Introduction
Moves List
Normal Moves
I dunno how to work the normals table, so I'm just gonna copy and paste from kcxj's post
far and close s.LP 500 +5/+5 4/6/7
far and close s.MP 1100 -8/-8 5/4/24
close s.HP 1300 -14/-14 4/4/34
far s.HP 1100 -12/-12 10/6/30
d.LP 400 +5/+5 4/4/6
d.MP 1000 -1/-1 4/3/18
d.HP 400+1200 -10/-10 8/2/7/27
close s.LK 600 +2/+2 4/4/9
far s.LK 500 +2/+2 4/6/9
close s.MK 1200 0/0 4/11/11
far s.MK 1100 -10/-10 5/5/27
close s.HK 1300,1100 -9/-9 4/7/26
far s.HK 1500,1300 -8/-8 10/8/24
d.LK 300 +2/+2 o/o/o 3/4/9
d.MK 1000 -4/-4 x/o/o 5/7/19
d.HK 1500 knockdown/-9 x/o/o 6/4/29
j.MK 1000 7/7
Cross-up attack.
j.HP 1400 5/6
j.HK 1500 10/10
punch throw 2000 damage 52 pixels 3 frame startup
kick throw 2100 52 pixels 5 frame startup 2100 damage
Special Moves
qcf+P
LP 800 -4/-4 15/40 MP 900 -5/-5 15/40 HP 1000 -5/-5 15/40
hcf+K
All versions 1100,1000 knockdown/0 19/63
dp+K
All versions have no upper body invincibilty frames.
LK 1100+400,400 knockdown/-22 6/10/31 11 frames feet invincibility
hcb+P
All versions have 13 frame startup, -23 on the block.
Supers
Rugal's Supers:
qcf, qcf+K
qcf, hcb+P