Rage of The Dragons/Radel

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Introduction

Movelist

Command moves:

(n)dwnfwd B - 2 hit gut then face kick. Comboable after his strong normals.

             Cancelable on both hits.


Special moves:

(n)Escape - qcf A/C. Shoulder ram then an electric punch that sends the

           opponent to the edge of the screen.  A and C versions are both
           comboable, but C version does 3 hits and has more range.

Head Execution - hcb A/C. Goes over opponents shoulder and throws them. Its

                unblockable and comboable.  It has a follow up qcb A/C where
                He does a dashing electric punch the sends the opponent to the
                edge of the screen.  If you didn't do the follow up, you can 
                connect a Team Duplex Starter.

(a)Screw Kick - hcb B/D. Does a series of kicks. B version sends the opponent

               flying away dealing 2 hits, while D version sends the opponent
               the the edge of the screen and deals 3 hits.  Both versions are
               comboable.  Is it just me or he really looks stupid doing this
               move? o_O

(a)Dead Dragon - DP A/C. Does a doublesledgehammer move upward. Good anti air,

                and is comboable.  C version does 2 hits, and both versions 
                sends opponent flying away.


Super:

(n)Shadow Sword - qcf hcb A/C. Does a shoulder ram and a series of electric

                 punches.  Good thing about this is that even if you hit the
                 opponent in the air with the initial shoulder ram, it will 
                 still fully connect.

Command Moves

Special Moves

Super Moves

Super Tag

Combos

First Impact combos: Ground - A, A, A, C, D Air - A, A, A, C, D

My B&B combo: Jump D, close D(2 hits), dwnfwd B, qcf A/DP A.

-Be careful on characters with fast moves and supers(like Jimmy and his gun

blow) 'coz all of Radel's moves have a tiny lag in which fast moves and supers
can exploit.

Other combos: -Jump D, close D(2 hits), dwnfwd B, hcb B. -Jump D, dwn B, qcf A. -Jump D, close D(2 hits), hcb A/C, qcb A/C -Jump D, close D(2 hits), dwnfwd B, qcf hcb A/C.


I have no Trick Combos for him.


Wall Combos:

(needs at 2 levels of super meter) -Jump D, close D(2hits), dwnfwd B(2 hits), qcf hcb A, hits wall, CD, A, A, A,

C, D, qcf hcb C.  22 hits, approximately 70% damage.

Strategies