(→Normals: Filling information based on the jp wiki) |
(Added more damage and startup information. Added information on specials/command normals.) |
||
Line 29: | Line 29: | ||
|command=[[File:Mvci_lp.png]] | |command=[[File:Mvci_lp.png]] | ||
|damage=300 | |damage=300 | ||
|guard= | |guard=Mid | ||
|properties= | |properties= | ||
|startup=5f | |startup=5f | ||
Line 43: | Line 43: | ||
|command=[[File:Mvci_hp.png]] | |command=[[File:Mvci_hp.png]] | ||
|damage=700 | |damage=700 | ||
|guard= | |guard=Mid | ||
|properties= | |properties= | ||
|startup= | |startup=11f | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 57: | Line 57: | ||
|command=[[File:Mvci_lk.png]] | |command=[[File:Mvci_lk.png]] | ||
|damage=500 | |damage=500 | ||
|guard= | |guard=Mid | ||
|properties= | |properties= | ||
|startup=8f | |startup=8f | ||
Line 71: | Line 71: | ||
|command=[[File:Mvci_hk.png]] | |command=[[File:Mvci_hk.png]] | ||
|damage=700 | |damage=700 | ||
|guard= | |guard=Mid | ||
|properties= | |properties= | ||
|startup=12f | |startup=12f | ||
Line 83: | Line 83: | ||
|name=Collarbone Breaker | |name=Collarbone Breaker | ||
|command=[[File:Mvci_fwd.png]][[File:Mvci_hp.png]] | |command=[[File:Mvci_fwd.png]][[File:Mvci_hp.png]] | ||
|damage= | |damage=2x300 (600) | ||
|guard=High | |guard=High | ||
|properties= | |properties= | ||
|startup= | |startup=24f | ||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|notes= | |||
}} | |||
{{UMvC3MoveListRow2.0 | |||
|photo= | |||
|name=Shoken Tsuki | |||
|command=[[File:Mvci_lp.png]]->[[File:Mvci_fwd.png]][[File:Mvci_lp.png]] | |||
|damage=500 | |||
|guard=Mid | |||
|properties= | |||
|startup=5f | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|notes= | |||
}} | |||
{{UMvC3MoveListRow2.0 | |||
|photo= | |||
|name=Hiza Geri | |||
|command=[[File:Mvci_lp.png]]or[[File:Mvci_lk.png]]->[[File:Mvci_fwd.png]][[File:Mvci_lk.png]] | |||
|damage=500 | |||
|guard=Mid | |||
|properties= | |||
|startup=5f | |||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 97: | Line 125: | ||
|name=Crouching Light Punch | |name=Crouching Light Punch | ||
|command=[[File:Mvci_down.png]][[File:Mvci_lp.png]] | |command=[[File:Mvci_down.png]][[File:Mvci_lp.png]] | ||
|damage= | |damage=300 | ||
|guard= | |guard=Mid | ||
|properties= | |properties= | ||
|startup= | |startup=5f | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 111: | Line 139: | ||
|name=Crouching Heavy Punch | |name=Crouching Heavy Punch | ||
|command=[[File:Mvci_down.png]][[File:Mvci_hp.png]] | |command=[[File:Mvci_down.png]][[File:Mvci_hp.png]] | ||
|damage= | |damage=700 | ||
|guard= | |guard=Mid | ||
|properties=Launch | |properties=Launch | ||
|startup= | |startup=10f | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 125: | Line 153: | ||
|name=Crouching Light Kick | |name=Crouching Light Kick | ||
|command=[[File:Mvci_down.png]][[File:Mvci_lk.png]] | |command=[[File:Mvci_down.png]][[File:Mvci_lk.png]] | ||
|damage= | |damage=500 | ||
|guard= | |guard=Low | ||
|properties= | |properties= | ||
|startup= | |startup=8f | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 139: | Line 167: | ||
|name=Crouching Heavy Kick | |name=Crouching Heavy Kick | ||
|command=[[File:Mvci_down.png]][[File:Mvci_hk.png]] | |command=[[File:Mvci_down.png]][[File:Mvci_hk.png]] | ||
|damage= | |damage=700 | ||
|guard= | |guard=Low | ||
|properties= | |properties=Knockdown | ||
|startup= | |startup=10f | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 153: | Line 181: | ||
|name=Jumping Light Punch | |name=Jumping Light Punch | ||
|command=j.[[File:Mvci_lp.png]] | |command=j.[[File:Mvci_lp.png]] | ||
|damage= | |damage=300 | ||
|guard=High | |guard=High | ||
|properties= | |properties= | ||
|startup= | |startup=5f | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 167: | Line 195: | ||
|name=Jumping Heavy Punch | |name=Jumping Heavy Punch | ||
|command=j.[[File:Mvci_hp.png]] | |command=j.[[File:Mvci_hp.png]] | ||
|damage= | |damage=700 | ||
|guard=High | |guard=High | ||
|properties= | |properties= | ||
|startup= | |startup=9f | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 181: | Line 209: | ||
|name=Jumping Light Kick | |name=Jumping Light Kick | ||
|command=j.[[File:Mvci_lk.png]] | |command=j.[[File:Mvci_lk.png]] | ||
|damage= | |damage=500 | ||
|guard=High | |guard=High | ||
|properties= | |properties= | ||
|startup= | |startup=7f | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 193: | Line 221: | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
|photo= | |photo= | ||
|name=Hiza Geri | |name=Jumping Heavy Kick | ||
|command=j.[[File:Mvci_hk.png]] | |||
|damage=700 | |||
|guard=High | |||
|properties=Groundbounce Hardknockdown | |||
|startup=8f | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|notes= | |||
}} | |||
{{UMvC3MoveListRow2.0 | |||
|photo= | |||
|name=Air Hiza Geri | |||
|command=j.[[File:Mvci_down.png]][[File:Mvci_lk.png]] | |command=j.[[File:Mvci_down.png]][[File:Mvci_lk.png]] | ||
|damage= | |damage=500 | ||
|guard=High | |guard=High | ||
|properties= | |properties= | ||
|startup= | |startup=8f | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 207: | Line 249: | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
|photo= | |photo= | ||
|name= | |name=Sukui Tsuki | ||
|command=j.[[File: | |command=j.[[File:Mvci_fwd.png]][[File:Mvci_lp.png]] | ||
|damage= | |damage=2x250 (475) | ||
|guard=High | |guard=High | ||
|properties= | |properties= | ||
|startup= | |startup=10f | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 218: | Line 260: | ||
|block= | |block= | ||
|notes= | |notes= | ||
}}{{UMvC3MoveListRow2.0 | }} | ||
{{UMvC3MoveListRow2.0 | |||
|photo= | |photo= | ||
|name=Mawashi Geri | |name=Mawashi Geri | ||
|command=j.[[File:Mvci_fwd.png]][[File:Mvci_hk.png]] | |command=j.[[File:Mvci_fwd.png]][[File:Mvci_hk.png]] | ||
|damage= | |damage=700 | ||
|guard=High | |guard=High | ||
|properties= | |properties= | ||
|startup= | |startup=8f | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 241: | Line 284: | ||
|guard= | |guard= | ||
|properties= | |properties= | ||
|startup= | |startup=3f | ||
|active= | |active=1f | ||
|recovery= | |recovery= | ||
|hit= | |hit= | ||
Line 255: | Line 298: | ||
|guard= | |guard= | ||
|properties= | |properties= | ||
|startup= | |startup=3f | ||
|active= | |active=1f | ||
|recovery= | |recovery= | ||
|hit= | |hit= | ||
Line 269: | Line 312: | ||
|guard= | |guard= | ||
|properties= | |properties= | ||
|startup= | |startup=6f | ||
|active= | |active=8f | ||
|recovery= | |recovery=44f | ||
|hit=+ | |hit=+33f | ||
|block=+ | |block=+28f | ||
|notes=Hit/Block adv is dependent on when you {{cancel}} your tag-in | |notes=Hit/Block adv is dependent on when you {{cancel}} your tag-in | ||
}} | }} | ||
Line 282: | Line 325: | ||
|name=Hadoken | |name=Hadoken | ||
|command=[[File:Mvci_qcf.png]][[File:Mvci_lp.png]] or [[File:Mvci_hp.png]] | |command=[[File:Mvci_qcf.png]][[File:Mvci_lp.png]] or [[File:Mvci_hp.png]] | ||
|ldamage= | |ldamage=1000 | ||
|lguard= | |lguard=Mid | ||
|lstartup= | |lstartup=7f | ||
|lactive= | |lactive= | ||
|lrecovery= | |lrecovery= | ||
Line 290: | Line 333: | ||
|lblock= | |lblock= | ||
|lproperties={{airok}} | |lproperties={{airok}} | ||
|hdamage= | |hdamage=1000 | ||
|hguard= | |hguard=Mid | ||
|hstartup= | |hstartup=11f | ||
|hactive= | |hactive= | ||
|hrecovery= | |hrecovery= | ||
Line 298: | Line 341: | ||
|hblock= | |hblock= | ||
|hproperties={{airok}} | |hproperties={{airok}} | ||
|notes= | |notes=Ryu throws a blue fireball. Light hadoken is slow, Heavy hadoken is fast. Can be reflected by perfect advancing guard | ||
}} | |||
{{UMvC3MoveListRow2.0 | |||
|photo= | |||
|name=Sen Hadoken | |||
|command=[[File:Mvci_qcf.png]] hold [[File:Mvci_hp.png]] | |||
|damage=9 hits, 1975 damage up close. | |||
|guard=Mid | |||
|properties={{airok}} | |||
|startup=93f | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|notes=Ryu throws out a normal version of his beam super that can't be reflected. Charge can be held but it doesn't increase damage. Damage falls off at distance. | |||
}} | }} | ||
{{MvCIMoveListRow2.1 | {{MvCIMoveListRow2.1 | ||
Line 304: | Line 361: | ||
|name=Shoryuken | |name=Shoryuken | ||
