The King of Fighters 2003/Kim: Difference between revisions

From SuperCombo Wiki
(New page: =Introduction= =Moves List= ==Normal Moves== ==Special Moves== ==Super Moves== =The Basics= =Advanced Strategy= =Match-Ups=)
 
 
(20 intermediate revisions by 7 users not shown)
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=Introduction=
{{TOClimit|3}}
=Moves List=
 
==Normal Moves==
{| class="wikitable" style="float:right; margin-left: 10px;"
==Special Moves==
|-
==Super Moves==
! align="center" colspan="2" | テコンドーのクラウンジュエル, The Crown Jewel of Taekwondo
=The Basics=
|-
=Advanced Strategy=
! align="center" colspan="2" | [[Image:KoF2003Portrait10-Kim.png|center]]
=Match-Ups=
|-
| '''Tier Placement''' || A
|-
| '''Ratio Cost (Sarsen)''' || 4 Points (5 Points Leader) of 15
|-
| '''Ratio Cost (China)''' || 8 Points of 20
|-
| '''Best Position''' || Flex
|-
| '''Good LDM?''' || Amazing
|-
| '''Crouch Height''' || Medium
|-
| '''Wakeup Speed''' || 22 Frames
|-
| '''Stun Value''' || 1000
|-
|}
 
==Introduction==
'''''「 Kim Kaphwan 」'''''
{{ ProConTable
| pros=
* great combos and dmg
* fast MSA with alot of set-ups
* strong mid/close range game
| cons=
* struggles to contest at long range
* easily zoned out by fireballs
* hard to use cross-up
}}
 
===Colors===
{|
! [[image:snka.gif]]
! [[image:snkb.gif]]
! [[image:snkc.gif]]
! [[image:snkd.gif]]
|-
|[[File:KOF2003 Kim colour A.png]]
|[[File:KOF2003 Kim colour B.png]]
|[[File:KOF2003 Kim colour C.png]]
|[[File:KOF2003 Kim colour D.png]]
|}
 
==Movelist==
=== Normals ===
==== Far Normals ====
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=KOF2003 Kim St.LP.png
|caption=
|name=st.A
|input={{Icon-SNK|a}}
|data=
{{AttackData-KoF03
|damage=-
|b. damage=0
|stun=-
|cancel=
|guard= Mid
|startup=
|active=
|recovery=
|total=
|advHit=
|advBlock=
|invul=-
|description=
}}
}}
 
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=KOF2003 Kim St.LK.png
|caption=
|name=st.B
|input={{Icon-SNK|b}}
|data=
{{AttackData-KoF03
|damage=-
|b. damage=0
|stun=-
|cancel=
|guard= Mid
|startup=
|active=
|recovery=
|total=
|advHit=
|advBlock=
|invul=-
|description=
}}
}}
 
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=KOF2003 Kim St.HP.png
|caption=
|name=st.C
|input={{Icon-SNK|c}}
|data=
{{AttackData-KoF03
|damage=-
|b. damage=0
|stun=-
|cancel=
|guard= Mid
|startup=
|active=
|recovery=
|total=
|advHit=
|advBlock=
|invul=-
|description=
}}
}}
 
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=KOF2003 Kim St.HK.png
|image2=KOF2003 Kim St.HK 2.png
|caption=
|name=st.D
|input={{Icon-SNK|d}}
|data=
{{AttackData-KoF03
|damage=-
|b. damage=0
|stun=-
|cancel=
|guard= Mid
|startup=
|active=
|recovery=
|total=
|advHit=
|advBlock=
|invul=-
|description=
}}
}}
 
 
==== Close Range Normals ====
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=KOF2003 Kim Cl.LP.png
|caption=
|name=cl.A
|input={{Icon-SNK|a}}
|data=
{{AttackData-KoF03
|damage=-
|b. damage=0
|stun=-
|cancel=
|guard= Mid
|startup=
|active=
|recovery=
|total=
|advHit=
|advBlock=
|invul=-
|description=
}}
}}
 
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=KOF2003 Kim Cl.LK.png
|image2=KOF2003 Kim Cl.LK 2.png
|caption=
|name=cl.B
|input={{Icon-SNK|b}}
|data=
{{AttackData-KoF03
|damage=-
|b. damage=0
|stun=-
|cancel=
|guard= Mid
|startup=
|active=
|recovery=
|total=
|advHit=
|advBlock=
|invul=-
|description=
}}
}}
 
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=KOF2003 Kim Cl.HP.png
|image2=KOF2003 Kim Cl.HP 2.png
|caption=
|name=cl.C
|input={{Icon-SNK|c}}
|data=
{{AttackData-KoF03
|damage=-
|b. damage=0
|stun=-
|cancel=
|guard= Mid
|startup=
|active=
|recovery=
|total=
|advHit=
|advBlock=
|invul=-
|description=
}}
}}
 
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=KOF2003 Kim Cl.HK.png
|image2=KOF2003 Kim Cl.HK 2.png
|caption=
|name=cl.D
|input={{Icon-SNK|d}}
|data=
{{AttackData-KoF03
|damage=-
|b. damage=0
|stun=-
|cancel=
|guard= Mid
|startup=
|active=
|recovery=
|total=
|advHit=
|advBlock=
|invul=-
|description=
}}
}}
 
