Mortal Kombat X/Ermac: Difference between revisions

From SuperCombo Wiki
 
(25 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{MKXHeader}}
{{MKXHeader}}
[[File:80%25.gif]]
 
[[File:Ermac Loadscreen Render.png|600px|frameless|border]]


==Biography==
==Biography==


Ermac was created with dark magicks by the former emperor of Outworld, Shao Kahn. He is a collection of souls, those of the thousands of warriors vanquished in Shao Kahn's conquest of Edenia. After Shao Kahn's death, Ermac remained loyal to subsequent Outworld emperors: first Shao Kahn's chosen successor, Mileena, then the usurper, Kotal Kahn. He is now a key component in the emperor's efforts to quell Mileena's rebellion.
Ermac was created with dark magic by the former emperor of Outworld, Shao Kahn. He is a collection of souls, those of the thousands of warriors vanquished in Shao Kahn's conquest of Edenia. After Shao Kahn's death, Ermac remained loyal to subsequent Outworld emperors: first Shao Kahn's chosen successor, Mileena, then the usurper, Kotal Kahn. He is now a key component in the emperor's efforts to quell Mileena's rebellion.
 
==Move List==
 


==Variationless==


===Basic===
===Basic===
Line 230: Line 229:
|-
|-
| Jump Front Punch
| Jump Front Punch
| Back/Foward Jump+1
| J+1
| Overhead
| Overhead
| 5.00%
| 5.00%
Line 242: Line 241:
|-
|-
| Jump Back Punch
| Jump Back Punch
| Back/Fowars Jump+2
| J+2
| Overhead
| Overhead
| 5.00%
| 5.00%
Line 254: Line 253:
|-
|-
| Jump Front Kick
| Jump Front Kick
| Back/Foward Jump+3
| J+3
| Overhead
| Overhead
| 7.00%
| 7.00%
Line 266: Line 265:
|-
|-
| Jump Back Kick
| Jump Back Kick
| Back/Foward Jump+4
| J+4
| Overhead
| Overhead
| 7.00%
| 7.00%
Line 278: Line 277:
|-
|-
| Jump Up Punch
| Jump Up Punch
| Neutral Jump+1/2
| NJP
| Overhead
| Overhead
| 7.00%
| 7.00%
Line 290: Line 289:
|-
|-
| Jump Up Kick
| Jump Up Kick
| Neutral Jump+3/4
| NJK
| Overhead
| Overhead
| 7.00%
| 7.00%
Line 302: Line 301:
|-
|-
| Throw (Towards)
| Throw (Towards)
| F+TH
| F+TH/1+3
| Throw
| Throw
| 12.00%
| 12.00%
| 0.00%
| 2.00%
| 10
| 10
| 2
| 2
| 24
| 24
| -8
| 0
| 0
| 0
| 34
| 34
|-
|-
| *Enhance
| *Enhance
| F+TH,BL
| Throw~BL
| N/A
| N/A
| 0.00%
| 0.00%
Line 326: Line 325:
|-
|-
| Throw (Away)
| Throw (Away)
| TH/B+TH
| TH/1+3
| Throw
| Throw
| 12.00%
| 12.00%
| 0.00%
| 2.00%
| 10
| 10
| 2
| 2
| 24
| 24
| -8
| 0
| 0
| 0
| 34
| 34
|-
|-
| *Enhance
| *Enhance
| TH, BL
| Throw~BL
| N/A
| N/A
| 0.00%
| 0.00%
Line 620: Line 619:
! style="font-weight: bold;" | Hit Adv.