|command=[[File:Mvci dp.png]][[File:Mvci_lp.png]] or [[File:Mvci_hp.png]] | |command=[[File:Mvci dp.png]][[File:Mvci_lp.png]] or [[File:Mvci_hp.png]] | ||
|ldamage= | |ldamage=1000 | ||
|lguard= | |lguard=Mid | ||
|lstartup= | |lstartup=4f | ||
|lactive= | |lactive= | ||
|lrecovery= | |lrecovery= | ||
|lhit= | |lhit= | ||
|lblock= | |lblock= | ||
|lproperties= | |lproperties=Invincible reversal | ||
|hdamage= | |hdamage=1500 | ||
|hguard= | |hguard=Mid | ||
|hstartup= | |hstartup=5f | ||
|hactive= | |hactive= | ||
|hrecovery= | |hrecovery= | ||
|hhit= | |hhit= | ||
|hblock= | |hblock= | ||
|hproperties= | |hproperties=Invincible reversal | ||
|notes= | |notes=Ryu does a rising uppercut that acts as an invulnerable reversal. Risky. You can follow up with air shinku hadoken to make you safe and get a tag out for one meter. | ||
}} | }} | ||
{{MvCIMoveListRow2.2 | {{MvCIMoveListRow2.2 |
Revision as of 17:26, 26 December 2023
Ryu
In a nutshell
WIP
Introduction
Players to Watch
Character Vitals
CHARACTER DATA
Health:
10,000
Double Jump:
No
Air Dash:
No
Air Dash/Jump count:
0
Misc Movement:
-
Move List
Unique Trait
Dark Hadou: Suppressing the Dark Hadou only lasts so long, once Ryu reaches below 30% health his level 3 gains increased strength.
Normals
Standing Light Punch![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
300 | Mid | 5f | ||||||
Standing Heavy Punch![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | Mid | 11f | ||||||
Standing Light Kick![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | Mid | 8f | ||||||
Standing Heavy Kick![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | Mid | 12f | ||||||
Collarbone Breaker![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
2x300 (600) | High | 24f | ||||||
Shoken Tsuki![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | Mid | 5f | ||||||
Hiza Geri![]() ![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | Mid | 5f | ||||||
Crouching Light Punch![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
300 | Mid | 5f | ||||||
Crouching Heavy Punch![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | Mid | 10f | Launch | |||||
Crouching Light Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | Low | 8f | ||||||
Crouching Heavy Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | Low | 10f | Knockdown | |||||
Jumping Light Punch j. ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
300 | High | 5f | ||||||
Jumping Heavy Punch j. ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | High | 9f | ||||||
Jumping Light Kick j. ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | High | 7f | ||||||
Jumping Heavy Kick j. ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | High | 8f | Groundbounce Hardknockdown | |||||
Air Hiza Geri j. ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | High | 8f | ||||||
Sukui Tsuki j. ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
2x250 (475) | High | 10f | ||||||
Mawashi Geri j. ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | High | 8f | ||||||
Misc
Throw![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
3f | 1f | |||||||
Additional damage scales by 50% |
Air Throw![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
3f | 1f | |||||||
Additional damage scales by 50% |
Tag![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | 6f | 8f | 44f | +33f | +28f | |||
Hit/Block adv is dependent on when you ![]() |
Specials
Jodan Soikuto Gai![]() ![]() ![]() |
Version | Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
![]() |
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![]() |
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Tatsumaki Senpukyaku![]() ![]() ![]() |
Version | Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
![]() |
![]() | ||||||||
![]() |
![]() | ||||||||
Hypers
Shinku Hadoken![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
Shinku Tatsumaki Senpukyaku![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
Shin Shoryuken![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
Hitboxes
Videos
Technology
Combos
Strategy
Partner Selection
Stone Selection
Power
Time
Reality
Soul
Space
Mind