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{| class="wikitable" style="float:right; margin-left: 10px;" | |||
|- | |||
! align="center" colspan="2" | 戦場の女王, Queen of the Battlefield | |||
|- | |||
! align="center" colspan="2" | [[Image:KoF2003Portrait30-Whip.png|center]] | |||
|- | |||
| '''Tier Placement''' || B | |||
|- | |||
| '''Ratio Cost (Sarsen)''' || 2 Points (3 Points Leader) of 15 | |||
|- | |||
| '''Ratio Cost (China)''' || 5 Points of 20 | |||
|- | |||
| '''Best Position''' || Solo | |||
|- | |||
| '''Good LDM?''' || Situational | |||
|- | |||
| '''Crouch Height''' || Whip | |||
|- | |||
| '''Wakeup Speed''' || 22 Frames | |||
|- | |||
| '''Stun Value''' || 900 | |||
|- | |||
|} | |||
==Introduction== | ==Introduction== | ||
Line 17: | Line 39: | ||
===Colors=== | ===Colors=== | ||
{| | |||
! [[image:snka.gif]] | |||
! [[image:snkb.gif]] | |||
! [[image:snkc.gif]] | |||
! [[image:snkd.gif]] | |||
|- | |||
! [[File:KOF2003 Whip color A.png]] | |||
! [[File:KOF2003 Whip color B.png]] | |||
! [[File:KOF2003 Whip color C.png]] | |||
! [[File:KOF2003 Whip color D.png]] | |||
|} | |||
==Movelist== | ==Movelist== | ||
==== Far Normals ==== | ==== Far Normals ==== | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header"></span> ===== | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF2003 Whip St.A.png | ||
|image2=KOF2003 Whip St.A 2.png | |||
|caption= | |caption= | ||
|name=st.A | |name=st.A | ||
Line 51: | Line 82: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF2003 Whip St.B.png | ||
|caption= | |caption= | ||
|name=st.B | |name=st.B | ||
Line 76: | Line 107: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF2003 Whip St.C.png | ||
|image2=KOF2003 Whip St.C 2.png | |||
|caption= | |caption= | ||
|name=st.C | |name=st.C | ||
Line 101: | Line 133: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF2003 Whip St.D.png | ||
|caption= | |caption= | ||
|name=st.D | |name=st.D | ||
Line 128: | Line 160: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF2003 Whip Cl.A.png | ||
|caption= | |caption= | ||
|name=cl.A | |name=cl.A | ||
Line 153: | Line 185: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF2003 Whip Cl.B.png | ||
|caption= | |caption= | ||
|name=cl.B | |name=cl.B | ||
Line 178: | Line 210: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF2003 Whip Cl.C.png | ||
|caption= | |caption= | ||
|name=cl.C | |name=cl.C | ||
Line 203: | Line 235: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF2003 Whip Cl.D.png | ||
|caption= | |caption= | ||
|name=cl.D | |name=cl.D | ||
Line 230: | Line 262: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF2003 Whip Cr.A.png | ||
|caption= | |caption= | ||
|name=cr.A | |name=cr.A | ||
Line 255: | Line 287: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF2003 Whip Cr.B.png | ||
|caption= | |caption= | ||
|name=cr.B | |name=cr.B | ||
Line 280: | Line 312: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF2003 Whip Cr.C.png | ||
|image2=KOF2003 Whip Cr.C 2.png | |||
|image3=KOF2003 Whip Cr.C 3.png | |||
|caption= | |caption= | ||
|name=cr.C | |name=cr.C | ||
Line 305: | Line 339: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF2003 Whip Cr.D.png | ||
|caption= | |caption= | ||
|name=cr.D | |name=cr.D | ||
Line 332: | Line 366: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF2003 Whip Nj.A.png | ||
|image2=KOF2003 Whip Nj.A 2.png | |||
|image3=KOF2003 Whip Nj.A 3.png | |||
|caption= | |caption= | ||
|name=nj.A | |name=nj.A | ||
Line 382: | Line 418: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF2003 Whip Nj.C.png | ||
|caption= | |caption= | ||
|name=nj.C | |name=nj.C | ||
Line 407: | Line 443: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF2003 Whip Nj.D.png | ||
|caption= | |caption= | ||
|name=nj.D | |name=nj.D | ||
Line 433: | Line 469: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF2003 Whip J.A.png | ||
|caption= | |caption= | ||
|name=dj.A | |name=dj.A | ||
Line 458: | Line 494: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF2003 Whip J.B.png | ||
|caption= | |caption= | ||
|name=dj.B | |name=dj.B | ||
Line 483: | Line 519: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF2003 Whip J.C.png | ||
|image2=KOF2003 Whip J.C 2.png | |||
