Mortal Kombat X/Kung Lao: Difference between revisions

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= Universal =  
==Biography==
Kung Lao trained with the Shaolin Monks to become one of Earthrealm's most skilled defenders. But his immaturity and impetuousness prevented him from being taken as seriously as his friend Liu Kang. Despite Lao's shortcomings, he was able to defeat both Shang Tsung and Quan Chi in Mortal Kombat. But his life was cut short when Shao Kahn brutally murdered him. In death, Kung Lao's soul was collected by Quan Chi, who used it to create an evil "revenant" version of Kung Lao. He now serves Quan Chi and the Netherrealm.


== Moves ==
==Move List==


====Basic Moves====


{{MK9MoveListHeader}}
{{MK9MoveListRow | Throw | fp + fk |  | Brutality: end the match with a throw and press {{#motion: fp}} or {{#motion: bp}} 15 times during the animation. }}
{{MK9MoveListRow | Overhead | b + bp |  |  }}
{{MK9MoveListRow | Overhead | f + bk |  |  }}
{{MoveListFooter}}


====Kombos====
===Basic===
{{MK9MoveListHeader}}
{{MK9MoveListRow | | fp fp bp fp bp bk |  |  }}
{{MK9MoveListRow | | b + fp bp bp + bk |  |  }}
{{MK9MoveListRow | | f + fp bk |  |  }}
{{MK9MoveListRow | | bp fp |  |  }}
{{MK9MoveListRow | | b + bp bp |  |  }}
{{MK9MoveListRow | | f + bp fp d + fp |  |  }}
{{MK9MoveListRow | | f + fp fk |  |  }}
{{MK9MoveListRow | | b + fk bp fp |  |  }}
{{MK9MoveListRow | | f + fk d + fk |  |  }}
{{MK9MoveListRow | | f + fp bk |  |  }}
{{MK9MoveListRow | | bk bk |  |  }}
{{MoveListFooter}}




====Special Moves====


{{MK9MoveListHeader}}
===Kombo===
{{MK9MoveListRow | Dive Kick | d + bk |  | Must be in air, can be enhanced }}
{{MK9MoveListRow | Teleport | d u |  | Follow up with any button to give different attacks. Can be enhanced; when enhanced Kung Lao delays arrival from the teleport for as long as {{#motion: bl}} is held. Follow up with {{#motion: fp}} can also be separately enhanced. }}
{{MK9MoveListRow | Spin| d f fp |  | Can be enhanced }}
{{MoveListFooter}}




====Fatalities====
{{MK9MoveListHeader}}
{{MK9MoveListRow | Fatality | d b d f bk|  |  }}
{{MoveListFooter}}


= Tempest =  
===Special===


====Special Moves====


{{MK9MoveListHeader}}
{{MK9MoveListRow | Tornado | d f fp |  | Modify with {{#motion: b + fp}} or {{#motion: f + fp}}. Enhanceable. }}
{{MK9MoveListRow | Hat Toss | b f bp |  | Must have hat, enhanceable }}
{{MK9MoveListRow | Hat Dance | d f bp |  | Must have hat, enhanceable  }}
{{MK9MoveListRow | Hat Spin | d b fp |  | Must have hat, enhanceable  }}
{{MoveListFooter}}


= Buzz Saw =  
===Variations===


====Special Moves====


{{MK9MoveListHeader}}
{{MK9MoveListRow | Hat Grinder | b f bp |  | Must have hat, enhanceable }}
{{MK9MoveListRow | Up Grinder | d f bp |  | Must have hat, enhanceable }}
{{MK9MoveListRow | Low Grinder | d b bp |  | Must have hat, enhanceable  }}
{{MoveListFooter}}


= Hat Trick =  
====Hat Trick====
Gains the ability to place Hat Traps that can be recalled


