Real Bout Fatal Fury Special/Andy Bogard: Difference between revisions

From SuperCombo Wiki
(Added close normals to the correct page)
(added standing, crouching, and line attacks)
Line 79: Line 79:
  |Invulnerability=-
  |Invulnerability=-
  |description=* A heavy attack that has two hitboxes, or hits twice.  Fine for a burst of damage that can be cancelled into a special or DM.
  |description=* A heavy attack that has two hitboxes, or hits twice.  Fine for a burst of damage that can be cancelled into a special or DM.
}}
}}
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
====Standing Normals====
{{MoveData
|image=RBS_Andy_stA.png
|imageSize=200x200
|subtitle=
|caption=
|name=st.[[File:Snka.gif]]
|data=
{{AttackData-RBFFS
|Damage=7
|Guard=Mid
|Meter=3
|Cancel=Chain, Special, DM
|Startup=5
|Active=4
|Recovery=9
|Total=17
|Hit Adv=+2
|Block Adv=-0
|Properties=-
|Invulnerability=-
|description=* A quick jab going far enough as to anti-air hops.
}}
}}
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=RBS_Andy_stB.png
|imageSize=200x200
|subtitle=
|caption=
|name=st.[[File:Snkb.gif]]
|data=
{{AttackData-RBFFS
|Damage=9
|Guard=Mid
|Meter=3
|Cancel=Chain, Special, DM
|Startup=6
|Active=5
|Recovery=11
|Total=21
|Hit Adv=-1
|Block Adv=-3
|Properties=-
|Invulnerability=-
|description=* A moderate range kick that chains into itself into heavies.
}}
}}
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=RBS_Andy_stC.png
|imageSize=200x200
|subtitle=
|caption=
|name=st.[[File:Snkc.gif]]
|data=
{{AttackData-RBFFS
|Damage=26
|Guard=Mid
|Meter=5
|Cancel=-
|Startup=8
|Active=6
|Recovery=21
|Total=34
|Hit Adv=-2
|Block Adv=-4
|Properties=-
|Invulnerability=-
|description=* This button hits hard and has comparable range to a st.A.  Could be good for anti-airing hops.
}}
}}
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
====Line Attacks====
{{MoveData
|image=RBS_Andy_lineA.png
|imageSize=200x200
|subtitle=
|caption=
|name=line.[[File:Snka.gif]]
|data=
{{AttackData-RBFFS
|Damage=9
|Guard=Mid
|Meter=3
|Cancel=-
|Startup=13
|Active=5
|Recovery=13
|Total=30
|Hit Adv=-1
|Block Adv=-3
|Properties=-
|Invulnerability=-
|description=* A light jab that targets the opposite line and is zero on hit at best.
}}
}}
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=RBS_Andy_lineB.png
|imageSize=200x200
|subtitle=
|caption=
|name=line.[[File:Snkb.gif]]
|data=
{{AttackData-RBFFS
|Damage=18
|Guard=High
|Meter=5
|Cancel=-
|Startup=13
|Active=6
|Recovery=21
|Total=39
|Hit Adv=-2
|Block Adv=-4
|Properties=-
|Invulnerability=-
|description=* This attack targets the opposite line and hits high, or overhead.
}}
}}
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=RBS_Andy_linefgC.png
|imageSize=100x100
|subtitle=
|caption=
|name=linefg.[[File:Snkc.gif]]
|data=
{{AttackData-RBFFS
|Damage=18
|Guard=Mid
|Meter=5
|Cancel=Special, DM
|Startup=6
|Active=2+5
|Recovery=21
|Total=33
|Hit Adv=-3
|Block Adv=-5
|Properties=-
|Invulnerability=-
|description=* Heavy attack that targets the opposite line and can be cancelled into a special.
}}
}}
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=RBS_Andy_linebgC.png
|imageSize=200x200
|subtitle=
|caption=
|name=linebg.[[File:Snkc.gif]]
|data=
{{AttackData-RBFFS
|Damage=18
|Guard=Mid
|Meter=5
|Cancel=Special, DM
|Startup=8
|Active=5
|Recovery=21
|Total=33
|Hit Adv=-1
|Block Adv=-3
|Properties=-
|Invulnerability=-
|description=* Heavy attack that targets the opposite line and can be cancelled into a special.
}}
}}
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
====Crouching Attacks====
{{MoveData
|image=RBS_Andy_crA.png
|imageSize=200x200
|subtitle=
|caption=
|name=cr.[[File:Snka.gif]]
|data=
{{AttackData-RBFFS
|Damage=7
|Guard=Mid
|Meter=3
|Cancel=Chain, Special, DM
|Startup=5
|Active=5
|Recovery=8
|Total=17
|Hit Adv=+2
|Block Adv=0
|Properties=-
|Invulnerability=-
|description=* The second best starter to light attack combos. You can always chain into cr.B 3C for a launch against low crouchers.
}}
}}
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=RBS_Andy_crB.png
|imageSize=200x200
|subtitle=
|caption=
|name=cr.[[File:Snkb.gif]]
|data=
{{AttackData-RBFFS
|Damage=9
|Guard=Low
|Meter=3
|Cancel=Chain, Special, DM
|Startup=6
|Active=6
|Recovery=10
|Total=21
|Hit Adv=-1
|Block Adv=-3
|Properties=-
|Invulnerability=-
|description=* A light low attack that can be chained into a C button.
}}
}}
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=RBS_Andy_crC.png
|imageSize=200x200
|subtitle=
|caption=
|name=cr.[[File:Snkc.gif]]
|data=
{{AttackData-RBFFS
|Damage=26
|Guard=Low
|Meter=5
|Cancel=Special, DM
|Startup=8
|Active=6
|Recovery=21
|Total=34
|Hit Adv=KD
|Block Adv=-4
|Properties=-
|Invulnerability=-
|description=* A sweep that hits low in the attacker's line.
}}
}}
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=RBS_Andy_linefgcrC.png
|imageSize=100x100
|subtitle=
|caption=
|name=linefgcr.[[File:Snkc.gif]]
|data=
{{AttackData-RBFFS
|Damage=18
|Guard=Low
|Meter=5
|Cancel=Special, DM
|Startup=4
|Active=4+5
|Recovery=21
|Total=33
|Hit Adv=KD
|Block Adv=-7
|Properties=-
|Invulnerability=-
|description=* A sweep that hits the opposite line.
}}
}}
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=RBS_Andy_linebgcrC.png
|imageSize=200x200
|subtitle=
|caption=
|name=linebgcr.[[File:Snkc.gif]]
|data=
{{AttackData-RBFFS
|Damage=18
|Guard=Low
|Meter=5
|Cancel=Special, DM
|Startup=8
|Active=2+3
|Recovery=21
|Total=33
|Hit Adv=KD
|Block Adv=-3
|Properties=-
|Invulnerability=-
|description=* A sweep that hits the opposite line.
  }}
  }}
}}
}}

