Search results

  • == PART II: COMBO FAQ == ...in a WHOLE new level, because of all the new Systems implemented: Level 2 Super Cancels, Custom Combos, and other new Juggle methods like High Jump
    215 KB (37,450 words) - 23:14, 2 February 2021
  • <div class="moveListCell">'''Ratio 2 '''</div> {{GenericTableRow5 | [[Image:CVS2 zangief-capcom portrait small squarejpg.jpg|50px| Zangief |link=Capcom_vs_SNK_2/Zangief]][
    82 KB (14,353 words) - 04:37, 9 January 2024
  • Currently, emulation is the only way to play Capcom vs. SNK 2 online. CvS2 once had console online play, first on the Dreamcast and PS2 i ...ps://lofi.netlify.app/post/fc2-json-pack-auto-download-roms-from-fightcade-2/ this website], following the instructions in the how-to section at the bot
    23 KB (3,721 words) - 16:05, 5 January 2024
  • ...match. There are six grooves, each based on a different classic Capcom or SNK game: * Main Feature: Level 2 supers cancel into Level 1 supers or special moves to extend combos and add
    8 KB (1,387 words) - 00:18, 10 June 2022
  • '''K-Groove''' is one of the six grooves in Capcom vs. SNK 2. It features a "Rage" system that gains meter as you take damage and grants | colspan="2" | Significant Offensive and Defensive Bonuses in Rage State, Just Defends
    19 KB (3,227 words) - 18:32, 25 March 2024