====Special Moves====


{{MK9MoveListHeader}}
{{MK9MoveListRow | Hat Throw | b f bp |  | Must have hat, enhanceable, can steer in flight with {{#motion: d / u}} }}
{{MK9MoveListRow | Hat Trap | d f bp |  | Must have hat, enhanceable }}
{{MK9MoveListRow | Away Hat Trap | d b bp |  | Must have hat, enhanceable }}
{{MK9MoveListRow | High Hat Trap | d d bp |  | Must have hat }}
{{MK9MoveListRow | Hat Call Back | d d bp |  | Must not have hat. Can be done in air. Enhanceable }}


{{MoveListFooter}}
====Tempest====
Gains an Orbiting Hat Shield for offense and defense
 
 
 
====Buzz Saw====
Gains multiple Hat Grinder Special Attacks
 
 
 
===Finishing Moves===
 
 
 
=====Fatalities=====
 
 
=====Brutalities=====


= Frame Data =
{| class=wikitable
|-
| Name || Command || Move Type || Damage || Block Damage || Startup || Active || Recovery || Block Adv || Hit Adv || Cancel
|-
| Shaolin Punch || 1 || High || 2.00 || 0.50 || 8 || 3 || 14 || 0 || 23 || 16
|-
| Quick Chop || b+1 || Mid || 2.00 || 0.50 || 12 || 2 || 27 || -11 || 11 || 19
|-
| Downward Hook || f+1 || Mid || 5.00 || 1.25 || 12 || 3 || 25 || -5 || 5 || 23
|-
| Low Poke || d+1 || Mid || 2.00 || 0.50 || 8 || 1 || 15 || -5 || 15 || 16
|-
| Straight Jab || 2 || High || 3.00 || 0.75 || 11 || 5 || 18 || -4 || 17 || 19
|-
| Hat Slice || b+2 || Overhead || 3.00 || 0.75 || 18 || 3 || 29 || -4 || 0 || 27
|-
| Face Smash || f+2 || Mid || 3.00 || 0.75 || 11 || 3 || 22 || -1 || 15 || 22
|-
| Rising Hat || d+2 || High || 14.00 || 3.50 || 16 || 4 || 38 || -16 || 26 || 0
|-
| High Kick || 3 || High || 5.00 || 1.25 || 12 || 2 || 32 || -6 || 6 || 17
|-
| Hinge Kick || b+3 || Mid || 5.00 || 1.25 || 15 || 4 || 17 || -3 || 20 || 25
|-
| Side Kick || f+3 || Mid || 5.00 || 1.25 || 21 || 4 || 36 || -16 || -5 || 29
|-
| Low Kick || d+3 || Low || 2.00 || 0.50 || 13 || 2 || 16 || -5 || 10 || 18
|-
| Spin Kick || 4 || High || 7.00 || 1.75 || 14 || 2 || 31 || -5 || 1 || 23
|-
| Spinning Hat || b+4 || Low || 7.00 || 1.75 || 15 || 1 || 28 || -10 || 21 || 0
|-
| Flip Kick || f+4 || Overhead || 9.75 || 2.50 || 18 || 9 || 30 || -13 || 11 || 0
|-
| Full Sweep || d+4 || Low || 3.00 || 0.75 || 9 || 2 || 22 || -6 || 17 || 18
|-
| Jump Front Punch || 1 || Overhead || 5.00 || 1.25 || 8 || 3 || 25 || 0 || 13 || 34
|-
| Jump Back Punch || 2 || Overhead || 5.00 || 1.25 || 10 || 4 || 25 || 0 || 24 || 37
|-
| Jump Front Kick || 3 || Overhead || 7.00 || 1.75 || 7 || 13 || 25 || -3 || 50 || 43
|-
| Jump Back Kick || 4 || Overhead || 7.00 || 1.75 || 11 || 5 || 25 || -3 || 50 || 39
|-
| Jump Up Punch || 1 or 2 || Overhead || 7.00 || 1.75 || 12 || 5 || 26 || -6 || 52 || 0
|-
| Jump Up Kick || 3 or 4 || Overhead || 7.00 || 1.75 || 12 || 5 || 26 || -4 || 36 || 0
|-
| Throw (towards) || f+L1 || Throw || 12.00 || 0.00 || 10 || 2 || 24 || -8 || 10 || 32
|-
| *Enhance || f+L1,R2 || N/A || 0.00 || 0.00 || 1 || 0 || 0 || 0 || 0 || 0
|-
| Throw (away) || L1 || Throw || 12.00 || 0.00 || 10 || 2 || 24 || -8 || 10 || 32
|-
| *Enhance || L1,R2 || N/A || 0.00 || 0.00 || 1 || 0 || 0 || 0 || 0 || 0
|-
|  || - || - || - || - || - || - || - || - || - || -
|-
| Name || Command || Move Type || Damage || Block Damage || Startup || Active || Recovery || Block Adv || Hit Adv || Cancel