! style="font-weight: bold;" | Hit Adv.
! style="font-weight: bold;" | Cancel
! style="font-weight: bold;" | Cancel
! style="font-weight: bold;" | Armor
|-
|-
| Soul Burst
| Soul Burst
Line 632: Line 632:
| 3
| 3
| 0
| 0
| No
|-
|-
| Soul Blast
| Soul Blast
Line 644: Line 645:
| 23
| 23
| 0
| 0
| Yes
|-
|-
| Up Soul Blurst
| Up Soul Blurst
| DB+2, U
| DB+2~U
| Mid
| Mid
| 10.00%
| 10.00%
Line 656: Line 658:
| 38
| 38
| 0
| 0
| No
|-
|-
| Up Soul Blast
| Up Soul Blast
| DB+2+BL, U
| DB+2+BL~U
| Mid
| Mid
| 15.00%
| 15.00%
Line 668: Line 671:
| 22
| 22
| 0
| 0
| Yes
|-
|-
| Air Soul Burst
| Air Soul Burst
Line 680: Line 684:
| 3
| 3
| 0
| 0
| No
|-
|-
| Air Soul Blast
| Air Soul Blast
Line 692: Line 697:
| 30
| 30
| 0
| 0
| No
|-
|-
| Force Lift
| Force Lift
Line 704: Line 710:
| 20
| 20
| 0
| 0
| No
|-
|-
| Tele-Lift
| Tele-Lift
Line 716: Line 723:
| 55
| 55
| 0
| 0
| No
|-
|-
| Teleport
| Teleport
Line 728: Line 736:
| 35
| 35
| 0
| 0
| No
|-
|-
| Force Port
| Force Port
Line 740: Line 749:
| 61
| 61
| 0
| 0
| No
|-
|-
| Air Teleport
| Air Teleport
Line 752: Line 762:
| 50
| 50
| 0
| 0
| No
|-
|-
| Air Force Port
| Air Force Port
Line 764: Line 775:
| 43
| 43
| 0
| 0
| No
|-
|-
| Hover
| Hover
Line 776: Line 788:
| 0
| 0
| 139
| 139
| No
|-
|-
| *Air Soul Burst
| *Air Soul Burst
| Hover, DB+2
| Hover~DB+2
| Overhead
| Overhead
| 5.00%
| 5.00%
Line 788: Line 801:
| 10
| 10
| 0
| 0
| No
|-
|-
| *Air Teleport
| *Air Teleport
| Hover, DB+4
| Hover~DB+4
| Mid
| Mid
| 5.00%
| 5.00%
Line 800: Line 814:
| 52
| 52
| 0
| 0
| No
|-
|-
| *Ground Slam
| *Ground Slam
| Hover, 3
| Hover~3
| Low
| Low
| 8.00%
| 8.00%
Line 812: Line 827:
| 2
| 2
| 0
| 0
| No
|-
|-
| *Cancel
| *Cancel
| Hover, DD
| Hover~DD
| N/A
| N/A
| 0.00%
| 0.00%
Line 824: Line 840:
| 0
| 0
| 0
| 0
| No
|-
|-
| Air Hover
| Air Hover
Line 836: Line 853:
| 0
| 0
| 129
| 129
| No
|-
|-
| *Air Soul Burst
| *Air Soul Burst
| Hover, DB+2
| Hover~DB+2
| Overhead
| Overhead
| 5.00%
| 5.00%
Line 848: Line 866:
| 10
| 10
| 0
| 0
| No
|-
|-
| *Air Teleport
| *Air Teleport
| Hover, DB+4
| Hover~DB+4
| Mid
| Mid
| 5.00%
| 5.00%
Line 860: Line 879:
| 52
| 52
| 0
| 0
| No
|-
|-
| *Ground Slam
| *Ground Slam
| Hover, 3
| Hover~3
| Low
| Low
| 8.00%
| 8.00%
Line 872: Line 892:
| 2
| 2
| 0
| 0
| No
|-
|-
| *Cancel
| *Cancel
| Hover, DD
| Hover~DD
| N/A
| N/A
| 0.00%
| 0.00%
Line 884: Line 905:
| 0
| 0
| 0
| 0
| No
|-
|-
| We are Many
| We are Many
Line 896: Line 918:
| -1
| -1
| 0
| 0
| Yes
|}
|}


===Variations===
==Spectral==
Gains ability to Fly and Unique Attacks from the Air.


 
===Special===
 
====Spectral====
Gains ability to Fly and Unique Attacks from the Air.


{| class="wikitable sortable"
{| class="wikitable sortable"
Line 979: Line 1,000:
|-
|-
| *Rise
| *Rise
| Soul Ascension, U
| Soul Ascension~U
| N/A
| N/A
| 0.00%
| 0.00%
Line 991: Line 1,012:
|-
|-
| *Forward
| *Forward
| Soul Ascension, F
| Soul Ascension~F
| N/A
| N/A
| 0.00%
| 0.00%
Line 1,003: Line 1,024:
|-
|-
| *Away
| *Away
| Soul Ascension, B
| Soul Ascension~B
| N/A
| N/A
| 0.00%
| 0.00%
Line 1,015: Line 1,036:
|-
|-
| *Descent
| *Descent
| Soul Ascension, D
| Soul Ascension~D
| N/A
| N/A
| 0.00%
| 0.00%
Line 1,027: Line 1,048:
|-
|-
| *Soul Strike
| *Soul Strike
| Soul Ascension, 1
| Soul Ascension~1
| High
| High
| 5.00%
| 5.00%
Line 1,039: Line 1,060:
|-
|-
| *Crushing Fist
| *Crushing Fist
| Soul Ascension, 2
| Soul Ascension~2
| Overhead
| Overhead
| 5.00%
| 5.00%
Line 1,051: Line 1,072:
|-
|-
| *Quick Kick
| *Quick Kick
| Soul Ascension, 3
| Soul Ascension~3
| Overhead
| Overhead
| 5.00%
| 5.00%
Line 1,063: Line 1,084:
|-
|-
| *Swing Kick
| *Swing Kick
| Soul Ascension, 4
| Soul Ascension~4
| Overhead
| Overhead
| 7.00%
| 7.00%
Line 1,075: Line 1,096:
|-
|-
| *Soul Charge
| *Soul Charge
| Soul Ascension, BF+2
| Soul Ascension~BF+2
| Mid
| Mid
| 11.00%
| 11.00%
Line 1,087: Line 1,108:
|-
|-
| *Spectral Charge
| *Spectral Charge
| Soul Ascension, BF+2+BL
| Soul Ascension~BF+2+BL
| Mid
| Mid
| 16.00%
| 16.00%
Line 1,099: Line 1,120:
|-
|-
| *Teleport
| *Teleport
| Soul Ascension, DB+4
| Soul Ascension~DB+4
| Mid
| Mid
| 5.00%
| 5.00%
Line 1,111: Line 1,132:
|-
|-
| *Force Port
| *Force Port
| Soul Ascension, DB+4+BL
| Soul Ascension~DB+4+BL
| Mid
| Mid
| 9.00%
| 9.00%
Line 1,123: Line 1,144:
|-
|-
| *Soul Burst
| *Soul Burst
| Soul Ascension, DB+2
| Soul Ascension~DB+2
| Overhead
| Overhead
| 5.00%
| 5.00%
Line 1,135: Line 1,156:
|-
|-
| *Soul Blast
| *Soul Blast
| Soul Ascencion, DB+2+BL
| Soul Ascencion~DB+2+BL
| Overhead
| Overhead
| 5.00%
| 5.00%
Line 1,147: Line 1,168:
|-
|-
| *Ground Slam
| *Ground Slam
| Soul Ascension, 3
| Soul Ascension~3
| Low
| Low
| 8.00%
| 8.00%
Line 1,171: Line 1,192:
|-
|-
| *Rise
| *Rise
| Soul Ascension, U
| Soul Ascension~U
| N/A
| N/A
| 0.00%
| 0.00%
Line 1,183: Line 1,204:
|-
|-
| *Forward
| *Forward
| Soul Ascension, F
| Soul Ascension~F
| N/A
| N/A
| 0.00%
| 0.00%
Line 1,195: Line 1,216:
|-
|-
| *Away
| *Away
| Soul Ascension, B
| Soul Ascension~B
| N/A
| N/A
| 0.00%
| 0.00%
Line 1,207: Line 1,228:
|-
|-
| *Descent
| *Descent
| Soul Ascension, D
| Soul Ascension~D
| N/A
| N/A
| 0.00%
| 0.00%
Line 1,219: Line 1,240:
|-
|-
| *Soul Strike
| *Soul Strike
| Soul Ascension, 1
| Soul Ascension~1
| High
| High
| 5.00%
| 5.00%
Line 1,231: Line 1,252:
|-
|-
| *Crushing Fist
| *Crushing Fist
| Soul Ascension, 2
| Soul Ascension~2
| Overhead
| Overhead
| 5.00%
| 5.00%
Line 1,243: Line 1,264:
|-
|-
| *Quick Kick
| *Quick Kick
| Soul Ascension, 3
| Soul Ascension~3
| Overhead
| Overhead
| 5.00%
| 5.00%
Line 1,255: Line 1,276:
|-
|-
| *Swing Kick
| *Swing Kick
| Soul Ascension, 4
| Soul Ascension~4
| Overhead
| Overhead
| 7.00%
| 7.00%
Line 1,267: Line 1,288:
|-
|-
| *Soul Charge
| *Soul Charge
| Soul Ascension, BF+2
| Soul Ascension~BF+2
| Mid
| Mid
| 11.00%
| 11.00%
Line 1,279: Line 1,300:
|-
|-
| *Spectral Charge
| *Spectral Charge
| Soul Ascension, BF+2+BL
| Soul Ascension~BF+2+BL
| Mid
| Mid
| 16.00%
| 16.00%
Line 1,291: Line 1,312:
|-
|-
| *Teleport
| *Teleport
| Soul Ascension, DB+4
| Soul Ascension~DB+4
| Mid
| Mid
| 5.00%
| 5.00%
Line 1,303: Line 1,324:
|-
|-
| *Force Port
| *Force Port
| Soul Ascension, DB+4+BL
| Soul Ascension~DB+4+BL
| Mid
| Mid
| 9.00%
| 9.00%
Line 1,315: Line 1,336:
|-
|-
| *Soul Burst
| *Soul Burst
| Soul Ascension, DB+2
| Soul Ascension~DB+2
| Overhead
| Overhead
| 5.00%
| 5.00%
Line 1,327: Line 1,348:
|-
|-
| *Soul Blast
| *Soul Blast
| Soul Ascencion, DB+2+BL
| Soul Ascencion~DB+2+BL
| Overhead
| Overhead
| 5.00%
| 5.00%
Line 1,339: Line 1,360:
|-
|-
| *Ground Slam
| *Ground Slam
| Soul Ascension, 3
| Soul Ascension~3
| Low
| Low
| 8.00%
| 8.00%
Line 1,351: Line 1,372:
|}
|}


====Mystic====
==Mystic==
Gains an Improved Tele-Lift and the Tele-Choke.
Gains an Improved Tele-Lift and the Tele-Choke.
===Special===