 
==== Crouching Normals ====
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=KOF2003 Kim Cr.LP.png
|caption=
|name=cr.A
|input={{Motion|2}}{{Icon-SNK|a}}
|data=
{{AttackData-KoF03
|damage=-
|b. damage=0
|stun=-
|cancel=
|guard= Mid
|startup=
|active=
|recovery=
|total=
|advHit=
|advBlock=
|invul=-
|description=
}}
}}
 
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=KOF2003 Kim Cr.LK.png
|caption=
|name=cr.B
|input={{Motion|2}}{{Icon-SNK|b}}
|data=
{{AttackData-KoF03
|damage=-
|b. damage=
|stun=-
|cancel=
|guard= Low
|startup=
|active=
|recovery=
|total=
|advHit=
|advBlock=
|invul=-
|description=
}}
}}
 
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=KOF2003 Kim Cr.HP.png
|caption=
|name=cr.C
|input={{Motion|2}}{{Icon-SNK|c}}
|data=
{{AttackData-KoF03
|damage=-
|b. damage=0
|stun=-
|cancel=None
|guard= Mid
|startup=
|active=
|recovery=
|total=
|advHit=
|advBlock=
|invul=-
|description=
}}
}}
 
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=KOF2003 Kim Cr.HK.png
|caption=
|name=cr.D
|input={{Motion|2}}{{Icon-SNK|d}}
|data=
{{AttackData-KoF03
|damage=-
|b. damage=0
|stun=-
|cancel=
|guard= Low
|startup=
|active=
|recovery=
|total=
|advHit=KD
|advBlock=
|invul=-
|description=
}}
}}
 
 
==== Neutral Jumping Normals ====
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=
|caption=
|name=nj.A
|input={{Motion|8}}{{Icon-SNK|a}}
|data=
{{AttackData-KoF03
|damage=-
|b. damage=0
|stun=-
|cancel=
|guard=Overhead
|startup=
|active=
|recovery=
|total=
|advHit=
|advBlock=
|invul=-
|description=
}}
}}
 
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=
|caption=
|name=nj.B
|input={{Motion|8}}{{Icon-SNK|b}}
|data=
{{AttackData-KoF03
|damage=-
|b. damage=0
|stun=-
|cancel=
|guard=Overhead
|startup=
|active=
|recovery=
|total=
|advHit=
|advBlock=
|invul=-
|description=
}}
}}
 
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=
|caption=
|name=nj.C
|input={{Motion|8}}{{Icon-SNK|c}}
|data=
{{AttackData-KoF03
|damage=-
|b. damage=0
|stun=-
|cancel=
|guard=Overhead
|startup=
|active=
|recovery=-
|total=
|advHit=
|advBlock=
|invul=-
|description=
}}
}}
 
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=
|caption=
|name=nj.D
|input={{Motion|8}}{{Icon-SNK|d}}
|data=
{{AttackData-KoF03
|damage=-
|b. damage=0
|stun=-
|cancel=
|guard=Overhead
|startup=
|active=
|recovery=
|total=
|advHit=
|advBlock=
|invul=-
|description=
}}
}}
 
==== Diagonal Jump Normals ====
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=KOF2003 Kim J.LP.png
|caption=
|name=dj.A
|input={{Motion|7}}/{{Motion|9}}+{{Icon-SNK|a}}
|data=
{{AttackData-KoF03
|damage=-
|b. damage=0
|stun=-
|cancel=
|guard=Overhead
|startup=
|active=
|recovery=-
|total=
|advHit=
|advBlock=
|invul=-
|description=
}}
}}
 
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=KOF2003 Kim J.LK.png
|caption=
|name=dj.B
|input={{Motion|7}}/{{Motion|9}}+{{Icon-SNK|b}}
|data=
{{AttackData-KoF03
|damage=-
|b. damage=0
|stun=-
|cancel=
|guard=Overhead
|startup=
|active=
|recovery=-
|total=
|advHit=
|advBlock=
|invul=-
|description=
}}
}}
 
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=KOF2003 Kim J.HP.png
|image2=KOF2003 Kim J.HP 2.png
|caption=
|name=dj.C
|input={{Motion|7}}/{{Motion|9}}+{{Icon-SNK|c}}
|data=
{{AttackData-KoF03
|damage=-
|b. damage=0
|stun=-
|cancel=
|guard=Overhead
|startup=
|active=
|recovery=
|total=
|advHit=
|advBlock=
|invul=-
|description=
}}
}}
 
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=KOF2003 Kim J.HK.png
|caption=
|name=dj.D
|input={{Motion|7}}/{{Motion|9}}+{{Icon-SNK|d}}
|data=
{{AttackData-KoF03
|damage=-
|b. damage=0
|stun=-
|cancel=
|guard=Overhead
|startup=
|active=
|recovery=
|total=
|advHit=
|advBlock=
|invul=-
|description=
}}
}}
 
=== Throws ===
{{MoveData
|image=
|caption=
|name=Sakkyaku Nage
|input={{Motion|4}}/{{Motion|6}}+{{Icon-SNK|c}}/{{Icon-SNK|d}}
|data=
{{AttackData-KoF03
|damage=-
|b. damage=
|stun=-
|cancel=
|guard= Throw
|startup=-
|active=-
|recovery=-
|total=
|advHit=
|advBlock=
|invul=-
|description=
}}
}}
 
=== MSA ===
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=KOF2003 Kim MSA.png
|caption=
|name=MSA Startup
|input={{Motion|236}}+{{Icon-SNK|b}}{{Icon-SNK|c}}/{{Icon-SNK|c}}{{Icon-SNK|d}}
|data=
{{AttackData-KoF03
|damage=-
|b. damage=0
|stun=-
|cancel=
|guard= Mid
|startup=
|active=
|recovery=
|total=
|advHit=
|advBlock=
|invul=Strike/Projectile
|description=
}}
}}
 
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=
|caption=
|name=MSA Entry
|input=After MSA
|data=
{{AttackData-KoF03
|damage=-
|b. damage=0
|stun=-
|cancel=
|guard= Mid
|startup=-
|active=-
|recovery=-
|total=
|advHit=
|advBlock=
|invul=-
|description=
}}
}}
 
=== Command Normals ===
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=KOF2003 Kim Neri Chagi (F+B).png
|caption=
|name=Neri Chagi
|input={{Motion|6}}{{Icon-SNK|b}}
|data=
{{AttackData-KoF03
|damage=-
|b. damage=0
|stun=-
|cancel=
|guard=Mid
|startup=
|active=
|recovery=
|total=
|advHit=
|advBlock=
|invul=-
|description=
}}
}}
 
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=KOF2003 Kim Hishou Kyaku (j.D+K).png
|caption=
|name=Hishou Kyaku
|input=Jump {{Motion|2}}[[File:K.png]]
|data=
{{AttackData-KoF03
|damage=-
|b. damage=0
|stun=-
|cancel=
|guard=Mid
|startup=
|active=
|recovery=
|total=
|advHit=
|advBlock=
|invul=-
|description=  
}}
}}
 
=== Special Moves ===
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=KOF2003 Kim Han Getsu Zan (QCB+K).png
|caption=
|name=Hangetsu Zan
|input={{Motion|214}}[[File:K.png]]
|data=
{{AttackData-KoF03
|version={{Icon-SNK|b}}
|damage=-
|b. damage=0
|stun=-
|cancel=
|guard=
|startup=
|active=-
|recovery=-
|total=
|advHit=
|advBlock=
|invul=-
|description=
}}
{{AttackData-KoF03
|version={{Icon-SNK|d}}
|damage=-
|b. damage=0
|stun=-
|cancel=
|guard=
|startup=
|active=-
|recovery=-
|total=
|advHit=
|advBlock=
|invul=-
|description=
}}
}}
 
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=KOF2003 Kim Hi En Zan (ch.D, U+B).png
|image2=KOF2003 Kim Hi En Zan (ch.D, U+B) 2.png
|image3=KOF2003 Kim Hi En Ryoku Zan (ch.D, U+D).png
|image4=KOF2003 Kim Hi En Ryoku Zan (ch.D, U+D) 2.png
|image5=KOF2003 Kim Hi En Ryoku Zan (ch.D, U+D) 3.png
|image6=KOF2003 Kim Hi En Ryoku Zan~Ten Sou Zan (D+D-HK).png
|caption2=B version
|caption5=D version
|caption6=follow-up
|name=Hien Zan
|input=Charge {{Motion|2}}~{{Motion|8}}[[File:K.png]]
|data=
{{AttackData-KoF03
|version=Hien Zan B
|subtitle={{Icon-SNK|b}}
|damage=-
|b. damage=0
|stun=-
|cancel=
|guard=
|startup=
|active=-
|recovery=-
|total=
|advHit=
|advBlock=
|invul=-
|description=
}}
{{AttackData-KoF03
|version=Hien Zan D
|subtitle={{Icon-SNK|d}}
|damage=-
|b. damage=0
|stun=-
|cancel=
|guard=
|startup=
|active=-
|recovery=-
|total=
|advHit=
|advBlock=
|invul=-
|description=
}}
{{AttackData-KoF03
|version=Tenshou Zan
|subtitle=Hien Zan D > {{Motion|2}}{{Icon-SNK|d}}
|damage=-
|b. damage=0
|stun=-
|cancel=
|guard=
|startup=
|active=-
|recovery=-
|total=
|advHit=
|advBlock=
|invul=-
|description=
}}
}}
 
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=KOF2003 Kim San Ren Geki (QCB+P).png
|image2=KOF2003 Kim San Ren Geki (QCB+P) 2.png
|image3=KOF2003 Kim San Ren Geki~Neri Chagi (QCB+B).png
|image4=KOF2003 Kim San Ren Geki~Neri Chagi (QCB+B) 2.png
|caption=
|name=Sanren Geki
|input={{Motion|214}}{{Icon-SNK|a}} x3
|data=
{{AttackData-KoF03
|version=1st Rekka
|damage=-
|b. damage=0
|stun=-
|cancel=
|guard=
|startup=
|active=-
|recovery=-
|total=
|advHit=
|advBlock=
|invul=-
|description=
}}
{{AttackData-KoF03
|version=2nd Rekka
|damage=-
|b. damage=0
|stun=-
|cancel=
|guard=
|startup=
|active=-
|recovery=-
|total=
|advHit=
|advBlock=
|invul=-
|description=
}}
{{AttackData-KoF03
|version=3rd Rekka
|damage=-
|b. damage=0
|stun=-
|cancel=
|guard=
|startup=
|active=-
|recovery=-
|total=
|advHit=
|advBlock=
|invul=-
|description=
}}
}}
 
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=KOF2003 Kim San Ren Geki (QCB+P).png
|image2=KOF2003 Kim San Ren Geki (QCB+P) 2.png
|image3=KOF2003 Kim San Ren Geki~Double Dechagi (QCB+C).png|thumb]]
|image4=KOF2003 Kim San Ren Geki~Double Dechagi (QCB+C) 2.png|thumb]]
|caption=
|name=Sanren Geki
|input={{Motion|214}}{{Icon-SNK|c}} x3
|data=
{{AttackData-KoF03
|version=1st Rekka
|damage=-
|b. damage=0
|stun=-
|cancel=
|guard=
|startup=
|active=-
|recovery=-
|total=
|advHit=
|advBlock=
|invul=-
|description=
}}
{{AttackData-KoF03
|version=2nd Rekka
|damage=-
|b. damage=0
|stun=-
|cancel=
|guard=
|startup=
|active=-
|recovery=-
|total=
|advHit=
|advBlock=
|invul=-
|description=
}}
{{AttackData-KoF03
|version=3rd Rekka
|damage=-
|b. damage=0
|stun=-
|cancel=
|guard=
|startup=
|active=-
|recovery=-
|total=
|advHit=
|advBlock=
|invul=-
|description=
}}
}}
 
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=KOF2003 Kim San Ren Geki (QCB+P).png
|image2=KOF2003 Kim San Ren Geki~Sankuu Geki (UF+B).png
|image3=KOF2003 Kim San Ren Geki~Sankuu Geki~Hen (D+B).png
|caption=
|name=Sankuu Kyaku
|input={{Motion|214}}[[File:K.png]] > {{Motion|9}}[[File:K.png]] > {{Motion|2}}[[File:K.png]]
|data=
{{AttackData-KoF03
|version=1st Rekka
|subtitle={{Motion|214}}[[File:K.png]]
|damage=-
|b. damage=0
|stun=-
|cancel=
|guard=
|startup=
|active=-
|recovery=-
|total=
|advHit=
|advBlock=
|invul=-
|description=
}}
{{AttackData-KoF03
|version=2nd Rekka
|subtitle={{Motion|9}}[[File:K.png]]
|damage=-
|b. damage=0
|stun=-
|cancel=
|guard=
|startup=
|active=-
|recovery=-
|total=
|advHit=
|advBlock=
|invul=-
|description=
}}
{{AttackData-KoF03
|version=3rd Rekka
|subtitle={{Motion|2}}[[File:K.png]]
|damage=-
|b. damage=0
|stun=-
|cancel=
|guard=
|startup=
|active=-
|recovery=-
|total=
|advHit=
|advBlock=
|invul=-
|description=
}}
}}
 
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=KOF2003 Kim Ryuusei Raku (ch.B, F+K).png
|image2=KOF2003 Kim Ryuusei Raku (ch.B, F+K) 2.png
|caption=
|name=Ryuusei Raku
|input=Charge {{Motion|4}}~{{Motion|6}}[[File:K.png]]
|data=
{{AttackData-KoF03
|version={{Icon-SNK|b}}
|damage=-
|b. damage=0
|stun=-
|cancel=
|guard=
|startup=
|active=-
|recovery=-
|total=
|advHit=
|advBlock=
|invul=-
|description=
}}
{{AttackData-KoF03
|version={{Icon-SNK|d}}
|damage=-
|b. damage=0
|stun=-
|cancel=
|guard=
|startup=
|active=-
|recovery=-
|total=
|advHit=
|advBlock=
|invul=-
|description=
}}
}}
 
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=KOF2003 Kim Haki Kyaku (Dx2+D-HK).png
|caption=
|name=Haki Kyaku
|input={{Motion|2}}{{Motion|2}}[[File:K.png]]
|data=
{{AttackData-KoF03
|version={{Icon-SNK|b}}
|damage=-
|b. damage=0
|stun=-
|cancel=
|guard=
|startup=
|active=-
|recovery=-
|total=
|advHit=
|advBlock=
|invul=-
|description=
}}
{{AttackData-KoF03
|version={{Icon-SNK|d}}
|damage=-
|b. damage=0
|stun=-
|cancel=
|guard=
|startup=
|active=-
|recovery=-
|total=
|advHit=
|advBlock=
|invul=-
|description=
}}
}}
 
=== Super Moves ===
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=KOF2003 Kim Houou Kyaku (QCB, HCF+K).png
|caption=
|name=Hou'ou Kyaku
|input=(Jump) {{Motion|214}}{{Motion|1}}{{Motion|6}}[[File:K.png]]
|data=
{{AttackData-KoF03
|damage=-
|b. damage=0
|stun=-
|cancel=
|guard=
|startup=
|active=-
|recovery=-
|total=
|advHit=
|advBlock=
|invul=-
|description=
}}
}}
 
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=KOF2003 Kim Houou HIten Kyaku (QCFx2+K) 2.png
|caption=
|name=Hou'ou Hiten Kyaku
|input={{Motion|236}}{{Motion|236}}[[File:K.png]]
|data=
{{AttackData-KoF03
|damage=-
|b. damage=0
|stun=-
|cancel=
|guard=
|startup=
|active=-
|recovery=-
|total=
|advHit=
|advBlock=
|invul=-
|description=
}}
}}
 
=== LDM ===
{{MoveData
|image=KOF2003 Kim Houou Kyaku (QCB, HCF+K).png
|caption=
|name=MAX Hou'ou Kyaku
|input=(Jump) {{Motion|214}}{{Motion|1}}{{Motion|6}}{{Icon-SNK|b}}{{Icon-SNK|d}}
|data=
{{AttackData-KoF03
|damage=-
|b. damage=0
|stun=-
|cancel=
|guard=
|startup=
|active=-
|recovery=-
|total=
|advHit=
|advBlock=
|invul=-
|description=  
}}
}}
 
==Combos==
'''UNDER CONSTRUCTION'''
 
==Strategy==
'''UNDER CONSTRUCTION'''
 
===Match Up===
'''UNDER CONSTRUCTION'''
 
[[image:Kof03bar01ash.jpg]]
 
| - '''Ash:'''
 
[[image:Kof03bar02duolon.jpg]]
 
| - '''Duo Lon:'''
 
[[image:Kof03bar03shen.jpg]]
 
| - '''Shen:'''
 
[[image:Kof03bar04terry.jpg]]
 
| - '''Terry:'''
 
[[image:Kof03bar05joe.jpg]]
 
| - '''Joe:'''
 
[[image:Kof03bar06tizoc.jpg]]
 
| - '''Tizoc:'''
 
[[image:Kof03bar07ryo.jpg]]
 
| - '''Ryo:'''
 
[[image:Kof03bar08Robert.jpg]]
 
| - '''Robert:'''
 
[[image:Kof03bar09Yuri.jpg]]
 
| - '''Yuri:'''
 
[[image:Kof03bar10Kim.jpg]]
 
| - '''Kim:'''
 
[[image:Kof03bar11Chang.jpg]]
 
| - '''Chang:'''
 
[[image:Kof03bar12Jhun.jpg]]
 
| - '''Jhun:'''
 
[[image:Kof03bar13Leona.jpg]]
 
| - '''Leona:'''
 
[[image:Kof03bar14Ralf.jpg]]
 
| - '''Ralf:'''
 
[[image:Kof03bar15Clark.jpg]]
 
| - '''Clark:'''
 
[[image:Kof03bar16Gato.jpg]]
 
| - '''Gato:'''
 
[[image:Kof03bar17Billy.jpg]]
 
| - '''Billy:'''
 
[[image:Kof03bar18Yamazaki.jpg]]
 
| - '''Yamazaki:'''
 
[[image:Kof03bar19King.jpg]]
 
| - '''King:'''
 
[[image:Kof03bar20Mai.jpg]]
 
| - '''Mai:'''
 
[[image:Kof03bar21Mary.jpg]]
 
| - '''Mary:'''
 
[[image:Kof03bar22Benimaru.jpg]]
 
| - '''Benimaru:'''
 
[[image:Kof03bar23Shingo.jpg]]
 
| - '''Shingo:'''
 
[[image:Kof03bar24Daimon.jpg]]
 
| - '''Daimon:'''
 
[[image:Kof03bar25Athena.jpg]]
 
| - '''Athena:'''
 
[[image:Kof03bar26Hinako.jpg]]
 
| - '''Hinako:'''
 
[[image:Kof03bar27Malin.jpg]]
 
| - '''Malin:'''
 
[[image:Kof03bar28K'.jpg]]
 
| - '''K':'''
 
[[image:Kof03bar29Maxima.jpg]]
 
| - '''Maxima:'''
 
[[image:Kof03bar30Whip.jpg]]
 
| - '''Whip:'''
 
[[image:Kof03bar31Kyo.jpg]]
 
| - '''Kyo:'''
 
[[image:Kof03bar33Chizuru.jpg]]
 
| - '''Chizuru:'''
 
[[image:Kof03bar34KUSANAGI.jpg]]
 
| - '''KUSANAGI:'''
 
[[image:Kof03bar35Maki.jpg]]
 
| - '''Maki:'''
 
[[image:Kof03bar36Adelheid.jpg]]
 
| - '''Adelheid:'''
 
[[image:Kof03bar37Mukai.jpg]]
 
| - '''Mukai:'''
 
{{stub}}
{{Navbox-KOF2003}}
[[Category:The King of Fighters 2003]]
[[Category:Kim Kaphwan]]

Latest revision as of 04:03, 13 August 2022

テコンドーのクラウンジュエル, The Crown Jewel of Taekwondo
KoF2003Portrait10-Kim.png
Tier Placement A
Ratio Cost (Sarsen) 4 Points (5 Points Leader) of 15
Ratio Cost (China) 8 Points of 20
Best Position Flex
Good LDM? Amazing
Crouch Height Medium
Wakeup Speed 22 Frames
Stun Value 1000

