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=====<font style="visibility:hidden; float:right">623A</font>===== | =====<font style="visibility:hidden; float:right">623A</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=WW7_Bonuskun_623A_B_sprite.png | ||
|caption= | |caption= | ||
|name= | |name= |
Revision as of 17:11, 14 May 2021
Introduction
A fighter that roams around to seek people who are stronger than him. Feeling the reassuring surge again, he comes out to Wakuwaku City.
Bonus-Kun is technically a Shoto, just more restricted in what he can do. Not that he's bad because he has some dirty tricks he can utilize and follow-up for sizable damage. One of which is 236A/B that is unblockable up close and gives him good advantage to link from.
Strengths | Weaknesses |
---|---|
|
|
Move List
Standing Normals
5A
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
9 | M | 5 | O | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
5 | 4 | 3 | +10 | +1 |
5B
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
22 | M | 10 | X | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
12 | 11 | 10 | +4 | -6 |
5C
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
11 | M | 5 | O | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
3 | 4 | 4 | +9 | +1 |
5D
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
26 | L | 10 | X | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
6 | 6 | 10 | KND | -1 |
Jumping Normals
j.A
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
9 | H | 5 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
5 | Gnd | - | - | - |
j.B
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
22+22 | H | 20 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
13 | 16 | Gnd | - | - |
j.C
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
11 | H | 5 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
3 | Gnd | - | - | - |
j.D
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
26 | H | 10 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
7 | 12 | Gnd | - | - |
Universal Mechanics
Middle Attack
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
7+7+8 | H | 60 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
7 | 7 | 44 | KND | -31 |
Rissing Attack
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
27 | M | 0 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
49 | 4 | 62 | KND | -51 |
Pursuit
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
7+7+8 | H | 60 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
8 | 27 | 16 | KND | -27 |
Super Mode
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
55 | M | 50 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
27 | 1 | 10 | KND | -8 |
Special Moves
236A
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
17 | M | 5 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
8 | - | 13 | +4 | -7 |
236B
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
26 | M | 5 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
13 | - | 18 | +7 | -16 |
236AB
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
10+10+11+10+11 | M | 5/n | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
14‼0 | - | 25 | KND | -14 |
214C
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
11+12+12 | M | 60 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
9 | 3(9)3(9)3(9)3 | 20 | -10 | -20 |
214D
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
13+13+14 | M | 60 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
12 | 2(6)2(6)2(6)2 | 20 | -5 | -15 |
214CD
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
56 | H | 0 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
2‼1 | 5(3)1(3)1(3)1 | 14 | KND | -3 |
623A
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
11+12+12 | M | 40 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
2 | 5(1)12 | 27 | KND | -25 |
623B
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
13+13+14 | M | 40 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
3 | 7(1)19 | 24 | KND | -28 |
623AB
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
80 | M | 0 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
2‼0 | 4(1)4(9)4(1)4 | 31 | KND | -32 |
DokiDoki
641236CD
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
77 | M | 0 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
18‼10 | 48 | 79 | KND | -98 |
HaraHara
22AB/CD
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
73 | - | 5/n | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
113~ | 15~26 | 80 | KND | - |