{| class="wikitable sortable"
{| class="wikitable sortable"
Line 1,366: Line 1,389:
! style="font-weight: bold;" | Hit Adv.
! style="font-weight: bold;" | Hit Adv.
! style="font-weight: bold;" | Cancel
! style="font-weight: bold;" | Cancel
! style="font-weight: bold;" | Armor
|-
|-
| Tele-Choke
| Tele-Choke
Line 1,378: Line 1,402:
| 37
| 37
| 0
| 0
| No
|-
|-
| Levitate
| Levitate
Line 1,390: Line 1,415:
| 28
| 28
| 0
| 0
| Yes
|-
|-
| Tele-Hang
| Tele-Hang
Line 1,402: Line 1,428:
| 153
| 153
| 0
| 0
| No
|-
|-
| Tele-Hold
| Tele-Hold
Line 1,414: Line 1,441:
| 55
| 55
| 0
| 0
| No
|-
|}
|}


====Master of Souls====
==Master of Souls==
Gains Soul Ball and the ability to Disappear to avoid damage.
Gains Soul Ball, Soul Release and the ability to Disappear to avoid damage. Each Soul Release costs 3 Souls
 
===Special===


{| class="wikitable sortable"
{| class="wikitable sortable"
Line 1,431: Line 1,462:
! style="font-weight: bold;" | Hit Adv.
! style="font-weight: bold;" | Hit Adv.
! style="font-weight: bold;" | Cancel
! style="font-weight: bold;" | Cancel
! style="font-weight: bold;" | Armor
|-
|-
| Soul Ball
| Soul Ball
Line 1,443: Line 1,475:
| 88
| 88
| 0
| 0
| No
|-
|-
| *Soul Release
| *Soul Release
| Soul Ball, BF+1
| Soul Ball~BF+1
| Mid
| Mid
| 6.00%
| 6.00%
Line 1,455: Line 1,488:
| 75
| 75
| 0
| 0
| No
|-
|-
| Soul Trap
| Soul Trap
Line 1,467: Line 1,501:
| 88
| 88
| 0
| 0
| No
|-
|-
| *Soul Release
| *Soul Release
| Soul Trap, BF+1
| Soul Trap~BF+1
| Mid
| Mid
| 6.00%
| 6.00%
Line 1,479: Line 1,514:
| 75
| 75
| 0
| 0
| No
|-
|-
| Air Soul Ball
| Air Soul Ball
Line 1,491: Line 1,527:
| 72
| 72
| 0
| 0
| No
|-
|-
| *Soul Release
| *Soul Release
| Air Soul Ball, BF+1
| Air Soul Ball~BF+1
| Mid
| Mid
| 6.00%
| 6.00%
Line 1,503: Line 1,540:
| 75
| 75
| 0
| 0
| No
|-
|-
| Air Soul Trap
| Air Soul Trap
Line 1,515: Line 1,553:
| 72
| 72
| 0
| 0
| No
|-
|-
| *Soul Release
| *Soul Release
| Air Soul Trap, BF+1
| Air Soul Trap~BF+1
| Mid
| Mid
| 6.00%
| 6.00%
Line 1,527: Line 1,566:
| 75
| 75
| 0
| 0
| No
|-
|-
| Disappear
| Disappear
Line 1,539: Line 1,579:
| 0
| 0
| 0
| 0
| Invul (25f)
|-
|-
| *Delay
| *Delay
Line 1,551: Line 1,592:
| 0
| 0
| 0
| 0
| Invul (47f)
|-
|-
| Vanish
| Vanish
Line 1,563: Line 1,605:
| 0
| 0
| 0
| 0
| Invul (42f)
|-
|-
| *Delay
| *Delay
Line 1,575: Line 1,618:
| 0
| 0
| 0
| 0
| Invul (64f)
|-
|-
| Air Disappear
| Air Disappear
Line 1,583: Line 1,627:
| 17
| 17
| 25
| 25
| 47
| 22
| 0
| 0
| 0
| 0
| 0
| 0
| Invul (25f)
|-
|-
| *Delay
| *Delay
Line 1,599: Line 1,644:
| 0
| 0
| 0
| 0
| Invul (47f)
|-
|-
| Air Vanish
| Air Vanish
Line 1,607: Line 1,653:
| 17
| 17
| 25
| 25
| 47
| 22
| 0
| 0
| 0
| 0
| 0
| 0
| Invul (42f)
|-
|-
| *Delay
| *Delay
Line 1,623: Line 1,670:
| 0
| 0
| 0
| 0
| Invul (64f)
|-
|}
|}