Introduction

「 Kim Kaphwan 」

Strengths Weaknesses
  • great combos and dmg
  • fast MSA with alot of set-ups
  • strong mid/close range game
  • struggles to contest at long range
  • easily zoned out by fireballs
  • hard to use cross-up

Colors

Snka.gif Snkb.gif Snkc.gif Snkd.gif
KOF2003 Kim colour A.png KOF2003 Kim colour B.png KOF2003 Kim colour C.png KOF2003 Kim colour D.png

Movelist

Normals

Far Normals

st.A
Kof.lp.png
KOF2003 Kim St.LP.png
Damage Counter Dmg Guard Guard Damage Damage Scaling Stun CH Stun Meter Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- - Mid - - - - - - - - - - - - -

st.B
Kof.lk.png
KOF2003 Kim St.LK.png
Damage Counter Dmg Guard Guard Damage Damage Scaling Stun CH Stun Meter Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- - Mid - - - - - - - - - - - - -

st.C
Kof.sp.png
KOF2003 Kim St.HP.png
Damage Counter Dmg Guard Guard Damage Damage Scaling Stun CH Stun Meter Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- - Mid - - - - - - - - - - - - -

st.D
Kof.sk.png
KOF2003 Kim St.HK.png
KOF2003 Kim St.HK 2.png
Damage Counter Dmg Guard Guard Damage Damage Scaling Stun CH Stun Meter Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- - Mid - - - - - - - - - - - - -


Close Range Normals

cl.A
Kof.lp.png
KOF2003 Kim Cl.LP.png
Damage Counter Dmg Guard Guard Damage Damage Scaling Stun CH Stun Meter Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- - Mid - - - - - - - - - - - - -

cl.B
Kof.lk.png
KOF2003 Kim Cl.LK.png
KOF2003 Kim Cl.LK 2.png
Damage Counter Dmg Guard Guard Damage Damage Scaling Stun CH Stun Meter Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- - Mid - - - - - - - - - - - - -

cl.C
Kof.sp.png
KOF2003 Kim Cl.HP.png
KOF2003 Kim Cl.HP 2.png
Damage Counter Dmg Guard Guard Damage Damage Scaling Stun CH Stun Meter Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- - Mid - - - - - - - - - - - - -

cl.D
Kof.sk.png
KOF2003 Kim Cl.HK.png
KOF2003 Kim Cl.HK 2.png
Damage Counter Dmg Guard Guard Damage Damage Scaling Stun CH Stun Meter Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- - Mid - - - - - - - - - - - - -


Crouching Normals

cr.A
D.pngKof.lp.png
KOF2003 Kim Cr.LP.png
Damage Counter Dmg Guard Guard Damage Damage Scaling Stun CH Stun Meter Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- - Mid - - - - - - - - - - - - -

cr.B
D.pngKof.lk.png
KOF2003 Kim Cr.LK.png
Damage Counter Dmg Guard Guard Damage Damage Scaling Stun CH Stun Meter Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- - Low - - - - - - - - - - - - -

cr.C
D.pngKof.sp.png
KOF2003 Kim Cr.HP.png
Damage Counter Dmg Guard Guard Damage Damage Scaling Stun CH Stun Meter Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- - Mid - - - - - None - - - - - - -

cr.D
D.pngKof.sk.png
KOF2003 Kim Cr.HK.png
Damage Counter Dmg Guard Guard Damage Damage Scaling Stun CH Stun Meter Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- - Low - - - - - - - - - - KD - -


Neutral Jumping Normals

nj.A
U.pngKof.lp.png
Damage Counter Dmg Guard Guard Damage Damage Scaling Stun CH Stun Meter Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- - Overhead - - - - - - - - - - - - -

nj.B
U.pngKof.lk.png
Damage Counter Dmg Guard Guard Damage Damage Scaling Stun CH Stun Meter Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- - Overhead - - - - - - - - - - - - -

nj.C
U.pngKof.sp.png
Damage Counter Dmg Guard Guard Damage Damage Scaling Stun CH Stun Meter Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- - Overhead - - - - - - - - - - - - -

nj.D
U.pngKof.sk.png
Damage Counter Dmg Guard Guard Damage Damage Scaling Stun CH Stun Meter Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- - Overhead - - - - - - - - - - - - -

Diagonal Jump Normals

dj.A
Ub.png/Uf.png+Kof.lp.png
KOF2003 Kim J.LP.png
Damage Counter Dmg Guard Guard Damage Damage Scaling Stun CH Stun Meter Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- - Overhead - - - - - - - - - - - - -

dj.B
Ub.png/Uf.png+Kof.lk.png
KOF2003 Kim J.LK.png
Damage Counter Dmg Guard Guard Damage Damage Scaling Stun CH Stun Meter Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- - Overhead - - - - - - - - - - - - -

dj.C
Ub.png/Uf.png+Kof.sp.png
KOF2003 Kim J.HP.png
KOF2003 Kim J.HP 2.png
Damage Counter Dmg Guard Guard Damage Damage Scaling Stun CH Stun Meter Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- - Overhead - - - - - - - - - - - - -

dj.D
Ub.png/Uf.png+Kof.sk.png
KOF2003 Kim J.HK.png
Damage Counter Dmg Guard Guard Damage Damage Scaling Stun CH Stun Meter Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- - Overhead - - - - - - - - - - - - -

