Super Street Fighter IV AE/T. Hawk

From SuperCombo Wiki

Introduction

Move Analysis

Normal Moves

Normal Throws

Command Normals

Focus / Saving Attack

Special Moves

Super Move

Ultra Moves

The Basics

Combos

Strategy

Matchups

Frame Data

Block Super Meter Frames
Move Name HL Damage Stun Gain Cancel Ability Startup Active Recovery On Guard On Hit Notes
Close LP HL 40 50 20 ch/sp/su 3 2 6 +3 +7
Close MP HL 70 100 40 sp/su 5 4 10 0 +6
Close HP HL 130 200 60 - 8 3 14 +1 +6
Close LK HL 30 50 20 sp/su 3 3 10 -2 +1
Close MK HL 90 100 40 sp/su 6 3 12 -1 +2
Close HK HL 140 200 60 - 8 3 14 0 +4
Far LP HL 40 50 20 sp/su 4 2 7 +3 +6
Far MP HL 90 100 40 - 6 3 12 -1 +2
Far HP HL 120 200 60 - 8 2 21 -5 -1
Far LK HL 30 50 20 sp/su 4 4 9 -2 +1
Far MK HL 70 100 40 - 6 3 11 0 +3
Far HK HL 120 200 60 - 10 5 22 -7 -3
crouch LP HL 30 50 20 ch/sp/su 4 3 8 0 +3
crouch MP HL 80 100 40 - 6 3 13 -2 +1
crouch HP HL 90*50 100*100 60*20 - 8 2*3 20 -5 -1
crouch LK L 40 50 20 sp/su 4 3 8 0 +3
crouch MK L 70 100 40 - 6 4 12 -2 +1
crouch HK L 120*50 100*100 30*30 - 11 2(9)2 20 -7 -
Jump up LP H 60 50 20 sp 4 4 - - -
Jump up MP H 90 100 40 - 6 5 - - -
Jump up HP H 140 200 60 - 10 4 - - -
Jump up LK H 50 50 20 - 4 3 - - -
Jump up MK H 90 100 40 - 7 3 - - -
Jump up HK H 120 200 60 - 10 4 - - -
Jump forward LP H 60 50 20 sp 4 6 - - -
Jump forward MP H 90 100 40 - 8 4 - - -
Jump forward HP H 120 200 60 - 10 3 - - -
Jump forward LK H 50 50 20 - 4 8 - - -
Jump forward MK H 90 100 40 - 7 6 - - -
Jump forward HK H 120 200 60 - 10 5 - - -
Heavy Body Press(D+HP air) H 110 150 60 - 6 9 - - -
Heavy Shoulder (D+MP air) - 80 90 40 - 7 10 - - -
Thrust Peak(DF+LP) HL 40 50 20 sp/su 3 7 12 -8 -5
Focus Attack LVL1 HL 90 100 20 - 23 5 32 -21 -21
Focus Attack LVL2 HL 120 150 40 - 17+16 5 32 -15 -
Focus Attack LVL3 - 170 200 60 - 65 5 32 - -
Forward Throw 0.9 130 140 40 - 3 2 20 - -
Back Throw 0.9 160 140 40 - 3 2 20 - -
Mexican Typhoon LP 1.50 150 200 40/100 - 2 2 52 - -
Mexican Typhoon MP 1.45 200 200 40/100 - 2 2 50 - -
Mexican Typhoon HP 1.40 230 200 40/100 - 2 2 48 - -
Mexican Typhoon EX 1.45 200 150 -250/0 - 4 2 47 - -
Tomahawk Buster LP HL 130 200 30/40 - 5 4*7 17+11 -14 -
Tomahawk Buster MP HL 150 200 30/40 - 6 4*7 21+11 -18 -
Tomahawk Buster HP HL 160 200 30/40 - 8 4*7 26+11 -23 -
Tomahawk Buster EX HL 80*50 150*150 -250/0 - 5 4*7 29+11 -26 -
Condor Dive HL 120 100 20/30 - 11 until ground 22 - -
Condor Dive EX H 100[150] 50[100] -250/0 - 11 until ground 22 - -
Condor Spire LP HL 120 200 30/30 - 20 9 4+7 -7 -5
Condor Spire MP HL 120 200 30/30 - 20 10 4+7 -8 -6
Condor Spire HP HL 120 200 30/30 - 20 11 5+7 -10 -8
Condor Spire EX HL 150 150 -250/0 - 15 9 4+7 -3 -
Super Combo 1.53 430 0 -1000/0 - 1+0 2 41 - -
Ultra Combo 1 1.46 510 0 0/0 - 1+0 2 41 - -
Ultra Combo 2 1.63 450 0 0/0 - 0+3 6 18+26 - -
Block Super Meter Frames
Move Name HL Damage Stun Gain Cancel Ability Startup Active Recovery On Guard On Hit Notes


Notes: