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{| class=wikitable | |||
[[File:Cassie Cage Loadscreen Render.png|600px|frameless|border]] | |||
==Biography== | |||
Cassandra Carlton Cage, the daughter of Johnny Cage and Sonya Blade, has a lot to live up to. Her parents were among the few kombatants to survive the wars against Outworld and Netherrealm, and were instrumental to Earthrealm's victories. Cassie is as strong-willed--and occassionally hotheaded--as her mother and as quick-witted as her beloved dad, which makes her popular within her Special Forces unit. But these traits hide a seed of self-doubt cultivated by the demanding nature of her commanding officer: Sonya. | |||
==Variationless== | |||
===Basic=== | |||
{| class="wikitable sortable" | |||
! style="font-weight: bold;" | Name | |||
! style="font-weight: bold;" | Command | |||
! style="font-weight: bold;" | Move Type | |||
! style="font-weight: bold;" | Damage | |||
! style="font-weight: bold;" | Block Damage | |||
! style="font-weight: bold;" | Start-Up | |||
! style="font-weight: bold;" | Active | |||
! style="font-weight: bold;" | Recover | |||
! style="font-weight: bold;" | Block Adv. | |||
! style="font-weight: bold;" | Hit Adv. | |||
! style="font-weight: bold;" | Cancel | |||
|- | |- | ||
| | | Front Jab | ||
| 1 | |||
| High | |||
| 2.00% | |||
| 0.40% | |||
| 7 | |||
| 3 | |||
| 15 | |||
| 1 | |||
| 6 | |||
| 14 | |||
|- | |- | ||
| | | Elbow Smash | ||
| B+1 | |||
| Mid | |||
| 3.00% | |||
| 0.60% | |||
| 11 | |||
| 5 | |||
| 30 | |||
| -7 | |||
| 4 | |||
| 20 | |||
|- | |- | ||
| | | Low Jab | ||
| D+1 | |||
| Mid | |||
| 2.00% | |||
| 0.40% | |||
| 7 | |||
| 4 | |||
| 15 | |||
| -8 | |||
| 12 | |||
| 18 | |||
|- | |- | ||
| | | Back Strike | ||
| 2 | |||
| High | |||
| 3.00% | |||
| 0.60% | |||
| 6 | |||
| 3 | |||
| 18 | |||
| -3 | |||
| 19 | |||
| 16 | |||
|- | |- | ||
| | | Tonfa Strike | ||
| B+2 | |||
| High | |||
| 3.00% | |||
| 0.60% | |||
| 11 | |||
| 3 | |||
| 26 | |||
| -1 | |||
| 10 | |||
| 24 | |||
|- | |- | ||
| | | Superman | ||
| F+2 | |||
| High | |||
| 5.00% | |||
| 1.00% | |||
| 15 | |||
| 3 | |||
| 20 | |||
| 2 | |||
| 16 | |||
| 25 | |||
|- | |- | ||
| | | Uppercut | ||
| D+2 | |||
| High | |||
| 14.00% | |||
| 2.80% | |||
| 11 | |||
| 4 | |||
| 41 | |||
| -24 | |||
| 26 | |||
| 0 | |||
|- | |- | ||
| | | Step Sidekick | ||
| 3 | |||
| High | |||
| 5.00% | |||
| 1.00% | |||
| 10 | |||
| 2 | |||
| 22 | |||
| -6 | |||
| 16 | |||
| 15 | |||
|- | |- | ||
| | | Heel Plunge | ||
| F+3 | |||
| Overhead | |||
| 5.00% | |||
| 1.00% | |||
| 20 | |||
| 6 | |||
| 33 | |||
| -11 | |||
| 2 | |||
| 30 | |||
|- | |- | ||
| | | Low Heel | ||
| D+3 | |||
| Low | |||
| 2.00% | |||
| 0.40% | |||
| 7 | |||
| 2 | |||
| 14 | |||
| -3 | |||
| 13 | |||
| 16 | |||
|- | |- | ||
| | | Roundhouse | ||
| 4 | |||
| High | |||
| 7.00% | |||
| 1.40% | |||
| 11 | |||
| 3 | |||
| 23 | |||
| 1 | |||
| 8 | |||
| 21 | |||
|- | |- | ||
| | | Cunning Sweep | ||
| B+4 | |||
| Low | |||
| 7.00% | |||
| 1.40% | |||
| 20 | |||
| 2 | |||
| 25 | |||
| -4 | |||
| 24 | |||
| 0 | |||
|- | |- | ||
| | | Kritical Knee | ||
| F+4 | |||
| Mid | |||
| 2.00% | |||
| 0.40% | |||
| 16 | |||
| 2 | |||
| 27 | |||
| -1 | |||
| 3 | |||
| 21 | |||
|- | |- | ||
| | | Low Poke | ||
| D+4 | |||
| Low | |||
| 3.00% | |||
| 0.60% | |||
| 8 | |||
| 2 | |||
| 23 | |||
| -7 | |||
| 18 | |||
| 18 | |||
|- | |- | ||
| | | Jump Front Punch | ||
| J+1 | |||
| Overhead | |||
| 5.00% | |||
| 1.00% | |||
| 6 | |||
| 11 | |||
| 25 | |||
| 2 | |||
| 12 | |||
| 0 | |||
|- | |- | ||
| Jump | | Jump Back Punch | ||
| J+2 | |||
| Overhead | |||
| 5.00% | |||
| 1.00% | |||
| 9 | |||
| 3 | |||
| 25 | |||
| 2 | |||
| 24 | |||
| 0 | |||
|- | |- | ||
| Jump | | Jump Front Kick | ||
| J+3 | |||
| Overhead | |||
| 7.00% | |||
| 1.40% | |||
| 7 | |||
| 12 | |||
| 25 | |||
| -3 | |||
| 50 | |||
| 0 | |||
|- | |- | ||
| Jump | | Jump Back Kick | ||
| J+4 | |||
| Overhead | |||
| 7.00% | |||
| 1.40% | |||
| 10 | |||
| 9 | |||
| 25 | |||
| -3 | |||
| 50 | |||
| 0 | |||
|- | |- | ||
| Jump | | Jump Up Punch | ||
| NJP | |||
| Overhead | |||
| 7.00% | |||
| 1.40% | |||
| 10 | |||
| 8 | |||
| 25 | |||
| -6 | |||
| 53 | |||
| 0 | |||
|- | |- | ||
| Jump Up | | Jump Up Kick | ||
| NJK | |||
| Overhead | |||
| 7.00% | |||
| 1.40% | |||
| 10 | |||
| 7 | |||
| 25 | |||
| -3 | |||
| 37 | |||
| 0 | |||
|- | |- | ||
| | | Throw (Towards) | ||
| F+TH/1+3 | |||
| Throw | |||
| 12.00% | |||
| 2.00% | |||
| 10 | |||
| 2 | |||
| 24 | |||
| 0 | |||
| 0 | |||
| 34 | |||
|- | |- | ||
| Throw | | *Enhance | ||
| Throw~BL | |||
| Throw | |||
| 0.00% | |||
| 0.00% | |||
| 1 | |||
| 0 | |||
| 0 | |||
| 0 | |||
| 0 | |||
| 0 | |||
|- | |- | ||
| | | Throw (Away) | ||
| TH/1+3 | |||
| Throw | |||
| 12.00% | |||
| 2.00% | |||
| 10 | |||
| 2 | |||
| 24 | |||
| 0 | |||
| 0 | |||
| 34 | |||
|- | |- | ||
| Throw | | *Enhance | ||
| Throw~BL | |||
| Throw | |||
| 0.00% | |||
| 0.00% | |||
| 1 | |||
| 0 | |||
| 0 | |||
| 0 | |||
| 0 | |||
| 0 | |||
|} | |||
===Kombo=== | |||
{| class="wikitable sortable" | |||
! style="font-weight: bold;" | Name | |||
! style="font-weight: bold;" | Command | |||
! style="font-weight: bold;" | Move Type | |||
! style="font-weight: bold;" | Damage | |||
! style="font-weight: bold;" | Block Damage | |||
! style="font-weight: bold;" | Start-Up | |||
! style="font-weight: bold;" | Active | |||
! style="font-weight: bold;" | Recover | |||
! style="font-weight: bold;" | Block Adv. | |||
! style="font-weight: bold;" | Hit Adv. | |||
! style="font-weight: bold;" | Cancel | |||
|- | |- | ||
| | | Rockin' | ||
| 11 | |||
| Mid | |||
| 2.00% | |||
| 0.40% | |||
| 11 | |||
| 2 | |||
| 14 | |||
| 2 | |||
| 24 | |||
| 18 | |||
|- | |- | ||
| | | Rollin' | ||
| 112 | |||
| Mid | |||
| 5.00% | |||
| 1.00% | |||
| 14 | |||
| 4 | |||
| 33 | |||
| -5 | |||
| 34 | |||
| 25 | |||
|- | |- | ||
| | | Turn Left | ||
| 12 | |||
| Mid | |||
| 3.00% | |||
| 0.60% | |||
| 10 | |||
| 2 | |||
| 21 | |||
| -3 | |||
| 21 | |||
| 18 | |||
|- | |- | ||
| | | By All Means | ||
| 121 | |||
| Mid | |||
| 9.00% | |||
| 1.80% | |||
| 17 | |||
| 8 | |||
| 26 | |||
| -8 | |||
| 44 | |||
| 0 | |||
|- | |- | ||
| | | Sneak Preview | ||
| 123 | |||
| Mid | |||
| 7.00% | |||
| 1.40% | |||
| 13 | |||
| 3 | |||
| 26 | |||
| -1 | |||
| 43 | |||
| 21 | |||
|- | |- | ||
| | | Upper Hand | ||
| 12~B4 | |||
| Low | |||
| 5.00% | |||
| 1.00% | |||
| 14 | |||
| 2 | |||
| 38 | |||
| -12 | |||
| 8 | |||
| 0 | |||
|- | |- | ||
| | | Kick Abuse | ||
| CF1 | |||
| Low | |||
| 9.41% | |||
| 1.00% | |||
| 13 | |||
| 21 | |||
| 29 | |||
| -16 | |||
| 19 | |||
| 40 | |||
|- | |- | ||
| | | Hard Sell | ||
| B12 | |||
| Mid | |||
| 3.00% | |||
| 0.60% | |||
| 15 | |||
| 3 | |||
| 21 | |||
| -6 | |||
| 15 | |||
| 23 | |||
|- | |- | ||
| | | Active Duty | ||
| B124 | |||
| Mid | |||
| 7.00% | |||
| 1.40% | |||
| 19 | |||
| 4 | |||
| 27 | |||
| 1 | |||
| 45 | |||
| 0 | |||
|- | |- | ||
| | | Slap Back | ||
| 21 | |||
| Mid | |||
| 2.00% | |||
| 0.40% | |||
| 8 | |||
| 2 | |||
| 24 | |||
| -8 | |||
| 15 | |||
| 17 | |||
|- | |- | ||
| | | Don't Blink | ||
| 212 | |||
| Mid | |||
| 3.00% | |||
| 0.60% | |||
| 9 | |||
| 3 | |||
| 15 | |||
| 0 | |||
| 16 | |||
| 19 | |||
|- | |- | ||
| | | Assault Phase | ||
| 24 | |||
| Mid | |||
| 3.00% | |||
| 0.60% | |||
| 6 | |||
| 3 | |||
| 31 | |||
| -2 | |||
| 8 | |||
| 14 | |||
|- | |- | ||
| | | Around We Go | ||
| 242 | |||
| Mid | |||
| 7.00% | |||
| 1.40% | |||
| 22 | |||
| 5 | |||
| 34 | |||
| -7 | |||
| 50 | |||
| 0 | |||
|- | |- | ||
| | | Play Time | ||
| F21 | |||
| Mid | |||
| 3.00% | |||
| 0.60% | |||
| 16 | |||
| 2 | |||
| 32 | |||
| -11 | |||
| 1 | |||
| 23 | |||
|- | |- | ||
| | | Ugly Stick | ||
| F211 | |||
| Mid | |||
| 7.00% | |||
| 1.40% | |||
| 8 | |||
| 3 | |||
| 30 | |||
| -6 | |||
| 22 | |||
| 0 | |||
|- | |- | ||
| | | Attack Pattern | ||
| F24 | |||
| Mid | |||
| 7.75% | |||
| 1.60% | |||
| 10 | |||
| 27 | |||
| 30 | |||
| -2 | |||
| 41 | |||
| 21 | |||
|- | |- | ||
| | | Shifting Fire | ||
| B212 | |||
| Low | |||
| 4.85% | |||
| 1.00% | |||
| 8 | |||
| 19 | |||
| 29 | |||
| -14 | |||
| 8 | |||
| 35 | |||
|- | |- | ||
| | | Caged Rage | ||
| B212~D2+4 | |||
| Mid | |||
| 11.65% | |||
| 2.40% | |||
| 5 | |||
| 28 | |||
| 31 | |||
| -6 | |||
| 21 | |||
| 23 | |||
|- | |- | ||
| | | Blood Stain | ||
| 33 | |||
| Mid | |||
| 2.00% | |||
| 0.40% | |||
| 9 | |||
| 3 | |||
| 20 | |||
| -3 | |||
| 13 | |||
| 19 | |||
|- | |- | ||
| | | Blood Splat | ||
| 331 | |||
| Low | |||
| 5.00% | |||
| 1.00% | |||
| 12 | |||
| 4 | |||
| 38 | |||
| -10 | |||
| 9 | |||
| 0 | |||
|- | |- | ||
| | | Rise Up | ||
| 332 | |||
| Mid | |||
| 7.00% | |||
| 1.40% | |||
| 15 | |||
| 5 | |||
| 21 | |||
| 1 | |||
| 38 | |||
| 0 | |||
|- | |- | ||
| | | Fancy Footwork | ||
| F33 | |||
| Low | |||
| 9.65% | |||
| 2.00% | |||
| 15 | |||
| 24 | |||
| 21 | |||
| -8 | |||
| 37 | |||
| 0 | |||
|- | |- | ||
| | | Street Smart | ||
| F44 | |||
| Mid | |||
| 5.00% | |||
| 1.00% | |||
| 4 | |||
| 4 | |||
| 26 | |||
| -2 | |||
| 33 | |||
| 23 | |||
|} | |||
===Special=== | |||
{| class="wikitable sortable" | |||
! style="font-weight: bold;" | Name | |||
! style="font-weight: bold;" | Sequence | |||
! style="font-weight: bold;" | Move Type | |||
! style="font-weight: bold;" | Damage | |||
! style="font-weight: bold;" | Block Damage | |||
! style="font-weight: bold;" | Start-Up | |||
! style="font-weight: bold;" | Active | |||
! style="font-weight: bold;" | Recover | |||
! style="font-weight: bold;" | Block Adv. | |||
! style="font-weight: bold;" | Hit Adv. | |||
! style="font-weight: bold;" | Cancel | |||
! style="font-weight: bold;" | Armor | |||
|- | |- | ||
| | | Single Shot | ||
| BF+1 | |||
| High | |||
| 7.00% | |||
| 1.88% | |||
| 25 | |||
| 101 | |||
| -69 | |||
| -4 | |||
| 0 | |||
| 0 | |||
| No | |||
|- | |- | ||
| | | Akimbo | ||
| BF+1+BL | |||
| High | |||
| 12.92% | |||
| 7.76% | |||
| 17 | |||
| 122 | |||
| -72 | |||
| -3 | |||
| 9 | |||
| 0 | |||
| No | |||
|- | |- | ||
| | | Glow Kick | ||
| BF+4 | |||
| Mid | |||
| 8.00% | |||
| 2.00% | |||
| 13 | |||
| 5 | |||
| 46 | |||
| -37 | |||
| 36 | |||
| 0 | |||
| No | |||
|- | |- | ||
| | | Diving Glow Kick | ||
| BF+4+BL | |||
| Mid | |||
| 14.40% | |||
| 4.00% | |||
| 13 | |||
| 31 | |||
| 10 | |||
| -28 | |||
| 4 | |||
| 0 | |||
| No | |||
|- | |- | ||
| | | Getaway Flip | ||
| DB+2 | |||
| Mid | |||
| 6.00% | |||
| 1.75% | |||
| 7 | |||
| 6 | |||
| 45 | |||
| -29 | |||
| 62 | |||
| 0 | |||
| No | |||
|- | |- | ||
| | | Power Flip | ||
| DB+2+BL | |||
| Mid | |||
| 9.00% | |||
| 2.13% | |||
| 7 | |||
| 5 | |||
| 25 | |||
| -12 | |||
| 76 | |||
| 0 | |||
| No | |||
|- | |- | ||
| | | Testi-Kill | ||
| SS+BL | |||
| Mid | |||
| 11.00% | |||
| 5.75% | |||
| 13 | |||
| 2 | |||
| 44 | |||
| -10 | |||
| 1 | |||
| 0 | |||
| Yes | |||
|} | |||
==Spec Ops== | |||
Gains various Air Strikes and The American Way. | |||
===Special=== | |||
{| class="wikitable sortable" | |||
! style="font-weight: bold;" | Name | |||
! style="font-weight: bold;" | Sequence | |||
! style="font-weight: bold;" | Move Type | |||
! style="font-weight: bold;" | Damage | |||
! style="font-weight: bold;" | Block Damage | |||
! style="font-weight: bold;" | Start-Up | |||
! style="font-weight: bold;" | Active | |||
! style="font-weight: bold;" | Recover | |||
! style="font-weight: bold;" | Block Adv. | |||
! style="font-weight: bold;" | Hit Adv. | |||
! style="font-weight: bold;" | Cancel | |||
|- | |- | ||
| | | Air Assault (Med) | ||
| DD+1 | |||
| Low | |||
| 5.00% | |||
| 1.63% | |||
| 75 | |||
| 6 | |||
| -29 | |||
| 45 | |||
| 112 | |||
| 0 | |||
|- | |- | ||
| | | Air Assault(Close) | ||
| DD+1~B | |||
| Low | |||
| 5.00% | |||
| 1.63% | |||
| 48 | |||
| 6 | |||
| -29 | |||
| 45 | |||
| 112 | |||
| 0 | |||
|- | |- | ||
| | | Air Assault(Far) | ||
| DD+1~F | |||
| Low | |||
| 5.00% | |||
| 1.63% | |||
| 48 | |||
| 6 | |||
| -29 | |||
| 45 | |||
| 112 | |||
| 0 | |||
|- | |- | ||
| | | Target Paint | ||
| DD+1+BL | |||
| Overhead | |||
| 8.00% | |||
| 2.00% | |||
| 60 | |||
| 107 | |||
| -127 | |||
| 45 | |||
| 108 | |||
| 0 | |||
|- | |- | ||
| | | The American Way | ||
| DB+1 | |||
| High | |||
| 5.00% | |||
| 0.40% | |||
| 23 | |||
| 3 | |||
| 24 | |||
| -9 | |||
| -4 | |||
| 35 | |||
|} | |||
==Hollywood== | |||
Gains stylish Air Akimbo Gunshots and Nut Kracker. | |||
===Kombo=== | |||
{| class="wikitable sortable" | |||
! style="font-weight: bold;" | Name | |||
! style="font-weight: bold;" | Sequence | |||
! style="font-weight: bold;" | Move Type | |||
! style="font-weight: bold;" | Damage | |||
! style="font-weight: bold;" | Block Damage | |||
! style="font-weight: bold;" | Start-Up | |||
! style="font-weight: bold;" | Active | |||
! style="font-weight: bold;" | Recover | |||
! style="font-weight: bold;" | Block Adv. | |||
! style="font-weight: bold;" | Hit Adv. | |||
! style="font-weight: bold;" | Cancel | |||
|- | |- | ||
| | | Caged Heat | ||
| 21~U+4 | |||
| Mid | |||
| 5.00% | |||
| 1.00% | |||
| 10 | |||
| 4 | |||
| 31 | |||
| -7 | |||
| 64 | |||
| 0 | |||
|- | |- | ||
| | | Assault Force | ||
| F+34 | |||
| Mid | |||
| 13.65% | |||
| 2.80% | |||
| 13 | |||
| 21 | |||
| 28 | |||
| -8 | |||
| 23 | |||
| 0 | |||
|- | |- | ||
| | |} | ||
===Special=== | |||
{| class="wikitable sortable" | |||
! style="font-weight: bold;" | Name | |||
! style="font-weight: bold;" | Sequence | |||
! style="font-weight: bold;" | Move Type | |||
! style="font-weight: bold;" | Damage | |||
! style="font-weight: bold;" | Block Damage | |||
! style="font-weight: bold;" | Start-Up | |||
! style="font-weight: bold;" | Active | |||
! style="font-weight: bold;" | Recover | |||
! style="font-weight: bold;" | Block Adv. | |||
! style="font-weight: bold;" | Hit Adv. | |||
! style="font-weight: bold;" | Cancel | |||
! style="font-weight: bold;" | Armor | |||
|- | |- | ||
| | | Air Akimbo | ||
| (Air) BF+1 | |||
| High | |||
| 6.80% | |||
| 2.88% | |||
| 11 | |||
| 110 | |||
| -60 | |||
| -23 | |||
| -1 | |||
| 0 | |||
| No | |||
|- | |- | ||
| | | Air Multi Gun | ||
| (Air) BF+1+BL | |||
| High | |||
| 12.21% | |||
| 4.63% | |||
| 7 | |||
| 132 | |||
| -73 | |||
| -10 | |||
| 23 | |||
| 0 | |||
| No | |||
|- | |- | ||
| | | Nut Kracker | ||
| BD+3 | |||
| Mid | |||
| 10.00% | |||
| 2.25% | |||
| 14 | |||
| 3 | |||
| 46 | |||
| -21 | |||
| 3 | |||
| 0 | |||
| No | |||
|- | |- | ||
| | | Nut Buster | ||
| BD+3+BL | |||
| Mid | |||
| 14.75% | |||
| 3.88% | |||
| 14 | |||
| 3 | |||
| 46 | |||
| -23 | |||
| 52 | |||
| 0 | |||
| Invul (17f) | |||
|- | |- | ||
| | |} | ||
==Brawler== | |||
Gains Take Down, Air Power Slam, and Bow Breaker. | |||
===Kombo=== | |||
{| class="wikitable sortable" | |||
! style="font-weight: bold;" | Name | |||
! style="font-weight: bold;" | Command | |||
! style="font-weight: bold;" | Move Type | |||
! style="font-weight: bold;" | Damage | |||
! style="font-weight: bold;" | Block Damage | |||
! style="font-weight: bold;" | Start-Up | |||
! style="font-weight: bold;" | Active | |||
! style="font-weight: bold;" | Recover | |||
! style="font-weight: bold;" | Block Adv. | |||
! style="font-weight: bold;" | Hit Adv. | |||
! style="font-weight: bold;" | Cancel | |||
|- | |- | ||
| | | Severance Package | ||
| F+2~TH/1+3 | |||
| Mid | |||
| 9.00% | |||
| 0.40% | |||
| 9 | |||
| 4 | |||
| 29 | |||
| -15 | |||
| 1 | |||
| 13 | |||
|- | |- | ||
| | | Take Down | ||
| BF+3 | |||
| Overhead | |||
| 13.00% | |||
| 1.37% | |||
| 17 | |||
| 7 | |||
| 31 | |||
| -20 | |||
| 10 | |||
| 0 | |||
|- | |- | ||
| | |} | ||
===Special=== | |||
{| class="wikitable sortable" | |||
! style="font-weight: bold;" | Name | |||
! style="font-weight: bold;" | Sequence | |||
! style="font-weight: bold;" | Move Type | |||
! style="font-weight: bold;" | Damage | |||
! style="font-weight: bold;" | Block Damage | |||
! style="font-weight: bold;" | Start-Up | |||
! style="font-weight: bold;" | Active | |||
! style="font-weight: bold;" | Recover | |||
! style="font-weight: bold;" | Block Adv. | |||
! style="font-weight: bold;" | Hit Adv. | |||
! style="font-weight: bold;" | Cancel | |||
! style="font-weight: bold;" | Armor | |||
|- | |- | ||
| | | Haymaker | ||
| BF+3+BL | |||
| Overhead | |||
| 18.00% | |||
| 1.63% | |||
| 17 | |||
| 7 | |||
| 31 | |||
| -20 | |||
| 10 | |||
| 0 | |||
| Yes | |||
|- | |- | ||
| | | Bow Breaker | ||
| DBF+2 | |||
| Throw | |||
| 13.00% | |||
| 1.37% | |||
| 12 | |||
| 2 | |||
| 39 | |||
| 0 | |||
| 4 | |||
| 0 | |||
| No | |||
|- | |- | ||
| | | Bone Breaker | ||
| DBF+2+BL | |||
| Throw | |||
| 18.00% | |||
| N/A | |||
| 12 | |||
| 2 | |||
| 39 | |||
| 0 | |||
| 4 | |||
| 0 | |||
| No | |||
|- | |- | ||
| | | Air Power Slam | ||
| (air) D+TH | |||
| Unblockable | |||
| 9.00% | |||
| 0.00% | |||
| 7 | |||
| 2 | |||
| 11 | |||
| 0 | |||
| -2 | |||
| 53 | |||
| No | |||
|- | |- | ||
| Air Power Slam || | | *Enhance | ||
| Air Power Slam~BL | |||
| N/A | |||
| 0.00% | |||
| 0.00% | |||
| 1 | |||
| 0 | |||
| 21 | |||
| 0 | |||
| 47 | |||
| 0 | |||
| No | |||
|} | |||
==Finishing Moves== | |||
{| class="wikitable sortable" | |||