===Finishing Moves===
==Finishing Moves==


{| class="wikitable sortable"
{| class="wikitable sortable"
! style="font-weight: bold;" | Name
! style="font-weight: bold;" | Name
! style="font-weight: bold;" | Sequence
! style="font-weight: bold;" | Sequence
| style="font-weight: bold;" | Easy Input
! style="font-weight: bold;" | Available Variations
! style="font-weight: bold;" | Move Type
! style="font-weight: bold;" | Move Type
! style="font-weight: bold;" | Damage
! style="font-weight: bold;" | Requirements
! style="font-weight: bold;" | Block Damage
|-
! style="font-weight: bold;" | Start-Up
| Inner Workings (Mid)
! style="font-weight: bold;" | Active
! style="font-weight: bold;" | Recover
! style="font-weight: bold;" | Block Adv.
! style="font-weight: bold;" | Hit Adv.
! style="font-weight: bold;" | Cancel
|-
| Inner Workings (Mid)
| DUB
| DUB
| N/A
| BL+Hold 1
| N/A
| All
| N/A
| Fatality
| N/A
| Winning (Anywhere)
| N/A
| N/A
| N/A
| N/A
| N/A
|-
|-
| Head Out (Mid)
| Head Out (Mid)
| FDDU
| FDDU
| N/A
| BL+Hold 2
| N/A
| All
| N/A
| Fatality
| N/A
| Winning (Anywhere)
| N/A
|-
| N/A
| Stage Fatality (Close)
| N/A
| DUDD+3
| N/A
| None
| N/A
| All
| Fatality
| Winning (depends on the stage
|-
|-
| Nether Force
| Nether Force
| (Air) DB+4+BL
| (Air) DB+4+BL
| N/A
| None
| N/A
| All
| N/A
| Brutality
| N/A
| Must perform 10 special attacks during the match. Final hit must be: Air Force Port (DB+4+BL)
| N/A
| N/A
| N/A
| N/A
| N/A
|-
|-
| We Win
| We Win
| DB+1
| DB+1
| N/A
| None
| N/A
| All
| N/A
| Brutality
| N/A
| Must perform 5-hit combo ending in Force Lift (DB+1). Final hit must be Force Lift (DB+1)
| N/A
| N/A
| N/A
| N/A
| N/A
|-
|-
| Gluttony
| Gluttony
| DB+1+BL
| DB+1+BL
| N/A
| None
| N/A
| Mystic
| N/A
| Brutality
| N/A
| Must have <40% health. Final hit must be: Tele Hold (DB+1+BL)
| N/A
| N/A
| N/A
| N/A
| N/A
|-
|-
| Soul Eater
| Soul Eater
| Soul Ball, BF+1
| Soul Ball~BF+1
| N/A
| None
| N/A
| Master Of Souls
| N/A
| Brutality
| N/A
| Must perform a 10-hit combo during the match. Needs 3 active souls and perform Soul Ball (BF+2). Final hit must be: Soul Release (Soul Ball~BF+1)
| N/A
| N/A
| N/A
| N/A
| N/A
|-
|-
| Controlled Chaos
| Controlled Chaos
| BF+2
| BF+2
| N/A
| None
| N/A
| Spectral
| N/A
| Brutality
| N/A
| Must be in flight with Soul Ascension (DU+Bl/ Air DU+BL). Final hit must be: Soul Charge (Soul Ascension~BF+2)
| N/A
| N/A
| N/A
| N/A
| N/A
|}
|}
==Other pages==
{{MKXFooter}}
[[Category: Mortal Kombat X]]
[[Category: Mortal Kombat X]]

Latest revision as of 13:50, 24 May 2023

Mkx-logo.png

Ermac Loadscreen Render.png

Biography

Ermac was created with dark magic by the former emperor of Outworld, Shao Kahn. He is a collection of souls, those of the thousands of warriors vanquished in Shao Kahn's conquest of Edenia. After Shao Kahn's death, Ermac remained loyal to subsequent Outworld emperors: first Shao Kahn's chosen successor, Mileena, then the usurper, Kotal Kahn. He is now a key component in the emperor's efforts to quell Mileena's rebellion.

Variationless

Basic

Name Sequence Move Type Damage Block Damage Start-Up Active Recover Block Adv. Hit Adv. Cancel
Soul Strike 1 High 2.00% 0.40% 11 2 12 2 8 17
Lunge Slap B+1 High 3.00% 0.60% 9 3 25 -9 13 19
Low Jab D+1 Mid 2.00% 0.40% 6 5 16 -6 10 19
Palm Blast 2 High 3.00% 0.60% 9 3 18 -3 18 17
Soul Charge B+2 Mid 3.00% 0.60% 32 3 32 3 1 43
*Delay B+Hold 2 Mid 5-7.00% 1-1.40% 32 3 32 3 1 43
*Cancel Dash during Delay N/A 0.00% 0.00% 0 0 0 0 0 0
Crushing Fist F+2 Mid 3.00% 0.60% 13 3 23 -2 5 23
The Risen D+2 High 14.00% 2.80% 8 7 34 -15 25 0
Chin Snap 3 High 5.00% 1.00% 13 2 20 1 17 22
Ankle Snap B+3 Low 5.00% 1.00% 13 2 25 -4 15 22
High Kick F+3 Mid 5.00% 1.00% 11 4 23 -4 18 22
Side Kick D+3 Low 2.00% 0.40% 8 7 12 -6 15 20
Hinge Kick 4 High 7.00% 1.40% 12 4 26 -2 11 23
Spirit Sweep B+4 Low 7.00% 1.40% 10 5 28 -10 19 0
Crown Breaker F+4 Overhead 5.00% 1.00% 16 5 39 -25 0 24
Arc Kick D+4 Low 3.00% 0.60% 11 5 16 -3 13 20
Jump Front Punch J+1 Overhead 5.00% 1.00% 8 9 25 2 14 40
Jump Back Punch J+2 Overhead 5.00% 1.00% 10 4 25 2 24 37
Jump Front Kick J+3 Overhead 7.00% 1.40% 7 13 25 -2 51 43
Jump Back Kick J+4 Overhead 7.00% 1.40% 9 12 25 -1 52 44
Jump Up Punch NJP Overhead 7.00% 1.40% 11 6 29 -10 49 0
Jump Up Kick NJK Overhead 7.00% 1.40% 13 3 29 -7 33 0
Throw (Towards) F+TH/1+3 Throw 12.00% 2.00% 10 2 24 0 0 34
*Enhance Throw~BL N/A 0.00% 0.00% 1 0 0 0 0 0
Throw (Away) TH/1+3 Throw 12.00% 2.00% 10 2 24 0 0 34
*Enhance Throw~BL N/A 0.00% 0.00% 1 0 0 0 0 0

Kombo

Name Sequence Move Type Damage Block Damage Start-Up Active Recover Block Adv. Hit Adv. Cancel
Lifeless 11 Mid 2.00% 0.40% 11 4 13 2 14 21
Soul Rush 111 Mid 5.00% 1.00% 12 2 28 -2 31 0
Fusion 112 Mid 5.00% 1.00% 13 2 36 -10 53 0
Nether-Pain B+12 Mid 2.00% 0.40% 10 3 20 -3 15 18
Psychic Strikes B+124 Mid 5.00% 1.00% 14 4 24 0 36 0
Lost Souls B+1~D+2 Overhead 7.00% 1.40% 13 4 22 -8 22 0
Surrender 22 Mid 2.00% 0.40% 12 3 22 -7 8 21
Relinquish 222 Mid 5.00% 1.00% 11 3 33 -9 19 23
Disoriented B+2~4+3 Mid 2.00% 0.40% 17 2 40 -24 49 31
Unstoppable Force B+2~4+3,12 Mid 3.80% 0.80% 18 15 21 2 56 40
Tortured Souls F+2~D+2 Mid 5.00% 1.00% 15 3 29 -5 62 0
Inner Struggles F+21 Mid 2.00% 0.40% 13 2 31 -14 6 22
Experiment F+212 Mid 5.00% 1.00% 12 2 36 -1 14 0
Certain Death F+21~D+2 Mid 7.00% 1.40% 16 7 30 0 67 0
Anguish 34 Mid 5.00% 1.00% 16 4 26 -2 42 28
Torment B+32 Overhead 5.00% 1.00% 15 2 37 -11 19 0
Inner Misery B+321 Mid 8.75% 2.50% 11 29 31 2 3 0
Wretchedness B+34 Low 5.00% 1.00% 20 2 26 -10 22 0
Hurting F+34 Overhead 10.55% 2.20% 19 10 24 -1 54 0
Limited Grief F+43 Mid 7.00% 1.40% 13 2 37 -6 17 0

Special

Name Sequence Move Type Damage Block Damage Start-Up Active Recover Block Adv. Hit Adv. Cancel Armor
Soul Burst DB+2 Mid 9.00% 2.13% 11 6 34 -14 3 0 No
Soul Blast DB+2+BL Mid 15.00% 2.88% 16 5 36 -5 23 0 Yes
Up Soul Blurst DB+2~U Mid 10.00% 2.25% 5 5 31 -9 38 0 No
Up Soul Blast DB+2+BL~U Mid 15.00% 2.88% 11 4 36 -13 22 0 Yes
Air Soul Burst (Air) DB+2 Overhead 5.00% 1.63% 10 2 35 0 3 0 No
Air Soul Blast (Air) DB+2+BL Overhead 5.00% 1.62% 12 1 35 2 30 0 No
Force Lift DB+1 Mid 4.25% 0.00% 13 2 66 -51 20 0 No
Tele-Lift DB+1+BL Mid 4.00% 0.00% 13 2 66 -51 55 0 No
Teleport DB+4 Mid 5.00% 1.63% 25 3 26 -17 35 0 No
Force Port DB+4+BL Mid 10.13% 5.38% 25 30 22 -17 61 0 No
Air Teleport (Air) DB+4 Mid 5.00% 1.63% 23 7 22 -26 50 0 No
Air Force Port (Air) DB+4+BL Mid 9.00% 3.26% 23 19 33 -22 43 0 No
Hover DU+BL N/A 0.00% 0.00% 1 0 160 0 0 139 No
*Air Soul Burst Hover~DB+2 Overhead 5.00% 1.63% 8 2 28 -2 10 0 No
*Air Teleport Hover~DB+4 Mid 5.00% 1.63% 21 5 22 -24 52 0 No
*Ground Slam Hover~3 Low 8.00% 2.00% 20 11 27 -1 2 0 No
*Cancel Hover~DD N/A 0.00% 0.00% 0 0 0 0 0 0 No
Air Hover (Air) DU+BL N/A 0.00% 0.00% 1 0 151 0 0 129 No
*Air Soul Burst Hover~DB+2 Overhead 5.00% 1.63% 8 2 28 -2 10 0 No
*Air Teleport Hover~DB+4 Mid 5.00% 1.63% 21 5 22 -24 52 0 No
*Ground Slam Hover~3 Low 8.00% 2.00% 20 11 27 -1 2 0 No
*Cancel Hover~DD N/A 0.00% 0.00% 0 0 0 0 0 0 No
We are Many SS+BL Mid 7.00% 3.75% 13 5 44 -12 -1 0 Yes