Throws

Sakkyaku Nage
B.png/F.png+Kof.sp.png/Kof.sk.png
Damage Counter Dmg Guard Guard Damage Damage Scaling Stun CH Stun Meter Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- - Throw - - - - - - - - - - - - -

MSA

MSA Startup
Qcf.png+Kof.lk.pngKof.sp.png/Kof.sp.pngKof.sk.png
KOF2003 Kim MSA.png
Damage Counter Dmg Guard Guard Damage Damage Scaling Stun CH Stun Meter Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- - Mid - - - - - - - - - - - - Strike/Projectile

MSA Entry
After MSA
Damage Counter Dmg Guard Guard Damage Damage Scaling Stun CH Stun Meter Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- - Mid - - - - - - - - - - - - -

Command Normals

Neri Chagi
F.pngKof.lk.png
KOF2003 Kim Neri Chagi (F+B).png
Damage Counter Dmg Guard Guard Damage Damage Scaling Stun CH Stun Meter Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- - Mid - - - - - - - - - - - - -

Hishou Kyaku
Jump D.pngK.png
KOF2003 Kim Hishou Kyaku (j.D+K).png
Damage Counter Dmg Guard Guard Damage Damage Scaling Stun CH Stun Meter Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- - Mid - - - - - - - - - - - - -

Special Moves

Hangetsu Zan
Qcb.pngK.png
KOF2003 Kim Han Getsu Zan (QCB+K).png
Version Damage Counter Dmg Guard Guard Damage Damage Scaling Stun CH Stun Meter Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
Kof.lk.png - - - - - - - - - - - - - - - -
Version Damage Counter Dmg Guard Guard Damage Damage Scaling Stun CH Stun Meter Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
Kof.sk.png - - - - - - - - - - - - - - - -

Hien Zan
Charge D.png~U.pngK.png
KOF2003 Kim Hi En Zan (ch.D, U+B).png
KOF2003 Kim Hi En Zan (ch.D, U+B) 2.png
B version
KOF2003 Kim Hi En Ryoku Zan (ch.D, U+D).png
KOF2003 Kim Hi En Ryoku Zan (ch.D, U+D) 2.png
KOF2003 Kim Hi En Ryoku Zan (ch.D, U+D) 3.png
D version
KOF2003 Kim Hi En Ryoku Zan~Ten Sou Zan (D+D-HK).png
follow-up
Version Damage Counter Dmg Guard Guard Damage Damage Scaling Stun CH Stun Meter Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
Hien Zan B
Kof.lk.png
- - - - - - - - - - - - - - - -
Version Damage Counter Dmg Guard Guard Damage Damage Scaling Stun CH Stun Meter Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
Hien Zan D
Kof.sk.png
- - - - - - - - - - - - - - - -
Version Damage Counter Dmg Guard Guard Damage Damage Scaling Stun CH Stun Meter Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
Tenshou Zan
Hien Zan D > D.pngKof.sk.png
- - - - - - - - - - - - - - - -

Sanren Geki
Qcb.pngKof.lp.png x3
KOF2003 Kim San Ren Geki (QCB+P).png
KOF2003 Kim San Ren Geki (QCB+P) 2.png
KOF2003 Kim San Ren Geki~Neri Chagi (QCB+B).png
KOF2003 Kim San Ren Geki~Neri Chagi (QCB+B) 2.png
Version Damage Counter Dmg Guard Guard Damage Damage Scaling Stun CH Stun Meter Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
1st Rekka - - - - - - - - - - - - - - - -
Version Damage Counter Dmg Guard Guard Damage Damage Scaling Stun CH Stun Meter Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
2nd Rekka - - - - - - - - - - - - - - - -
Version Damage Counter Dmg Guard Guard Damage Damage Scaling Stun CH Stun Meter Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
3rd Rekka - - - - - - - - - - - - - - - -

Sanren Geki
Qcb.pngKof.sp.png x3
KOF2003 Kim San Ren Geki (QCB+P).png
KOF2003 Kim San Ren Geki (QCB+P) 2.png
KOF2003 Kim San Ren Geki~Double Dechagi (QCB+C).png
KOF2003 Kim San Ren Geki~Double Dechagi (QCB+C) 2.png
Version Damage Counter Dmg Guard Guard Damage Damage Scaling Stun CH Stun Meter Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
1st Rekka - - - - - - - - - - - - - - - -
Version Damage Counter Dmg Guard Guard Damage Damage Scaling Stun CH Stun Meter Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
2nd Rekka - - - - - - - - - - - - - - - -
Version Damage Counter Dmg Guard Guard Damage Damage Scaling Stun CH Stun Meter Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
3rd Rekka - - - - - - - - - - - - - - - -

Sankuu Kyaku
Qcb.pngK.png > Uf.pngK.png > D.pngK.png
KOF2003 Kim San Ren Geki (QCB+P).png
KOF2003 Kim San Ren Geki~Sankuu Geki (UF+B).png
KOF2003 Kim San Ren Geki~Sankuu Geki~Hen (D+B).png
Version Damage Counter Dmg Guard Guard Damage Damage Scaling Stun CH Stun Meter Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
1st Rekka
Qcb.pngK.png
- - - - - - - - - - - - - - - -
Version Damage Counter Dmg Guard Guard Damage Damage Scaling Stun CH Stun Meter Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
2nd Rekka
Uf.pngK.png
- - - - - - - - - - - - - - - -
Version Damage Counter Dmg Guard Guard Damage Damage Scaling Stun CH Stun Meter Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
3rd Rekka
D.pngK.png
- - - - - - - - - - - - - - - -