! style="font-weight: bold;" | Name | |||
! style="font-weight: bold;" | Sequence | |||
| style="font-weight: bold;" | Easy Input | |||
! style="font-weight: bold;" | Available Variations | |||
! style="font-weight: bold;" | Move Type | |||
! style="font-weight: bold;" | Requirements | |||
|- | |- | ||
| | | Bubble Head (Mid) | ||
| FDBF+1 | |||
| BL+Hold 1 | |||
| All | |||
| Fatality | |||
| Winning (Anywhere) | |||
|- | |- | ||
| | | Selfie (Close) | ||
| DFDB+4 | |||
| BL+Hold 2 | |||
| All | |||
| Fatality | |||
| Winning (Anywhere) | |||
|- | |- | ||
| | | Stage Fatality (Close) | ||
| DDBF+2 | |||
| None | |||
| All | |||
| Fatality | |||
| Winning (depends on the stage) | |||
|- | |- | ||
| | | Between The Eyes | ||
| BF+1 | |||
| None | |||
| All | |||
| Brutality | |||
| Must be jumping distance away from the opponent. Final hit must be: Single Shot (BF+1) | |||
|- | |- | ||
| | | Hats Off | ||
| D+F+1 | |||
| None | |||
| All | |||
| Brutality | |||
| Must not lose a single round. Final hit must be: Kick Abuse (D+F+1). Must Hold Up during final hit | |||
|- | |- | ||
| | | Pop Goes | ||
| BD+3 | |||
| None | |||
| Hollywood | |||
| Brutality | |||
| Must land 4 Nut Krackers (BD+3) during the match. Final hit must be: Nut Kracker (BD+3) | |||
|- | |- | ||
| | | Beatdown | ||
| BF+3 | |||
| None | |||
| Brawler | |||
| Brutality | |||
| Perform a 3-hit combo ending in Take Down (BF+3). Final hit must be Take Down (BF+3) | |||
|- | |- | ||
| | | Half Day? | ||
| DD+1+BL | |||
| None | |||
| Spec Ops | |||
| Brutality | |||
| Must perform 5 American Ways (DB+1) during the match. Must be within jump distance from the opponent. Final hit must be: Target Pain (DD+1+BL) | |||
|- | |- | ||
|} | |} | ||
==Other pages== | |||
{{MKXFooter}} | |||
[[Category: Mortal Kombat X]] |
Latest revision as of 02:05, 19 August 2023
Biography
Cassandra Carlton Cage, the daughter of Johnny Cage and Sonya Blade, has a lot to live up to. Her parents were among the few kombatants to survive the wars against Outworld and Netherrealm, and were instrumental to Earthrealm's victories. Cassie is as strong-willed--and occassionally hotheaded--as her mother and as quick-witted as her beloved dad, which makes her popular within her Special Forces unit. But these traits hide a seed of self-doubt cultivated by the demanding nature of her commanding officer: Sonya.
Variationless
Basic
Name | Command | Move Type | Damage | Block Damage | Start-Up | Active | Recover | Block Adv. | Hit Adv. | Cancel |
---|---|---|---|---|---|---|---|---|---|---|
Front Jab | 1 | High | 2.00% | 0.40% | 7 | 3 | 15 | 1 | 6 | 14 |
Elbow Smash | B+1 | Mid | 3.00% | 0.60% | 11 | 5 | 30 | -7 | 4 | 20 |
Low Jab | D+1 | Mid | 2.00% | 0.40% | 7 | 4 | 15 | -8 | 12 | 18 |
Back Strike | 2 | High | 3.00% | 0.60% | 6 | 3 | 18 | -3 | 19 | 16 |
Tonfa Strike | B+2 | High | 3.00% | 0.60% | 11 | 3 | 26 | -1 | 10 | 24 |
Superman | F+2 | High | 5.00% | 1.00% | 15 | 3 | 20 | 2 | 16 | 25 |
Uppercut | D+2 | High | 14.00% | 2.80% | 11 | 4 | 41 | -24 | 26 | 0 |
Step Sidekick | 3 | High | 5.00% | 1.00% | 10 | 2 | 22 | -6 | 16 | 15 |
Heel Plunge | F+3 | Overhead | 5.00% | 1.00% | 20 | 6 | 33 | -11 | 2 | 30 |
Low Heel | D+3 | Low | 2.00% | 0.40% | 7 | 2 | 14 | -3 | 13 | 16 |
Roundhouse | 4 | High | 7.00% | 1.40% | 11 | 3 | 23 | 1 | 8 | 21 |
Cunning Sweep | B+4 | Low | 7.00% | 1.40% | 20 | 2 | 25 | -4 | 24 | 0 |
Kritical Knee | F+4 | Mid | 2.00% | 0.40% | 16 | 2 | 27 | -1 | 3 | 21 |
Low Poke | D+4 | Low | 3.00% | 0.60% | 8 | 2 | 23 | -7 | 18 | 18 |
Jump Front Punch | J+1 | Overhead | 5.00% | 1.00% | 6 | 11 | 25 | 2 | 12 | 0 |
Jump Back Punch | J+2 | Overhead | 5.00% | 1.00% | 9 | 3 | 25 | 2 | 24 | 0 |
Jump Front Kick | J+3 | Overhead | 7.00% | 1.40% | 7 | 12 | 25 | -3 | 50 | 0 |
Jump Back Kick | J+4 | Overhead | 7.00% | 1.40% | 10 | 9 | 25 | -3 | 50 | 0 |
Jump Up Punch | NJP | Overhead | 7.00% | 1.40% | 10 | 8 | 25 | -6 | 53 | 0 |
Jump Up Kick | NJK | Overhead | 7.00% | 1.40% | 10 | 7 | 25 | -3 | 37 | 0 |
Throw (Towards) | F+TH/1+3 | Throw | 12.00% | 2.00% | 10 | 2 | 24 | 0 | 0 | 34 |
*Enhance | Throw~BL | Throw | 0.00% | 0.00% | 1 | 0 | 0 | 0 | 0 | 0 |
Throw (Away) | TH/1+3 | Throw | 12.00% | 2.00% | 10 | 2 | 24 | 0 | 0 | 34 |
*Enhance | Throw~BL | Throw | 0.00% | 0.00% | 1 | 0 | 0 | 0 | 0 | 0 |
Kombo
Name | Command | Move Type | Damage | Block Damage | Start-Up | Active | Recover | Block Adv. | Hit Adv. | Cancel |
---|---|---|---|---|---|---|---|---|---|---|
Rockin' | 11 | Mid | 2.00% | 0.40% | 11 | 2 | 14 | 2 | 24 | 18 |
Rollin' | 112 | Mid | 5.00% | 1.00% | 14 | 4 | 33 | -5 | 34 | 25 |
Turn Left | 12 | Mid | 3.00% | 0.60% | 10 | 2 | 21 | -3 | 21 | 18 |
By All Means | 121 | Mid | 9.00% | 1.80% | 17 | 8 | 26 | -8 | 44 | 0 |
Sneak Preview | 123 | Mid | 7.00% | 1.40% | 13 | 3 | 26 | -1 | 43 | 21 |
Upper Hand | 12~B4 | Low | 5.00% | 1.00% | 14 | 2 | 38 | -12 | 8 | 0 |
Kick Abuse | CF1 | Low | 9.41% | 1.00% | 13 | 21 | 29 | -16 | 19 | 40 |
Hard Sell | B12 | Mid | 3.00% | 0.60% | 15 | 3 | 21 | -6 | 15 | 23 |
Active Duty | B124 | Mid | 7.00% | 1.40% | 19 | 4 | 27 | 1 | 45 | 0 |
Slap Back | 21 | Mid | 2.00% | 0.40% | 8 | 2 | 24 | -8 | 15 | 17 |
Don't Blink | 212 | Mid | 3.00% | 0.60% | 9 | 3 | 15 | 0 | 16 | 19 |
Assault Phase | 24 | Mid | 3.00% | 0.60% | 6 | 3 | 31 | -2 | 8 | 14 |
Around We Go | 242 | Mid | 7.00% | 1.40% | 22 | 5 | 34 | -7 | 50 | 0 |
Play Time | F21 | Mid | 3.00% | 0.60% | 16 | 2 | 32 | -11 | 1 | 23 |
Ugly Stick | F211 | Mid | 7.00% | 1.40% | 8 | 3 | 30 | -6 | 22 | 0 |
Attack Pattern | F24 | Mid | 7.75% | 1.60% | 10 | 27 | 30 | -2 | 41 | 21 |
Shifting Fire | B212 | Low | 4.85% | 1.00% | 8 | 19 | 29 | -14 | 8 | 35 |
Caged Rage | B212~D2+4 | Mid | 11.65% | 2.40% | 5 | 28 | 31 | -6 | 21 | 23 |
Blood Stain | 33 | Mid | 2.00% | 0.40% | 9 | 3 | 20 | -3 | 13 | 19 |
Blood Splat | 331 | Low | 5.00% | 1.00% | 12 | 4 | 38 | -10 | 9 | 0 |
Rise Up | 332 | Mid | 7.00% | 1.40% | 15 | 5 | 21 | 1 | 38 | 0 |
Fancy Footwork | F33 | Low | 9.65% | 2.00% | 15 | 24 | 21 | -8 | 37 | 0 |
Street Smart | F44 | Mid | 5.00% | 1.00% | 4 | 4 | 26 | -2 | 33 | 23 |
Special
Name | Sequence | Move Type | Damage | Block Damage | Start-Up | Active | Recover | Block Adv. | Hit Adv. | Cancel | Armor |
---|---|---|---|---|---|---|---|---|---|---|---|
Single Shot | BF+1 | High | 7.00% | 1.88% | 25 | 101 | -69 | -4 | 0 | 0 | No |
Akimbo | BF+1+BL | High | 12.92% | 7.76% | 17 | 122 | -72 | -3 | 9 | 0 | No |
Glow Kick | BF+4 | Mid | 8.00% | 2.00% | 13 | 5 | 46 | -37 | 36 | 0 | No |
Diving Glow Kick | BF+4+BL | Mid | 14.40% | 4.00% | 13 | 31 | 10 | -28 | 4 | 0 | No |
Getaway Flip | DB+2 | Mid | 6.00% | 1.75% | 7 | 6 | 45 | -29 | 62 | 0 | No |
Power Flip | DB+2+BL | Mid | 9.00% | 2.13% | 7 | 5 | 25 | -12 | 76 | 0 | No |
Testi-Kill | SS+BL | Mid | 11.00% | 5.75% | 13 | 2 | 44 | -10 | 1 | 0 | Yes |
Spec Ops
Gains various Air Strikes and The American Way.
Special
Name | Sequence | Move Type | Damage | Block Damage | Start-Up | Active | Recover | Block Adv. | Hit Adv. | Cancel |
---|---|---|---|---|---|---|---|---|---|---|
Air Assault (Med) | DD+1 | Low | 5.00% | 1.63% | 75 | 6 | -29 | 45 | 112 | 0 |
Air Assault(Close) | DD+1~B | Low | 5.00% | 1.63% | 48 | 6 | -29 | 45 | 112 | 0 |
Air Assault(Far) | DD+1~F | Low | 5.00% | 1.63% | 48 | 6 | -29 | 45 | 112 | 0 |
Target Paint | DD+1+BL | Overhead | 8.00% | 2.00% | 60 | 107 | -127 | 45 | 108 | 0 |
The American Way | DB+1 | High | 5.00% | 0.40% | 23 | 3 | 24 | -9 | -4 | 35 |
Hollywood
Gains stylish Air Akimbo Gunshots and Nut Kracker.
Kombo
Name | Sequence | Move Type | Damage | Block Damage | Start-Up | Active | Recover | Block Adv. | Hit Adv. | Cancel |
---|---|---|---|---|---|---|---|---|---|---|
Caged Heat | 21~U+4 | Mid | 5.00% | 1.00% | 10 | 4 | 31 | -7 | 64 | 0 |
Assault Force | F+34 | Mid | 13.65% | 2.80% | 13 | 21 | 28 | -8 | 23 | 0 |
Special
Name | Sequence | Move Type | Damage | Block Damage | Start-Up | Active | Recover | Block Adv. | Hit Adv. | Cancel | Armor |
---|---|---|---|---|---|---|---|---|---|---|---|
Air Akimbo | (Air) BF+1 | High | 6.80% | 2.88% | 11 | 110 | -60 | -23 | -1 | 0 | No |
Air Multi Gun | (Air) BF+1+BL | High | 12.21% | 4.63% | 7 | 132 | -73 | -10 | 23 | 0 | No |
Nut Kracker | BD+3 | Mid | 10.00% | 2.25% | 14 | 3 | 46 | -21 | 3 | 0 | No |
Nut Buster | BD+3+BL | Mid | 14.75% | 3.88% | 14 | 3 | 46 | -23 | 52 | 0 | Invul (17f) |
Brawler
Gains Take Down, Air Power Slam, and Bow Breaker.
Kombo
Name | Command | Move Type | Damage | Block Damage | Start-Up | Active | Recover | Block Adv. | Hit Adv. | Cancel |
---|---|---|---|---|---|---|---|---|---|---|
Severance Package | F+2~TH/1+3 | Mid | 9.00% | 0.40% | 9 | 4 | 29 | -15 | 1 | 13 |
Take Down | BF+3 | Overhead | 13.00% | 1.37% | 17 | 7 | 31 | -20 | 10 | 0 |
Special
Name | Sequence | Move Type | Damage | Block Damage | Start-Up | Active | Recover | Block Adv. | Hit Adv. | Cancel | Armor |
---|---|---|---|---|---|---|---|---|---|---|---|
Haymaker | BF+3+BL | Overhead | 18.00% | 1.63% | 17 | 7 | 31 | -20 | 10 | 0 | Yes |
Bow Breaker | DBF+2 | Throw | 13.00% | 1.37% | 12 | 2 | 39 | 0 | 4 | 0 | No |
Bone Breaker | DBF+2+BL | Throw | 18.00% | N/A | 12 | 2 | 39 | 0 | 4 | 0 | No |
Air Power Slam | (air) D+TH | Unblockable | 9.00% | 0.00% | 7 | 2 | 11 | 0 | -2 | 53 | No |
*Enhance | Air Power Slam~BL | N/A | 0.00% | 0.00% | 1 | 0 | 21 | 0 | 47 | 0 | No |
Finishing Moves
Name | Sequence | Easy Input | Available Variations | Move Type | Requirements |
---|---|---|---|---|---|
Bubble Head (Mid) | FDBF+1 | BL+Hold 1 | All | Fatality | Winning (Anywhere) |
Selfie (Close) | DFDB+4 | BL+Hold 2 | All | Fatality | Winning (Anywhere) |
Stage Fatality (Close) | DDBF+2 | None | All | Fatality | Winning (depends on the stage) |
Between The Eyes | BF+1 | None | All | Brutality | Must be jumping distance away from the opponent. Final hit must be: Single Shot (BF+1) |
Hats Off | D+F+1 | None | All | Brutality | Must not lose a single round. Final hit must be: Kick Abuse (D+F+1). Must Hold Up during final hit |
Pop Goes | BD+3 | None | Hollywood | Brutality | Must land 4 Nut Krackers (BD+3) during the match. Final hit must be: Nut Kracker (BD+3) |
Beatdown | BF+3 | None | Brawler | Brutality | Perform a 3-hit combo ending in Take Down (BF+3). Final hit must be Take Down (BF+3) |
Half Day? | DD+1+BL | None | Spec Ops | Brutality | Must perform 5 American Ways (DB+1) during the match. Must be within jump distance from the opponent. Final hit must be: Target Pain (DD+1+BL) |