Spectral

Gains ability to Fly and Unique Attacks from the Air.

Special

Name Sequence Move Type Damage Block Damage Start-Up Active Recover Block Adv. Hit Adv. Cancel
Soul Charge BF+2 Mid 11.00% 2.38% 9 11 34 -23 21 0
Spectral Charge BF+2+BL Mid 16.00% 3.00% 9 11 34 -18 28 0
Air Soul Charge (Air) BF+2 Mid 11.00% 2.38 9 11 34 -23 21 0
Air Spectral Charge (Air) BF+2+BL Mid 16.00% 3.00% 9 11 34 -23 21 0
Soul Ascension DU+BL N/A 0.00% 0.00% 1 0 12 0 0 251
*Rise Soul Ascension~U N/A 0.00% 0.00% 0 0 0 0 0 0
*Forward Soul Ascension~F N/A 0.00% 0.00% 0 0 0 0 0 0
*Away Soul Ascension~B N/A 0.00% 0.00% 0 0 0 0 0 0
*Descent Soul Ascension~D N/A 0.00% 0.00% 0 0 0 0 0 0
*Soul Strike Soul Ascension~1 High 5.00% 1.00% 9 3 11 4 9 239
*Crushing Fist Soul Ascension~2 Overhead 5.00% 1.00% 10 6 24 -12 2 182
*Quick Kick Soul Ascension~3 Overhead 5.00% 1.00% 10 2 25 -9 13 127
*Swing Kick Soul Ascension~4 Overhead 7.00% 1.40% 13 3 27 -12 10 65
*Soul Charge Soul Ascension~BF+2 Mid 11.00% 2.38% 9 11 34 -23 21 0
*Spectral Charge Soul Ascension~BF+2+BL Mid 16.00% 3.00% 9 11 34 -23 21 0
*Teleport Soul Ascension~DB+4 Mid 5.00% 1.63% 21 5 22 -24 52 0
*Force Port Soul Ascension~DB+4+BL Mid 9.00% 3.26% 21 5 22 -24 52 0
*Soul Burst Soul Ascension~DB+2 Overhead 5.00% 1.63% 8 2 28 -2 10 0
*Soul Blast Soul Ascencion~DB+2+BL Overhead 5.00% 1.63% 8 2 28 -2 10 0
*Ground Slam Soul Ascension~3 Low 8.00% 2.00% 20 11 27 -1 2 0
Air Soul Accession (Air) DU+BL N/A 0.00% 0.00% 1 0 12 0 0 251
*Rise Soul Ascension~U N/A 0.00% 0.00% 0 0 0 0 0 0
*Forward Soul Ascension~F N/A 0.00% 0.00% 0 0 0 0 0 0
*Away Soul Ascension~B N/A 0.00% 0.00% 0 0 0 0 0 0
*Descent Soul Ascension~D N/A 0.00% 0.00% 0 0 0 0 0 0
*Soul Strike Soul Ascension~1 High 5.00% 1.00% 9 3 11 4 9 239
*Crushing Fist Soul Ascension~2 Overhead 5.00% 1.00% 10 6 24 -12 2 182
*Quick Kick Soul Ascension~3 Overhead 5.00% 1.00% 10 2 25 -9 13 127
*Swing Kick Soul Ascension~4 Overhead 7.00% 1.40% 13 3 27 -12 10 65
*Soul Charge Soul Ascension~BF+2 Mid 11.00% 2.38% 9 11 34 -23 21 0
*Spectral Charge Soul Ascension~BF+2+BL Mid 16.00% 3.00% 9 11 34 -23 21 0
*Teleport Soul Ascension~DB+4 Mid 5.00% 1.63% 21 5 22 -24 52 0
*Force Port Soul Ascension~DB+4+BL Mid 9.00% 3.26% 21 5 22 -24 52 0
*Soul Burst Soul Ascension~DB+2 Overhead 5.00% 1.63% 8 2 28 -2 10 0
*Soul Blast Soul Ascencion~DB+2+BL Overhead 5.00% 1.63% 8 2 28 -2 10 0
*Ground Slam Soul Ascension~3 Low 8.00% 2.00% 20 11 27 -1 2 0

Mystic

Gains an Improved Tele-Lift and the Tele-Choke.