|caption= | |caption= | ||
|name=dj.C | |name=dj.C | ||
Line 508: | Line 545: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF2003 Whip J.D.png | ||
|image2=KOF2003 Whip J.D 2.png | |||
|caption= | |caption= | ||
|name=dj.D | |name=dj.D | ||
Line 558: | Line 596: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF2003 Whip MSA.png | ||
|caption= | |caption= | ||
|name=MSA Startup | |name=MSA Startup | ||
Line 583: | Line 621: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF2003 Whip J.D.png | ||
|caption= | |caption= | ||
|name=MSA Entry | |name=MSA Entry | ||
Line 610: | Line 648: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF2003 Whip Whip Shot (F+Ax5).png | ||
|image2=KOF2003 Whip Whip Shot (F+Ax5) 5.png | |||
|image3=KOF2003 Whip Whip Shot (F+Ax5) 2.png | |||
|image4=KOF2003 Whip Whip Shot (F+Ax5) 3.png | |||
|image5=KOF2003 Whip Whip Shot (F+Ax5) 4.png | |||
|caption= | |caption= | ||
|name=Whip Shot | |name=Whip Shot | ||
Line 700: | Line 742: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF2003 Whip Spiral Pick (j.AC).png | ||
|caption= | |caption= | ||
|name=Spiral Pick | |name=Spiral Pick | ||
Line 726: | Line 768: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF2003 Whip Boomerang Shoot~SC (HCF+A).png | ||
| | |image2=KOF2003 Whip Boomerang Shoot~SC (HCF+A) 2.png | ||
|image3=KOF2003 Whip Boomerang Shoot~SCD (HCF+C).png | |||
|image4=KOF2003 Whip Boomerang Shoot~SCD (HCF+C) 2.png | |||
|caption2= A version | |||
|caption4= C version | |||
|name=Boomerang Shot Code ~ SC | |name=Boomerang Shot Code ~ SC | ||
|input={{Motion|41236}}[[File:P.png]] | |input={{Motion|41236}}[[File:P.png]] | ||
Line 768: | Line 814: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF2003 Whip Hook Shot~Kaze (j-QCB+P).png | ||
|caption= | |caption= | ||
|name=Hook Shot Code ~ Kaze | |name=Hook Shot Code ~ Kaze | ||
Line 793: | Line 839: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF2003 Whip Desert Eagle (RDP+P).png | ||
|caption= | |caption= | ||
|name=Desert Eagle | |name=Desert Eagle | ||
Line 818: | Line 864: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF2003 Whip String Shot-Yuuetsu (HCB+A).png | ||
|image2=KOF2003 Whip String Shot-Yuuetsu (HCB+A) 2.png | |||
|caption= | |caption= | ||
|name=S. Shot Type A Code ~ Yuuetsu | |name=S. Shot Type A Code ~ Yuuetsu | ||
Line 843: | Line 890: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF2003 Whip String Shot-Chikara (HCB+B).png | ||
|image2=KOF2003 Whip String Shot-Chikara (HCB+B) 2.png | |||
|caption= | |caption= | ||
|name=S. Shot Type B Code ~ Chikara | |name=S. Shot Type B Code ~ Chikara | ||
Line 868: | Line 916: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF2003 Whip String Shot-Shouri (HCB+C).png | ||
|image2=KOF2003 Whip String Shot-Shouri (HCB+C) 2.png | |||
|caption= | |caption= | ||
|name=S. Shot Type C Code ~ Shouri | |name=S. Shot Type C Code ~ Shouri | ||
Line 892: | Line 941: | ||
=== Super Moves === | === Super Moves === | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF2003 Whip Sonic Slaughter~DP (QCB, HCF+P).png | ||
|image2=KOF2003 Whip Sonic Slaughter~DP (QCB, HCF+P) 2.png | |||
|image3=KOF2003 Whip Sonic Slaughter~DP (QCB, HCF+P) 3.png | |||
|image4=KOF2003 Whip Sonic Slaughter~DP (QCB, HCF+P) 4.png | |||
|image5=KOF2003 Whip Sonic Slaughter~DP (QCB, HCF+P) 5.png | |||
|image6=KOF2003 Whip Sonic Slaughter~DP (QCB, HCF+P) 6.png | |||
|caption= | |caption= | ||
|name=Sonic Slaughter Code ~ DP | |name=Sonic Slaughter Code ~ DP | ||
Line 916: | Line 970: | ||
=== LDM === | === LDM === | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF2003 Whip Sonic Slaughter~KW (QCB, HCF+AC).png | ||
|image2=KOF2003 Whip Sonic Slaughter~KW (QCB, HCF+AC) 2.png | |||
|image3=KOF2003 Whip Sonic Slaughter~KW (QCB, HCF+AC) 3.png | |||
|image4=KOF2003 Whip Sonic Slaughter~KW (QCB, HCF+AC) 4.png | |||
|caption= | |caption= | ||
|name=Sonic Slaughter Code ~ KW | |name=Sonic Slaughter Code ~ KW |
Latest revision as of 00:12, 13 August 2022
戦場の女王, Queen of the Battlefield | |
---|---|
Tier Placement | B |
Ratio Cost (Sarsen) | 2 Points (3 Points Leader) of 15 |
Ratio Cost (China) | 5 Points of 20 |
Best Position | Solo |
Good LDM? | Situational |
Crouch Height | Whip |
