Introduction
Move Analysis
Normal Moves
Normal Throws
Command Normals
Focus / Saving Attack
Special Moves
Super Move
Ultra Moves
The Basics
Combos
Strategy
Matchups
Frame Data
Block | Super Meter | Frames | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Move Name | HL | Damage | Stun | Gain | Cancel Ability | Startup | Active | Recovery | On Guard | On Hit | Notes | |
Close LP | HL | 20 | 50 | 20 | ch/sp/su | 3 | 2 | 7 | +2 | +5 | ||
Close MP | HL | 60 | 100 | 40 | sp/su | 4 | 3 | 14 | -3 | 0 | ||
Close HP | HL | 120[70] | 200[150] | 60 | sp/su | 5 | 4 | 15 | -1 | +4 | ||
Close LK | HL | 30 | 50 | 20 | ch | 3 | 3 | 8 | 0 | +3 | ||
Close MK | HL | 60 | 100 | 40 | - | 5 | 2 | 16 | -4 | -1 | ||
Close HK | HL | 130 | 200 | 60 | - | 6 | 3 | 18 | -3 | +1 | ||
Far LP | HL | 30 | 50 | 20 | ch/sp/su | 4 | 2 | 7 | +2 | +5 | ||
Far MP | HL | 80 | 100 | 40 | sp/su | 5 | 4 | 14 | -4 | -1 | ||
Far HP | HL | 100 | 200 | 60 | su | 5 | 3 | 14 | +1 | +5 | ||
Far LK | HL | 40 | 50 | 20 | ch | 5 | 2 | 9 | 0 | +3 | ||
Far MK | HL | 70 | 100 | 40 | - | 7 | 4 | 12 | -2 | +1 | ||
Far HK | HL | 110 | 200 | 60 | - | 13 | 5 | 14 | -1 | +3 | ||
crouch LP | HL | 30 | 50 | 20 | ch/sp/su | 4 | 2 | 8 | +1 | +4 | ||
crouch MP | HL | 70 | 100 | 40 | sp/su | 4 | 5 | 10 | -1 | +2 | ||
crouch HP | HL | 100[70] | 200[150] | 60 | - | 5 | 4 | 23 | -9 | -4 | ||
crouch LK | L | 30 | 50 | 20 | ch | 4 | 2 | 9 | 0 | +3 | ||
crouch MK | L | 70 | 100 | 40 | - | 7 | 4 | 14 | -4 | -1 | ||
crouch HK | L | 100*110 | 100*100 | 60 | su | 6 | 4(20)4 | 17 | -3 | - | ||
Jump up LP | H | 50 | 50 | 20 | - | 5 | 2 | - | - | - | ||
Jump up MP | H | 80 | 100 | 40 | - | 7 | 4 | - | - | - | ||
Jump up HP | H | 100 | 200 | 60 | - | 7 | 3 | - | - | - | ||
Jump up LK | H | 40 | 50 | 20 | - | 7 | 6 | - | - | - | ||
Jump up MK | H | 80 | 100 | 40 | - | 7 | 6 | - | - | - | ||
Jump up HK | H | 100 | 200 | 60 | - | 6 | 3 | - | - | - | ||
Jump forward LP | H | 50 | 50 | 20 | - | 6 | 6 | - | - | - | ||
Jump forward MP | H | 80 | 100 | 40 | - | 5 | 5 | - | - | - | ||
Jump forward HP | H | 100 | 200 | 60 | - | 5 | 5 | - | - | - | ||
Jump forward LK | H | 30 | 50 | 20 | - | 5 | 5 | - | - | - | ||
Jump forward MK | H | 60 | 100 | 40 | - | 5 | 6 | - | - | - | ||
Jump forward HK | H | 100 | 200 | 60 | - | 6 | 5 | - | - | - | ||
Overhead F+MP | H | 80 | 100 | 40 | - | 15 | 3 | 14 | -3 | 0 | ||
F+HP | HL | 90 | 200 | 60 | - | 8 | 3 | 15 | 0 | +4 | ||
B or F+LK | HL | 50 | 50 | 20 | - | 7 | 4 | 15 | -8 | -3 | ||
B or F+MK | HL | 60 | 100 | 40 | - | 11 | 4 | 14 | -4 | -1 | ||
B or F+HK(close) | HL | 100 | 200 | 60 | - | 16 | 6 | 12 | 0 | +4 | ||
DF+HK | HL | 110 | 200 | 60 | - | 11 | 2 | 17 | -1 | - | ||
Focus Attack LVL 1 | HL | 60 | 100 | 20 | - | 21 | 2 | 35 | -21 | -21 | ||
Focus attack LVL 2 | HL | 80 | 150 | 40 | - | 17+12 | 2 | 35 | -15 | - | ||
Focus attack LVL 3 | - | 140 | 200 | 60 | - | 65 | 2 | 35 | - | - | ||
Forward Throw | 0.90 | 120 | 100 | 40 | - | 3 | 2 | 20 | - | - | ||
Back throw | 0.90 | 120 | 80 | 40 | - | 3 | 2 | 20 | - | - | ||
F+LP+LK (air) | 1.07 | 150 | 150 | 40 | - | 4 | 2 | - | - | - | ||
B+LP+LK (air) | 1.07 | 150 | 150 | 40 | - | 4 | 2 | - | - | - | ||
Sonic Boom LP | HL | 50 | 50 | 10/20 | su | 9 | - | 29 | +4 | +10 | ||
Sonic Boom MP | HL | 50 | 50 | 10/20 | su | 9 | - | 31 | +2 | +8 | ||
Sonic Boom HP | HL | 50 | 50 | 10/20 | su | 9 | - | 33 | +0 | +6 | ||
Sonic Boom EX | HL | 50*50 | 50*50 | -250/0 | su | 11 | - | 39 | +1 | +4 | ||
Somersault LK | HL | 100[80] | 200[100] | 30/40 | su | 4 | 11 | 20+23 | -33 | - | ||
Somersault MK | HL | 120[80] | 200[100] | 30/40 | su | 4 | 11 | 22+23 | -35 | - | ||
Somersault HK | HL | 130[80] | 200[100] | 30/40 | su | 4 | 11 | 24+23 | -37 | - | ||
Somersault EX | HL | 100*80 | 150*100 | -250/0 | su | 4 | 2*9 | 24+23 | -35 | - | ||
Super Combo LK | HL | 80*40x4*120 | 0 | -1000/0 | - | 1+2 | 1*5*2(9)1*8*2 | 20+23 | -24 | - | ||
Super Combo MK | HL | 80*40x4*120 | 0 | -1000/0 | - | 1+3 | 1*5*1(14)1*8*2 | 22+23 | -26 | - | ||
Super Combo HK | HL | 80*40x4*120 | 0 | -1000/0 | - | 1+5 | 1*5*1(19)1*8*2 | 24+23 | -28 | - | ||
Ultra Combo 1 | HL | 90*24x6*66*210 | 0 | 0/0 | - | 0+7 | 1*3*1(30)1*1*1*2*1 | 31+66 | -77 | - | ||
Ultra Combo 2 | HL | 150*15x4*90 | 0 | 0/0 | - | 0+10 | 43 | 13 | -5 | - | ||
Block | Super Meter | Frames | ||||||||||
Move Name | HL | Damage | Stun | Gain | Cancel Ability | Startup | Active | Recovery | On Guard | On Hit | Notes |