Special

Name Sequence Move Type Damage Block Damage Start-Up Active Recover Block Adv. Hit Adv. Cancel Armor
Tele-Choke BF+2 Mid 10.10% 1.63% 14 12 35 -24 37 0 No
Levitate BF+2+BL Mid 11.50% 1.63% 9 10 23 -6 28 0 Yes
Tele-Hang DB+1 Mid 8.00% 0.00% 13 2 66 -51 153 0 No
Tele-Hold DB+1+BL Mid 4.00% 0.00% 13 2 66 -51 55 0 No

Master of Souls

Gains Soul Ball, Soul Release and the ability to Disappear to avoid damage. Each Soul Release costs 3 Souls

Special

Name Sequence Move Type Damage Block Damage Start-Up Active Recover Block Adv. Hit Adv. Cancel Armor
Soul Ball BF+2 Mid 8.00% 2.00% 17 101 -72 -23 88 0 No
*Soul Release Soul Ball~BF+1 Mid 6.00% 1.75% 22 101 -83 0 75 0 No
Soul Trap BF+2+BL Mid 10.00% 2.25% 17 101 -72 -23 88 0 No
*Soul Release Soul Trap~BF+1 Mid 6.00% 1.75% 22 101 -83 0 75 0 No
Air Soul Ball (Air) BF+2 Mid 8.00% 2.00% 13 101 -56 -27 72 0 No
*Soul Release Air Soul Ball~BF+1 Mid 6.00% 1.75% 22 101 -83 0 75 0 No
Air Soul Trap (Air) BF+2+BL Mid 10.00% 2.25% 13 101 -56 -27 72 0 No
*Soul Release Air Soul Trap~BF+1 Mid 6.00% 1.75% 22 101 -83 0 75 0 No
Disappear DB+3 N/A 0.00% 0.00% 17 25 22 0 0 0 Invul (25f)
*Delay DB+Hold 3 N/A 0.00% 0.00% 0 0 0 0 0 0 Invul (47f)
Vanish DB+3+BL N/A 0.00% 0.00% 17 25 22 0 0 0 Invul (42f)
*Delay DB+Hold 3+BL N/A 0.00% 0.00% 0 0 0 0 0 0 Invul (64f)
Air Disappear (Air) DB+3 N/A 0.00% 0.00% 17 25 22 0 0 0 Invul (25f)
*Delay (Air) DB+Hold 3 N/A 0.00% 0.00% 0 0 0 0 0 0 Invul (47f)
Air Vanish (Air) DB+3+BL N/A 0.00% 0.00% 17 25 22 0 0 0 Invul (42f)
*Delay (Air) DB+Hold 3+BL N/A 0.00% 0.00% 0 0 0 0 0 0 Invul (64f)

Finishing Moves

Name Sequence Easy Input Available Variations Move Type Requirements
Inner Workings (Mid) DUB BL+Hold 1 All Fatality Winning (Anywhere)
Head Out (Mid) FDDU BL+Hold 2 All Fatality Winning (Anywhere)
Stage Fatality (Close) DUDD+3 None All Fatality Winning (depends on the stage
Nether Force (Air) DB+4+BL None All Brutality Must perform 10 special attacks during the match. Final hit must be: Air Force Port (DB+4+BL)
We Win DB+1 None All Brutality Must perform 5-hit combo ending in Force Lift (DB+1). Final hit must be Force Lift (DB+1)
Gluttony DB+1+BL None Mystic Brutality Must have <40% health. Final hit must be: Tele Hold (DB+1+BL)
Soul Eater Soul Ball~BF+1 None Master Of Souls Brutality Must perform a 10-hit combo during the match. Needs 3 active souls and perform Soul Ball (BF+2). Final hit must be: Soul Release (Soul Ball~BF+1)
Controlled Chaos BF+2 None Spectral Brutality Must be in flight with Soul Ascension (DU+Bl/ Air DU+BL). Final hit must be: Soul Charge (Soul Ascension~BF+2)

Other pages


Mortal Kombat X

AlienBo' Rai ChoCassie CageD'VorahErmacErron BlackFerra/TorrGoroJacqui BriggsJasonJaxJohnny CageKanoKenshiKitanaKotal KahnKung LaoKung JinLeatherfaceLiu KangMileenaPredatorQuan ChiRaidenReptileScorpionShinnokSonya BladeSub-ZeroTakedaTanyaTremorTriborg

System FAQ

BasicsMovement/CancelingOffenseAttack AttributesDefenseFatalitiesStagesTier List