Mortal Kombat X/Ermac: Difference between revisions

From SuperCombo Wiki
No edit summary
 
(40 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{MKXHeader}}
{{MKXHeader}}
[[File:80%25.gif]]
 
[[File:Ermac Loadscreen Render.png|600px|frameless|border]]


==Biography==
==Biography==


Like her father, Jax, Specialist Jacqueline Sonya ("Jacqui") Briggs has dedicated her life to soldiering, and excels at it. Unlike Cassie Cage, her best friend, Jacqui  does not have her father's approval regarding her decision to join a secret Special Forces offshoot. After Jax's horrific experiences as a revenant in the service of Quan Chi, he wants to protect his daughter from a similar fate. Jacqui loves her father but yearns to help Earthrealm in its fight against hostile realms. A part of her wants revenge on those who hurt Jax.
Ermac was created with dark magic by the former emperor of Outworld, Shao Kahn. He is a collection of souls, those of the thousands of warriors vanquished in Shao Kahn's conquest of Edenia. After Shao Kahn's death, Ermac remained loyal to subsequent Outworld emperors: first Shao Kahn's chosen successor, Mileena, then the usurper, Kotal Kahn. He is now a key component in the emperor's efforts to quell Mileena's rebellion.
 
==Play Style==
 
 
 
==Move List==
 


==Variationless==


===Basic===
===Basic===
Line 29: Line 24:
! style="font-weight: bold;" | Cancel
! style="font-weight: bold;" | Cancel
|-
|-
| Quick Jab
| Soul Strike
| FP
| 1
| High
| High
| 2.00%
| 2.00%
| 0.50%
| 0.40%
| 7
| 11
| 2
| 2
| 10
| 12
| 2
| 2
| 11
| 8
| 17
| 17
|-
|-
| Light Kut
| Lunge Slap
| B FP
| B+1
| Mid
| High
| 3.00%
| 3.00%
| 0.75%
| 0.60%
| 16
| 9
| 3
| 3
| 23
| 25
| 2
| -9
| 13
| 13
| 27
| 19
|-
| Sledge Fist
| F FP
| Mid
| 5.00%
| 1.25%
| 15
| 4
| 14
| 0
| 18
| 25
|-
|-
| Low Metal
| Low Jab
| D FP
| D+1
| Mid
| Mid
| 2.00%
| 2.00%
| 0.50%
| 0.40%
| 8
| 6
| 2
| 5
| 16
| 16
| -7
| -6
| 13
| 10
| 18
| 19
|-
|-
| Spec Hook
| Palm Blast
| BP
| 2
| High
| High
| 3.00%
| 3.00%
| 0.75%
| 0.60%
| 13
| 9
| 2
| 3
| 18
| -3
| 18
| 17
| 17
| -1
| 20
| 19
|-
|-
| Downward Hammer
| Soul Charge
| B BP
| B+2
| Overhead
| Mid
| 7.00%
| 3.00%
| 1.75%
| 0.60%
| 17
| 32
| 3
| 32
| 3
| 1
| 43
|-
| *Delay
| B+Hold 2
| Mid
| 5-7.00%
| 1-1.40%
| 32
| 3
| 32
| 3
| 3
| 34
| 1
| -5
| 43
| 33
|-
| 26
| *Cancel
| Dash during Delay
| N/A
| 0.00%
| 0.00%
| 0
| 0
| 0
| 0
| 0
| 0
|-
|-
| Turnaround Punch
| Crushing Fist
| F BP
| F+2
| Mid
| Mid
| 3.00%
| 3.00%
| 0.75%
| 0.60%
| 17
| 13
| 4
| 3
| 25
| 23
| -1
| -2
| 10
| 5
| 26
| 23
|-
|-
| Rising Steel
| The Risen
| D BP
| D+2
| High
| High
| 14.00%
| 14.00%
| 3.50%
| 2.80%
| 11
| 8
| 5
| 7
| 39
| 34
| -18
| -15
| 26
| 25
| 0
| 0
|-
|-
| Side Boot
| Chin Snap
| FK
| 3
| High
| High
| 5.00%
| 5.00%
| 1.25%
| 1.00%
| 14
| 13
| 2
| 2
| 21
| 20
| -4
| 1
| 8
| 17
| 21
| 22
|-
|-
| Steel Toe
| Ankle Snap
| B FK
| B+3
| Low
| Low
| 3.00%
| 5.00%
| 0.75%
| 1.00%
| 16
| 13
| 2
| 2
| 21
| -2
| 6
| 25
| 25
| -4
| 15
| 22
|-
|-
| Roundhouse
| High Kick
| F FK
| F+3
| Mid
| Mid
| 9.00%
| 5.00%
| 2.25%
| 1.00%
| 24
| 11
| 3
| 4
| 30
| 23
| -5
| -4
| 45
| 18
| 0
| 22
|-
| *Downward Hammer
| B BP
| Overhead
| 7.00%
| 1.75%
| 17
| 3
| 34
| -5
| 33
| 26
|-
|-
| *Toe Stomp
| Side Kick
| B BK
| D+3
| Low
| 3.00%
| 0.75%
| 16
| 2
| 21
| -2
| 6
| 25
|-
| Low Heel
| D FK
| Low
| Low
| 2.00%
| 2.00%
| 0.50%
| 0.40%
| 8
| 8
| 2
| 7
| 15
| 12
| -4
| -6
| 11
| 15
| 15
| 20
|-
|-
| Fast Knee
| Hinge Kick
| BK
| 4
| Mid
| High
| 5.00%
| 7.00%
| 1.25%
| 1.40%
| 12
| 4
| 26
| -2
| 11
| 11
| 2
| 23
| 29
| -13
| -1
| 18
|-
|-
| Helicopter
| Spirit Sweep
| B BK
| B+4
| Low
| Low
| 7.00%
| 7.00%
| 1.75%
| 1.40%
| 17
| 10
| 2
| 5
| 27
| 28
| -10
| -10
| 22
| 19
| 0
| 0
|-
|-
| Hop Kick
| Crown Breaker
| F BK
| F+4
| Mid
| Overhead
| 9.00%
| 5.00%
| 2.25%
| 1.00%
| 33
| 16
| 3
| 5
| 15
| 39
| 2
| -25
| 47
| 0
| 0
| 24
|-
|-
| *Downward Hammer
| Arc Kick
| B BP
| D+4
| Overhead
| 7.00%
| 1.75%
| 17
| 3
| 34
| -5
| 33
| 26
|-
| *Toe Stomp
| B BK
| Low
| Low
| 3.00%
| 3.00%
| 0.75%
| 0.60%
| 11
| 5
| 16
| 16
| 2
| -3
| 21
| -2
| 6
| 25
|-
| Deep Sweep
| D BK
| Low
| 3.00%
| 0.75%
| 13
| 13
| 2
| 20
| 22
| -6
| 18
| 22
|-
| Stanky Leg
| BK, U BK
| Mid
| 7.00%
| 2.25%
| 3
| 5
| 15
| 2
| 59
| 0
|-
|-
| Jump Front Punch
| Jump Front Punch
| FP
| J+1
| Overhead
| Overhead
| 5.00%
| 5.00%
| 1.25%
| 1.00%
| 8
| 8
| 4
| 9
| 25
| 25
| 2
| 2
| 12
| 14
| 35
| 40
|-
|-
| Jump Back Punch
| Jump Back Punch
