Introduction
Move Analysis
Normal Moves
Normal Throws
Command Normals
Focus / Saving Attack
Special Moves
Super Move
Ultra Moves
The Basics
Combos
Strategy
Matchups
Frame Data
Block | Super Meter | Frames | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Move Name | HL | Damage | Stun | Gain | Cancel Ability | Startup | Active | Recovery | On Guard | On Hit | Notes | |
Close LP | HL | 30 | 50 | 20 | ch/sp/su | 4 | 2 | 5 | +4 | +7 | ||
Close MP | HL | 75 | 100 | 40 | sp/su | 5 | 2 | 10 | +2 | +5 | ||
Close HP | HL | 90[80] | 200[150] | 60 | sp/su | 4 | 5 | 20 | -7 | -2 | ||
Close LK | HL | 35 | 50 | 20 | - | 4 | 2 | 6 | +3 | +6 | ||
Close MK | HL | 70 | 100 | 40 | sp/su | 7 | 2 | 12 | 0 | +3 | ||
Close HK | HL | 40*70 | 125*75 | 60*20 | su | 7 | 2*2 | 16 | 0 | +5 | ||
Far LP | HL | 30 | 50 | 20 | ch/sp/su | 5 | 2 | 5 | +4 | +7 | ||
Far MP | HL | 60 | 100 | 40 | su | 6 | 2 | 13 | -1 | +2 | ||
Far HP | HL | 80 | 200 | 60 | - | 13 | 3 | 30 | -15 | -11 | ||
Far LK | HL | 40 | 50 | 20 | - | 4 | 2 | 8 | +1 | +4 | ||
Far MK | HL | 60 | 100 | 40 | - | 8 | 3 | 12 | -1 | +2 | ||
Far HK | HL | 90 | 200 | 60 | - | 10 | 3 | 18 | -3 | +1 | ||
crouch LP | HL | 20 | 50 | 20 | ch/sp/su | 4 | 2 | 6 | +3 | +6 | ||
crouch MP | HL | 50 | 100 | 40 | sp/su | 5 | 2 | 11 | -1 | +3 | ||
crouch HP | HL | 60*30 | 100*100 | 60*20 | sp/su | 10 | 2(2)2 | 19 | -3 | - | ||
crouch LK | L | 20 | 50 | 20 | ch/sp/su | 5 | 2 | 8 | +1 | +4 | ||
crouch MK | L | 50 | 100 | 40 | sp/su | 7 | 3 | 14 | -5 | -1 | ||
crouch HK | L | 80 | 100 | 60 | - | 8 | 2 | 25 | -9 | - | ||
Jump up LP | H | 50 | 50 | 20 | - | 5 | 5 | - | - | - | ||
Jump up MP | H | 80 | 100 | 40 | - | 6 | 4 | - | - | - | ||
Jump up HP | H | 80 | 200 | 60 | - | 4 | 2 | - | - | - | ||
Jump up LK | H | 45 | 50 | 20 | - | 5 | 6 | - | - | - | ||
Jump up MK | H | 80 | 100 | 40 | - | 6 | 9 | - | - | - | ||
Jump up HK | H | 100 | 200 | 60 | - | 7 | 4 | - | - | - | ||
Jump forward LP | H | 50 | 50 | 20 | - | 4 | 10 | - | - | - | ||
Jump forward MP | H | 50*30 | 50*50 | 40*20 | - | 4 | 2*3 | - | - | - | ||
Jump forward HP | H | 80 | 200 | 60 | - | 4 | 4 | - | - | - | ||
Jump forward LK | H | 45 | 50 | 20 | - | 6 | 8 | - | - | - | ||
Jump forward MK | H | 70 | 100 | 40 | - | 6 | 5 | - | - | - | ||
Jump forward HK | H | 90 | 200 | 60 | - | 6 | 8 | - | - | - | ||
Head Stomp (1) | H | 50 | 50 | 40 | - | 3 | 3 | 7 | - | - | ||
Head Stomp (2) | H | 30 | 50 | 40 | - | 4 | 3 | 7 | - | - | ||
Head Stomp (3) | H | 35 | 50 | 40 | - | 5 | 3 | 7 | - | - | ||
Dive Kick | H | 60 | 100 | 60 | - | 12 | Until ground | - | - | - | ||
Triangle Jump | - | - | - | - | - | - | - | - | - | - | ||
Focus Attack LVL 1 | HL | 65 | 100 | 20 | - | 21 | 2 | 35 | -21 | -21 | ||
Focus attack LVL 2 | HL | 85 | 150 | 40 | - | 17+12 | 2 | 35 | -15 | - | ||
Focus attack LVL 3 | - | 150 | 200 | 60 | - | 65 | 2 | 35 | - | - | ||
Forward Throw | 0.9 | 130 | 150 | 40 | - | 3 | 2 | 20 | - | - | ||
Back throw | 0.9 | 130 | 150 | 40 | - | 3 | 2 | 20 | - | - | ||
Sonic Boom (all) | HL | 60 | 50 | 10/20 | su | 14 | - | 47 | -5 | -1 | ||
Sonic Boom EX | HL | 45*45 | 50*50 | -250/0 | su | 14 | - | 58 | -3 | +1 | ||
Shoryuken LP | HL | 80*60 | 100*50 | 30/40*10*10 | su | 5 | 2*16 | 11+13 | -19 | - | ||
Shoryuken MP | HL | 90*60 | 100*50 | 30/40*10*10 | su | 5 | 2*16 | 21+13 | -29 | - | ||
Shoryuken HP | HL | 100*80 | 100*50 | 30/40*10*10 | su | 5 | 2*16 | 24+13 | -32 | - | ||
Shoryuken EX | HL | 100*50 | 100*50 | -250/0 | su | 5 | 2*16 | 26+13 | -34 | - | ||
Shoryuken (2nd) | HL | 40 | 25 | 0/10 | - | 4 | 8 | 13 | - | - | ||
Shoryuken (3rd) | HL | 10[20x5] | 10[10x5] | 0/10[0] | - | 4 | 20[4x5] | 13 | - | - | ||
Hyakuretsu LK | HL | 10*110 | 0*100 | 20/10*35 | - | 12 | 2 | 36 | -24 | - | ||
Hyakuretsu MK | HL | 10*120 | 0*150 | 20/10*35 | - | 14 | 2 | 36 | -24 | - | ||
Hyakuretsu HK | HL | 20*130 | 0*200 | 20/10*35 | - | 16 | 2 | 36 | -24 | - | ||
Hyakuretsu EX | HL | 20*100 | 0*250 | -250/0 | - | 16 | 2 | 36 | -24 | - | ||
Tandem Engine LP | 2.50 | 0 | 0 | 10/1 | - | 21 | 24 | 25 | +19 | +23 | ||
Tandem Engine MP | 3.50 | 0 | 0 | 10/1 | - | 24 | 25 | 25 | +19 | +23 | ||
Tandem Engine HP | 4.50 | 0 | 0 | 10/1 | - | 26 | 25 | 25 | +19 | +23 | ||
Tandem Engine EX | HL | 0 | 0 | -500/0 | - | 23 | 24 | 25 | +19 | +23 | ||
Spinning Pile Driver | ??? | 130 | 200 | 30/80 | - | 3 | 2 | 49 | - | - | ||
Spinning Pile Driver EX | 1.13 | 170 | 200 | -250/0 | - | 3 | 2 | 49 | - | - | ||
Yoga Teleport | - | 0 | 0 | - | - | - | - | 48 | - | - | ||
Super Combo | HL | 10x20*120 | 0 | -1000/0 | - | 1+5 | 80 | 81 | -45 | - | ||
Ultra Combo 1 | HL | 380 | 0 | 0/0 | - | 1+10 | - | 66 | -25 | - | ||
Ultra Combo 2 | HL | 0*24x13*60 | 0 | 0/0 | - | 1+10 | 80 | 104 | -89 | - | ||
Block | Super Meter | Frames | ||||||||||
Move Name | HL | Damage | Stun | Gain | Cancel Ability | Startup | Active | Recovery | On Guard | On Hit | Notes |