m (→Hollywood) |
m (→Hollywood) |
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| Assault Force | | Assault Force | ||
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| Air Akimbo | | Air Akimbo |
Revision as of 19:47, 3 May 2023
Biography
Cassandra Carlton Cage, the daughter of Johnny Cage and Sonya Blade, has a lot to live up to. Her parents were among the few kombatants to survive the wars against Outworld and Netherrealm, and were instrumental to Earthrealm's victories. Cassie is as strong-willed--and occassionally hotheaded--as her mother and as quick-witted as her beloved dad, which makes her popular within her Special Forces unit. But these traits hide a seed of self-doubt cultivated by the demanding nature of her commanding officer: Sonya.
Move List
Basic
Name | Command | Move Type | Damage | Block Damage | Start-Up | Active | Recover | Block Adv. | Hit Adv. | Cancel |
---|---|---|---|---|---|---|---|---|---|---|
Front Jab | 1 | High | 2.00% | 0.40% | 7 | 3 | 15 | 1 | 6 | 14 |
Elbow Smash | B+1 | Mid | 3.00% | 0.60% | 11 | 5 | 30 | -7 | 4 | 20 |
Low Jab | D+1 | Mid | 2.00% | 0.40% | 7 | 4 | 15 | -8 | 12 | 18 |
Back Strike | 2 | High | 3.00% | 0.60% | 6 | 3 | 18 | -3 | 19 | 16 |
Tonfa Strike | B+2 | High | 3.00% | 0.60% | 11 | 3 | 26 | -1 | 10 | 24 |
Superman | F+2 | High | 5.00% | 1.00% | 15 | 3 | 20 | 2 | 16 | 25 |
Uppercut | D+2 | High | 14.00% | 2.80% | 11 | 4 | 41 | -24 | 26 | 0 |
Step Sidekick | 3 | High | 5.00% | 1.00% | 10 | 2 | 22 | -6 | 16 | 15 |
Heel Plunge | F+3 | Overhead | 5.00% | 1.00% | 20 | 6 | 33 | -11 | 2 | 30 |
Low Heel | D+3 | Low | 2.00% | 0.40% | 7 | 2 | 14 | -3 | 13 | 16 |
Roundhouse | 4 | High | 7.00% | 1.40% | 11 | 3 | 23 | 1 | 8 | 21 |
Cunning Sweep | B+4 | Low | 7.00% | 1.40% | 20 | 2 | 25 | -4 | 24 | 0 |
Kritical Knee | F+4 | Mid | 2.00% | 0.40% | 16 | 2 | 27 | -1 | 3 | 21 |
Low Poke | D+4 | Low | 3.00% | 0.60% | 8 | 2 | 23 | -7 | 18 | 18 |
Jump Front Punch | Foward/Back Jump+1 | Overhead | 5.00% | 1.00% | 6 | 11 | 25 | 2 | 12 | 0 |
Jump Back Punch | Foward/Back Jump+2 | Overhead | 5.00% | 1.00% | 9 | 3 | 25 | 2 | 24 | 0 |
Jump Front Kick | Foward/Back Jump+3 | Overhead | 7.00% | 1.40% | 7 | 12 | 25 | -3 | 50 | 0 |
Jump Back Kick | Foward/Back Jump+4 | Overhead | 7.00% | 1.40% | 10 | 9 | 25 | -3 | 50 | 0 |
Jump Up Punch | Neutral Jump+1/2 | Overhead | 7.00% | 1.40% | 10 | 8 | 25 | -6 | 53 | 0 |
Jump Up Kick | Neutral Jump+3/4 | Overhead | 7.00% | 1.40% | 10 | 7 | 25 | -3 | 37 | 0 |
Throw (towards) | F+TH | Throw | 12.00% | 0.00% | 10 | 2 | 24 | -8 | 0 | 34 |
*Throw Enhance (towards) | F+TH~BL | Throw | 0.00% | 0.00% | 1 | 0 | 0 | 0 | 0 | 0 |
Throw (away) | TH/B+TH | Throw | 12.00% | 0.00% | 10 | 2 | 24 | -8 | 0 | 34 |
*Throw Enhance (away) | TH/B+TH~BL | Throw | 0.00% | 0.00% | 1 | 0 | 0 | 0 | 0 | 0 |
Kombo
Name | Command | Move Type | Damage | Block Damage | Start-Up | Active | Recover | Block Adv. | Hit Adv. | Cancel |
---|---|---|---|---|---|---|---|---|---|---|
Rockin' | 11 | Mid | 2.00% | 0.40% | 11 | 2 | 14 | 2 | 24 | 18 |
Rollin' | 112 | Mid | 5.00% | 1.00% | 14 | 4 | 33 | -5 | 34 | 25 |
Turn Left | 12 | Mid | 3.00% | 0.60% | 10 | 2 | 21 | -3 | 21 | 18 |
By All Means | 121 | Mid | 9.00% | 1.80% | 17 | 8 | 26 | -8 | 44 | 0 |
Sneak Preview | 123 | Mid | 7.00% | 1.40% | 13 | 3 | 26 | -1 | 43 | 21 |
Upper Hand | 12~B+4 | Low | 5.00% | 1.00% | 14 | 2 | 38 | -12 | 8 | 0 |
Kick Abuse | D+F+1 | Low | 9.41% | 1.00% | 13 | 21 | 29 | -16 | 19 | 40 |
Hard Sell | B+12 | Mid | 3.00% | 0.60% | 15 | 3 | 21 | -6 | 15 | 23 |
Active Duty | B+124 | Mid | 7.00% | 1.40% | 19 | 4 | 27 | 1 | 45 | 0 |
Slap Back | 21 | Mid | 2.00% | 0.40% | 8 | 2 | 24 | -8 | 15 | 17 |
Don't Blink | 212 | Mid | 3.00% | 0.60% | 9 | 3 | 15 | 0 | 16 | 19 |
Assault Phase | 24 | Mid | 3.00% | 0.60% | 6 | 3 | 31 | -2 | 8 | 14 |
Around We Go | 242 | Mid | 7.00% | 1.40% | 22 | 5 | 34 | -7 | 50 | 0 |
Play Time | F+21 | Mid | 3.00% | 0.60% | 16 | 2 | 32 | -11 | 1 | 23 |
Ugly Stick | F+211 | Mid | 7.00% | 1.40% | 8 | 3 | 30 | -6 | 22 | 0 |
Attack Pattern | F+24 | Mid | 7.75% | 1.60% | 10 | 27 | 30 | -2 | 41 | 21 |
Shifting Fire | B+212 | Low | 4.85% | 1.00% | 8 | 19 | 29 | -14 | 8 | 35 |
Caged Rage | B+212~D+2+4 | Mid | 11.65% | 2.40% | 5 | 28 | 31 | -6 | 21 | 23 |
Blood Stain | 33 | Mid | 2.00% | 0.40% | 9 | 3 | 20 | -3 | 13 | 19 |
Blood Splat | 331 | Low | 5.00% | 1.00% | 12 | 4 | 38 | -10 | 9 | 0 |
Rise Up | 332 | Mid | 7.00% | 1.40% | 15 | 5 | 21 | 1 | 38 | 0 |
Fancy Footwork | F+33 | Low | 9.65% | 2.00% | 15 | 24 | 21 | -8 | 37 | 0 |
Street Smart | F+44 | Mid | 5.00% | 1.00% | 4 | 4 | 26 | -2 | 33 | 23 |
Special
Name | Sequence | Move Type | Damage | Block Damage | Start-Up | Active | Recover | Block Adv. | Hit Adv. | Cancel | Armor |
---|---|---|---|---|---|---|---|---|---|---|---|
Single Shot | BF+1 | High | 7.00% | 1.88% | 25 | 101 | -69 | -4 | 0 | 0 | No |
Akimbo | BF+1+BL | High | 12.92% | 7.76% | 17 | 122 | -72 | -3 | 9 | 0 | No |
Glow Kick | BF+4 | Mid | 8.00% | 2.00% | 13 | 5 | 46 | -37 | 36 | 0 | No |
Diving Glow Kick | BF+4+BL | Mid | 14.40% | 4.00% | 13 | 31 | 10 | -28 | 4 | 0 | No |
Getaway Flip | DB+2 | Mid | 6.00% | 1.75% | 7 | 6 | 45 | -29 | 62 | 0 | No |
Power Flip | DB+2+BL | Mid | 9.00% | 2.13% | 7 | 5 | 25 | -12 | 76 | 0 | No |
Testi-Kill | SS+BL | Mid | 11.00% | 5.75% | 13 | 2 | 44 | -10 | 1 | 0 | Yes |
Variations
Spec Ops
Gains various Air Strikes and The American Way.
Name | Sequence | Move Type | Damage | Block Damage | Start-Up | Active | Recover | Block Adv. | Hit Adv. | Cancel |
---|---|---|---|---|---|---|---|---|---|---|
Air Assault (Med) | DD+1 | Low | 5.00% | 1.63% | 75 | 6 | -29 | 45 | 112 | 0 |
Air Assault(Close) | DD+1~B | Low | 5.00% | 1.63% | 48 | 6 | -29 | 45 | 112 | 0 |
Air Assault(Far) | DD+1~F | Low | 5.00% | 1.63% | 48 | 6 | -29 | 45 | 112 | 0 |
Target Paint | DD+1+BL | Overhead | 8.00% | 2.00% | 60 | 107 | -127 | 45 | 108 | 0 |
The American Way | DB+1 | High | 5.00% | 0.40% | 23 | 3 | 24 | -9 | -4 | 35 |
Hollywood
Gains stylish Air Akimbo Gunshots and Nut Kracker.
Name | Sequence | Move Type | Damage | Block Damage | Start-Up | Active | Recover | Block Adv. | Hit Adv. | Cancel | Armor |
---|---|---|---|---|---|---|---|---|---|---|---|
Caged Heat | 21~U+4 | Mid | 5.00% | 1.00% | 10 | 4 | 31 | -7 | 64 | 0 | No |
Assault Force | F+34 | Mid | 13.65% | 2.80% | 13 | 21 | 28 | -8 | 23 | 0 | No |
Air Akimbo | (air) BF+1 | High | 6.80% | 2.88% | 11 | 110 | -60 | -23 | -1 | 0 | No |
Air Multi Gun | (air) BF+1+BL | High | 12.21% | 4.63% | 7 | 132 | -73 | -10 | 23 | 0 | No |
Nut Kracker | BD+3 | Mid | 10.00% | 2.25% | 14 | 3 | 46 | -21 | 3 | 0 | No |
Nut Buster | BD+3+BL | Mid | 14.75% | 3.88% | 14 | 3 | 46 | -23 | 52 | 0 | Yes |
Brawler
Gains Take Down, Air Power Slam, and Bow Breaker.
Name | Sequence | Move Type | Damage | Block Damage | Start-Up | Active | Recover | Block Adv. | Hit Adv. | Cancel | Armor |
---|---|---|---|---|---|---|---|---|---|---|---|
Severance Package | F+2~TH/1+3 | Mid | 9.00% | 0.40% | 9 | 4 | 29 | -15 | 1 | 13 | |
Take Down | BF+3 | Overhead | 13.00% | 1.37% | 17 | 7 | 31 | -20 | 10 | 0 | No |
Haymaker | BF+3+BL | Overhead | 18.00% | 1.63% | 17 | 7 | 31 | -20 | 10 | 0 | Yes |
Bow Breaker | DBF+2 | Throw | 13.00% | 1.37% | 12 | 2 | 39 | 0 | 4 | 0 | No |
Bone Breaker | DBF+2+BL | Throw | 18.00% | N/A | 12 | 2 | 39 | 0 | 4 | 0 | No |
Air Power Slam | (air) D+TH | Unblockable | 9.00% | 0.00% | 7 | 2 | 11 | 0 | -2 | 53 | No |
*Enhance | (air) D+TH~BL | N/A | 0.00% | 0.00% | 1 | 0 | 21 | 0 | 47 | 0 |
Finishing Moves
Name | Sequence | Easy Input | Available Variations | Move Type | Requirements |
---|---|---|---|---|---|
Bubble Head (Mid) | FDBF+1 | BL+Hold 1 | All | Fatality | Winning (Anywhere) |
Selfie (Close) | DFDB+4 | BL+Hold 2 | All | Fatality | Winning (Anywhere) |
Stage Fatality (Close) | DDD+3 | None | All | Fatality | Winning (depends on the stage) |
Between The Eyes | BF+1 | None | All | Brutality | Must be jumping distance away from the opponent. Final hit must be: Single Shot (BF+1) |
Hats Off | D+F+1 | None | All | Brutality | Must not lose a single round. Final hit must be: Kick Abuse (D+F+1). Must Hold Up during final hit |
Pop Goes | BD+3 | None | Hollywood | Brutality | Must land 4 Nut Krackers (BD+3) during the match. Final hit must be: Nut Kracker (BD+3) |
Beatdown | BF+3 | None | Brawler | Brutality | Perform a 3-hit combo ending in Take Down (BF+3). Final hit must be Take Down (BF+3) |
Half Day? | DD+1+BL | None | Spec Ops | Brutality | Must perform 5 American Ways (DB+1) during the match. Must be within jump distance from the opponent. Final hit must be: Target Pain (DD+1+BL) |