| BP
| J+2
| Overhead
| Overhead
| 7.00%
| 5.00%
| 1.25%
| 1.00%
| 11
| 10
| 5
| 4
| 25
| 25
| 2
| 2
| 21
| 24
| 39
| 37
|-
|-
| Jump Front Kick
| Jump Front Kick
| FK
| J+3
| Overhead
| Overhead
| 7.00%
| 7.00%
| 1.75%
| 1.40%
| 9
| 7
| 12
| 13
| 25
| 25
| -4
| -2
| 49
| 51
| 37
| 43
|-
|-
| Jump Back Kick
| Jump Back Kick
| BK
| J+4
| Overhead
| Overhead
| 7.00%
| 7.00%
| 1.75%
| 1.40%
| 11
| 9
| 6
| 12
| 25
| 25
| -3
| -1
| 50
| 52
| 38
| 44
|-
|-
| Jump Up Front Punch
| Jump Up Punch
| FP or BP
| NJP
| Overhead
| Overhead
| 7.00%
| 7.00%
| 1.75%
| 1.40%
| 11
| 11
| 6
| 6
| 27
| 29
| -7
| -10
| 51
| 49
| 0
| 0
|-
|-
| Jump Up Back Punch
| Jump Up Kick
| FK or BK
| NJK
| Overhead
| Overhead
| 7.00%
| 7.00%
| 1.75%
| 1.40%
| 11
| 13
| 3
| 3
| 27
| 29
| -5
| -7
| 35
| 33
| 0
| 0
|-
|-
| Throw (towards)
| Throw (Towards)
| F+TH
| F+TH/1+3
| Throw
| Throw
| 12.00%
| 12.00%
| 0.00%
| 2.00%
| 10
| 10
| 2
| 2
| 24
| 24
| -8
| 0
| 0
| 32
| 0
| 34
|-
|-
| *Throw (towards)
| *Enhance
| F+TH, BL
| Throw~BL
| Throw
| N/A
| 0.00%
| 0.00%
| 0.00%
| 0.00%
Line 377: Line 324:
| 0
| 0
|-
|-
| Throw (away)
| Throw (Away)
| TH
| TH/1+3
| Throw
| Throw
| 12.00%
| 12.00%
| 0.00%
| 2.00%
| 10
| 10
| 2
| 2
| 24
| 24
| -8
| 0
| 0
| 32
| 0
| 34
|-
|-
| *Throw (away)
| *Enhance
| TH, BL
| Throw~BL
| Throw
| N/A
| 0.00%
| 0.00%
| 0.00%
| 0.00%
Line 417: Line 364:
! style="font-weight: bold;" | Cancel
! style="font-weight: bold;" | Cancel
|-
|-
| Quick Steel
| Lifeless
| FP, FP
| 11
| Mid
| Mid
| 3.00%
| 2.00%
| 0.75%
| 0.40%
| 7
| 11
| 2
| 4
| 13
| 13
| 2
| 2
| 25
| 14
| 17
| 21
|-
|-
| Trained Killer
| Soul Rush
| FP, FP, BK
| 111
| Mid
| Mid
| 5.00%
| 5.00%
| 1.25%
| 1.00%
| 9
| 12
| 3
| 23
| 2
| 2
| 47
| 28
| 20
| -2
| 31
| 0
|-
|-
| Operative
| Fusion
| FP, BP
| 112
| Mid
| Mid
| 3.00%
| 5.00%
| 0.75%
| 1.00%
| 9
| 13
| 4
| 15
| 2
| 2
| 21
| 36
| 17
| -10
| 53
| 0
|-
|-
| Tank
| Nether-Pain
| FP, BP, FP
| B+12
| Mid
| Mid
| 2.00%
| 2.00%
| 0.50%
| 0.40%
| 10
| 3
| 20
| -3
| 15
| 15
| 3
| 18
|-
| Psychic Strikes
| B+124
| Mid
| 5.00%
| 1.00%
| 14
| 4
| 24
| 24
| 1
| 0
| 36
| 0
|-
| Lost Souls
| B+1~D+2
| Overhead
| 7.00%
| 1.40%
| 13
| 4
| 22
| -8
| 22
| 22
| 25
| 0
|-
|-
| Bouncing Betty
| Surrender
| FP, BP, FP, BP
| 22
| Mid
| Mid
| 5.00%
| 2.00%
| 1.25%
| 0.40%
| 16
| 12
| 2
| 3
| 22
| 22
| 2
| -7
| 9
| 8
| 28
| 21
|-
|-
| Cranked
| Relinquish
| B FP, BP
| 222
| Mid
| Mid
| 9.65%
| 5.00%
| 0.75%
| 1.00%
| 16
| 11
| 1
| 3
| 35
| 33
| -18
| -9
| 19
| 23
| 23
| 0
|-
|-
| Gunner
| Disoriented
| B FP, BK
| B+2~4+3
| Low
| Mid
| 2.00%
| 2.00%
| 0.50%
| 0.40%
| 17
| 17
| 2
| 2
| 21
| 40
| 2
| -24
| 16
| 49
| 22
| 31
|-
|-
| Hawkeye
| Unstoppable Force
| B FP, BK, BP
| B+2~4+3,12
| Mid
| Mid
| 7.00%
| 3.80%
| 1.75%
| 0.80%
| 24
| 18
| 15
| 21
| 2
| 2
| 33
| 56
| -7
| 40
| 17
| 0
|-
|-
| Red Team
| Tortured Souls
| F FP, BP
| F+2~D+2
| Mid
| Mid
| 3.00%
| 0.75%
| 20
| 1
| 17
| 2
| 33
| 27
|-
| The Trenches
| F FP, BP, FP
| Overhead
| 5.00%
| 5.00%
| 1.25%
| 1.00%
| 18
| 15
| 2
| 3
| 20
| 29
| 2
| -5
| 6
| 62
| 0
| 0
|-
|-
| Danger Zone
| Inner Struggles
| BP, FP
| F+21
| Mid
| Mid
| 2.00%
| 2.00%
| 0.50%
| 0.40%
| 14
| 13
| 1
| 12
| 2
| 2
| 31
| -14
| 6
| 22
| 22
| 21
|-
|-
| Fully United
| Experiment
| BP, FP, BP
| F+212
| Mid
| Mid
| 7.00%
| 5.00%
| 1.75%
| 1.00%
| 20
| 12
| 2
| 2
| 23
| 36
| -7
| -1
| 38
| 14
| 0
| 0
|-
|-
| Snake Eater
| Certain Death
| BP, FK
| F+21~D+2
| Mid
| Mid
| 2.00%
| 7.00%
| 0.50%
| 1.40%
| 12
| 16
| 2
| 7
| 30
| 30
| -12
| 0
| 0
| 19
| 67
| 0
|-
|-
| Artillery
| Anguish
| BP, FK, FK
| 34
| Mid
| Mid
| 3.00%
| 5.00%
| 0.75%
| 1.00%
| 16
| 4
| 26
| -2
| 42
| 28
|-
| Torment
| B+32
| Overhead
| 5.00%
| 1.00%
| 15
| 15
| 2
| 2
| 30
| 37
| -14
| -11
| 8
| 24
|-
| Buck Up
| BP, FK, FK, BK
| Mid
| 7.00%
| 1.75%
| 24
| 2
| 19
| 19
| 2
| 51
| 0
| 0
|-
|-
| VTOL
| Inner Misery
| F BP, U BP
| B+321
| Mid
| Mid
| 5.00%
| 8.75%
| 1.25%
| 2.50%
| 16
| 11
| 6
| 29
| 31
| 31
| -9
| 2
| 41
| 3
| 0
| 0
|-
|-
| War Ship
| Wretchedness
| F BP, U BP, BP+BK
| B+34
| Mid
| Low
| 7.00%
| 5.00%
| 1.75%
| 1.00%
| 20
| 2
| 26
| -10
| 22
| 22
| 1
| 28
| 2
| 35
| 0
| 0
|-
|-
| Dog Tags
| Hurting
| FK FK
| F+34
| Mid
| Overhead
| 7.00%
| 10.55%
| 1.75%
| 2.20%
| 22
| 19
| 3
| 10
| 36
| 24
| -11
| -1
| 54
| 0
| 0
| 31
|-
|-
| Jacqui's Justice
| Limited Grief
| B FK, FK
| F+43
| Low
| Mid
| 7.00%
| 7.00%
| 1.75%
| 1.40%
| 18
| 13
| 2
| 2
| 18
| 37
| -7
| -6
| 19
| 17
| 21
| 0
|}
|}


Line 660: Line 619:
! style="font-weight: bold;" | Hit Adv.
! style="font-weight: bold;" | Hit Adv.
! style="font-weight: bold;" | Cancel
! style="font-weight: bold;" | Cancel
! style="font-weight: bold;" | Armor
|-
|-
| Air Ground Smash
| Soul Burst
| (air) D D BK
| DB+2
| Low
| Mid
| 9.00%
| 9.00%
| 2.13%
| 2.13%
| 33
| 11
| 6
| 34
| -14
| 3
| 3
| 34
| 0
| 0
| 14
| No
|-
| Soul Blast
| DB+2+BL
| Mid
| 15.00%
| 2.88%
| 16
| 5
| 36
| -5
| 23
| 0
| Yes
|-
| Up Soul Blurst
| DB+2~U
| Mid
| 10.00%
| 2.25%
| 5
| 5
| 31
| -9
| 38
| 0
| No
|-
| Up Soul Blast
| DB+2+BL~U
| Mid
| 15.00%
| 2.88%
| 11
| 4
| 36
| -13
| 22
| 0
| 0
| Yes
|-
|-
| Air Ground Tremor
| Air Soul Burst
| (air) D D BK+BL
| (Air) DB+2
| Low
| Overhead
| 12.00%
| 5.00%
| 2.50%
| 1.63%
| 33
| 10
| 2
| 35
| 0
| 3
| 3
| 34
| 0
| 0
| 14
| No
|-
| Air Soul Blast
| (Air) DB+2+BL
| Overhead
| 5.00%
| 1.62%
| 12
| 1
| 35
| 2
| 30
| 0
| 0
| No
|-
|-
| Air Fake Out
| Force Lift
| (air) D U BK
| DB+1
| N/A
| Mid
| 4.25%
| 0.00%
| 0.00%
| 0.00%
| 13
| 1
| 2
| 0
| 66
| 28
| -51
| -28
| 20
| -28
| 0
| 0
| No
|-
|-
| Forces Rush
| Tele-Lift
| B F FP
| DB+1+BL
| High
| Mid
| 9.60%
| 4.00%
| 1.25%
| 0.00%
| 12
| 13
| 6
| 2
| 42
| 66
| -27
| -51
| 21
| 55
| 0
| 0
| No
|-
|-
| Forces Charge
| Teleport
| B F FP+BL
| DB+4
| High
| Mid
| 12.60%
| 5.00%
| 1.62%
| 1.63%
| 12
| 25
| 6
| 3
| 42
| 26
| -27
| -17
| 21
| 35
| 0
| 0
| No
|-
|-
| Bionic Dash
| Force Port
| B F BP
| DB+4+BL
| Mid
| Mid
| 6.00%
| 10.13%
| 1.75%
| 5.38%
| 25
| 25
| 4
| 30
| 33
| 22
| -19
| -17
| 41
| 61
| 0
| 0
| No
|-
|-
| Bionic Blast
| Air Teleport
| B F BP+BL
| (Air) DB+4
| Mid
| Mid
| 16.00%
| 5.00%
| 1.37%
| 1.63%
| 23
| 23
| 2
| 7
| 37
| 22
| -21
| -26
| 20
| 50
| 0
| 0
| No
|-
|-
| Gauntlet Strike
| Air Force Port
| B F BK
| (Air) DB+4+BL
| Mid
| Mid
| 15.00%
| 9.00%
| 1.37%
| 3.26%
| 16
| 23
| 3
| 19
| 45
| 33
| -31
| -22
| 43
| 0
| No
|-
| Hover
| DU+BL
| N/A
| 0.00%
| 0.00%
| 1
| 0
| 160
| 0
| 0
| 139
| No
|-
| *Air Soul Burst
| Hover~DB+2
| Overhead
| 5.00%
| 1.63%
| 8
| 2
| 28
| -2
| 10
| 10
| 0
| 0
| No
|-
|-
| Gauntlet Flurry
| *Air Teleport
| B F BK+BL
| Hover~DB+4
| Mid
| Mid
| 17.00%
| 5.00%
| 1.37%
| 1.63%
| 16
| 21
| 3
| 5
| 45
| 22
| -31
| -24
| -2
| 52
| 0
| No
|-
| *Ground Slam
| Hover~3
| Low
| 8.00%
| 2.00%
| 20
| 11
| 27
| -1
| 2
| 0
| 0
| No
|-
|-
| Tech Shield
| *Cancel
| D B FP
| Hover~DD
| N/A
| N/A
| 0.00%
| 0.00%
| 0.00%
| 0.00%
| 11
| 28
| 3
| -41
| -41
| 0
| 0
| 0
| 0
| 0
| 0
| 0
| No
|-
|-
| Advanced Tech
| Air Hover
| D B FP+BL
| (Air) DU+BL
| N/A
| N/A
| 0.00%
| 0.00%
| 0.00%
| 0.00%
| 11
| 1
| 0
| 151
| 0
| 0
| 129
| No
|-
| *Air Soul Burst
| Hover~DB+2
| Overhead
| 5.00%
| 1.63%
| 8
| 2
| 28
| 28
| 3
| -2
| -41
| 10
| -44
| 0
| 0
| No
|-
|-
| Chest Kavity
| *Air Teleport
| SS+BL
| Hover~DB+4
| Mid
| Mid
| 32.00%
| 5.00%
| 3.50%
| 1.63%
| 21
| 5
| 22
| 22
| -24
| 52
| 0
| No
|-
| *Ground Slam
| Hover~3
| Low
| 8.00%
| 2.00%
| 20
| 11
| 27
| -1
| 2
| 2
| 27
| 7
| 0
| 0
| No
|-
| *Cancel
| Hover~DD
| N/A
| 0.00%
| 0.00%
| 0
| 0
| 0
| 0
| 0
| 0
| No
|-
| We are Many
| SS+BL
| Mid
| 7.00%
| 3.75%
| 13
| 5
| 44
| -12
| -1
| 0
| 0
| Yes
|}
|}


===Variations===
==Spectral==
Gains ability to Fly and Unique Attacks from the Air.


====High Tech====
===Special===
 
Gains short range Plasma Blasts and Plasma Gauntlet Buff.


{| class="wikitable sortable"
{| class="wikitable sortable"
Line 825: Line 939:
! style="font-weight: bold;" | Cancel
! style="font-weight: bold;" | Cancel
|-
|-
| Gauntlet Spark
| Soul Charge
| D B BP
| BF+2
| Mid
| 11.00%
| 2.38%
| 9
| 11
| 34
| -23
| 21
| 0
|-
| Spectral Charge
| BF+2+BL
| Mid
| 16.00%
| 3.00%
| 9
| 11
| 34
| -18
| 28
| 0
|-
| Air Soul Charge
| (Air) BF+2
| Mid
| 11.00%
| 2.38
| 9
| 11
| 34
| -23
| 21
| 0
|-
| Air Spectral Charge
| (Air) BF+2+BL
| Mid
| 16.00%
| 3.00%
| 9
| 11
| 34
| -23
| 21
| 0
|-
| Soul Ascension
| DU+BL
| N/A
| N/A
| 0.00%
| 0.00%
Line 832: Line 994:
| 1
| 1
| 0
| 0
| 60
| 12
| -60
| 0
| -60
| 0
| 251
|-
| *Rise
| Soul Ascension~U
| N/A
| 0.00%
| 0.00%
| 0
| 0
| 0
| 0
| 0
| 0
|-
| *Forward
| Soul Ascension~F
| N/A
| 0.00%
| 0.00%
| 0
| 0
| 0
| 0
| 0
| 0
|-
| *Away
| Soul Ascension~B
| N/A
| 0.00%
| 0.00%
| 0
| 0
| 0
| 0
| 0
| 0
| 0
|-
|-
| Gauntlet Ignite
| *Descent
| D B BP+BL
| Soul Ascension~D
| N/A
| N/A
| 0.00%
| 0.00%
| 0.00%
| 0.00%
| 1
| 0
| 0
| 60
| 0
| -60
| 0
| -60
| 0
| 0
| 0
|-
| *Soul Strike
| Soul Ascension~1
| High
| 5.00%
| 1.00%
| 9
| 3
| 11
| 4
| 9
| 239
|-
| *Crushing Fist
| Soul Ascension~2
| Overhead
| 5.00%
| 1.00%
| 10
| 6
| 24
| -12
| 2
| 182
|-
| *Quick Kick
| Soul Ascension~3
| Overhead
| 5.00%
| 1.00%
| 10
| 2
| 25
| -9
| 13
| 127
|-
| *Swing Kick
| Soul Ascension~4
| Overhead
| 7.00%
| 1.40%
| 13
| 3
| 27
| -12
| 10
| 65
|-
| *Soul Charge
| Soul Ascension~BF+2
| Mid
| 11.00%
| 2.38%
| 9
| 11
| 34
| -23
| 21
| 0
|-
| *Spectral Charge
| Soul Ascension~BF+2+BL
| Mid
| 16.00%
| 3.00%
| 9
| 11
| 34
| -23
| 21
| 0
|-
| *Teleport
| Soul Ascension~DB+4
| Mid
| 5.00%
| 1.63%
| 21
| 5
| 22
| -24
| 52
| 0
| 0
|-
|-
| Quick Burst
| *Force Port
| D F BP
| Soul Ascension~DB+4+BL
| Mid
| Mid
| 10.00%
| 9.00%
| 2.25%
| 3.26%
| 15
| 21
| 7
| 5
| 19
| 22
| -24
| 52
| 0
|-
| *Soul Burst
| Soul Ascension~DB+2
| Overhead
| 5.00%
| 1.63%
| 8
| 2
| 28
| -2
| 10
| 0
|-
| *Soul Blast
| Soul Ascencion~DB+2+BL
| Overhead
| 5.00%
| 1.63%
| 8
| 2
| 2
| 14
| 28
| -2
| 10
| 0
| 0
|-
|-
| *Cancel
| *Ground Slam
| F F or B B
| Soul Ascension~3
| High
| Low
| 100.00%
| 8.00%
| 100.00%
| 2.00%
| 1
| 20
| 1
| 11
| 1
| 27
| 1
| -1
| -1
| 2
| 0
|-
| Air Soul Accession
| (Air) DU+BL
| N/A
| 0.00%
| 0.00%
| 1
| 1
| 0
| 12
| 0
| 0
| 251
|-
| *Rise
| Soul Ascension~U
| N/A
| 0.00%
| 0.00%
| 0
| 0
| 0
| 0
| 0
| 0
|-
| *Forward
| Soul Ascension~F
| N/A
| 0.00%
| 0.00%
| 0
| 0
| 0
| 0
| 0
| 0
|-
| *Away
| Soul Ascension~B
| N/A
| 0.00%
| 0.00%
| 0
| 0
| 0
| 0
| 0
| 0
|-
| *Descent
| Soul Ascension~D
| N/A
| 0.00%
| 0.00%
| 0
| 0
| 0
| 0
| 0
| 0
|-
| *Soul Strike
| Soul Ascension~1
| High
| 5.00%
| 1.00%
| 9
| 3
| 11
| 4
| 9
| 239
|-
|-
| *Charge Level 1
| *Crushing Fist
| Hold BP
| Soul Ascension~2
| Mid
| Overhead
| 10.00%
| 5.00%
| 2.25%
| 1.00%
| 10
| 6
| 24
| -12
| 2
| 2
| 7
| 182
| 19
|-
| *Quick Kick
| Soul Ascension~3
| Overhead
| 5.00%
| 1.00%
| 10
| 2
| 2
| 14
| 25
| -9
| 13
| 127
|-
| *Swing Kick
| Soul Ascension~4
| Overhead
| 7.00%
| 1.40%
| 13
| 3
| 27
| -12
| 10
| 65
|-
| *Soul Charge
| Soul Ascension~BF+2
| Mid
| 11.00%
| 2.38%
| 9
| 11
| 34
| -23
| 21
| 0
|-
| *Spectral Charge
| Soul Ascension~BF+2+BL
| Mid
| 16.00%
| 3.00%
| 9
| 11
| 34
| -23
| 21
| 0
|-
| *Teleport
| Soul Ascension~DB+4
| Mid
| 5.00%
| 1.63%
| 21
| 5
| 22
| -24
| 52
| 0
| 0
|-
|-
| *Charge Level 2
| *Force Port
| Hold BP
| Soul Ascension~DB+4+BL
| Mid
| Mid
| 10.00%
| 9.00%
| 2.25%
| 3.26%
| 21
| 5
| 22
| -24
| 52
| 0
|-
| *Soul Burst
| Soul Ascension~DB+2
| Overhead
| 5.00%
| 1.63%
| 8
| 2
| 2
| 7
| 28
| 19
| -2
| 10
| 0
|-
| *Soul Blast
| Soul Ascencion~DB+2+BL
| Overhead
| 5.00%
| 1.63%
| 8
| 2
| 2
| 14
| 28
| -2
| 10
| 0
| 0
|-
|-
| Plasma Burst
| *Ground Slam
| D F BP+BL
| Soul Ascension~3
| Mid
| Low
| 14.30%
| 8.00%
| 3.88%
| 2.00%
| 16
| 20
| 11
| 27
| 27
| -41
| -1
| 31
| 2
| 0
| 0
| 0
|}
|}
====Shotgun====


Gains medium range Shotgun Blast and Low Shotgun Blast.
==Mystic==
Gains an Improved Tele-Lift and the Tele-Choke.
 
===Special===


{| class="wikitable sortable"
{| class="wikitable sortable"
Line 925: Line 1,389:
! style="font-weight: bold;" | Hit Adv.
! style="font-weight: bold;" | Hit Adv.
! style="font-weight: bold;" | Cancel
! style="font-weight: bold;" | Cancel
! style="font-weight: bold;" | Armor
|-
|-
| Back Shot
| Tele-Choke
| F FP, BP, BP+BK
| BF+2
| High
| Mid
| 5.00%
| 10.10%
| 1.25%
| 1.63%
| 11
| 14
| 1
| 18
| -5
| 55
| 0
|-
| Single Barrel
| D F BP
| High
| 9.00%
| 2.13%
| 12
| 12
| 4
| 35
| 25
| -24
| -1
| 37
| 1
| 0
| 0
| No
|-
|-
| Double Barrel
| Levitate
| D F BP+BL
| BF+2+BL
| High
| Mid
| 14.70%
| 11.50%
| 4.25%
| 1.63%
| 12
| 9
| 21
| 10
| 29
| 23
| -5
| -6
| 39
| 28
| 0
| 0
| Yes
|-
|-
| Low Blow
| Tele-Hang
| D B BP
| DB+1
| Low
| Mid
| 5.00%
| 8.00%
| 1.62%
| 0.00%
| 18
| 13
| 6
| 2
| 28
| 66
| -6
| -51
| 17
| 153
| 0
| 0
| No
|-
|-
| Low Blast
| Tele-Hold
| D B BP+BL
| DB+1+BL
| Low
| Mid
| 9.00%
| 4.00%
| 1.62%
| 0.00%
| 13
| 13
| 6
| 2
| 28
| 66
| -6
| -51
| 17
| 55
| 0
| 0
| No
|-
|}
|}


====Full Auto====
==Master of Souls==
Gains Soul Ball, Soul Release and the ability to Disappear to avoid damage. Each Soul Release costs 3 Souls


Gains Long range Machine Gun and Rocket attacks.
===Special===


{| class="wikitable sortable"
{| class="wikitable sortable"
Line 1,003: Line 1,462:
! style="font-weight: bold;" | Hit Adv.
! style="font-weight: bold;" | Hit Adv.
! style="font-weight: bold;" | Cancel
! style="font-weight: bold;" | Cancel
! style="font-weight: bold;" | Armor
|-
| Soul Ball
| BF+2
| Mid
| 8.00%
| 2.00%
| 17
| 101
| -72
| -23
| 88
| 0
| No
|-
| *Soul Release
| Soul Ball~BF+1
| Mid
| 6.00%
| 1.75%
| 22
| 101
| -83
| 0
| 75
| 0
| No
|-
|-
| Hand Cannon
| Soul Trap
| D F BP
| BF+2+BL
| High
| Mid
| 7.42%
| 10.00%
| 5.00%
| 2.25%
| 14
| 17
| 224
| 101
| -172
| -72
| -10
| -23
| 8
| 88
| 58
| 0
| No
|-
|-
| *Enhance
| *Soul Release
| BL
| Soul Trap~BF+1
| Mid
| Mid
| 7.00%
| 6.00%
| 1.88%
| 1.75%
| 9
| 200
| -149
| -15
| 22
| 22
| 101
| -83
| 0
| 75
| 0
| 0
| No
|-
|-
| Low Rocket
| Air Soul Ball
| D B FK
| (Air) BF+2
| Low
| Mid
| 8.00%
| 8.00%
| 2.00%
| 2.00%
| 31
| 13
| 4
| 101
| 15
| -56
| -1
| -27
| 57
| 72
| 0
| No
|-
| *Soul Release
| Air Soul Ball~BF+1
| Mid
| 6.00%
| 1.75%
| 22
| 101
| -83
| 0
| 75
| 0
| No
|-
| Air Soul Trap
| (Air) BF+2+BL
| Mid
| 10.00%
| 2.25%
| 13
| 101
| -56
| -27
| 72
| 0
| No
|-
| *Soul Release
| Air Soul Trap~BF+1
| Mid
| 6.00%
| 1.75%
| 22
| 101
| -83
| 0
| 75
| 0
| No
|-
| Disappear
| DB+3
| N/A
| 0.00%
| 0.00%
| 17
| 25
| 22
| 0
| 0
| 0
| Invul (25f)
|-
| *Delay
| DB+Hold 3
| N/A
| 0.00%
| 0.00%
| 0
| 0
| 0
| 0
| 0
| 0
| Invul (47f)
|-
| Vanish
| DB+3+BL
| N/A
| 0.00%
| 0.00%
| 17
| 25
| 22
| 0
| 0
| 0
| Invul (42f)
|-
| *Delay
| DB+Hold 3+BL
| N/A
| 0.00%
| 0.00%
| 0
| 0
| 0
| 0
| 0
| 0
| 0
| Invul (64f)
|-
|-
| Rocket Crater
| Air Disappear
| D B FK+BL
| (Air) DB+3
| Low
| N/A
| 12.00%
| 0.00%
| 2.50%
| 0.00%
| 31
| 17
| 4
| 25
| 15
| 22
| -1
| 0
| 57
| 0
| 0
| 0
| Invul (25f)
|-
|-
| *Delay
| *Delay
| (hold) FK
| (Air) DB+Hold 3
| High
| N/A
| 100.00%
| 0.00%
| 100.00%
| 0.00%
| 1
| 0
| 1
| 0
| 1
| 0
| 1
| 0
| -1
| 0
| 1
| 0
| Invul (47f)
|-
|-
| Up Rocket
| Air Vanish
| D B BP
| (Air) DB+3+BL
| High
| N/A
| 8.00%
| 0.00%
| 2.00%
| 0.00%
| 12
| 17
| 200
| 25
| -174
| 22
| 11
| 0
| 44
| 0
| 0
| 0
| Invul (42f)
|-
|-
| Rocket Power
| *Delay
| D B BP+BL
| (Air) DB+Hold 3+BL
| High
| N/A
| 8.00%
| 0.00%
| 2.00%
| 0.00%
| 12
| 0
| 200
| 0
| -174
| 0
| 11
| 0
| 44
| 0
| 0
| 0
| Invul (64f)
|-
|}
==Finishing Moves==
{| class="wikitable sortable"
! style="font-weight: bold;" | Name
! style="font-weight: bold;" | Sequence
| style="font-weight: bold;" | Easy Input
! style="font-weight: bold;" | Available Variations
! style="font-weight: bold;" | Move Type
! style="font-weight: bold;" | Requirements
|-
| Inner Workings (Mid)
| DUB
| BL+Hold 1
| All
| Fatality
| Winning (Anywhere)
|-
| Head Out (Mid)
| FDDU
| BL+Hold 2
| All
| Fatality
| Winning (Anywhere)
|-
| Stage Fatality (Close)
| DUDD+3
| None
| All
| Fatality
| Winning (depends on the stage
|-
| Nether Force
| (Air) DB+4+BL
| None
| All
| Brutality
| Must perform 10 special attacks during the match. Final hit must be: Air Force Port (DB+4+BL)
|-
| We Win
| DB+1
| None
| All
| Brutality
| Must perform 5-hit combo ending in Force Lift (DB+1). Final hit must be Force Lift (DB+1)
|-
| Gluttony
| DB+1+BL
| None
| Mystic
| Brutality
| Must have <40% health. Final hit must be: Tele Hold (DB+1+BL)
|-
| Soul Eater
| Soul Ball~BF+1
| None
| Master Of Souls
| Brutality
| Must perform a 10-hit combo during the match. Needs 3 active souls and perform Soul Ball (BF+2). Final hit must be: Soul Release (Soul Ball~BF+1)
|-
| Controlled Chaos
| BF+2
| None
| Spectral
| Brutality
| Must be in flight with Soul Ascension (DU+Bl/ Air DU+BL). Final hit must be: Soul Charge (Soul Ascension~BF+2)
|}
|}
===Finishing Moves===
 
==Other pages==
 
{{MKXFooter}}
 
[[Category: Mortal Kombat X]]

Latest revision as of 13:50, 24 May 2023

Mkx-logo.png

Ermac Loadscreen Render.png

Biography

Ermac was created with dark magic by the former emperor of Outworld, Shao Kahn. He is a collection of souls, those of the thousands of warriors vanquished in Shao Kahn's conquest of Edenia. After Shao Kahn's death, Ermac remained loyal to subsequent Outworld emperors: first Shao Kahn's chosen successor, Mileena, then the usurper, Kotal Kahn. He is now a key component in the emperor's efforts to quell Mileena's rebellion.

Variationless

Basic

Name Sequence Move Type Damage Block Damage Start-Up Active Recover Block Adv. Hit Adv. Cancel
Soul Strike 1 High 2.00% 0.40% 11 2 12 2 8 17
Lunge Slap B+1 High 3.00% 0.60% 9 3 25 -9 13 19
Low Jab D+1 Mid 2.00% 0.40% 6 5 16 -6 10 19
Palm Blast 2 High 3.00% 0.60% 9 3 18 -3 18 17
Soul Charge B+2 Mid 3.00% 0.60% 32 3 32 3 1 43
*Delay B+Hold 2 Mid 5-7.00% 1-1.40% 32 3 32 3 1 43
*Cancel Dash during Delay N/A 0.00% 0.00% 0 0 0 0 0 0
Crushing Fist F+2 Mid 3.00% 0.60% 13 3 23 -2 5 23
The Risen D+2 High 14.00% 2.80% 8 7 34 -15 25 0
Chin Snap 3 High 5.00% 1.00% 13 2 20 1 17 22
Ankle Snap B+3 Low 5.00% 1.00% 13 2 25 -4 15 22
High Kick F+3 Mid 5.00% 1.00% 11 4 23 -4 18 22
Side Kick D+3 Low 2.00% 0.40% 8 7 12 -6 15 20
Hinge Kick 4 High 7.00% 1.40% 12 4 26 -2 11 23
Spirit Sweep B+4 Low 7.00% 1.40% 10 5 28 -10 19 0
Crown Breaker F+4 Overhead 5.00% 1.00% 16 5 39 -25 0 24
Arc Kick D+4 Low 3.00% 0.60% 11 5 16 -3 13 20
Jump Front Punch J+1 Overhead 5.00% 1.00% 8 9 25 2 14 40
Jump Back Punch J+2 Overhead 5.00% 1.00% 10 4 25 2 24 37
Jump Front Kick J+3 Overhead 7.00% 1.40% 7 13 25 -2 51 43
Jump Back Kick J+4 Overhead 7.00% 1.40% 9 12 25 -1 52 44
Jump Up Punch NJP Overhead 7.00% 1.40% 11 6 29 -10 49 0
Jump Up Kick NJK Overhead 7.00% 1.40% 13 3 29 -7 33 0
Throw (Towards) F+TH/1+3 Throw 12.00% 2.00% 10 2 24 0 0 34
*Enhance Throw~BL N/A 0.00% 0.00% 1 0 0 0 0 0
Throw (Away) TH/1+3 Throw 12.00% 2.00% 10 2 24 0 0 34
*Enhance Throw~BL N/A 0.00% 0.00% 1 0 0 0 0 0

