Real Bout Fatal Fury Special/Andy Bogard: Difference between revisions

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(Created proper Andy character page nested withing RBFFS url)
 
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==Movelist==
==Movelist==
===Normals===
====Close Normals====
{{MoveData
|image=RBS_Andy_clA.png
|imageSize=200x200
|subtitle=
|caption=
|name=cl.[[File:Snka.gif]]
|data=
{{AttackData-RBFFS
|Damage=7
|Guard=Mid
|Meter=6
|Cancel=Chain, Special, DM
|Startup=5
|Active=12
|Recovery=0
|Total=15
|Hit Adv=+3
|Block Adv=-0
|Properties=-
|Invulnerability=-
|description=* The best starter to light attack combos. It's cancelable, chains into itself, but whiffs on those low crouching chars.
}}
}}
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=RBS_Andy_clB.png
|imageSize=200x200
|subtitle=
|caption=
|name=cl.[[File:Snkb.gif]]
|data=
{{AttackData-RBFFS
|Damage=9
|Guard=Mid
|Meter=3
|Cancel=Chain, Special, DM
|Startup=6
|Active=6
|Recovery=10
|Total=21
|Hit Adv=-1
|Block Adv=-3
|Properties=-
|Invulnerability=-
|description=* One of the kick buttons at Andy's disposal.
}}
}}
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|imageSize=200x200
|image=RBS_Andy_clC.png
|subtitle=
|caption=
|name=cl.[[File:Snkc.gif]]
|data=
{{AttackData-RBFFS
|Damage=14+12
|Guard=Mid
|Meter=3+3
|Cancel=Special, DM
|Startup=8
|Active=2+3
|Recovery=21
|Total=33
|Hit Adv=+1
|Block Adv=-1
|Properties=-
|Invulnerability=-
|description=* A heavy attack that has two hitboxes, or hits twice.  Fine for a burst of damage that can be cancelled into a special or DM.
}}
}}
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>


===Command Moves===
===Command Moves===

Revision as of 01:30, 10 January 2024

Rbffsandy.png

Introduction

Movelist

Normals

Close Normals

cl.Snka.gif
200x200
Damage Guard Meter Cancel Startup Active Recovery Total Hit Adv Block Adv Properties Invulnerability
7 Mid 6 Chain, Special, DM 5 12 0 15 +3 -0 - -
  • The best starter to light attack combos. It's cancelable, chains into itself, but whiffs on those low crouching chars.

cl.Snkb.gif
200x200
Damage Guard Meter Cancel Startup Active Recovery Total Hit Adv Block Adv Properties Invulnerability
9 Mid 3 Chain, Special, DM 6 6 10 21 -1 -3 - -
  • One of the kick buttons at Andy's disposal.

cl.Snkc.gif
200x200
Damage Guard Meter Cancel Startup Active Recovery Total Hit Adv Block Adv Properties Invulnerability
14+12 Mid 3+3 Special, DM 8 2+3 21 33 +1 -1 - -
  • A heavy attack that has two hitboxes, or hits twice. Fine for a burst of damage that can be cancelled into a special or DM.


Command Moves

Move Name Motion Numpad Description Adv on Block
Slide Palm F.pngF.png D.png Snka.gif 66 2A 0
Rising Palm Df.pngSnka.gif 3A -9
Falling Roll Kick F.pngSnkb.gif 6B -3
Crunch Kick F.pngSnka.gif while Blocking 6A Upperbodyinv.png -4
Feint Zan Ei Ken F.pngSnka.gifSnkc.gif 6AC -
Feint Hi Sho Ken D.pngSnka.gifSnkc.gif 2AC -
Feint Cho Reppa Dan D.pngSnkb.gifSnkc.gif 2BC -

Throw Moves

Move Name Motion Numpad Description
Uchimata F.png/B.pngSnkc.gif Close 6/4 C Hardknockdown.png

Special Moves

Move Name Motion Numpad Description Adv on Block
Hi Sho Ken Qcb.pngSnka.gif 214A Proj.png -6
Shoryudan Dp.pngSnkc.gif 623C Softknockdown.png -30
Zan Ei Ken Db.png F.pngSnka.gif or Snkc.gif 16A/C Punch equals short version and S equals long version -1,-3
Shippu Uraken Db.png F.pngSnkc.gif 16C Follow up to S Version Zai En Ken Softknockdown.png -18
Explosion Quake Hcb.pngSnkc.gif 63214C Softknockdown.png -7
Kuhadan Hcf.pngSnkb.gif 41236B RBS Breakshot.pngSoftknockdown.png -4

S-Power Move

Move Name Motion Numpad Description Adv on Block
Choreppa Dan charge D.png for 1 second, Qcf.pngSnkb.gifSnkc.gif [2]36BC Hardknockdown.png -9

P-Power Move

Move Name Motion Numpad Description Adv on Block
Zanei Reppa Hcf.pngSnkc.gif 41236C Hardknockdown.png -11

Chains

--- 3hits ---

[Ac/Bc/2+Ac/2+Bc],Bc,C

[Ac/Bc/2+Ac/2+Bc],[Bc/2+Bc],2+C

[Ac/Bc/2+Ac/2+Bc],[Bc/2+Bc],3+Cj

--- 4hits ---

[Ac/_Bc/_2_+_Ac/_2_+_Bc],Bc,6+CcP,4+CcP

--- 5hits ---

3+Ac,Cc,Cc,Cc,6+C

Combos

1)Jump C, standing C (two hits), {down-backward, forward + A}, {down-backward,forward + C}

2)Jump B, C, crouching B, ==> B, C, <== C, HCB + C

3)Jump C, crouching Bx2, down-forward C, {forward, down, down-forward + C}

4)Jump C, crouching A, B, down-forward C, HCF + B

5)Jump B, C, down-forward A, Super Move

6)Jump C, ==> A, B, C, <== C, Power Move, Pursue Attack

Strategies

Game Navigation

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EX Characters
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