Ryuusei Raku
Charge B.png~F.pngK.png
KOF2003 Kim Ryuusei Raku (ch.B, F+K).png
KOF2003 Kim Ryuusei Raku (ch.B, F+K) 2.png
Version Damage Counter Dmg Guard Guard Damage Damage Scaling Stun CH Stun Meter Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
Kof.lk.png - - - - - - - - - - - - - - - -
Version Damage Counter Dmg Guard Guard Damage Damage Scaling Stun CH Stun Meter Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
Kof.sk.png - - - - - - - - - - - - - - - -

Haki Kyaku
D.pngD.pngK.png
KOF2003 Kim Haki Kyaku (Dx2+D-HK).png
Version Damage Counter Dmg Guard Guard Damage Damage Scaling Stun CH Stun Meter Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
Kof.lk.png - - - - - - - - - - - - - - - -
Version Damage Counter Dmg Guard Guard Damage Damage Scaling Stun CH Stun Meter Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
Kof.sk.png - - - - - - - - - - - - - - - -

Super Moves

Hou'ou Kyaku
(Jump) Qcb.pngDb.pngF.pngK.png
KOF2003 Kim Houou Kyaku (QCB, HCF+K).png
Damage Counter Dmg Guard Guard Damage Damage Scaling Stun CH Stun Meter Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- - - - - - - - - - - - - - - -

Hou'ou Hiten Kyaku
Qcf.pngQcf.pngK.png
KOF2003 Kim Houou HIten Kyaku (QCFx2+K) 2.png
Damage Counter Dmg Guard Guard Damage Damage Scaling Stun CH Stun Meter Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- - - - - - - - - - - - - - - -

LDM

MAX Hou'ou Kyaku
(Jump) Qcb.pngDb.pngF.pngKof.lk.pngKof.sk.png
KOF2003 Kim Houou Kyaku (QCB, HCF+K).png
Damage Counter Dmg Guard Guard Damage Damage Scaling Stun CH Stun Meter Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- - - - - - - - - - - - - - - -

Combos

UNDER CONSTRUCTION

Strategy

UNDER CONSTRUCTION

Match Up

UNDER CONSTRUCTION

Kof03bar01ash.jpg

| - Ash:

Kof03bar02duolon.jpg

| - Duo Lon:

Kof03bar03shen.jpg

| - Shen:

Kof03bar04terry.jpg

| - Terry:

Kof03bar05joe.jpg

| - Joe:

Kof03bar06tizoc.jpg

| - Tizoc:

Kof03bar07ryo.jpg

| - Ryo:

Kof03bar08Robert.jpg

| - Robert:

Kof03bar09Yuri.jpg

| - Yuri:

Kof03bar10Kim.jpg

| - Kim:

Kof03bar11Chang.jpg

| - Chang:

Kof03bar12Jhun.jpg

| - Jhun:

Kof03bar13Leona.jpg

| - Leona:

Kof03bar14Ralf.jpg

| - Ralf:

Kof03bar15Clark.jpg

| - Clark:

Kof03bar16Gato.jpg

| - Gato:

Kof03bar17Billy.jpg

| - Billy:

Kof03bar18Yamazaki.jpg

| - Yamazaki:

Kof03bar19King.jpg

| - King:

Kof03bar20Mai.jpg

| - Mai:

Kof03bar21Mary.jpg

| - Mary:

Kof03bar22Benimaru.jpg

| - Benimaru:

Kof03bar23Shingo.jpg

| - Shingo:

Kof03bar24Daimon.jpg

| - Daimon:

Kof03bar25Athena.jpg

| - Athena:

Kof03bar26Hinako.jpg

| - Hinako:

Kof03bar27Malin.jpg

| - Malin:

Kof03bar28K'.jpg

| - K':

Kof03bar29Maxima.jpg

| - Maxima:

Kof03bar30Whip.jpg

| - Whip:

Kof03bar31Kyo.jpg

| - Kyo:

Kof03bar33Chizuru.jpg

| - Chizuru:

Kof03bar34KUSANAGI.jpg

| - KUSANAGI:

Kof03bar35Maki.jpg

| - Maki:

Kof03bar36Adelheid.jpg

| - Adelheid:

Kof03bar37Mukai.jpg

| - Mukai:


Game Navigation

General
Controls
Notation
HUD
System
FAQ
Characters
Ash
Athena
Benimaru
Billy
Chang
Chizuru
Clark
Daimon
Duo Lon
Gato
Hinako
Iori
Jhun
Joe
K'
Kim
King
Kusanagi
Kyo
Leona
Mai
Malin
Mary
Maxima
Ralf
Robert
Ryo
Shen
Shingo
Terry
Tizoc
Whip
Yamazaki
Yuri
Console/Cheats/Rom Hacks Only
Adelheid
Maki
Mukai