Mortal Kombat X/Erron Black: Difference between revisions

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{{MKXHeader}}
{{MKXHeader}}
[[File:80%25.gif]]
 
[[File:Erron Black Loadscreen Render.png|600px|frameless|border]]


==Biography==
==Biography==
Line 6: Line 7:
Erron Black's exact origins are unknown. Born on Earth, he somehow found himself in Outworld. There he spent years wandering its vast territories, selling his amazing weaponry skills to local warlords. Now in the employ of the emperor, Kotal Kahn, Black shows no inclination to return to Earthrealm--or aid them in their present struggles.
Erron Black's exact origins are unknown. Born on Earth, he somehow found himself in Outworld. There he spent years wandering its vast territories, selling his amazing weaponry skills to local warlords. Now in the employ of the emperor, Kotal Kahn, Black shows no inclination to return to Earthrealm--or aid them in their present struggles.


==Play Style==
==Variationless==
 
 
 
==Move List==
 
 


===Basic===
===Basic===
Line 30: Line 25:
|-
|-
| Straight Punch
| Straight Punch
| FP
| 1
| High
| High
| 2.00%
| 2.00%
| 0.50%
| 0.40%
| 8
| 8
| 4
| 4
Line 42: Line 37:
|-
|-
| Rising Hook
| Rising Hook
| B FP
| B+1
| High
| High
| 3.00%
| 3.00%
| 0.75%
| 0.60%
| 11
| 11
| 7
| 7
Line 54: Line 49:
|-
|-
| Pistol Whip
| Pistol Whip
| F FP
| F+1
| Overhead
| Overhead
| 3.00%
| 3.00%
| 0.75%
| 0.60%
| 16
| 23
| 3
| 2
| 22
| 22
| -16
| -16
| 7
| 12
| 24
| 31
|-
|-
| Low Kut
| Low Kut
| D FP
| D+1
| Mid
| Mid
| 2.00%
| 2.00%
| 0.50%
| 0.40%
| 8
| 7
| 2
| 2
| 15
| 15
Line 78: Line 73:
|-
|-
| Hard Hook
| Hard Hook
| BP
| 2
| High
| High
| 3.00%
| 3.00%
| 0.75%
| 0.60%
| 9
| 9
| 4
| 4
| 31
| 31
| -7
| -7
| 0
| 7
| 22
| 22
|-
|-
| Quick Snap
| Quick Snap
| B BP
| B+2
| Mid
| Mid
| 5.00%
| 5.00%
| 1.25%
| 1.00%
| 15
| 15
| 4
| 4
Line 102: Line 97:
|-
|-
| Push Off
| Push Off
| F BP
| F+2
| Mid
| Mid
| 5.00%
| 5.00%
| 1.25%
| 1.00%
| 14
| 14
| 6
| 6
| 31
| 31
| -9
| -9
| 4
| 9
| 24
| 24
|-
|-
| Spur Punch
| Spur Punch
| D BP
| D+2
| High
| High
| 14.00%
| 14.00%
| 3.50%
| 2.80%
| 8
| 8
| 6
| 6
Line 126: Line 121:
|-
|-
| Quick Kick
| Quick Kick
| FK
| 3
| High
| High
| 5.00%
| 5.00%
| 1.25%
| 1.00%
| 13
| 13
| 3
| 3
Line 138: Line 133:
|-
|-
| Shin Kicker
| Shin Kicker
| B FK
| B+3
| Low
| Low
| 5.00%
| 5.00%
| 1.25%
| 1.00%
| 14
| 14
| 2
| 2
| 24
| 24
| -12
| -12
| 5
| 7
| 19
| 19
|-
|-
| Quick Boot
| Quick Boot
| F FK
| F+3
| Mid
| Mid
| 5.00%
| 5.00%
| 1.25%
| 1.00%
| 14
| 14
| 5
| 5
| 28
| 28
| -5
| -5
| 1
| 6
| 22
| 22
|-
|-
| Hop Kick
| Hop Kick
| D FK
| D+3
| Low
| Low
| 2.00%
| 2.00%
| 0.50%
| 0.40%
| 11
| 11
| 1
| 1
Line 174: Line 169:
|-
|-
| High Boot
| High Boot
| BK
| 4
| High
| High
| 7.00%
| 7.00%
| 1.75%
| 1.40%
| 16
| 16
| 3
| 3
Line 186: Line 181:
|-
|-
| Pistol Trip
| Pistol Trip
| B BK
| B+4
| Low
| Low
| 7.00%
| 7.00%
| 1.75%
| 1.40%
| 17
| 17
| 3
| 3
| 27
| 27
| -12
| -7
| 20
| 20
| 0
| 0
|-
|-
| Boot Drop
| Boot Drop
| F BK
| F+4
| Overhead
| Overhead
| 11.00%
| 11.00%
| 2.75%
| 2.20%
| 24
| 24
| 8
| 8
| 49
| 40
| -21
| -12
| 8
| 17
| 0
| 0
|-
|-
| Saddle Strike
| Saddle Strike
| D BK
| D+4
| Low
| Low
| 3.00%
| 3.00%
| 0.75%
| 0.60%
| 11
| 11
| 1
| 1
Line 222: Line 217:
|-
|-
| Jump Front Punch
| Jump Front Punch
| FP
| J+1
| Overhead
| Overhead
| 5.00%
| 5.00%
| 1.25%
| 1.00%
| 8
| 8
| 4
| 4
Line 234: Line 229:
|-
|-
| Jump Back Punch
| Jump Back Punch
| BP
| J+2
| Overhead
| Overhead
| 5.00%
| 5.00%
| 1.25%
| 1.00%
| 10
| 10
| 4
| 4
Line 246: Line 241:
|-
|-
| Jump Front Kick
| Jump Front Kick
| FK
| J+3
| Overhead
| Overhead
| 7.00%
| 7.00%
| 1.75%
| 1.40%
| 10
| 10
| 6
| 6
Line 258: Line 253:
|-
|-
| Jump Back Kick
| Jump Back Kick
| BK
| J+4
| Overhead
| Overhead
| 7.00%
| 7.00%
| 1.75%
| 1.40%
| 10
| 10
| 5
| 5
Line 270: Line 265:
|-
|-
| Jump Up Punch
| Jump Up Punch
| FP or BP
| NJP
| Overhead
| Overhead
| 7.00%
| 7.00%
| 1.75%
| 1.40%
| 11
| 11
| 6
| 6
Line 282: Line 277:
|-
|-
| Jump Up Kick
| Jump Up Kick
| FK or BK
| NJK
| Overhead
| Overhead
| 7.00%
