Super Street Fighter IV AE/Sagat

From SuperCombo Wiki

Introduction

Move Analysis

Normal Moves

Normal Throws

Command Normals

Focus / Saving Attack

Special Moves

Super Move

Ultra Moves

The Basics

Combos

Strategy

Matchups

Frame Data

Block Super Meter Frames
Move Name HL Damage Stun Gain Cancel Ability Startup Active Recovery On Guard On Hit Notes
Close Jab.gif HL 40 50 20 sp/su 6 3 4 +4 +7
Close Strong.gif HL 85 100 40 sp/su 7 4 11 -1 +2
Close Fierce.gif HL 110 200 60 - 10 3 15 0 +4
Close Short.gif HL 20*30 30*20 20*20 sp/su 4 1*3 9 -1 +2
Close Forward.gif HL 60*60 50*50 40*40 sp/su 7 2*2 12 0 +3
Close Roundhouse.gif HL 80*40 100*100 60*20 sp/su 5 2*3 18 -3 +1
Far Jab.gif HL 40 50 20 sp/su 5 3 5 +3 +6
Far Strong.gif HL 90 100 40 - 10 4 9 +1 +4
Far Fierce.gif HL 120 200 60 - 10 3 15 0 +4
Far Short.gif HL 20*30 30*20 20*20 sp/su 5 1*3 9 -1 +2
Far Forward.gif HL 80 100 40 - 9 3 11 0 +3
Far Roundhouse.gif HL 80*40 100*100 60*20 su 5 2*3 18 -3 +1
crouch Jab.gif HL 30 50 20 sp/su 3 2 9 0 +3
crouch Strong.gif HL 70 100 40 sp/su 5 3 10 +1 +4
crouch Fierce.gif HL 110 200 60 - 8 3 15 0 +4
crouch Short.gif L 30 50 20 sp/su 5 3 5 +3 +6
crouch Forward.gif L 65 100 40 sp/su 7 3 15 -4 -1
crouch Roundhouse.gif L 100 100 60 - 8 3 21 -6 -
Jump up Jab.gif H 50 50 20 - 5 12 - - -
Jump up Strong.gif H 90 100 40 - 6 4 - - -
Jump up Fierce.gif H 140 200 60 - 7 5 - - -
Jump up Short.gif H 50 50 20 - 7 7 - - -
Jump up Forward.gif H 90 100 40 - 5 6 - - -
Jump up Roundhouse.gif H 130 200 60 - 7 6 - - -
Jump forward Jab.gif H 50 50 20 - 7 7 - - -
Jump forward Strong.gif H 90 100 40 - 11 10 - - -
Jump forward Fierce.gif H 120 200 60 - 7 5 - - -
Jump forward Short.gif H 50 50 20 - 7 6 - - -
Jump forward Forward.gif H 90 100 40 - 7 11 - - -
Jump forward Roundhouse.gif H 120 200 60 - 7 4 - - -
Overhead Right.gif+Fierce.gif H 100 150 60 - 20 5 16 -3 +2
Right.gif+Short.gif L 50 50 20 sp/su 16 3 16 -1 +3
Right.gif+Roundhouse.gif HL 100 200 60 sp/su 13 3 16 -1 +3
Fake Kick - - - - - - - 16 - -
Focus Attack LVL 1 HL 60 100 20 - 21 2 35 -21 -21
Focus attack LVL 2 HL 90 150 40 - 17+12 2 35 -15 -
Focus attack LVL 3 - 150 200 60 - 64 2 35 - -
Forward Throw 0.94 140 160 40 - 3 2 20 - -
Back throw 0.94 140 120 40 - 3 2 20 - -
Tiger Shot Punch.gif HL 65 100 10/20 su 11 - 39 -2 +2
Tiger Shot Punch.gif EX.gif HL 70*50 50*50 -250/0 su 11 - 39 +1 -
Tiger Shot Kick.gif HL 60 100 10/20 su 12 - 45 -7 -3
Tiger Shot Kick.gif EX.gif HL 70*50 50*50 -250/0 su 12 - 45 -4 -
Tiger Uppercut Jab.gif HL 120[130](AC140) 200[100] 30/40 su 5 8 28+16 -31 -
Tiger Uppercut Strong.gif HL 120[140](AC160) 200[100] 30/40 su 5 10 28+16 -33 -
Tiger Uppercut Fierce.gif HL 120[160](AC180) 200[100] 30/40 su 5 12 27+16 -34 -
Tiger Uppercut EX.gif HL 120*20x4 150*20x4 -250/0 su 5 5*2x4 30+17 -39 -
Tiger Knee Short.gif HL 90*30 100*100 20/16*16 su 7 2*12 3+13 -10 -
Tiger Knee Forward.gif HL 100*40 100*100 20/16*16 su 7 2*14 3+14 -13 -
Tiger Knee Roundhouse.gif HL 110*50 100*100 20/16*16 su 7 2*12 8+16 -18 -
Tiger Knee EX.gif HL 100*40*40 100*50*50 -250/0 su 7 3*6*6 3+10 -1 -
Angry Scar - - - -250/- - 1+0 - 13 - -
Super Combo Jab.gif HL 50x7 0 -1000/0 - 1+0 3(1)3(2)3(16)2(1)3(1)2(1)2 43+14 -38 -
Super Combo Strong.gif HL 50x7 0 -1000/0 - 1+1 3(1)3(2)3(16)2(1)3(1)2(1)2 39+14 -34 -
Super Combo Fierce.gif HL 50x7 0 -1000/0 - 1+2 3(1)3(2)3(16)2(1)3(1)2(1)2 45+15 -42 -
Ultra Combo 1 HL 35x7*42x5*45 0 0/0 - 0+10 5x4(12)3(2)3*10 15+36 -48 -
Ultra Combo 2 HL 48x8 0 0/0 - 0+11 - 104 -25 -
Block Super Meter Frames
Move Name HL Damage Stun Gain Cancel Ability Startup Active Recovery On Guard On Hit Notes


Notes: