Introduction
Moves List
Normal Moves
Special Moves
qcf+A - Basic short range projectile, think of it as an extended, high-priority poke.
qcb+A - Rubber Soul extends his stand along the ground. If it hits (not blocked), it grabs your opponent and gives you a chance to hit them several times.
qcb+S - Counter move, if it works, hits opponent 3 times and stand crashes the opponent. May not get all the hits if you catch a poke with it.
Super Moves
qcf+AA - Super version of his projectile, except it goes full screen. You can continue to move during this super.
360+A - Command grab. Really short range, but really fast startup and recovery. Can potentially combo into it, but its difficult due to the range.
The Basics
Combos
c.A1, c.A1, qcb+A, A3x2, (jump forward)j.A3, dash away, qcf+AA. As far as I can tell, this is Rubber souls only reliable combo from an attack. Can replace the super at the end with j.A3, j.S.
qcb+S, qcf+AA. Adds damage out of a successful counter.
Advanced Strategy
Match-ups
Vs. Jotaro Kujo (JoJo):
Vs. Joseph Joestar:
Vs. Muhammed Abdul:
Vs. Kakyouin Noriaki:
Vs. Jean Pierre Polnareff:
Vs. D'Bo:
Vs. Iggy:
Vs. Midler:
Vs. Alessi:
Vs. Chaka Khan:
Vs. Vanilla Ice:
Vs. Dio:
Vs. Mariah:
Vs. Hol Horse:
Vs. Pet Shop:
Vs. Black Polnareff:
Vs. Shadow Dio:
Characters | Muhammed Abdul | Alessi | Chaka | D'Bo/Devo | Dio | Hol Horse | Hol Horse & Boingo | Iggy | JoJo (Young Joseph) | Joseph Joestar | Jotaro Kujo (JoJo) | Kahn | Mariah | Midler | New Kakyoin | Kakyouin Noriaki | Pet Shop | Jean Pierre Polnareff | Black Polnareff | Rubber Soul | Vanilla Ice | Shadow Dio |