| 7.00%
| 1.75%
| 1.40%
| 11
| 11
| 3
| 3
Line 294: Line 289:
|-
|-
| Throw (Towards)
| Throw (Towards)
| F + TH
| F+TH/1+3
| Throw
| Throw
| 12.00%
| 12.00%
| 0.00%
| 2.00%
| 10
| 10
| 2
| 2
| 24
| 24
| -8
| 0
| -10
| -10
| 32
| 32
|-
|-
| *Enhance
| *Enhance
| F + TH, BL
| Throw~BL
| N/A
| N/A
| 0.00%
| 0.00%
Line 318: Line 313:
|-
|-
| Throw (Away)
| Throw (Away)
| TH
| TH/1+3
| Throw
| Throw
| 12.00%
| 12.00%
| 0.00%
| 2.00%
| 10
| 10
| 2
| 2
| 24
| 24
| -8
| 0
| -10
| -10
| 32
| 32
|-
|-
| *Enhance
| *Enhance
| TH, BL
| Throw~BL
| N/A
| N/A
| 0.00%
| 0.00%
Line 356: Line 351:
! style="font-weight: bold;" | Hit Adv.
! style="font-weight: bold;" | Hit Adv.
! style="font-weight: bold;" | Cancel
! style="font-weight: bold;" | Cancel
! style="font-weight: bold;" | DAC
|-
|-
| Badlands
| Badlands
| FP, FP
| 11
| Mid
| Mid
| 2.00%
| 2.00%
| 0.50%
| 0.40%
| 8
| 8
| 3
| 3
| 12
| 12
| 2
| 2
| 24
| 30
| 14
| 14
| No
|-
|-
| Wrangler
| Wrangler
| FP, FP, BP
| 112
| Mid
| Mid
| 7.00%
| 7.00%
| 1.75%
| 1.40%
| 15
| 15
| 8
| 8
Line 380: Line 377:
| 48
| 48
| 0
| 0
| No
|-
|-
| Abandoned
| Abandoned
| FP, FP, B FK
| 11~B+3
| Low
| Low
| 5.00%
| 5.00%
| 1.25%
| 1.00%
| 15
| 15
| 4
| 4
Line 392: Line 390:
| 12
| 12
| 24
| 24
| No
|-
|-
| High Noon
| High Noon
| FP, BP
| 12
| Mid
| Mid
| 3.00%
| 3.00%
| 75.00%
| 0.69%
| 10
| 10
| 4
| 4
| 20
| 20
| -1
| -1
| 11
| 18
| 18
| 18
| No
|-
|-
| Widow Maker
| Widow Maker
| FP, BP, FP
| 121
| Overhead
| Overhead
| 7.00%
| 7.00%
| 1.75%
| 1.40%
| 21
| 21
| 2
| 2
Line 416: Line 416:
| 8
| 8
| 0
| 0
| No
|-
|-
| Dirty Move
| Dirty Move
| B FP, BP
| B+12
| Mid
| Mid
| 5.00%
| 5.00%
| 1.25%
| 1.00%
| 20
| 20
| 3
| 3
Line 428: Line 429:
| 11
| 11
| 29
| 29
| No
|-
|-
| Dry Gulch
| Dry Gulch
| B FP, BP, D FP
| B+12~D+1
| Low
| Low
| 7.00%
| 7.00%
| 1.75%
| 1.40%
| 21
| 21
| 5
| 5
Line 440: Line 442:
| 9
| 9
| 0
| 0
| No
|-
|-
| Flush
| Flush
| F FP, BP
| F+12
| Mid
| Mid
| 5.00%
| 5.00%
| 1.25%
| 1.00%
| 16
| 16
| 5
| 5
| 41
| 41
| -23
| -23
| -7
| 5
| 26
| 26
| No
|-
|-
| Jawing
| Jawing
| F FP, BP, BP
| F+122
| Mid
| Mid
| 7.00%
| 7.00%
| 1.75%
| 1.40%
| 15
| 15
| 4
| 4
Line 464: Line 468:
| 29
| 29
| 0
| 0
| No
|-
|-
| Bluff
| Bluff
| F FP, FK
| F+13
| Low
| Low
| 5.00%
| 5.00%
Line 476: Line 481:
| 10
| 10
| 18
| 18
| No
|-
|-
| Above Snakes
| Above Snakes
| F FP, FK, BP
| F+132
| Mid
| Mid
| 7.00%
| 7.00%
| 1.75%
| 1.40%
| 12
| 12
| 9
| 9
Line 488: Line 494:
| 21
| 21
| 0
| 0
| No
|-
|-
| Packing Heat
| Packing Heat
| BP, FP, FP
| 211
| Mid
| Mid
| 4.85%
| 4.85%
| 1.25%
| 1.00%
| 13
| 13
| 14
| 14
Line 500: Line 507:
| 11
| 11
| 33
| 33
| Yes
|-
|-
| Put 'em Up
| Put 'em Up
| BP, FP, FP, BP, BP
| 21122
| Mid
| Mid
| 7.75%
| 7.75%
| 2.00%
| 1.60%
| 11
| 11
| 17
| 17
Line 512: Line 520:
| 44
| 44
| 34
| 34
| Yes
|-
|-
| Peacemaker
| Peacemaker
| F BP, BK
| F+24
| Mid
| Mid
| 300.00%
| 3.00%
| 75.00%
| 0.60%
| 16
| 16
| 4
| 4
Line 524: Line 533:
| 36
| 36
| 23
| 23
| No
|-
|-
| Firefly
| Firefly
| F BP, BK, BP
| F+242
| Mid
| Mid
| 700.00%
| 7.00%
| 1.75%
| 1.40%
| 19
| 19
| 9
| 9
Line 536: Line 546:
| 40
| 40
| 0
| 0
| No
|-
|-
| Nailed
| Nailed
| FK, BP
| 32
| Mid
| Mid
| 7.00%
| 7.00%
| 1.75%
| 1.40%
| 21
| 21
| 9
| 9
Line 548: Line 559:
| 2
| 2
| 0
| 0
| No
|-
|-
| Gunfighter
| Gunfighter
| B FK, BP
| B+32
| Mid
| Mid
| 3.00%
| 3.00%
| 75.00%
| 0.60%
| 14
| 14
| 3
| 3
| 32
| 32
| -12
| -12
| 4
| 7
| 22
| 22
| No
|-
|-
| Goner
| Goner
| B FK, BP, D FP
| B+32~D1
| Low
| Low
| 5.00%
| 5.00%
| 1.25%
| 1.00%
| 23
| 23
| 9
| 9
Line 572: Line 585:
| 6
| 6
| 0
| 0
| No
|-
|-
| Deal In Lead
| Deal In Lead
| B FK, BP, U FP
| B+32~U+1
| Mid
| Mid
| 5.00%
| 5.00%
| 1.25%
| 1.00%
| 18
| 18
| 4
| 4
Line 584: Line 598:
| 42
| 42
| 0
| 0
| No
|-
|-
| Ace High
| Ace High
| B FK, FK
| B+33
| Mid
| Mid
| 5.00%
| 5.00%
| 1.25%
| 1.00%
| 13
| 13
| 3
| 3
Line 596: Line 611:
| 12
| 12
| 19
| 19
| No
|-
|-
| Ash-Hopper
| Ash-Hopper
| B FK, FK, BK
| B+334
| Mid
| Mid
| 7.00%
| 7.00%
| 1.75%
| 1.40%
| 15
| 15
| 2
| 2
Line 608: Line 624:
| 33
| 33
| 0
| 0
| No
|}
|}


Line 626: Line 643:
|-
|-
| Sand Grenade
| Sand Grenade
| B F FK
| BF+3
| Low
| Low
| 9.00%
| 9.00%
| 213.00%
| 2.13%
| 23
| 23
| 200
| 200
Line 638: Line 655:
|-
|-
| Sand Shot
| Sand Shot
| B F FK+BL
| BF+3+BL
| Low
| Low
| 10.60%
| 10.60%
| 3.37%
| 3.38%
| 20
| 20
| 21
| 21
| 23
| 24
| 7
| 6
| 63
| 62
| 0
| 0
|-
|-
| Close Sand Shot
| Close Sand Shot
| B F FK + BL B
| BF+3+BL~B
| Low
| Low
| 10.60%
| 10.60%
| 3.37%
| 3.38%
| 15
| 15
| 7
| 7
| 23
| 24
| 7
| 6
| 63
| 62
| 0
| 0
|-
|-
| Far Sand Shot
| Far Sand Shot
| B F FK + BL F
| BF+3+BL~F
| Low
| Low
| 10.60%
| 10.60%
| 3.37%
| 3.38%
| 15
| 15
| 7
| 7
| 23
| 24
| 7
| 6
| 63
| 62
| 0
| 0
|-
|-
| Caltrops
| Caltrops
| D B FK
| DB+3
| N/A
| Unblockable
| 750.00%
| 7.50%
| 7.50%
| 7.50%
| 40
| 40
| 301
| 301
| -294
| -294
| -46
| 0
| -46
| 0
| 0
| 0
|-
|-
| Double Trops
| Double Trops
| D B FK + BL
| DB+3+BL
| N/A
| Unblockable
| 15.00%
| 15.00%
| 15.00%
| 15.00%
Line 693: Line 710:
| 301
| 301
| -292
| -292
| -51
| 0
| -51
| 0
| 0
| 0
|-
|-
| Close Caltrops
| Close Caltrops
| D B FK, B
| DB+3~B
| N/A
| Unblockable
| 7.50%
| 7.50%
| 7.50%
| 7.50%
Line 705: Line 722:
| 301
| 301
| -294
| -294
| -46
| 0
| -46
| 0
| 0
| 0
|-
|-
| Close Double Trops
| Close Double Trops
| D B FK + BL , B
| DB+3+BL~B
| N/A
| Unblockable
| 15.00%
| 15.00%
| 15.00%
| 15.00%
Line 717: Line 734:
| 301
| 301
| -292
| -292
| -51
| 0
| -51
| 0
| 0
| 0
|-
|-
| Far Caltrops
| Far Caltrops
| D B FK, F
| DB+3~F
| N/A
| Unblockable
| 7.50%
| 7.50%
| 7.50%
| 7.50%
Line 729: Line 746:
| 301
| 301
| -294
| -294
| -46
| 0
| -46
| 0
| 0
| 0
|-
|-
| Far Double Trops
| Far Double Trops
| D B FK + BL, F
| DB+3+BL~F
| N/A
| Unblockable
| 15.00%
| 15.00%
| 15.00%
| 15.00%
Line 741: Line 758:
| 301
| 301
| -292
| -292
| -51
| 0
| -51
| 0
| 0
| 0
|-
|-
| Sand Slide
| Sand Slide
| B F BK
| BF+4
| Low
| Low
| 10.00%
| 10.00%
Line 758: Line 775:
|-
|-
| Slide Shots
| Slide Shots
| B F BK+BL
| BF+4+BL
| Low
| Low
| 15.56%
| 15.56%
Line 770: Line 787:
|-
|-
| Sand Gust
| Sand Gust
| D B BK
| DB+4
| High
| High
| 800.00%
| 8.00%
| 2.00%
| 2.00%
| 19
| 19
Line 782: Line 799:
|-
|-
| Dust Storm
| Dust Storm
| D B BK + BL
| DB+4+BL
| High
| High
| 13.00%
| 13.00%
| 2.62%
| 2.63%
| 19
| 19
| 4
| 4
Line 794: Line 811:
|-
|-
| Sand Trap
| Sand Trap
| D B F BP
| DBF+2
| Throw
| Throw
| 13.00%
| 13.00%
| 1.12%
| 0.00%
| 16
| 13
| 2
| 2
| 33
| 38
| -17
| 0
| -2
| 8
| 166
| 163
|-
|-
| *Enhance
| *Enhance
| BL
| Sand Trap~BL
| N/A
| Unblockable
| 600.00%
| 6.00%
| 6.00%
| 0.00%
| 1
| 1
| 0
| 0
| 91
| 91
| -91
| 0
| -91
| 10
| 0
| 0
|-
|-
| Quick Sand
| Quick Sand
| D B F BP + BL
| DBF+2+BL
| Throw
| Throw
| 13.00%
| 13.00%
| 1.12%
| 0.00%
| 16
| 13
| 2
| 2
| 33
| 38
| -17
| 0
| -2
| 8
| 166
| 163
|-
|-
| *Enhance
| *Enhance
| BL
| Quick Sand~BL
| N/A
| Unblockable
| 600.00%
| 6.00%
| 6.00%
| 0.00%
| 1
| 1
| 0
| 0
| 91
| 91
| -91
| 0
| -91
| 10
| 0
| 0
|-
|-
Line 844: Line 861:
| SS + BL
| SS + BL
| Mid
| Mid
| 35.00%
| 5.00%
| 325.00%
| 3.25%
| 34
| 34
| 4
| 4
Line 854: Line 871:
|}
|}


===Variations===
==Marksman==
Gains unique Special Attacks utilizing a Long Rifle.


 
===Special===
 
====Marksman====
Gains unique Special Attacks utilizing a Long Rifle.


{| class="wikitable sortable"
{| class="wikitable sortable"
Line 875: Line 890:
|-
|-
| Long Shot
| Long Shot
| D F FP
| DF+1
| Mid
| Mid
| 10.00%
| 10.00%
Line 883: Line 898:
| -142
| -142
| -30
| -30
| 7
| 2
| 0
| 0
|-
|-
| *Delay
| *Delay
| Hold FP
| DF+Hold 1
| High
| N/A
| 100.00%
| 0.00%
| 100.00%
| 0.00%
| 1
| 0
| 1
| 0
| 1
| 0
| 1
| 0
| -1
| 0
| 1
| 0
|-
|-
| *Cancel
| **Cancel
| F F or B B
| Dash during Delay
| High
| N/A
| 100.00%
| 0.00%
| 100.00%
| 0.00%
| 1
| 0
| 1
| 0
| 1
| 0
| 1
| 0
| -1
| 0
| 1
| 0
|-
|-
| Sniper Shot
| Sniper Shot
| D F FP + BL
| DF+1+BL
| Mid
| Mid
| 16.00%
| 16.00%
Line 919: Line 934:
| -142
| -142
| -22
| -22
| 11
| 7
| 0
| 0
|-
|-
| *Delay
| *Delay
| Hold FP
| DF+Hold 1+BL
| High
| N/A
| 100.00%
| 0.00%
| 100.00%
| 0.00%
| 1
| 0
| 1
| 0
| 1
| 0
| 1
| 0
| -1
| 0
| 1
| 0
|-
|-
| *Cancel
| **Cancel
| F F or B B
| Dash during Delay
| High
| N/A
| 100.00%
| 0.00%
| 100.00%
| 0.00%
| 1
| 0
| 1
| 0
| 1
| 0
| 1
| 0
| -1
| 0
| 1
| 0
|-
|-
| Swing Shot
| Swing Shot
| D B BP
| DB+2
| Mid
| Mid
| 8.00%
| 8.00%
Line 959: Line 974:
|-
|-
| *Enhance
| *Enhance
| BL
| DB+2~BL
| Mid
| Mid
| 12.00%
| 12.00%
| 2.50%
| 0.00%
| 37
| 37
| 200
| 200
| -173
| -173
| 9
| 0
| 65
| 65
| 0
| 0
|-
|-
| Unload
| Unload
| D B FP
| DB+1
| High
| High
| 11.31%
| 11.31%
| 4.50%
| 4.51%
| 42
| 42
| 236
| 236
Line 983: Line 998:
|-
|-
| Barrage
| Barrage
| D B FP + BL
| DB+1+BL
| Low
| Low
| 14.21%
| 14.21%
| 4.87%
| 4.88%
| 30
| 30
| 233
| 233
Line 995: Line 1,010:
|}
|}