Revision as of 18:19, 10 January 2024

Rbffsandy.png

Introduction

Movelist

Normals

Close Normals

cl.Snka.gif
200x200
Damage Guard Meter Cancel Startup Active Recovery Total Hit Adv Block Adv Properties Invulnerability
7 Mid 6 Chain, Special, DM 5 12 0 15 +3 -0 - -
  • The best starter to light attack combos. It's cancelable, chains into itself, but whiffs on those low crouching chars.

cl.Snkb.gif
200x200
Damage Guard Meter Cancel Startup Active Recovery Total Hit Adv Block Adv Properties Invulnerability
9 Mid 3 Chain, Special, DM 6 6 10 21 -1 -3 - -
  • One of the kick buttons at Andy's disposal.

cl.Snkc.gif
200x200
Damage Guard Meter Cancel Startup Active Recovery Total Hit Adv Block Adv Properties Invulnerability
14+12 Mid 3+3 Special, DM 8 2+3 21 33 +1 -1 - -
  • A heavy attack that has two hitboxes, or hits twice. Fine for a burst of damage that can be cancelled into a special or DM.

Standing Normals

st.Snka.gif
200x200
Damage Guard Meter Cancel Startup Active Recovery Total Hit Adv Block Adv Properties Invulnerability
7 Mid 3 Chain, Special, DM 5 4 9 17 +2 -0 - -
  • A quick jab going far enough as to anti-air hops.

st.Snkb.gif
200x200
Damage Guard Meter Cancel Startup Active Recovery Total Hit Adv Block Adv Properties Invulnerability
9 Mid 3 Chain, Special, DM 6 5 11 21 -1 -3 - -
  • A moderate range kick that chains into itself into heavies.

st.Snkc.gif
200x200
Damage Guard Meter Cancel Startup Active Recovery Total Hit Adv Block Adv Properties Invulnerability
26 Mid 5 - 8 6 21 34 -2 -4 - -
  • This button hits hard and has comparable range to a st.A. Could be good for anti-airing hops.

Line Attacks

line.Snka.gif
Damage Guard Meter Cancel Startup Active Recovery Total Hit Adv Block Adv Properties Invulnerability
9 Mid 3 - 13 5 13 30 -1 -3 - -
  • A light jab that targets the opposite line and is zero on hit at best.

line.Snkb.gif
Damage Guard Meter Cancel Startup Active Recovery Total Hit Adv Block Adv Properties Invulnerability
18 High 5 - 13 6 21 39 -2 -4 - -
  • This attack targets the opposite line and hits high, or overhead.

linefg.Snkc.gif
100x100
Damage Guard Meter Cancel Startup Active Recovery Total Hit Adv Block Adv Properties Invulnerability
18 Mid 5 Special, DM 6 2+5 21 33 -3 -5 - -
  • Heavy attack that targets the opposite line and can be cancelled into a special.

linebg.Snkc.gif
200x200
Damage Guard Meter Cancel Startup Active Recovery Total Hit Adv Block Adv Properties Invulnerability
18 Mid 5 Special, DM 8 5 21 33 -1 -3 - -
  • Heavy attack that targets the opposite line and can be cancelled into a special.