Kombo

Name Sequence Move Type Damage Block Damage Start-Up Active Recover Block Adv. Hit Adv. Cancel
Lifeless 11 Mid 2.00% 0.40% 11 4 13 2 14 21
Soul Rush 111 Mid 5.00% 1.00% 12 2 28 -2 31 0
Fusion 112 Mid 5.00% 1.00% 13 2 36 -10 53 0
Nether-Pain B+12 Mid 2.00% 0.40% 10 3 20 -3 15 18
Psychic Strikes B+124 Mid 5.00% 1.00% 14 4 24 0 36 0
Lost Souls B+1~D+2 Overhead 7.00% 1.40% 13 4 22 -8 22 0
Surrender 22 Mid 2.00% 0.40% 12 3 22 -7 8 21
Relinquish 222 Mid 5.00% 1.00% 11 3 33 -9 19 23
Disoriented B+2~4+3 Mid 2.00% 0.40% 17 2 40 -24 49 31
Unstoppable Force B+2~4+3,12 Mid 3.80% 0.80% 18 15 21 2 56 40
Tortured Souls F+2~D+2 Mid 5.00% 1.00% 15 3 29 -5 62 0
Inner Struggles F+21 Mid 2.00% 0.40% 13 2 31 -14 6 22
Experiment F+212 Mid 5.00% 1.00% 12 2 36 -1 14 0
Certain Death F+21~D+2 Mid 7.00% 1.40% 16 7 30 0 67 0
Anguish 34 Mid 5.00% 1.00% 16 4 26 -2 42 28
Torment B+32 Overhead 5.00% 1.00% 15 2 37 -11 19 0
Inner Misery B+321 Mid 8.75% 2.50% 11 29 31 2 3 0
Wretchedness B+34 Low 5.00% 1.00% 20 2 26 -10 22 0
Hurting F+34 Overhead 10.55% 2.20% 19 10 24 -1 54 0
Limited Grief F+43 Mid 7.00% 1.40% 13 2 37 -6 17 0

Special

Name Sequence Move Type Damage Block Damage Start-Up Active Recover Block Adv. Hit Adv. Cancel Armor
Soul Burst DB+2 Mid 9.00% 2.13% 11 6 34 -14 3 0 No
Soul Blast DB+2+BL Mid 15.00% 2.88% 16 5 36 -5 23 0 Yes
Up Soul Blurst DB+2~U Mid 10.00% 2.25% 5 5 31 -9 38 0 No
Up Soul Blast DB+2+BL~U Mid 15.00% 2.88% 11 4 36 -13 22 0 Yes
Air Soul Burst (Air) DB+2 Overhead 5.00% 1.63% 10 2 35 0 3 0 No
Air Soul Blast (Air) DB+2+BL Overhead 5.00% 1.62% 12 1 35 2 30 0 No
Force Lift DB+1 Mid 4.25% 0.00% 13 2 66 -51 20 0 No
Tele-Lift DB+1+BL Mid 4.00% 0.00% 13 2 66 -51 55 0 No
Teleport DB+4 Mid 5.00% 1.63% 25 3 26 -17 35 0 No
Force Port DB+4+BL Mid 10.13% 5.38% 25 30 22 -17 61 0 No
Air Teleport (Air) DB+4 Mid 5.00% 1.63% 23 7 22 -26 50 0 No
Air Force Port (Air) DB+4+BL Mid 9.00% 3.26% 23 19 33 -22 43 0 No
Hover DU+BL N/A 0.00% 0.00% 1 0 160 0 0 139 No
*Air Soul Burst Hover~DB+2 Overhead 5.00% 1.63% 8 2 28 -2 10 0 No
*Air Teleport Hover~DB+4 Mid 5.00% 1.63% 21 5 22 -24 52 0 No
*Ground Slam Hover~3 Low 8.00% 2.00% 20 11 27 -1 2 0 No
*Cancel Hover~DD N/A 0.00% 0.00% 0 0 0 0 0 0 No
Air Hover (Air) DU+BL N/A 0.00% 0.00% 1 0 151 0 0 129 No
*Air Soul Burst Hover~DB+2 Overhead 5.00% 1.63% 8 2 28 -2 10 0 No
*Air Teleport Hover~DB+4 Mid 5.00% 1.63% 21 5 22 -24 52 0 No
*Ground Slam Hover~3 Low 8.00% 2.00% 20 11 27 -1 2 0 No
*Cancel Hover~DD N/A 0.00% 0.00% 0 0 0 0 0 0 No
We are Many SS+BL Mid 7.00% 3.75% 13 5 44 -12 -1 0 Yes

Spectral

Gains ability to Fly and Unique Attacks from the Air.

Special

Name Sequence Move Type Damage Block Damage Start-Up Active Recover Block Adv. Hit Adv. Cancel
Soul Charge BF+2 Mid 11.00% 2.38% 9 11 34 -23 21 0
Spectral Charge BF+2+BL Mid 16.00% 3.00% 9 11 34 -18 28 0
Air Soul Charge (Air) BF+2 Mid 11.00% 2.38 9 11 34 -23 21 0
Air Spectral Charge (Air) BF+2+BL Mid 16.00% 3.00% 9 11 34 -23 21 0
Soul Ascension DU+BL N/A 0.00% 0.00% 1 0 12 0 0 251
*Rise Soul Ascension~U N/A 0.00% 0.00% 0 0 0 0 0 0
*Forward Soul Ascension~F N/A 0.00% 0.00% 0 0 0 0 0 0
*Away Soul Ascension~B N/A 0.00% 0.00% 0 0 0 0 0 0
*Descent Soul Ascension~D N/A 0.00% 0.00% 0 0 0 0 0 0
*Soul Strike Soul Ascension~1 High 5.00% 1.00% 9 3 11 4 9 239
*Crushing Fist Soul Ascension~2 Overhead 5.00% 1.00% 10 6 24 -12 2 182
*Quick Kick Soul Ascension~3 Overhead 5.00% 1.00% 10 2 25 -9 13 127
*Swing Kick Soul Ascension~4 Overhead 7.00% 1.40% 13 3 27 -12 10 65
*Soul Charge Soul Ascension~BF+2 Mid 11.00% 2.38% 9 11 34 -23 21 0
*Spectral Charge Soul Ascension~BF+2+BL Mid 16.00% 3.00% 9 11 34 -23 21 0
*Teleport Soul Ascension~DB+4 Mid 5.00% 1.63% 21 5 22 -24 52 0
*Force Port Soul Ascension~DB+4+BL Mid 9.00% 3.26% 21 5 22 -24 52 0
*Soul Burst Soul Ascension~DB+2 Overhead 5.00% 1.63% 8 2 28 -2 10 0
*Soul Blast Soul Ascencion~DB+2+BL Overhead 5.00% 1.63% 8 2 28 -2 10 0
*Ground Slam Soul Ascension~3 Low 8.00% 2.00% 20 11 27 -1 2 0
Air Soul Accession (Air) DU+BL N/A 0.00% 0.00% 1 0 12 0 0 251
*Rise Soul Ascension~U N/A 0.00% 0.00% 0 0 0 0 0 0
*Forward Soul Ascension~F N/A 0.00% 0.00% 0 0 0 0 0 0
*Away Soul Ascension~B N/A 0.00% 0.00% 0 0 0 0 0 0
*Descent Soul Ascension~D N/A 0.00% 0.00% 0 0 0 0 0 0
*Soul Strike Soul Ascension~1 High 5.00% 1.00% 9 3 11 4 9 239
*Crushing Fist Soul Ascension~2 Overhead 5.00% 1.00% 10 6 24 -12 2 182
*Quick Kick Soul Ascension~3 Overhead 5.00% 1.00% 10 2 25 -9 13 127
*Swing Kick Soul Ascension~4 Overhead 7.00% 1.40% 13 3 27 -12 10 65
*Soul Charge Soul Ascension~BF+2 Mid 11.00% 2.38% 9 11 34 -23 21 0
*Spectral Charge Soul Ascension~BF+2+BL Mid 16.00% 3.00% 9 11 34 -23 21 0
*Teleport Soul Ascension~DB+4 Mid 5.00% 1.63% 21 5 22 -24 52 0
*Force Port Soul Ascension~DB+4+BL Mid 9.00% 3.26% 21 5 22 -24 52 0
*Soul Burst Soul Ascension~DB+2 Overhead 5.00% 1.63% 8 2 28 -2 10 0
*Soul Blast Soul Ascencion~DB+2+BL Overhead 5.00% 1.63% 8 2 28 -2 10 0
*Ground Slam Soul Ascension~3 Low 8.00% 2.00% 20 11 27 -1 2 0

Mystic

Gains an Improved Tele-Lift and the Tele-Choke.

Special

Name Sequence Move Type Damage Block Damage Start-Up Active Recover Block Adv. Hit Adv. Cancel Armor
Tele-Choke BF+2 Mid 10.10% 1.63% 14 12 35 -24 37 0 No
Levitate BF+2+BL Mid 11.50% 1.63% 9 10 23 -6 28 0 Yes
Tele-Hang DB+1 Mid 8.00% 0.00% 13 2 66 -51 153 0 No
Tele-Hold DB+1+BL Mid 4.00% 0.00% 13 2 66 -51 55 0 No

Master of Souls

Gains Soul Ball, Soul Release and the ability to Disappear to avoid damage. Each Soul Release costs 3 Souls

Special

Name Sequence Move Type Damage Block Damage Start-Up Active Recover Block Adv. Hit Adv. Cancel Armor
Soul Ball BF+2 Mid 8.00% 2.00% 17 101 -72 -23 88 0 No
*Soul Release Soul Ball~BF+1 Mid 6.00% 1.75% 22 101 -83 0 75 0 No
Soul Trap BF+2+BL Mid 10.00% 2.25% 17 101 -72 -23 88 0 No
*Soul Release Soul Trap~BF+1 Mid 6.00% 1.75% 22 101 -83 0 75 0 No
Air Soul Ball (Air) BF+2 Mid 8.00% 2.00% 13 101 -56 -27 72 0 No
*Soul Release Air Soul Ball~BF+1 Mid 6.00% 1.75% 22 101 -83 0 75 0 No
Air Soul Trap (Air) BF+2+BL Mid 10.00% 2.25% 13 101 -56 -27 72 0 No
*Soul Release Air Soul Trap~BF+1 Mid 6.00% 1.75% 22 101 -83 0 75 0 No
Disappear DB+3 N/A 0.00% 0.00% 17 25 22 0 0 0 Invul (25f)
*Delay DB+Hold 3 N/A 0.00% 0.00% 0 0 0 0 0 0 Invul (47f)
Vanish DB+3+BL N/A 0.00% 0.00% 17 25 22 0 0 0 Invul (42f)
*Delay DB+Hold 3+BL N/A 0.00% 0.00% 0 0 0 0 0 0 Invul (64f)
Air Disappear (Air) DB+3 N/A 0.00% 0.00% 17 25 22 0 0 0 Invul (25f)
*Delay (Air) DB+Hold 3 N/A 0.00% 0.00% 0 0 0 0 0 0 Invul (47f)
Air Vanish (Air) DB+3+BL N/A 0.00% 0.00% 17 25 22 0 0 0 Invul (42f)
*Delay (Air) DB+Hold 3+BL N/A 0.00% 0.00% 0 0 0 0 0 0 Invul (64f)

Finishing Moves

Name Sequence Easy Input Available Variations Move Type Requirements
Inner Workings (Mid) DUB BL+Hold 1 All Fatality Winning (Anywhere)
Head Out (Mid) FDDU BL+Hold 2 All Fatality Winning (Anywhere)
Stage Fatality (Close) DUDD+3 None All Fatality Winning (depends on the stage
Nether Force (Air) DB+4+BL None All Brutality Must perform 10 special attacks during the match. Final hit must be: Air Force Port (DB+4+BL)
We Win DB+1 None All Brutality Must perform 5-hit combo ending in Force Lift (DB+1). Final hit must be Force Lift (DB+1)
Gluttony DB+1+BL None Mystic Brutality Must have <40% health. Final hit must be: Tele Hold (DB+1+BL)
Soul Eater Soul Ball~BF+1 None Master Of Souls Brutality Must perform a 10-hit combo during the match. Needs 3 active souls and perform Soul Ball (BF+2). Final hit must be: Soul Release (Soul Ball~BF+1)
Controlled Chaos BF+2 None Spectral Brutality Must be in flight with Soul Ascension (DU+Bl/ Air DU+BL). Final hit must be: Soul Charge (Soul Ascension~BF+2)

Other pages


Mortal Kombat X

AlienBo' Rai ChoCassie CageD'VorahErmacErron BlackFerra/TorrGoroJacqui BriggsJasonJaxJohnny CageKanoKenshiKitanaKotal KahnKung LaoKung JinLeatherfaceLiu KangMileenaPredatorQuan ChiRaidenReptileScorpionShinnokSonya BladeSub-ZeroTakedaTanyaTremorTriborg

System FAQ

BasicsMovement/CancelingOffenseAttack AttributesDefenseFatalitiesStagesTier List