====Gunslinger====
==Gunslinger==
Gains Standoff Stance and multiple trick shots with revolvers.
Gains Standoff Stance and multiple trick shots with revolvers.
===Special===


{| class="wikitable sortable"
{| class="wikitable sortable"
Line 1,012: Line 1,029:
|-
|-
| Money Shot
| Money Shot
| D F FP
| DF+1
| Mid
| Overhead
| 6.00%
| 6.00%
| 1.75%
| 1.75%
| 28
| 28
| 12
| 12
| 20
| 11
| -14
| -5
| 8
| 17
| 0
| 0
|-
|-
| Close Money Shot
| Close Money Shot
| D F FP, B
| DF+1~B
| Mid
| Overhead
| 6.00%
| 6.00%
| 1.75%
| 1.75%
| 2
| 28
| 8
| 8
| 21
| 12
| -12
| -3
| 10
| 17
| 0
| 0
|-
|-
| Far Money Shot
| Far Money Shot
| D F FP, F
| DF+1~F
| Mid
| Overhead
| 6.00%
| 6.00%
| 1.75%
| 1.75%
| 2
| 28
| 13
| 12
| 16
| 8
| -12
| -3
| 10
| 17
| 0
| 0
|-
|-
| Barrage
| Barrage
| D F FP + BL
| DF+1+BL
| Mid
| Overhead
| 18.00%
| 14.26%
| 525.00%
| 4.89%
| 28
| 28
| 33
| 30
| 11
| 5
| -10
| -4
| 12
| 12
| 0
| 0
|-
|-
| Stand Off
| Stand Off
| D B FP
| DB+1
| N/A
| N/A
| 0.00%
| 0.00%
Line 1,066: Line 1,083:
| 1
| 1
| 0
| 0
| 11
| 10
| -11
| 0
| -11
| 0
| 330
| 329
|-
|-
| *Holster
| *Holster
| FP
| Stand Off~1
| N/A
| N/A
| 0.00%
| 0.00%
Line 1,079: Line 1,096:
| 0
| 0
| 9
| 9
| -9
| 0
| -9
| 0
| 0
| 0
|-
|-
| *Spin Shot
| *Spin Shot
| BK
| Stand Off~4
| Mid
| Mid
| 9.75%
| 9.75%
| 325.00%
| 3.26%
| 22
| 20
| 212
| 212
| -163
| -173
| -19
| -14
| 34
| 44
| 0
| 0
|-
|-
| *Quick Shot
| *Quick Shot
| BP
| Stand Off~2
| Mid
| Mid
| 10.00%
| 9.00%
| 3.25
| 3.26%
| 14
| 14
| 31
| 31
| 18
| -5
| -31
| -8
| 16
| 43
| 0
| 0
|-
|-
| *Low Shot
| *Low Shot
| FK
| Stand Off~3
| Low
| Low
| 10.05%
| 10.01%
| 8.12%
| 8.15%
| 17
| 17
| 70
| 69
| 31
| 20
| -59
| -6
| 18
| 30
| 0
| 0
|}
|}


====Outlaw====
==Outlaw==
Gains unique attacks utilizing a salvaged tarkatan Arm Blade.
Gains unique attacks utilizing a salvaged tarkatan Arm Blade.


===Kombo===
{| class="wikitable sortable"
{| class="wikitable sortable"
! style="font-weight: bold;" | Name
! style="font-weight: bold;" | Name
Line 1,137: Line 1,155:
|-
|-
| Tarkatan Poke
| Tarkatan Poke
| B BP, FP
| B+21
| Mid
| Mid
| 3.00%
| 3.00%
| 75.00%
| 0.00%
| 26
| 26
| 2
| 2
| 26
| 26
| -9
| 0
| 26
| 26
| 28
| 28
|-
|-
| Double Poke
| Double Poke
| B BP, FP, FP
| B+211
| Mid
| Mid
| 2.85%
| 2.85%
| 0.71%
| 0.00%
| 19
| 19
| 2
| 2
| 34
| 34
| -18
| 0
| 19
| 19
| 25
| 25
|-
|-
| Killing Time
| Killing Time
| F BP, BP
| F+22
| Mid
| Mid
| 3.00%
| 3.00%
| 75.00%
| 0.60%
| 20
| 20
| 2
| 2
Line 1,173: Line 1,191:
|-
|-
| Simple Plunder
| Simple Plunder
| F BP, BP, BP
| F+222
| Mid
| Mid
| 5.00%
| 5.00%
| 1.25%
| 1.00%
| 17
| 17
| 2
| 2
Line 1,185: Line 1,203:
|-
|-
| Tarkatan Strike
| Tarkatan Strike
| F FK, BP + BK
| F+3~2+4
| Mid
| Mid
| 10.00%
| 10.00%
| 0.50%
| 0.40%
| 15
| 15
| 2
| 2
Line 1,195: Line 1,213:
| 15
| 15
| 0
| 0
|-
|}
===Special===
{| class="wikitable sortable"
! style="font-weight: bold;" | Name
! style="font-weight: bold;" | Sequence
! style="font-weight: bold;" | Move Type
! style="font-weight: bold;" | Damage
! style="font-weight: bold;" | Block Damage
! style="font-weight: bold;" | Start-Up
! style="font-weight: bold;" | Active
! style="font-weight: bold;" | Recover
! style="font-weight: bold;" | Block Adv.
! style="font-weight: bold;" | Hit Adv.
! style="font-weight: bold;" | Cancel
|-
|-
| Sand Toss
| Sand Toss
| D B BK
| DB+4
| Mid
| Mid
| 3.00%
| 3.00%
| 1.37%
| 1.38%
| 18
| 18
| 4
| 4
Line 1,209: Line 1,244:
|-
|-
| Sand Throw
| Sand Throw
| D B BK + BL
| DB+4+BL
| Mid
| Mid
| 3.00%
| 7.00%
| 1.37%
| 1.88%
| 18
| 18
| 4
| 4
| 29
| 19
| -20
| -5
| 45
| 55
| 0
| 0
|-
|-
| Tarkatan Stab
| Tarkatan Stab
| D F BP
| DF+2
| Mid
| Mid
| 19.00%
| 12.00-19.00%
| 1.37%
| 1.38%
| 25
| 25
| 3
| 3
Line 1,233: Line 1,268:
|-
|-
| Tarkatan Infection
| Tarkatan Infection
| D F BP + BL
| DF+2+BL
| Mid
| Mid
| 23.50%
| 12.00-23.50%
| 1.37%
| 1.38%
| 25
| 25
| 3
| 3
Line 1,245: Line 1,280:
|}
|}


