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Street Fighter Alpha 2/Controls
Street Fighter Alpha 2 is traditionally played with a lever and six attack buttons. Being an arcade game, the controls were optimized for its cabinet- But any controller can be adapted to compete.
This game uses eight directions for movement.
In some sections of this guide, numpad notation may be used: It's a simple way to describe directions as if they were numbers on a keyboard. Keep in mind that most if not all notations shown assume you're facing right.
Common Special Moves in Numpad Notation
- 236 - Hadouken
- 214 - Hurricane Kick
- 623 - Dragon Punch
-  6 - Sonic Boom
-  8 - Flash Kick
- 6248 - Spinning Piledriver
This game has six attack buttons: Three for punches and kicks, respectively. Lighter attacks are closer to the lever, while heavier ones are further.
Aside from their strength and speed, there is no standard to how each character's attack performs in-game. One character's light attacks may be appreciably weaker than another's. There is no button priority system to decide the winner of same-frame trades.