Introduction
Move Analysis
Normal Moves
Normal Throws
Command Normals
Focus / Saving Attack
Special Moves
Super Move
Ultra Moves
The Basics
Combos
Strategy
Matchups
Frame Data
Block | Super Meter | Frames | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Move Name | HL | Damage | Stun | Gain | Cancel Ability | Startup | Active | Recovery | On Guard | On Hit | Notes | |
Close LP | HL | 30 | 50 | 20 | ch/sp/su | 6 | 2 | 5 | +4 | +7 | ||
Close MP | HL | 90 | 100 | 40 | sp/su | 7 | 3 | 12 | -1 | +2 | ||
Close HP | HL | 100 | 200 | 60 | sp/su | 8 | 3 | 16 | -1 | +4 | ||
Close LK | HL | 30 | 50 | 20 | sp/su | 4 | 2 | 6 | +3 | +6 | ||
Close MK | HL | 90 | 100 | 40 | su | 7 | 3 | 9 | +2 | +5 | ||
Close HK | HL | 110 | 200 | 60 | - | 6 | 3 | 16 | -1 | +3 | ||
Far LP | HL | 20 | 50 | 20 | ch/sp/su | 5 | 2 | 7 | +2 | +5 | ||
Far MP | HL | 90 | 100 | 40 | su | 8 | 3 | 11 | 0 | +3 | ||
Far HP | HL | 120 | 200 | 60 | - | 11 | 2 | 19 | -3 | +1 | ||
Far LK | HL | 30 | 50 | 20 | sp/su | 4 | 2 | 6 | +3 | +6 | ||
Far MK | HL | 70 | 100 | 40 | - | 6 | 3 | 14 | -3 | 0 | ||
Far HK | HL | 110 | 200 | 60 | - | 6 | 3 | 16 | -1 | +3 | ||
crouch LP | HL | 30 | 50 | 20 | ch/sp/su | 4 | 2 | 7 | +2 | +5 | ||
crouch MP | HL | 80 | 100 | 40 | sp/su | 7 | 2 | 9 | +3 | +6 | ||
crouch HP | HL | 110 | 200 | 60 | su | 12 | 4 | 21 | -7 | -2 | ||
crouch LK | L | 20 | 50 | 20 | sp/su | 3 | 2 | 8 | +1 | +4 | ||
crouch MK | L | 65 | 100 | 40 | sp/su | 5 | 4 | 11 | -1 | +2 | ||
crouch HK | L | 100 | 200 | 60 | su | 15 | 12 | 16 | -10 | - | ||
Jump up LP | H | 50 | 50 | 20 | - | 6 | 6 | - | - | - | ||
Jump up MP | H | 90 | 100 | 40 | - | 7 | 7 | - | - | - | ||
Jump up HP | H | 110 | 200 | 60 | - | 6 | 8 | - | - | - | ||
Jump up LK | H | 40 | 50 | 20 | - | 6 | 12 | - | - | - | ||
Jump up MK | H | 80 | 100 | 40 | - | 7 | 10 | - | - | - | ||
Jump up HK | H | 100 | 200 | 60 | - | 6 | 10 | - | - | - | ||
Jump forward LP | H | 50 | 50 | 20 | - | 6 | 7 | - | - | - | ||
Jump forward MP | H | 50 | 50 | 40 | - | 7 | 3 | - | - | - | ||
Jump forward HP | H | 110 | 200 | 60 | - | 8 | 8 | - | - | - | ||
Jump forward LK | H | 40 | 50 | 20 | - | 5 | 7 | - | - | - | ||
Jump forward MK | H | 70 | 100 | 40 | - | 6 | 14 | - | - | - | ||
Jump forward HK | H | 100 | 200 | 60 | - | 7 | 6 | - | - | - | ||
Jump MP(during Jump MP) | H | 30 | 50 | 20 | - | 6 | 4 | - | - | - | ||
Focus Attack LVL 1 | HL | 60 | 100 | 20 | - | 22 | 2 | 34 | -20 | -20 | ||
Focus attack LVL 2 | HL | 90 | 150 | 40 | - | 17+13 | 2 | 34 | -14 | - | ||
Focus attack LVL 3 | - | 150 | 200 | 60 | - | 66 | 2 | 34 | - | - | ||
Forward Throw | 0.95 | 140 | 130 | 40 | - | 3 | 2 | 20 | - | - | ||
Back throw | 0.95 | 140 | 150 | 40 | - | 3 | 2 | 20 | - | - | ||
Psycho Crusher LP | HL | 120*100 | 100 | 30/40 | su | 14 | 12*11 | 12+6 | -8 | - | ||
Psycho Crusher MP | HL | 130*100 | 150 | 30/40 | su | 14 | 12*15 | 12+10 | -14 | - | ||
Psycho Crusher HP | HL | 140*100 | 200 | 30/40 | su | 14 | 12*21 | 12+10 | -17 | - | ||
Psycho Crusher EX | HL | 75*75 | 100*100 | -250/0 | su | 14 | 23 | 12+6 | -16 | - | ||
Scissor Kick LK | HL | 60*30 | 50*50 | 20/16*16 | su | 10 | 2(1)4 | 17 | 0 | - | ||
Scissor Kick MK | HL | 60*50 | 50*50 | 20/16*16 | su | 13 | 2(1)4 | 22 | -5 | - | ||
Scissor Kick HK | HL | 70*60 | 50*50 | 20/16*16 | su | 16 | 2(1)4 | 25 | -8 | - | ||
Scissor Kick EX | HL | 70*70 | 100*50 | -250/0 | su | 13 | 2(1)4 | 25 | -8 | - | ||
Headstomp | H | 120 | 100 | 20/30 | - | 22 | Until ground | 16 | - | - | ||
Headstomp EX | H | 180 | 200 | -250/0 | - | 22 | Until ground | 16 | - | - | ||
Headstomp ??? | - | - | - | 0/0 | - | - | - | 4 | - | - | ||
Headstomp P followup | H | 120 | 100 | 20/30 | - | 35+7 | 3 | 13 | +10 | +13 | ||
Headstomp P followup EX | H | 80*80 | 100*100 | -250/0 | - | 35+7 | 3 | 13 | +10 | +13 | ||
Devil Reverse ??? | - | - | - | - | - | - | - | 48 | - | - | ||
Devil Reverse | H | 110 | 150 | 20/30 | - | 13+34 | Until ground | 16 | - | - | ||
Devil Reverse EX | H | 80*80 | 100*100 | -250/0 | - | 13+34 | Until ground | 16 | - | - | ||
Teleport | - | - | - | 0/0 | - | - | - | 42 | - | - | ||
Super Combo LK | HLx4*L | 60x4*100 | 0 | -1000/0 | - | 1+6 | 2(1)2(11)2*2(8)18 | 30 | -27 | - | ||
Super Combo MK | HLx4*L | 60x4*100 | 0 | -1000/0 | - | 1+11 | 2(1)2(11)2*2(8)18 | 30 | -27 | - | ||
Super Combo HK | HLx4*L | 60x4*100 | 0 | -1000/0 | - | 1+15 | 2(1)2(11)2*2(8)18 | 30 | -27 | - | ||
Ultra Combo 1 | HL | 48x4*60*240 | 0 | 0/0 | - | 0+12 | 4*2(12)2*2(16)12x3 | 30+18 | -35 | - | ||
Ultra Combo 2 | H | 90*360 | 0 | 0/0 | - | 0+22 | 2 | 42 | -23 | - | ||
Block | Super Meter | Frames | ||||||||||
Move Name | HL | Damage | Stun | Gain | Cancel Ability | Startup | Active | Recovery | On Guard | On Hit | Notes |