===Finishing Moves===
==Finishing Moves==


{| class="wikitable sortable"
{| class="wikitable sortable"
! style="font-weight: bold;" | Name
! style="font-weight: bold;" | Name
! style="font-weight: bold;" | Sequence
! style="font-weight: bold;" | Sequence
| style="font-weight: bold;" | Easy Input
! style="font-weight: bold;" | Available Variations
! style="font-weight: bold;" | Move Type
! style="font-weight: bold;" | Move Type
! style="font-weight: bold;" | Damage
! style="font-weight: bold;" | Requirements
! style="font-weight: bold;" | Block Damage
! style="font-weight: bold;" | Start-Up
! style="font-weight: bold;" | Active
! style="font-weight: bold;" | Recover
! style="font-weight: bold;" | Block Adv.
! style="font-weight: bold;" | Hit Adv.
! style="font-weight: bold;" | Cancel
|-
|-
| Sand Storm (Mid)
| Sand Storm (Mid)
| D B FD FP
| DBFD+1
| N/A
| BL+Hold 1
| N/A
| All
| N/A
| Fatality
| N/A
| Winning (Anywhere)
| N/A
| N/A
| N/A
| N/A
| N/A
|-
|-
| Six-Shooter (Far)
| Six-Shooter (Far)
| B F B F BP
| BFBF+2
| N/A
| BL+Hold 2
| N/A
| All
| N/A
| Fatality
| N/A
| Winning (Anywhere)
| N/A
|-
| N/A
| Stage Fatality (Close)
| N/A
| DDD+4
| N/A
| None
| N/A
| All
| Fatality
| Winning (depends on the stage)
|-
|-
| Tunnel Vision
| Tunnel Vision
| TH or FP + FK
| TH/1+3
| N/A
| None
| N/A
| All
| N/A
| Brutality
| N/A
| Final hit must be: Throw (TH/1+3). Must Hold Foward during the final hit
| N/A
| N/A
| N/A
| N/A
| N/A
|-
|-
| Serenity
| Serenity
| D B F BP
| DBF+2
| N/A
| None
| N/A
| All
| N/A
| Brutality
| N/A
| Final hit must be either: Sand Trap (DBF+2) or Quick Sand (DBF+2+BL). Must press 1/2 15 times during the final hit
| N/A
| N/A
| N/A
| N/A
| N/A
|-
|-
| Quick Draw
| Quick Draw
| D B FP, BK
| DB+1~4/Stand Off~4
| N/A
| None
| N/A
| Gunslinger
| N/A
| Brutality
| N/A
| Must perform 10 backdashes during the match. Must be within Sweep (B+4) distance. Final hit must be Spin Shot (DB+1~4/Stand Off~4)
| N/A
| N/A
| N/A
| N/A
| N/A
|-
|-
| Sword In The Stone
| Sword In The Stone
| D F BP
| DF+2+BL
| N/A
| None
| N/A
| Outlaw
| N/A
| Brutality
| N/A
| Final hit must be: Tarkatan Infection (DF+2+BL). Must perform UDU (Up, Down, Up) during final hit
| N/A
| N/A
| N/A
| N/A
| N/A
|-
|-
| Swing Low
| Swing Low
| D B BP
| DB+2
| N/A
| None
| N/A
| Marksman
| N/A
| Brutality
| N/A
| Must have 2 full bars of X-Ray meter during final hit. Final hit must be: Swing Shot (DB+2)
| N/A
| N/A
| N/A
| N/A
| N/A
|}
|}
==Other pages==
{{MKXFooter}}
[[Category: Mortal Kombat X]]

Latest revision as of 13:51, 24 May 2023

Mkx-logo.png

Erron Black Loadscreen Render.png

Biography

Erron Black's exact origins are unknown. Born on Earth, he somehow found himself in Outworld. There he spent years wandering its vast territories, selling his amazing weaponry skills to local warlords. Now in the employ of the emperor, Kotal Kahn, Black shows no inclination to return to Earthrealm--or aid them in their present struggles.

Variationless

Basic

Name Sequence Move Type Damage Block Damage Start-Up Active Recover Block Adv. Hit Adv. Cancel
Straight Punch 1 High 2.00% 0.40% 8 4 15 -1 4 17
Rising Hook B+1 High 3.00% 0.60% 11 7 10 2 24 21
Pistol Whip F+1 Overhead 3.00% 0.60% 23 2 22 -16 12 31
Low Kut D+1 Mid 2.00% 0.40% 7 2 15 -6 14 14
Hard Hook 2 High 3.00% 0.60% 9 4 31 -7 7 22
Quick Snap B+2 Mid 5.00% 1.00% 15 4 18 -4 56 24
Push Off F+2 Mid 5.00% 1.00% 14 6 31 -9 9 24
Spur Punch D+2 High 14.00% 2.80% 8 6 42 -22 20 0
Quick Kick 3 High 5.00% 1.00% 13 3 27 -2 18 20
Shin Kicker B+3 Low 5.00% 1.00% 14 2 24 -12 7 19
Quick Boot F+3 Mid 5.00% 1.00% 14 5 28 -5 6 22
Hop Kick D+3 Low 2.00% 0.40% 11 1 17 -5 4 18
High Boot 4 High 7.00% 1.40% 16 3 28 2 8 26
Pistol Trip B+4 Low 7.00% 1.40% 17 3 27 -7 20 0
Boot Drop F+4 Overhead 11.00% 2.20% 24 8 40 -12 17 0
Saddle Strike D+4 Low 3.00% 0.60% 11 1 20 -3 22 22
Jump Front Punch J+1 Overhead 5.00% 1.00% 8 4 25 2 14 0
Jump Back Punch J+2 Overhead 5.00% 1.00% 10 4 25 2 25 0
Jump Front Kick J+3 Overhead 7.00% 1.40% 10 6 25 -2 51 0
Jump Back Kick J+4 Overhead 7.00% 1.40% 10 5 25 -2 51 0
Jump Up Punch NJP Overhead 7.00% 1.40% 11 6 25 -5 53 0
Jump Up Kick NJK Overhead 7.00% 1.40% 11 3 25 -3 37 0
Throw (Towards) F+TH/1+3 Throw 12.00% 2.00% 10 2 24 0 -10 32
*Enhance Throw~BL N/A 0.00% 0.00% 1 0 0 0 0 0
Throw (Away) TH/1+3 Throw 12.00% 2.00% 10 2 24 0 -10 32
*Enhance Throw~BL N/A 0.00% 0.00% 1 0 0 0 0 0

Kombo

Name Sequence Move Type Damage Block Damage Start-Up Active Recover Block Adv. Hit Adv. Cancel DAC
Badlands 11 Mid 2.00% 0.40% 8 3 12 2 30 14 No
Wrangler 112 Mid 7.00% 1.40% 15 8 5 -10 48 0 No
Abandoned 11~B+3 Low 5.00% 1.00% 15 4 23 -9 12 24 No
High Noon 12 Mid 3.00% 0.69% 10 4 20 -1 18 18 No
Widow Maker 121 Overhead 7.00% 1.40% 21 2 42 -7 8 0 No
Dirty Move B+12 Mid 5.00% 1.00% 20 3 18 1 11 29 No
Dry Gulch B+12~D+1 Low 7.00% 1.40% 21 5 37 -24 9 0 No
Flush F+12 Mid 5.00% 1.00% 16 5 41 -23 5 26 No
Jawing F+122 Mid 7.00% 1.40% 15 4 40 -12 29 0 No
Bluff F+13 Low 5.00% 1.25% 13 2 27 -15 10 18 No
Above Snakes F+132 Mid 7.00% 1.40% 12 9 41 -14 21 0 No
Packing Heat 211 Mid 4.85% 1.00% 13 14 23 -8 11 33 Yes
Put 'em Up 21122 Mid 7.75% 1.60% 11 17 24 -1 44 34 Yes
Peacemaker F+24 Mid 3.00% 0.60% 16 4 16 -2 36 23 No
Firefly F+242 Mid 7.00% 1.40% 19 9 34 -7 40 0 No
Nailed 32 Mid 7.00% 1.40% 21 9 40 -13 2 0 No
Gunfighter B+32 Mid 3.00% 0.60% 14 3 32 -12 7 22 No
Goner B+32~D1 Low 5.00% 1.00% 23 9 25 -16 6 0 No
Deal In Lead B+32~U+1 Mid 5.00% 1.00% 18 4 28 -14 42 0 No
Ace High B+33 Mid 5.00% 1.00% 13 3 26 -9 12 19 No
Ash-Hopper B+334 Mid 7.00% 1.40% 15 2 29 -8 33 0 No

Special

Name Sequence Move Type Damage Block Damage Start-Up Active Recover Block Adv. Hit Adv. Cancel
Sand Grenade BF+3 Low 9.00% 2.13% 23 200 -166 -16 21 0
Sand Shot BF+3+BL Low 10.60% 3.38% 20 21 24 6 62 0
Close Sand Shot BF+3+BL~B Low 10.60% 3.38% 15 7 24 6 62 0
Far Sand Shot BF+3+BL~F Low 10.60% 3.38% 15 7 24 6 62 0
Caltrops DB+3 Unblockable 7.50% 7.50% 40 301 -294 0 0 0
Double Trops DB+3+BL Unblockable 15.00% 15.00% 43 301 -292 0 0 0
Close Caltrops DB+3~B Unblockable 7.50% 7.50% 40 301 -294 0 0 0
Close Double Trops DB+3+BL~B Unblockable 15.00% 15.00% 43 301 -292 0 0 0
Far Caltrops DB+3~F Unblockable 7.50% 7.50% 40 301 -294 0 0 0
Far Double Trops DB+3+BL~F Unblockable 15.00% 15.00% 43 301 -292 0 0 0
Sand Slide BF+4 Low 10.00% 2.25% 17 14 28 -25 27 0
Slide Shots BF+4+BL Low 15.56% 2.25% 17 14 28 -15 -3 0
Sand Gust DB+4 High 8.00% 2.00% 19 4 25 -1 40 0
Dust Storm DB+4+BL High 13.00% 2.63% 19 4 25 -1 40 0
Sand Trap DBF+2 Throw 13.00% 0.00% 13 2 38 0 8 163
*Enhance Sand Trap~BL Unblockable 6.00% 0.00% 1 0 91 0 10 0
Quick Sand DBF+2+BL Throw 13.00% 0.00% 13 2 38 0 8 163
*Enhance Quick Sand~BL Unblockable 6.00% 0.00% 1 0 91 0 10 0
Trick Shot SS + BL Mid 5.00% 3.25% 34 4 39 -6 15 0

Marksman

Gains unique Special Attacks utilizing a Long Rifle.