Wakeup Speed | 22 Frames |
Stun Value | 900 |
Introduction
「 Whip 」
Whip is a character that, thanks to her weapon, bases her gameplan on space control and some rushdown. However, unlike other characters like Billy, she is not fast enough to do this efficiently, so knowledge and reads will be required to succeed with her. Your main goal is to pester the opponent constantly with your range, but don't focus on outprioritize they because you will lose most of the time, since Whip's normals aren't exactly good at priority. Whip's strongest points are mainly her excellent reach and one and a houndred ways to stop the opponent's get ins on reaction, this mainly thanks to her excellent spaced hitboxes.
Strengths | Weaknesses |
---|---|
|
|
Colors
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Movelist
Far Normals
Damage | Counter Dmg | Guard | Guard Damage | Damage Scaling | Stun | CH Stun | Meter | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | Mid | - | - | - | - | - | - | - | - | - | - | - | - | - |
Damage | Counter Dmg | Guard | Guard Damage | Damage Scaling | Stun | CH Stun | Meter | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | Mid | - | - | - | - | - | - | - | - | - | - | - | - | - |
Damage | Counter Dmg | Guard | Guard Damage | Damage Scaling | Stun | CH Stun | Meter | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | Mid | - | - | - | - | - | - | - | - | - | - | - | - | - |
Damage | Counter Dmg | Guard | Guard Damage | Damage Scaling | Stun | CH Stun | Meter | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | Mid | - | - | - | - | - | - | - | - | - | - | - | - | - |
Close Range Normals
Damage | Counter Dmg | Guard | Guard Damage | Damage Scaling | Stun | CH Stun | Meter | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | Mid | - | - | - | - | - | - | - | - | - | - | - | - | - |
Damage | Counter Dmg | Guard | Guard Damage | Damage Scaling | Stun | CH Stun | Meter | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | Mid | - | - | - | - | - | - | - | - | - | - | - | - | - |
Damage | Counter Dmg | Guard | Guard Damage | Damage Scaling | Stun | CH Stun | Meter | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | Mid | - | - | - | - | - | - | - | - | - | - | - | - | - |
Damage | Counter Dmg | Guard | Guard Damage | Damage Scaling | Stun | CH Stun | Meter | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | Mid | - | - | - | - | - | - | - | - | - | - | - | - | - |
Crouching Normals
Damage | Counter Dmg | Guard | Guard Damage | Damage Scaling | Stun | CH Stun | Meter | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | Mid | - | - | - | - | - | - | - | - | - | - | - | - | - |
Damage | Counter Dmg | Guard | Guard Damage | Damage Scaling | Stun | CH Stun | Meter | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | Low | - | - | - | - | - | - | - | - | - | - | - | - | - |
Damage | Counter Dmg | Guard | Guard Damage | Damage Scaling | Stun | CH Stun | Meter | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | Mid | - | - | - | - | - | None | - | - | - | - | - | - | - |
Damage | Counter Dmg | Guard | Guard Damage | Damage Scaling | Stun | CH Stun | Meter | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | Low | - | - | - | - | - | - | - | - | - | - | KD | - | - |
Neutral Jumping Normals
Damage | Counter Dmg | Guard | Guard Damage | Damage Scaling | Stun | CH Stun | Meter | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | Overhead | - | - | - | - | - | - | - | - | - | - | - | - | - |
Damage | Counter Dmg | Guard | Guard Damage | Damage Scaling | Stun | CH Stun | Meter | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | Overhead | - | - | - | - | - | - | - | - | - | - | - | - | - |
Damage | Counter Dmg | Guard | Guard Damage | Damage Scaling | Stun | CH Stun | Meter | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | Overhead | - | - | - | - | - | - | - | - | - | - | - | - | - |
Damage | Counter Dmg | Guard | Guard Damage | Damage Scaling | Stun | CH Stun | Meter | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | Overhead | - | - | - | - | - | - | - | - | - | - | - | - | - |
Diagonal Jump Normals
Damage | Counter Dmg | Guard | Guard Damage | Damage Scaling | Stun | CH Stun | Meter | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | Overhead | - | - | - | - | - | - | - | - | - | - | - | - | - |
Damage | Counter Dmg | Guard | Guard Damage | Damage Scaling | Stun | CH Stun | Meter | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | Overhead | - | - | - | - | - | - | - | - | - | - | - | - | - |
Damage | Counter Dmg | Guard | Guard Damage | Damage Scaling | Stun | CH Stun | Meter | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | Overhead | - | - | - | - | - | - | - | - | - | - | - | - | - |
Damage | Counter Dmg | Guard | Guard Damage | Damage Scaling | Stun | CH Stun | Meter | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | Overhead | - | - | - | - | - | - | - | - | - | - | - | - | - |
Throws
Damage | Counter Dmg | Guard | Guard Damage | Damage Scaling | Stun | CH Stun | Meter | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | Throw | - | - | - | - | - | - | - | - | - | - | - | - | - |
MSA
Damage | Counter Dmg | Guard | Guard Damage | Damage Scaling | Stun | CH Stun | Meter | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | Mid | - | - | - | - | - | - | - | - | - | - | - | - | Strike/Projectile |
Damage | Counter Dmg | Guard | Guard Damage | Damage Scaling | Stun | CH Stun | Meter | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | Mid | - | - | - | - | - | - | - | - | - | - | - | - | - |
Command Normals
Version | Damage | Counter Dmg | Guard | Guard Damage | Damage Scaling | Stun | CH Stun | Meter | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1st Hit | - | - | Mid | - | - | - | - | - | - | - | - | - | - | - | - | - |
Version | Damage | Counter Dmg | Guard | Guard Damage | Damage Scaling | Stun | CH Stun | Meter | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
2nd Hit | - | - | Mid | - | - | - | - | - | - | - | - | - | - | - | - | - |
Version | Damage | Counter Dmg | Guard | Guard Damage | Damage Scaling | Stun | CH Stun | Meter | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
3rd Hit | - | - | Mid | - | - | - | - | - | - | - | - | - | - | - | - | - |
Version | Damage | Counter Dmg | Guard | Guard Damage | Damage Scaling | Stun | CH Stun | Meter | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
4th Hit | - | - | Mid | - | - | - | - | - | - | - | - | - | - | - | - | - |
Version | Damage | Counter Dmg | Guard | Guard Damage | Damage Scaling | Stun | CH Stun | Meter | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
5th Hit | - | - | Mid | - | - | - | - | - | - | - | - | - | - | - | - | - |
Damage | Counter Dmg | Guard | Guard Damage | Damage Scaling | Stun | CH Stun | Meter | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | Mid | - | - | - | - | - | - | - | - | - | - | - | - | - |
Special Moves
Damage | Counter Dmg | Guard | Guard Damage | Damage Scaling | Stun | CH Stun | Meter | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
Damage | Counter Dmg | Guard | Guard Damage | Damage Scaling | Stun | CH Stun | Meter | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
Damage | Counter Dmg | Guard | Guard Damage | Damage Scaling | Stun | CH Stun | Meter | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | Mid | - | - | - | - | - | - | - | - | - | - | - | - | - |
|
Damage | Counter Dmg | Guard | Guard Damage | Damage Scaling | Stun | CH Stun | Meter | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
|
Damage | Counter Dmg | Guard | Guard Damage | Damage Scaling | Stun | CH Stun | Meter | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
|
Super Moves
Damage | Counter Dmg | Guard | Guard Damage | Damage Scaling | Stun | CH Stun | Meter | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
LDM
Damage | Counter Dmg | Guard | Guard Damage | Damage Scaling | Stun | CH Stun | Meter | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
Combos
UNDER CONSTRUCTION
Strategy
UNDER CONSTRUCTION
Match Up
UNDER CONSTRUCTION
| - Ash:
| - Duo Lon:
| - Shen:
| - Terry:
| - Joe:
| - Tizoc:
| - Ryo:
| - Robert:
| - Yuri:
| - Kim:
| - Chang:
| - Jhun:
| - Leona:
| - Ralf:
| - Clark:
| - Gato:
| - Billy:
| - Yamazaki:
| - King:
| - Mai:
| - Mary:
| - Benimaru:
| - Shingo:
| - Daimon:
| - Athena:
| - Hinako:
| - Malin:
| - K':
| - Maxima:
| - Whip:
| - Kyo:
| - Chizuru:
| - KUSANAGI:
| - Maki:
| - Adelheid:
| - Mukai: