(Created page with "link=Marvel vs. Capcom Infinite == Spider-Man == {{MvC3HyperGuideCharacterBox | Mvci_Spider.png }} Category: Marvel vs. Capcom Infinite") |
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[[File:Mvci_logo.png|link= | [[File:Mvci_logo.png|link=MvCI]] | ||
{| align="right" | |||
| __TOC__ | |||
|} | |||
== Spider-Man == | == Spider-Man == | ||
{{MvC3HyperGuideCharacterBox | Mvci_Spider.png }} | {{MvC3HyperGuideCharacterBox | Mvci_Spider.png }} | ||
{{Nutshell|WIP}} | |||
=== Introduction === | |||
<youtube>sZfeak9P-c4</youtube> | |||
=== Players to Watch === | |||
raioken<br> | |||
one heroes<br> | |||
airborne<br> | |||
hyperdrive<br> | |||
eo de scyla<br> | |||
spidey mikey<br> | |||
chorizoboy<br> | |||
spideryouth<br> | |||
banehollow3789 (secondaries him well)<br> | |||
{{ MvCICharacterDataBox | 9,000 | No | 2-Way | 1 | Web Zip }} | |||
== Move List == | |||
=== Unique Trait === | |||
'''Web Zip''': Spider-Man has additional mobility and options thanks to Web Zip which also doubles as a projectile attack. Spider-Man can cancel his special attacks into Web Zip and it's available on the ground or in the air. | |||
=== Normals === | |||
{{UMvC3MoveListRow2.0 | |||
|photo= | |||
|name=Standing Light Punch | |||
|command=[[File:Mvci_lp.png]] | |||
|damage= | |||
|guard= | |||
|properties= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|notes= | |||
}} | |||
{{UMvC3MoveListRow2.0 | |||
|photo= | |||
|name=Standing Heavy Punch | |||
|command=[[File:Mvci_hp.png]] | |||
|damage= | |||
|guard= | |||
|properties= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|notes= | |||
}} | |||
{{UMvC3MoveListRow2.0 | |||
|photo= | |||
|name=Standing Light Kick | |||
|command=[[File:Mvci_lk.png]] | |||
|damage= | |||
|guard= | |||
|properties= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|notes= | |||
}} | |||
{{UMvC3MoveListRow2.0 | |||
|photo= | |||
|name=Standing Heavy Kick | |||
|command=[[File:Mvci_hk.png]] | |||
|damage= | |||
|guard= | |||
|properties= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|notes= | |||
}} | |||
{{UMvC3MoveListRow2.0 | |||
|photo= | |||
|name=Crouching Light Punch | |||
|command=[[File:Mvci_down.png]][[File:Mvci_lp.png]] | |||
|damage= | |||
|guard= | |||
|properties= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|notes= | |||
}} | |||
{{UMvC3MoveListRow2.0 | |||
|photo= | |||
|name=Crouching Heavy Punch | |||
|command=[[File:Mvci_down.png]][[File:Mvci_hp.png]] | |||
|damage= | |||
|guard= | |||
|properties=Launch | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|notes= | |||
}} | |||
{{UMvC3MoveListRow2.0 | |||
|photo= | |||
|name=Crouching Light Kick | |||
|command=[[File:Mvci_down.png]][[File:Mvci_lk.png]] | |||
|damage= | |||
|guard= | |||
|properties= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|notes= | |||
}} | |||
{{UMvC3MoveListRow2.0 | |||
|photo= | |||
|name=Crouching Heavy Kick | |||
|command=[[File:Mvci_down.png]][[File:Mvci_hk.png]] | |||
|damage= | |||
|guard= | |||
|properties= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|notes= | |||
}} | |||
{{UMvC3MoveListRow2.0 | |||
|photo= | |||
|name=Jumping Light Punch | |||
|command=[[File:Mvci_up.png]][[File:Mvci_lp.png]] | |||
|damage= | |||
|guard=High | |||
|properties= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|notes= | |||
}} | |||
{{UMvC3MoveListRow2.0 | |||
|photo= | |||
|name=Jumping Heavy Punch | |||
|command=[[File:Mvci_up.png]][[File:Mvci_hp.png]] | |||
|damage= | |||
|guard=High | |||
|properties= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|notes= | |||
}} | |||
{{UMvC3MoveListRow2.0 | |||
|photo= | |||
|name=Jumping Light Kick | |||
|command=[[File:Mvci_up.png]][[File:Mvci_lk.png]] | |||
|damage= | |||
|guard=High | |||
|properties= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|notes= | |||
}} | |||
{{UMvC3MoveListRow2.0 | |||
|photo= | |||
|name=Jumping Heavy Kick | |||
|command=[[File:Mvci_up.png]][[File:Mvci_hk.png]] | |||
|damage= | |||
|guard=High | |||
|properties=Groundbounce Hardknockdown | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|notes= | |||
}} | |||
=== Misc === | |||
{{UMvC3MoveListRow2.0 | |||
|photo= | |||
|name=Throw | |||
|command=[[File:Mvci_fwd.png]] or [[File:Mvci_back.png]][[File:Mvci_hp.png]] | |||
|damage= | |||
|guard= | |||
|properties= | |||
|startup=3 | |||
|active=1 | |||
|recovery= | |||
|hit= | |||
|block= | |||
|notes=Additional damage scales by 50% | |||
}} | |||
{{UMvC3MoveListRow2.0 | |||
|photo= | |||
|name=Air Throw | |||
|command=[[File:Mvci_fwd.png]] or [[File:Mvci_back.png]][[File:Mvci_hp.png]] | |||
|damage= | |||
|guard= | |||
|properties= | |||
|startup=3 | |||
|active=1 | |||
|recovery= | |||
|hit= | |||
|block= | |||
|notes=Additional damage scales by 50% | |||
}} | |||
{{UMvC3MoveListRow2.0 | |||
|photo= | |||
|name=Tag | |||
|command=[[File:Mvci_tag.png]] | |||
|damage=500 | |||
|guard= | |||
|properties= | |||
|startup=6 | |||
|active=8 | |||
|recovery=44 | |||
|hit=+33 | |||
|block=+28 | |||
|notes=Hit/Block adv is dependent on when you {{cancel}} your tag-in | |||
}} | |||
=== Specials === | |||
{{MvCIMoveListRow2.1 | |||
|photo= | |||
|name= | |||
|command=[[File:Mvci_qcf.png]][[File:Mvci_lp.png]] or [[File:Mvci_hp.png]] | |||
|ldamage= | |||
|lguard= | |||
|lstartup= | |||
|lactive= | |||
|lrecovery= | |||
|lhit= | |||
|lblock= | |||
|lproperties= | |||
|hdamage= | |||
|hguard= | |||
|hstartup= | |||
|hactive= | |||
|hrecovery= | |||
|hhit= | |||
|hblock= | |||
|hproperties= | |||
|notes= | |||
}} | |||
{{MvCIMoveListRow2.2 | |||
|photo= | |||
|name= | |||
|command=[[File:Mvci_qcf.png]][[File:Mvci_lk.png]] or [[File:Mvci_hk.png]] | |||
|ldamage= | |||
|lguard= | |||
|lstartup= | |||
|lactive= | |||
|lrecovery= | |||
|lhit= | |||
|lblock= | |||
|lproperties= | |||
|hdamage= | |||
|hguard= | |||
|hstartup= | |||
|hactive= | |||
|hrecovery= | |||
|hhit= | |||
|hblock= | |||
|hproperties= | |||
|notes= | |||
}} | |||
=== Hypers === | |||
{{UMvC3MoveListRow2.0 | |||
|photo= | |||
|name= | |||
|command=[[File:Mvci_qcf.png]][[File:Mvci_lp.png]][[File:Mvci_hp.png]] | |||
|damage= | |||
|guard= | |||
|properties= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|notes= | |||
}} | |||
{{UMvC3MoveListRow2.0 | |||
|photo= | |||
|name= | |||
|command=[[File:Mvci_qcf.png]][[File:Mvci_lk.png]][[File:Mvci_hk.png]] | |||
|damage= | |||
|guard= | |||
|properties= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|notes= | |||
}} | |||
=== Hitboxes === | |||
== Videos == | |||
<youtube>1Xs6iMCUXag</youtube><br> | |||
<youtube>BuiJI7H4WsA</youtube><br> | |||
=== Technology === | |||
=== Combos === | |||
== Strategy == | |||
=== Partner Selection === | |||
=== Stone Selection === | |||
'''Power''' | |||
'''Time''' | |||
'''Reality''' | |||
'''Soul''' | |||
'''Space''' | |||
'''Mind''' | |||
=== Match ups === | |||
=== How to fight Spider-Man === | |||
[http://wiki.shoryuken.com/MvCI/Spider-Man#Top Top of Page] | |||
[[Category: Marvel vs. Capcom Infinite]] | {{Navbox-MVCI}} | ||
[[Category:Marvel vs. Capcom Infinite]] |
Latest revision as of 11:55, 3 May 2024
Spider-Man
In a nutshell
WIP
Introduction
Players to Watch
raioken
one heroes
airborne
hyperdrive
eo de scyla
spidey mikey
chorizoboy
spideryouth
banehollow3789 (secondaries him well)
Character Vitals
CHARACTER DATA
Health:
9,000
Double Jump:
No
Air Dash:
2-Way
Air Dash/Jump count:
1
Misc Movement:
Web Zip
Move List
Unique Trait
Web Zip: Spider-Man has additional mobility and options thanks to Web Zip which also doubles as a projectile attack. Spider-Man can cancel his special attacks into Web Zip and it's available on the ground or in the air.
Normals
Standing Light Punch![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
Standing Heavy Punch![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
Standing Light Kick![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
Standing Heavy Kick![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
Crouching Light Punch![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
Crouching Heavy Punch![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
Launch | ||||||||
Crouching Light Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
Crouching Heavy Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
Jumping Light Punch![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
High | ||||||||
Jumping Heavy Punch![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
High | ||||||||
Jumping Light Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
High | ||||||||
Jumping Heavy Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
High | Groundbounce Hardknockdown | |||||||
Misc
Throw![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
3 | 1 | |||||||
Additional damage scales by 50% |
Air Throw![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
3 | 1 | |||||||
Additional damage scales by 50% |
Tag![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | 6 | 8 | 44 | +33 | +28 | |||
Hit/Block adv is dependent on when you ![]() |
Specials
![]() ![]() ![]() |
Version | Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
![]() |
|||||||||
![]() |
|||||||||
![]() ![]() ![]() |
Version | Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
![]() |
|||||||||
![]() |
|||||||||
Hypers
![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
Hitboxes
Videos
Technology
Combos
Strategy
Partner Selection
Stone Selection
Power
Time
Reality
Soul
Space
Mind