Special

Name Sequence Move Type Damage Block Damage Start-Up Active Recover Block Adv. Hit Adv. Cancel
Long Shot DF+1 Mid 10.00% 2.25% 24 200 -142 -30 2 0
*Delay DF+Hold 1 N/A 0.00% 0.00% 0 0 0 0 0 0
**Cancel Dash during Delay N/A 0.00% 0.00% 0 0 0 0 0 0
Sniper Shot DF+1+BL Mid 16.00% 3.00% 24 200 -142 -22 7 0
*Delay DF+Hold 1+BL N/A 0.00% 0.00% 0 0 0 0 0 0
**Cancel Dash during Delay N/A 0.00% 0.00% 0 0 0 0 0 0
Swing Shot DB+2 Mid 8.00% 2.00% 29 3 35 -2 45 35
*Enhance DB+2~BL Mid 12.00% 0.00% 37 200 -173 0 65 0
Unload DB+1 High 11.31% 4.51% 42 236 -151 -31 21 0
Barrage DB+1+BL Low 14.21% 4.88% 30 233 -187 15 77 0

Gunslinger

Gains Standoff Stance and multiple trick shots with revolvers.

Special

Name Sequence Move Type Damage Block Damage Start-Up Active Recover Block Adv. Hit Adv. Cancel
Money Shot DF+1 Overhead 6.00% 1.75% 28 12 11 -5 17 0
Close Money Shot DF+1~B Overhead 6.00% 1.75% 28 8 12 -3 17 0
Far Money Shot DF+1~F Overhead 6.00% 1.75% 28 12 8 -3 17 0
Barrage DF+1+BL Overhead 14.26% 4.89% 28 30 5 -4 12 0
Stand Off DB+1 N/A 0.00% 0.00% 1 0 10 0 0 329
*Holster Stand Off~1 N/A 0.00% 0.00% 1 0 9 0 0 0
*Spin Shot Stand Off~4 Mid 9.75% 3.26% 20 212 -173 -14 44 0
*Quick Shot Stand Off~2 Mid 9.00% 3.26% 14 31 -5 -8 43 0
*Low Shot Stand Off~3 Low 10.01% 8.15% 17 69 20 -6 30 0

Outlaw

Gains unique attacks utilizing a salvaged tarkatan Arm Blade.

Kombo

Name Sequence Move Type Damage Block Damage Start-Up Active Recover Block Adv. Hit Adv. Cancel
Tarkatan Poke B+21 Mid 3.00% 0.00% 26 2 26 0 26 28
Double Poke B+211 Mid 2.85% 0.00% 19 2 34 0 19 25
Killing Time F+22 Mid 3.00% 0.60% 20 2 25 1 23 29
Simple Plunder F+222 Mid 5.00% 1.00% 17 2 34 -8 38 25
Tarkatan Strike F+3~2+4 Mid 10.00% 0.40% 15 2 34 -8 15 0

Special

Name Sequence Move Type Damage Block Damage Start-Up Active Recover Block Adv. Hit Adv. Cancel
Sand Toss DB+4 Mid 3.00% 1.38% 18 4 29 -20 45 0
Sand Throw DB+4+BL Mid 7.00% 1.88% 18 4 19 -5 55 0
Tarkatan Stab DF+2 Mid 12.00-19.00% 1.38% 25 3 37 -22 25 0
Tarkatan Infection DF+2+BL Mid 12.00-23.50% 1.38% 25 3 37 -22 25 0

Finishing Moves

Name Sequence Easy Input Available Variations Move Type Requirements
Sand Storm (Mid) DBFD+1 BL+Hold 1 All Fatality Winning (Anywhere)
Six-Shooter (Far) BFBF+2 BL+Hold 2 All Fatality Winning (Anywhere)
Stage Fatality (Close) DDD+4 None All Fatality Winning (depends on the stage)
Tunnel Vision TH/1+3 None All Brutality Final hit must be: Throw (TH/1+3). Must Hold Foward during the final hit
Serenity DBF+2 None All Brutality Final hit must be either: Sand Trap (DBF+2) or Quick Sand (DBF+2+BL). Must press 1/2 15 times during the final hit
Quick Draw DB+1~4/Stand Off~4 None Gunslinger Brutality Must perform 10 backdashes during the match. Must be within Sweep (B+4) distance. Final hit must be Spin Shot (DB+1~4/Stand Off~4)
Sword In The Stone DF+2+BL None Outlaw Brutality Final hit must be: Tarkatan Infection (DF+2+BL). Must perform UDU (Up, Down, Up) during final hit
Swing Low DB+2 None Marksman Brutality Must have 2 full bars of X-Ray meter during final hit. Final hit must be: Swing Shot (DB+2)

Other pages


Mortal Kombat X

AlienBo' Rai ChoCassie CageD'VorahErmacErron BlackFerra/TorrGoroJacqui BriggsJasonJaxJohnny CageKanoKenshiKitanaKotal KahnKung LaoKung JinLeatherfaceLiu KangMileenaPredatorQuan ChiRaidenReptileScorpionShinnokSonya BladeSub-ZeroTakedaTanyaTremorTriborg

System FAQ

BasicsMovement/CancelingOffenseAttack AttributesDefenseFatalitiesStagesTier List