Super Street Fighter IV AE/Oni

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Oni

SSFIV-Oni Face.jpg

By mastering the Satsui no Hado, the man has become consumed by it. His mind is gone, and his body has been transformed into something that is incapable of being called human. What was once the man's code of fighting only the strong has become a mad desire to destroy everything in his path. The Supreme Master of the Fist, Akuma, is no more. There is only Oni, a demon in the truest sense of the word.


In a nutshell

Oni is similar to Gouken in that his playstyle is unique from other Shoto characters. That, however, is where the similarities end. While Gouken is more suited to zoning other characters, Oni, being Akuma, is more flexible and has many rushdown and mixup tools at his disposal. He has no Ashura Warp or vortex to speak of, but his excellent normals and Demon Palm/Slash mixup more than make up for that. His ability to airdash also makes for some interesting setups, due to the fire portion of the dash being able to hit opponents. The key to success with Oni is learning which of his tools are best for certain situations.


Moves

Unique Attacks

Name
Command
Notes
Ganka Uchi
b + mp
Special Forward
f + hp
eats fireballs
Zugai Hasatsu
f + mp
Overhead
Target Combo 1
f + lp , mp
Target Combo 2
b + mp , hp
whiffs crouchers

Throws

Name
Command
Notes
f or n + lp + lk
throw
b + lp + lk
throw
Kara Throw
HK + Throw or       f + mp + Throw

Special Moves

Name
Command
Notes
Gouhadoken
qcf + p
hold p to charge, ex
Gorai Hadoken
hcb + p
ex
Zanku Hadosho
in air, qcb + p
air dash forward or back, can do Super or Tatsu after
Goshoryuken
dp + p
ex
Tatsumaki
qcb + k
ex , Can be done in air armorbreak
Sekisei Jiraiken
dp + k
ex version overheads on the first hit
Rakan Dantojin
hcf + k
ex version is projectile-invincible. mk has projectile-invincibility only during the forward movement at start-up. armorbreak

Super Combo

Name
Command
Notes
Raging Demon
lp lp f lk hp
throw can be done in air, only hits airborne opponent

Ultra Combos

Name
Command
Notes
Meido Gohado
qcf qcf + 3p
can be done in air,  upward variation on the ground armorbreak
Tenchi Sokaigen
hcf hcf + 3p
armorbreak


The Basics

Combos

1. Crouching LP x2, Crouching MP, Gohadoken

2. Crouching MP x2, Gohadoken (In corner: EX Tatsu, HK Tatsu)

3. LK Slash (Rakan Dantojin) xx FADC, Target Combo 2, Goshoryuken

4. Crouching LP, Crouching HP, Gohadoken xx FADC, Target Combo 2, Ender

5. Jump in HP or HK, Crouching LP, Standing LP, Target Combo 2, Goshoryuken

6. (Corner) - Target Combo 2, EX Tatsu, HK Tatsu

7. EX Slash , Gohadoken or any Ultra

8. (Corner Anti-air) - F + HK, Ultra 1 or 2

9. (Corner) - EX Tatsu , Ultra 1 or 2

10. Shoryuken xx FADC, Ultra 1 or 2


Strategy

Matchups

Frame Data