Soulcalibur VI/Azwel/Strategy

From SuperCombo Wiki
< Soulcalibur VI‎ | Azwel
Revision as of 21:20, 8 July 2021 by Anime (talk | contribs)

Combat Lessons

Fighting Style

This style grants the unique ability to produce dual swords, a giant axe, and a spear-and-shield combination out of thin air. Not technically a fighting style per se, the combat techniques used here are a product of Azwel's "martial philosophy and theory," and the weapons crafted from a special device he made in his pursuit of "saving" the human race.

Beyond simple slashes and strikes, this style boasts a host of unorthodox

techniques—weapons are turned into projectiles, and blades are even manipulated mid-air to fall upon a surprised opponent in one deadly rush.

Because an opponent has no idea what they will have to defend against until a weapon is produced, they can have a tough time anticipating just what sort of attack will come at them next. On the other hand, it requires intense concentration to create and maintain weapons, making it hard for a wielder to move their physical body while controlling them. Once a weapon has been produced, it can be reproduced more quickly, adding a layer of depth that must be considered when forming a long-term strategy. Understanding this is the key to unlocking a whole world of potential.

Style Lesson: Beginner

Multiple Weapon Modes

This fighting style is unique in that it allows you to create three different weapon sets out of thin air: dual swords, a giant ax, and a spear and shield combination. Producing a new weapon changes the weapon mode, but using moves from the same weapon mode allows for faster attacks. Make sure you know which mode you're in so you can unleash powerful offensive strikes.

Individual Weapon Mode idiosyncrasies

At the start of the battle, you will have yet to be in any single weapon mode. This means your attacks will be slowed until you create a weapon. Dual swords are a good first choice, since they allow for quick attacks. If you want to break through your opponent's guard, use the giant ax; if you'd rather go on the defensive, then select the spear and shield. If you find yourself cornered without any weapons formed, using Pareidolia's Awakening (B+K) will generate weapons and force your opponent away from you.


Pareidolia's Awakening

weaponless Sc B.pngSc +.pngSc K.pngSc A.png - Attack Level: Sc SM.png
azw-68
Impact Damage Block Hit Counter Guard Burst
10 0 -18 -4 -4 0%
Different outcomes on 1st/2nd/3rd/4th use. Can use B or K instead of A for same result.

Fighting at Close Range

With dual swords, the Heretic's Sweep (2A) is fast and simple to use. With the giant ax, Truculent World (6BB) can be used from a distance.

Heretic's Sweep

Sc 2.pngSc A.png - Attack Level: Sc SL.pngSc SL.png
azw-8
Impact Damage Block Hit Counter Guard Burst
14 8,8 -10 2 2 2%
Tech Crouch[8-RC]

Truculent World

Sc 6.pngSc B.pngSc B.png - Attack Level: Sc M.pngSc M.png
azw-38
Impact Damage Block Hit Counter Guard Burst
14 16,25 0 KND KND 17%
Tech Jump[7-30]. Tech Crouch[30-56]

Style Lesson: Adept

Weapon Arts

Each weapon mode gives you access to a special move known as a weapon art. When using dual swords you have Pleroma Ascension (with dual swords B+K) a long-range move that serves as a combo starter. The giant ax gives you access to O, Fallen Scholar (with giant ax B+K), a powerful low attack that can be used in conjunction with Eternal Conflict (3BB) to break your opponent's guard. If you have your spear and shield out, Aufheben Sublimation (with spear and shield B+K) unleashes a guard impact and counter. All weapon arts are powerful, but reset your weapon mode to null after use.

Pleroma Ascension

Sc B.pngSc +.pngSc K.png - Attack Level: Sc M.pngSc M.png
azw-93
Impact Damage Block Hit Counter Guard Burst
18 18 -20 LNC LNC 14%
Normal Hit Combo. Projectile, Only in Sword or Almighty, Resets weapon

O, Fallen Scholar

Sc 6.pngSc B.pngSc +.pngSc K.png - Attack Level: Sc L.png
azw-94
Impact Damage Block Hit Counter Guard Burst
22 20,34 -24 KND KND 4%
Only in Axe or Almighty, Resets weapon, +4 and no Sc AT.png at tip. Sc AT.png

Eternal Conflict

Sc 3.pngSc B.pngSc B.png - Attack Level: Sc M.pngSc M.png
azw-41
Impact Damage Block Hit Counter Guard Burst
20 24,18 -10 KND KND 15%
Sc LH.png

Aufheben Sublimation

Sc 4.pngSc B.pngSc +.pngSc K.png - Attack Level: Sc M.pngSc H.pngSc H.png
azw-95
Impact Damage Block Hit Counter Guard Burst
32 59 -24 LNC LNC 10%
Only in Spear or Almighty, Resets weapon. Sc GI.png [4-16] vs M L

The Ultimate Mode: Almighty

You can transition into Almighty mode from a move that produces multiple weapons at the same time. While in this mode, all attacks strike more quickly, so you should aim to activate it as often as possible. Throws and the following move activate Almighty mode: Pilgrimage of Anthropos (AAA), Seven Sages' Aphorism (BBB), Epistemological Punishment (6A+B), and March of Humanity (during 8-way run A+B)

Pilgrimage of Anthropos

Sc A.pngSc A.pngSc A.png - Attack Level: Sc H.pngSc H.pngSc M.pngSc M.pngSc M.pngSc M.pngSc M.png
azw-2
Impact Damage Block Hit Counter Guard Burst
10 10,12,10,5,5,5,5,10 -10 6 6 11%

Seven Sages' Aphorism

Sc B.pngSc B.pngSc B.png - Attack Level: Sc M.png
azw-29
Impact Damage Block Hit Counter Guard Burst
14 12,12,14,8,8,16 -6 STN STN 13%

Epistemological Punishment

Sc 6.pngSc A.pngSc +.pngSc B.png - Attack Level: Sc M.png
azw-63
Impact Damage Block Hit Counter Guard Burst
32 14 -6 STN STN 9%

March of Humanity

- Attack Level:
azw-77.5
Impact Damage Block Hit Counter Guard Burst
30 40 -12 +4 +4 10%
Almighty. Sc LH.png

Unleash Weapon Arts While in Almighty Mode

All weapon arts mentioned above can be used in Almighty mode, which is what makes it such a powerful tool. While in this mode, press B+K to perform Pleroma Ascension, 6B+K to perform O, Fallen Scholar, and 4B+K to perform Eternal Conflict.

Additionally, Almighty Paradox is a weapon art that can only be performed in Almighty mode and has an extremely fast start-Up, allowing you to keep the opponent on their toes.

Style Lesson: Master

Actively Use Special Stances

One of the most unusual aspects of this style is that K commands usually transition you into a special stance instead of performing a kick. For example: K Beauty of Balance (dual swords stance)

3_6_9K: Tragedy of War (giant ax stance)

1_4_7K: Comedy of Errors (spear and shield stance)

These special stances not only allow you to transition into another mode, but also open up moves specific to each stance. You can also use attacks such as Heretic's Sweep (2A) and Path to Glory (2BB) to switch to another stance. Master these techniques to chain multiple attacks together.

Heretic's Sweep

Sc 2.pngSc A.png - Attack Level: Sc SL.pngSc SL.png
azw-8
Impact Damage Block Hit Counter Guard Burst
14 8,8 -10 2 2 2%
Tech Crouch[8-RC]

~ Beauty Of Balance

Sc 2.pngSc A.pngSc K.png - Attack Level: Sc SL.pngSc SL.png
azw-9
Impact Damage Block Hit Counter Guard Burst
14 8,8 -2 10 10 -
Sc SS.png into BOB

~ Tragedy Of War

Sc 2.pngSc A.pngSc 6.pngSc K.png - Attack Level: Sc SL.pngSc SL.png
azw-10
Impact Damage Block Hit Counter Guard Burst
14 8,8 - - - -
Sc SS.png into TOB

~ Comedy Of Errors

Sc 2.pngSc A.pngSc 4.pngSc K.png - Attack Level: Sc SL.pngSc SL.png
azw-11
Impact Damage Block Hit Counter Guard Burst
- 8,8 - - - -
Sc SS.png into COE

Path to Glory

Sc 2.pngSc B.pngSc B.png - Attack Level: Sc M.pngSc M.png
azw-44
Impact Damage Block Hit Counter Guard Burst
16 12,14 -14 8 8 14%
Normal Hit Combo. Sword

~ Beauty Of Balance

Sc 2.pngSc B.pngSc B.pngSc K.png - Attack Level: Sc M.pngSc M.png
azw-45
Impact Damage Block Hit Counter Guard Burst
16 12 -6 - - -
Sword. Sc SS.png into BOB

~ Tragedy Of War

Sc 2.pngSc B.pngSc B.pngSc 6.pngSc K.png - Attack Level: Sc M.pngSc M.png
azw-46
Impact Damage Block Hit Counter Guard Burst
16 12 - - - -
Sc SS.png into TOW

~ Comedy Of Errors

Sc 2.pngSc B.pngSc B.pngSc 4.pngSc K.png - Attack Level: Sc M.pngSc M.png
azw-47
Impact Damage Block Hit Counter Guard Burst
16 12 - - - -
Sc SS.png into COE


Beauty of Balance: Dual Swords

Salvation Doctrine (during Beauty of Balance AAA) is a simple and quick move. Input AAK or AA6K to change into a different stance and bombard your opponent with an offensive rush.

Beauty of Balance ~ Salvation Doctrine

BOB Sc A.pngSc A.pngSc A.png - Attack Level: Sc H.pngSc H.pngSc H.png
azw-103
Impact Damage Block Hit Counter Guard Burst
12 10,10,20 -8 10 10 7%
Sword

~ Beauty Of Balance

BOB Sc A.pngSc A.pngSc K.png - Attack Level: Sc H.pngSc H.png
azw-105
Impact Damage Block Hit Counter Guard Burst
12 10 -2 8 8 -
Normal Hit Combo. Sword. Sc SS.png into BOB

~ Tragedy Of War

BOB Sc A.pngSc A.pngSc 6.pngSc K.png - Attack Level: Sc H.pngSc H.png
azw-106
Impact Damage Block Hit Counter Guard Burst
12 10 - - - -
Sc SS.png into TOW

~ Comedy Of Errors

BOB Sc A.pngSc A.pngSc 4.pngSc K.png - Attack Level: Sc H.pngSc H.png
azw-107
Impact Damage Block Hit Counter Guard Burst
12 10 - - - -
Sc SS.png into COE

Tragedy of War: Giant Ax

The middle attack and break attack War and Destruction (during Tragedy of War B) and the low attack Fall of the Wise (during Tragedy of War 6K) are excellent for crushing your opponent's guard.

Tragedy of War ~ War and Destruction

TOW Sc B.png - Attack Level: Sc M.png
azw-117
Impact Damage Block Hit Counter Guard Burst
28 45 8 LNC LNC 15%
Sc BA.png. Sc LH.png

Tragedy of War ~ Fall of the Wise

TOW Sc 6.pngSc K.png - Attack Level: Sc L.pngSc L.png
azw-118
Impact Damage Block Hit Counter Guard Burst
24 14 -14 0 0 3%
Normal Hit Combo. Axe. Tech Crouch[1-48]

Comedy of Errors: Spear and Shield

If your opponent is too close for comfort, push them back with Will to Dominate (during Comedy of Errors BB) or Executioner's Gavel (during Comedy of Errors b6).

Comedy of Errors ~ Will to Dominate

COE Sc B.pngSc B.png - Attack Level: Sc M.pngSc M.png
azw-129
Impact Damage Block Hit Counter Guard Burst
26 14 -12 KND KND 15%
Normal Hit Combo. Projectile, Spear

Comedy of Errors ~ Executioner's Gavel

COE Sc 6.pngSc B.png - Attack Level: Sc M.png
azw-130
Impact Damage Block Hit Counter Guard Burst
28 30 -12 KND KND 9%
Projectile, Spear

Critical Edge

From Science, With Love

Properties

An extremely quick upward sword slash while in dual swords or Almighty mode.

From Science, with Love

Sc A.pngSc +.pngSc B.pngSc +.pngSc K.png - Attack Level: Sc M.png
azw-144
Impact Damage Block Hit Counter Guard Burst
14 20 -20 KND KND 10%
i13 in Sword or Almighty. Sc AT.png
Tips

Mainly useful for combos. This attack becomes even faster in the dual swords and Almighty modes, so it's useful for counterattacking an opponent after guarding, or pushing back against an aggressive opponent.

Soul Charge

Perpetual Almighty Mode

During a soul charge, you're always in Almighty mode, which makes all attacks faster. it also means you can perform as many of the four weapon arts as you wish.

A Unique Critical Edge Becomes Available

If you have one bar of your soul gauge available during a soul charge, you can unleash I Shall Save Humanity! (during soul charge 6A+B+K), a critical edge with phenomenal power and range.


I Shall Save Humanity!

SC Sc 6.pngSc A.pngSc +.pngSc B.pngSc +.pngSc K.png - Attack Level: Sc M.png
azw-148
Impact Damage Block Hit Counter Guard Burst
32 11,5,5,8,110 -30 KND KND 1%
Tech Jump[10-38]. Sc AT.png

Spirit Sword Salvation & Evil Sword's Embrace

Soul attacks that put you in a soul charged state and generate weapons to strike the opponent. Both attacks are performed with 236A+B+K, so the move you perform depends on the number of times you input the command. Entering it an odd number of times (1, 3, 5, etc.) will perform Spirit Sword Salvation, while entering it an even number of times (2, 4, 6, etc.) will perform Evil Sword's Embrace.

Spirit Sword Salvation

odd activation Sc 2.pngSc 3.pngSc 6.pngSc A.pngSc +.pngSc B.pngSc +.pngSc K.png - Attack Level: Sc M.pngSc M.pngSc M.pngSc M.png
azw-145
Impact Damage Block Hit Counter Guard Burst
16 8,8,8,8 -6 4 4 9%
Tech Jump
even activation Sc 2.pngSc 3.pngSc 6.pngSc A.pngSc +.pngSc B.pngSc +.pngSc K.png - Attack Level: Sc SM.pngSc SM.pngSc SM.pngSc SM.png
azw-146
Impact Damage Block Hit Counter Guard Burst
16 22,4,4,4,10 -2 12 12 20%
Tech Jump

Reversal Edge

Following Up with A

A giant, swinging high attack that allows you to move before your opponent if they guard. You can also transition into one of the three stances with AK, A6K, or A4K, making it useful for dominating the battle.

Following Up with B

Deals a huge amount of damage. You can press BB to go into Almighty mode.

Following Up with K

A move that allows you to evade your opponent's A, B, and K attacks. However, if you use the move when your opponent hasn't attacked, you will be left wide open.