Crouching Attacks

cr.Snka.gif
200x200
Damage Guard Meter Cancel Startup Active Recovery Total Hit Adv Block Adv Properties Invulnerability
7 Mid 3 Chain, Special, DM 5 5 8 17 +2 0 - -
  • The second best starter to light attack combos. You can always chain into cr.B 3C for a launch against low crouchers.

cr.Snkb.gif
200x200
Damage Guard Meter Cancel Startup Active Recovery Total Hit Adv Block Adv Properties Invulnerability
9 Low 3 Chain, Special, DM 6 6 10 21 -1 -3 - -
  • A light low attack that can be chained into a C button.

cr.Snkc.gif
200x200
Damage Guard Meter Cancel Startup Active Recovery Total Hit Adv Block Adv Properties Invulnerability
26 Low 5 Special, DM 8 6 21 34 KD -4 - -
  • A sweep that hits low in the attacker's line.

linefgcr.Snkc.gif
100x100
Damage Guard Meter Cancel Startup Active Recovery Total Hit Adv Block Adv Properties Invulnerability
18 Low 5 Special, DM 4 4+5 21 33 KD -7 - -
  • A sweep that hits the opposite line.

linebgcr.Snkc.gif
200x200
Damage Guard Meter Cancel Startup Active Recovery Total Hit Adv Block Adv Properties Invulnerability
18 Low 5 Special, DM 8 2+3 21 33 KD -3 - -
  • A sweep that hits the opposite line.


Command Moves

Move Name Motion Numpad Description Adv on Block
Slide Palm F.pngF.png D.png Snka.gif 66 2A 0
Rising Palm Df.pngSnka.gif 3A -9
Falling Roll Kick F.pngSnkb.gif 6B -3
Crunch Kick F.pngSnka.gif while Blocking 6A Upperbodyinv.png -4
Feint Zan Ei Ken F.pngSnka.gifSnkc.gif 6AC -
Feint Hi Sho Ken D.pngSnka.gifSnkc.gif 2AC -
Feint Cho Reppa Dan D.pngSnkb.gifSnkc.gif 2BC -

Throw Moves

Move Name Motion Numpad Description
Uchimata F.png/B.pngSnkc.gif Close 6/4 C Hardknockdown.png

Special Moves

Move Name Motion Numpad Description Adv on Block
Hi Sho Ken Qcb.pngSnka.gif 214A Proj.png -6
Shoryudan Dp.pngSnkc.gif 623C Softknockdown.png -30
Zan Ei Ken Db.png F.pngSnka.gif or Snkc.gif 16A/C Punch equals short version and S equals long version -1,-3
Shippu Uraken Db.png F.pngSnkc.gif 16C Follow up to S Version Zai En Ken Softknockdown.png -18
Explosion Quake Hcb.pngSnkc.gif 63214C Softknockdown.png -7
Kuhadan Hcf.pngSnkb.gif 41236B RBS Breakshot.pngSoftknockdown.png -4

S-Power Move

Move Name Motion Numpad Description Adv on Block
Choreppa Dan charge D.png for 1 second, Qcf.pngSnkb.gifSnkc.gif [2]36BC Hardknockdown.png -9

P-Power Move

Move Name Motion Numpad Description Adv on Block
Zanei Reppa Hcf.pngSnkc.gif 41236C Hardknockdown.png -11

Chains

--- 3hits ---

[Ac/Bc/2+Ac/2+Bc],Bc,C

[Ac/Bc/2+Ac/2+Bc],[Bc/2+Bc],2+C

[Ac/Bc/2+Ac/2+Bc],[Bc/2+Bc],3+Cj

--- 4hits ---

[Ac/_Bc/_2_+_Ac/_2_+_Bc],Bc,6+CcP,4+CcP

--- 5hits ---

3+Ac,Cc,Cc,Cc,6+C

Combos

1)Jump C, standing C (two hits), {down-backward, forward + A}, {down-backward,forward + C}

2)Jump B, C, crouching B, ==> B, C, <== C, HCB + C

3)Jump C, crouching Bx2, down-forward C, {forward, down, down-forward + C}

4)Jump C, crouching A, B, down-forward C, HCF + B

5)Jump B, C, down-forward A, Super Move

6)Jump C, ==> A, B, C, <== C, Power Move, Pursue Attack

Strategies

Game Navigation

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