|-
| Windy Palm || 1,1 || Mid || 2.00 || 0.50 || 11 || 5 || 12 || 0 || 8 || 19
|-
| Fist Fury || 1,1,2,1,2 || Mid || 4.76 || 1.10 || 7 || 15 || 19 || -3 || 21 || 33
|-
| Chain Fist || 1,1,2,1,2,4 || Mid || 2.00 || 0.50 || 11 || 2 || 32 || -6 || 6 || 20
|-
| Iron Broom || b+1,2 || Mid || 3.00 || 0.75 || 13 || 2 || 25 || -4 || 12 || 22
|-
| Lead The Way || b+1,2,2+4 || Mid || 7.00 || 1.75 || 16 || 3 || 38 || -13 || 29 || 0
|-
| Plum Flower || f+1,4 || Low || 7.00 || 1.75 || 14 || 2 || 43 || -27 || 14 || 0
|-
| Healing Wind || 2,1 || Mid || 5.00 || 1.25 || 13 || 2 || 36 || -1 || 25 || 0
|-
| Razor Rim || b+2,2 || Overhead || 3.00 || 0.75 || 18 || 3 || 42 || -17 || 29 || 30
|-
| Double Yang || f+2,1 || Mid || 2.00 || 0.50 || 14 || 2 || 29 || -8 || 5 || 23
|-
| Dragon Step || f+2,1,d+1 || Low  || 7.00 || 1.75 || 14 || 8 || 34 || -14 || 9 || 0
|-
| Graceful Cat || f+2,3 || Low || 3.00 || 0.75 || 17 || 3 || 37 || -22 || 1 || 23
|-
| Aggressive Tiger || b+3,2 || Mid || 3.00 || 0.75 || 10 || 3 || 31 || -6 || 15 || 19
|-
| Heavy Mountain || b+3,2,1 || Mid || 5.00 || 1.25 || 21 || 5 || 28 || -5 || 23 || 33
|-
| Mabu || f+3,d+3 || Low || 7.00 || 1.75 || 17 || 2 || 48 || -22 || 0 || 0
|-
| Twin Lock || f+3,4 || Mid || 7.00 || 1.75 || 18 || 4 || 37 || -4 || 13 || 0
|-
| Butterfly Kick || 4,4 || Overhead || 5.00 || 1.25 || 27 || 3 || 23 || 0 || 50 || 0
|-
|  || - || - || - || - || - || - || - || - || - || -
|-
| Name || Command || Move Type || Damage || Block Damage || Startup || Active || Recovery || Block Adv || Hit Adv || Cancel
|-
| Dive Kick || d+4 (air) || Mid || 5.00 || 1.62 || 6 || 16 || 17 || -38 || 51 || 0
|-
| Multi Kick || d+4+R2 (air) || Mid || 6.85 || 3.88 || 6 || 16 || 12 || -23 || 52 || 0
|-
| Teleport || d,u || N/A || 0.00 || 0.00 || 23 || 0 || 51 || -73 || -73 || 60
|-
| *Hammer Punch || 2 || Overhead || 6.00 || 1.75 || 11 || 5 || 37 || -25 || 35 || 0
|-
| *Teleport Kick || 3 || Mid || 7.00 || 1.88 || 11 || 7 || 25 || -8 || 10 || 0
|-
| *Drop Kick || 4 || Mid || 7.00 || 1.88 || 20 || 3 || 15 || 18 || 45 || 0
|-
| *Teleport Throw || 1 || Throw || 11.00 || 2.25 || 11 || 3 || 37 || -52 || 25 || 55
|-
| Advance Teleportation || d,u+R2 || N/A || 0.00 || 0.00 || 23 || 0 || 51 || -73 || -73 || 60
|-
| *Hammer Punch || 2 || Overhead || 6.00 || 1.75 || 11 || 5 || 37 || -25 || 35 || 0
|-
| *Teleport Kick || 3 || Mid || 7.00 || 1.88 || 11 || 7 || 25 || -8 || 10 || 0
|-
| *Drop Kick || 4 || Mid || 7.00 || 1.88 || 20 || 3 || 15 || 18 || 45 || 0
|-
| *Teleport Throw || 1 || Throw || 11.00 || 2.25 || 11 || 3 || 37 || -52 || 25 || 55
|-
| *Enhance Throw || 1,R2 || N/A || 2.00 || 2.00 || 1 || 0 || 47 || -47 || -47 || 0
|-
| Head Trauma || L2+R2 || Mid || 34.26 || 9.75 || 15 || 22 || 38 || -4 || 6 || 0
|-
|  || - || - || - || - || - || - || - || - || - || -
|-
| Name || Command || Move Type || Damage || Block Damage || Startup || Active || Recovery || Block Adv || Hit Adv || Cancel
|-
| Tempest Specific ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
|-
| Tornado || d,f+1 || Mid || 5.00 || 1.62 || 7 || 34 || 38 || -25 || 70 || 0
|-
| *Spin Forward || Hold 1 press f || High || 100.00 || 100.00 || 1 || 1 || 1 || 1 || -1 || 1
|-
| *Spin Away || Hold 1 press b || High || 100.00 || 100.00 || 1 || 1 || 1 || 1 || -1 || 1
|-
| Cyclone || d,f+1+R2 || Mid || 7.00 || 1.88 || 5 || 39 || 39 || -28 || 72 || 0
|-
| Hat Toss || b,f+2 || Mid || 7.00 || 1.88 || 15 || 301 || -263 || -25 || 2 || 0
|-
| *Hat Up || u || High || 100.00 || 100.00 || 1 || 1 || 1 || 1 || -1 || 1
|-
| *Hat Down || d || High || 100.00 || 100.00 || 1 || 1 || 1 || 1 || -1 || 1
|-
| Hat Dance || b,f+2+R2 || Mid || 7.00 || 1.88 || 15 || 301 || -263 || -25 || 8 || 0
|-
| Hat Spin || d,b+1 || Mid || 5.00 || 1.62 || 19 || 191 || -164 || -14 || 13 || 0
|-
| Orbiting Hat || d,b+1+R2 || Mid || 7.00 || 1.88 || 19 || 301 || -274 || -14 || 13 || 0
|-
|  || - || - || - || - || - || - || - || - || - || -
|-
| Name || Command || Move Type || Damage || Block Damage || Startup || Active || Recovery || Block Adv || Hit Adv || Cancel
|-
| Buzz Saw Specific ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
|-
| Hat Grinder || b,f+2 || High || 3.00 || 1.37 || 17 || 181 || -146 || -17 || -3 || 0
|-
| Buzz Saw || b,f+2+R2 || High || 5.00 || 1.62 || 17 || 501 || -466 || -7 || -3 || 0
|-
| *Grind || Hold 2 || High || 100.00 || 100.00 || 1 || 1 || 1 || 1 || -1 || 1
|-
| Upward Grinder || d,f+2 || Unblockable || 3.00 || 1.37 || 17 || 61 || -28 || -15 || -1 || 0
|-
| Upward Buzz Saw || d,f+2+R2 || Unblockable || 0.00 || 0.00 || 17 || 20 || -36 || 8 || 12 || 0
|-
| *Grind || Hold 2 || High || 100.00 || 100.00 || 1 || 1 || 1 || 1 || -1 || 1
|-
| Low Grinder || d,b+2 || Low || 5.00 || 1.62 || 18 || 181 || -157 || -6 || 16 || 0
|-
| Low Buzz Saw || ,db+2+R2 || Low || 3.00 || 1.37 || 18 || 501 || -477 || 4 || 27 || 0
|-
| *Grind || Hold 2 || High || 100.00 || 100.00 || 1 || 1 || 1 || 1 || -1 || 1
|-
|  || - || - || - || - || - || - || - || - || - || -
|-
| Name || Command || Move Type || Damage || Block Damage || Startup || Active || Recovery || Block Adv || Hit Adv || Cancel
|-
| Hat Trick Specific ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
|-
| Hat Throw || b,f+2 || Mid || 7.00 || 1.88 || 15 || 301 || -263 || -25 || 2 || 0
|-
| *Hat Up || u || High || 100.00 || 100.00 || 1 || 1 || 1 || 1 || -1 || 1
|-
| *Hat Down || d || High || 100.00 || 100.00 || 1 || 1 || 1 || 1 || -1 || 1
|-
| Hat-A-Rang || b,f+2+R2 || Mid || 0.00 || 0.00 || 15 || 27 || -41 || 30 || 0 || 0
|-
| Hat Trap || d,f+2 || N/A || 0.00 || 0.00 || 1 || 0 || 39 || -39 || -39 || 0
|-
| Forward Low Hat Trap || d,f+2,d || N/A || 0.00 || 0.00 || 1 || 0 || 43 || -43 || -43 || 0
|-
| Away Low Hat Trap || d,b+2,d || N/A || 0.00 || 0.00 || 1 || 0 || 43 || -43 || -43 || 0
|-
| Away Hat Trap || d,b+2 || N/A || 0.00 || 0.00 || 1 || 0 || 42 || -42 || -42 || 0
|-
| High Hat Trap || d,d+2 || N/A || 0.00 || 0.00 || 1 || 0 || 66 || -66 || -66 || 0
|-
| Hat Call Back || d,d+2 || High || 5.00 || 1.62 || 8 || 15 || -2 || 14 || 44 || 0
|-
| *Air Hat Call Back || d,d+2 (air) || High || 5.00 || 1.62 || 7 || 17 || 15 || -5 || 25 || 0
|-
| Heavy Call Back || d,d+2+R2 || Mid || 7.00 || 1.88 || 8 || 15 || -2 || 14 || 56 || 0
|-
| *Air Heavy Call Back || d,d+2+R2 (air) || Mid || 7.00 || 1.88 || 7 || 17 || 15 || -5 || 37 || 0
|}


{{MKXFooter}}
{{MKXFooter}}

Latest revision as of 13:46, 31 August 2015

Mkx-logo.png

80%.gif

Biography

Kung Lao trained with the Shaolin Monks to become one of Earthrealm's most skilled defenders. But his immaturity and impetuousness prevented him from being taken as seriously as his friend Liu Kang. Despite Lao's shortcomings, he was able to defeat both Shang Tsung and Quan Chi in Mortal Kombat. But his life was cut short when Shao Kahn brutally murdered him. In death, Kung Lao's soul was collected by Quan Chi, who used it to create an evil "revenant" version of Kung Lao. He now serves Quan Chi and the Netherrealm.

Move List

Basic

Kombo

Special

Variations

Hat Trick

Gains the ability to place Hat Traps that can be recalled


Tempest

Gains an Orbiting Hat Shield for offense and defense


Buzz Saw

Gains multiple Hat Grinder Special Attacks


Finishing Moves

Fatalities
Brutalities

Mortal Kombat X

AlienBo' Rai ChoCassie CageD'VorahErmacErron BlackFerra/TorrGoroJacqui BriggsJasonJaxJohnny CageKanoKenshiKitanaKotal KahnKung LaoKung JinLeatherfaceLiu KangMileenaPredatorQuan ChiRaidenReptileScorpionShinnokSonya BladeSub-ZeroTakedaTanyaTremorTriborg

System FAQ

BasicsMovement/CancelingOffenseAttack AttributesDefenseFatalitiesStagesTier List