Waku Waku 7/HUD: Difference between revisions

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== Waku Waku 7 Heads Up Display ==
== Waku Waku 7 Heads Up Display ==
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'''1 - Life Bar -''' Red will indicate damage being taken.
'''1 - Life Bar -''' Red will indicate damage being taken.


'''2 - Timer -''' Starts at 60. Round will end once it reaches 0.
'''2 - Timer -''' Starts at 60. Round will end once it reaches 0.


'''3 - Meter -''' Grows gradually on its own or while inputting any normal or special. Maximum is 7 Bars.
'''3 - Round Counter -''' First to 2 wins. Will also give you unique icons depending on how you won each round. (i.e. Clock = Won by Timeout)


'''4 - Round Counter -''' First to 2 wins. Will also give you unique icons depending on how you won each round. (i.e. Clock = Won by Timeout)
'''4 - Meter -''' Grows gradually on its own or while inputting any normal or special. Maximum is 7 Bars.


'''5 -''' '''''Charge!''''' '''-''' Indicates you gained 1 additional bar.
'''5 -''' '''''Charge!''''' '''-''' Indicates you gained 1 additional bar.

Revision as of 00:52, 11 May 2021

Waku Waku 7 Heads Up Display



1 - Life Bar - Red will indicate damage being taken.

2 - Timer - Starts at 60. Round will end once it reaches 0.

3 - Round Counter - First to 2 wins. Will also give you unique icons depending on how you won each round. (i.e. Clock = Won by Timeout)

4 - Meter - Grows gradually on its own or while inputting any normal or special. Maximum is 7 Bars.

5 - Charge! - Indicates you gained 1 additional bar.

6 - Super! - Appears when you activate Super Mode. This icon will begin to shrink until it disappears, ending Super Modes' effects.

WW7 Navigation

General
Controls and Notation
HUD
System
FAQ
Characters
Fernandez
Rai
Slash
Tesse
PolitankZ
Mauru
DandyJ
Arina
Bonus Kun