Garou: Mark of the Wolves/Kain

From SuperCombo Wiki

Gameplay Overview

To come.

Move List

Special Normal Moves

None

Special Command Moves

Schwarz Flame
set b, f P

Schwarz Panzer
set b, f K

Schwarz Recht (Break Move)
set d, u K

Super Moves

Himmlisch Arten
qcf x2 P

Himmlisch Macht
qcf x2 K

Attributes

To come.

Frame Data

To come.

Attack Notes

To come.

Bread'n'Butter Combos

(In The Corner While In TOP)
1) j D
2) d AB
3) qcf C
4) qcf B
5) qcf x2 B or A
6) CD or set d, u D

(Mid-screen) cross-up C/D, stand A, charge d, u + B into break (A+B):

charge b, f + B or TOP attack (C+D) (if your in TOP mode) or qcfX2 + A (if you have 1 super bar)

(Corner) jump straight up D, A, land, d + A+B, stand C, qcfX2 + B, qcfX2 + A/B:

charge d, u + D TOP attack (C+D) (if your in TOP mode)

(Corner) stand C, feint cancel (d + A+C), into d + A+B, stand C, qcfX2 + B, qcfX2 + A/B:

charge d, u + D TOP attack (C+D) (if your in TOP mode)

(Corner) jump in D, land, d + A+B, stand C, charge d, u + B into break (A+B):

charge d, u + D TOP attack (C+D) (if your in TOP mode)

more to come

T.O.P. Notes

Kain's top move travels forward, covering a fair amount of distance and is good for one hit that knocks down your opponenr. Besides doing a super, this is one of the most damaging moves you can finish a combo with.

Overall Strategy

Kain can be both a keep away or rushdown character, most people prefer his keep away style the most. Since Kain has the right tools to keep opponents guessing with both of his angled and horizontal projectiles. Also his qcfX2 + A/C is a great anti-air, even while your getting hit it usually ends up trading with the opponent whatever move they tried to do. If you want to rush with him you'll have to learn how to use the charge tricks, that make Kain seem like he never needs to charge. Another thing with Kain is to learn what pokes beat what as well like all other characters. Kain has some great pokes from his stand A/B, even his stand D is a somewhat decent distant poke but has some recovery behind it. Just don't use it a lot and up close or you'll end up eating a super. Also use his d + AB into stand C on wake-up situations since, it beats most wake-up specials and even sometimes supers if timed correctly. Kains AB low dodge attack is a great wake-up move as well since sometimes its hard to see when he'll do it and it hits twice. If you do it just right on wake-up it leaves Kain pretty much safe from anything after it. Learn to break with his charge down, up + B/D consistantly as this is one of his main combo starters. It also helps you gain super meter when you might need more meter in certain situation. It's also a great poke as it beats most other specials and supers as well at times.

Matchup Notes

To come.

Advanced Tactics

To come.