|
Block
|
|
|
Super Meter
|
|
|
|
|
Frames
|
|
|
Move Name
|
HL
|
Damage
|
Stun
|
Gain
|
Cancel Ability
|
Startup
|
Active
|
Recovery
|
On Guard
|
On Hit
|
Notes
|
Close
|
HL
|
20
|
50
|
20
|
ch/sp/su
|
4
|
2
|
6
|
+4
|
+8
|
|
|
Close
|
HL
|
55
|
100
|
40
|
sp/su
|
5
|
2
|
12
|
+4
|
+6
|
|
|
Close
|
HL
|
70*50
|
100*50
|
60*20
|
sp/su
|
6
|
1*3
|
17
|
-5
|
+2
|
Seiei Enbu damage 40*65
|
|
Close
|
HL
|
30
|
50
|
20
|
sp/su
|
3
|
2
|
8
|
+1
|
+4
|
|
|
Close
|
HL
|
50
|
100
|
40
|
SJ
|
7
|
4
|
12
|
-2
|
-
|
Floats opponent, 7f~ Jump cancellable
|
|
Close
|
HL
|
110
|
200
|
60
|
-
|
10
|
4
|
18
|
-8
|
-4
|
|
|
Far
|
HL
|
20
|
50
|
20
|
ch/sp/su
|
4
|
2
|
6
|
+4
|
+8
|
|
|
Far
|
HL
|
55
|
100
|
40
|
-
|
6
|
2
|
13
|
-1
|
+2
|
Can juggle
|
|
Far
|
HL
|
100
|
200
|
60
|
-
|
9
|
4
|
19
|
-4
|
+1
|
|
|
Far
|
HL
|
30
|
50
|
20
|
sp/su
|
3
|
2
|
8
|
+1
|
+4
|
|
|
Far
|
HL
|
70
|
100
|
40
|
-
|
7
|
3
|
10
|
-1
|
+1
|
|
|
Far
|
HL
|
110
|
200
|
60
|
-
|
10
|
4
|
18
|
-8
|
-4
|
|
|
crouch
|
HL
|
20
|
50
|
20
|
ch/sp/su
|
4
|
2
|
6
|
+3
|
+6
|
|
|
crouch
|
L
|
80
|
100
|
40
|
-
|
5
|
2
|
10
|
-2
|
+2
|
|
|
crouch
|
HL
|
75*50
|
125*75
|
60*20
|
-
|
9
|
3(3)2
|
14
|
-2
|
+1
|
[2nd Ground hit] forces stand / Seiei Enbu damage 60*40
|
|
crouch
|
L
|
30
|
50
|
20
|
sp/su
|
3
|
2
|
8
|
+1
|
+4
|
|
|
crouch
|
L
|
60
|
100
|
40
|
sp/su
|
6
|
2
|
14
|
-1
|
+1
|
|
|
crouch
|
L
|
90
|
150
|
60
|
-
|
8
|
2
|
23
|
-7
|
-
|
Untechable knockdown
|
|
Jump
|
H
|
50
|
50
|
20
|
-
|
4
|
11
|
-
|
-
|
-
|
|
|
Jump
|
H
|
80
|
100
|
40
|
-
|
4
|
7
|
-
|
-
|
-
|
|
|
Jump
|
H
|
100
|
200
|
60
|
-
|
7
|
6
|
-
|
-
|
-
|
|
|
Jump
|
H
|
40
|
50
|
20
|
-
|
4
|
8
|
-
|
-
|
-
|
|
|
Jump
|
H
|
70
|
100
|
40
|
-
|
6
|
5
|
-
|
-
|
-
|
|
|
Jump
|
H
|
100
|
200
|
60
|
-
|
5
|
6
|
-
|
-
|
-
|
|
|
Jump up
|
H
|
100
|
200
|
60
|
-
|
8
|
7
|
-
|
-
|
-
|
|
|
Senpuukyaku ( + )
|
H
|
80
|
100
|
40
|
-
|
20
|
4
|
13
|
-2
|
0
|
10~19f feet invincible, 8~23f airborne
|
|
Raigekishuu ( + )
|
HL
|
60
|
100
|
40
|
-
|
7
|
until ground
|
After landing 4
|
-
|
-
|
Can juggle
|
|
Raigekishuu ( + )
|
HL
|
60
|
100
|
40
|
-
|
7
|
until ground
|
After landing 4
|
-
|
-
|
Can juggle
|
|
Raigekishuu ( + )
|
HL
|
60
|
100
|
40
|
-
|
7
|
until ground
|
After landing 4
|
-
|
-
|
Can juggle
|
|
close >
|
HL
|
40
|
60
|
40
|
J
|
7
|
4
|
19
|
-5
|
+1
|
11f~ Jump cancellable
|
|
close > >
|
HL
|
87
|
100
|
40
|
-
|
5
|
3
|
17
|
-2
|
+2
|
|
|
>
|
HL
|
50
|
50
|
20
|
-
|
10
|
4
|
19
|
-3
|
+1
|
|
|
> > +
|
HL
|
75
|
50
|
20
|
su
|
15
|
4
|
22
|
-8
|
-
|
Floats opponent, (translate)
|
|
Jump forward > +
|
HL
|
90
|
150
|
60
|
-
|
4
|
until ground
|
After landing 4
|
-
|
-
|
|
|
Focus Attack LVL1
|
HL
|
60
|
100
|
20
|
-
|
21
|
2
|
34
|
-20
|
-20
|
|
|
Focus Attack LVL2
|
HL
|
80
|
150
|
40
|
-
|
17+12
|
2
|
34
|
-14
|
-
|
|
|
Focus Attack LVL3
|
-
|
140
|
200
|
60
|
-
|
65
|
2
|
34
|
-
|
-
|
|
|
Forward Throw
|
0.9
|
120
|
100
|
40
|
-
|
3
|
2
|
20
|
-
|
-
|
|
|
Back Throw
|
0.9
|
130
|
120
|
40
|
-
|
3
|
2
|
20
|
-
|
-
|
|
|
Tourou Zan
|
HL
|
30
|
50
|
10/20
|
su
|
8
|
2
|
22
|
-2
|
+1
|
19f~ cancellable into next attack
|
|
Tourou Zan (2 hit)
|
HL
|
40
|
50
|
10/20
|
su
|
8
|
2
|
25
|
-5
|
-1
|
19f~ cancellable into next attack
|
|
Tourou Zan (3 hit)
|
HL
|
75
|
80
|
10/20
|
su
|
8
|
2
|
29
|
-8
|
-
|
|
|
Tourou Zan
|
HL
|
35
|
50
|
10/20
|
su
|
8
|
2
|
25
|
-4
|
-1
|
19f~ cancellable into next attack
|
|
Tourou Zan (2 hit)
|
HL
|
50
|
50
|
10/20
|
su
|
8
|
2
|
28
|
-8
|
-4
|
19f~ cancellable into next attack
|
|
Tourou Zan (3 hit)
|
HL
|
75
|
80
|
10/20
|
su
|
8
|
2
|
33
|
-12
|
-
|
|
|
Tourou Zan
|
HL
|
40
|
50
|
10/20
|
su
|
8
|
2
|
30
|
-6
|
-3
|
19f~ cancellable into next attack
|
|
Tourou Zan (2 hit)
|
HL
|
55
|
50
|
10/20
|
su
|
8
|
2
|
35
|
-10
|
-6
|
19f~ cancellable into next attack
|
|
Tourou Zan (3 hit)
|
HL
|
80
|
80
|
10/20
|
su
|
8
|
2
|
35
|
-14
|
-
|
|
|
Tourou Zan
|
HL
|
60
|
50
|
-250/0
|
su
|
7
|
1
|
18
|
-1
|
0
|
Can juggle, 15f~ cancellable into next attack
|
|
Tourou Zan (2 hit)
|
HL
|
32
|
50
|
0
|
su
|
5
|
1
|
20
|
-3
|
-2
|
Can juggle, 13f~ cancellable into next attack
|
|
Tourou Zan (3 hit)
|
HL
|
32
|
70
|
0
|
su
|
6
|
2
|
18
|
-8
|
-1
|
Can juggle, 15f~ cancellable into next attack
|
|
Tourou Zan (4 hit)
|
HL
|
32
|
80
|
0
|
su
|
5
|
1
|
23
|
-11
|
-5
|
Can juggle, 13f~ cancellable into next attack
|
|
Tourou Zan (5 hit)
|
HL
|
40
|
46
|
0
|
su
|
8
|
2
|
29
|
-13
|
-
|
Can juggle
|
|
Kaihou
|
-
|
-
|
-
|
0
|
-
|
-
|
-
|
Total 27
|
-
|
-
|
11~15f Invincible, 11~15f (translate)
|
|
Kaihou
|
-
|
-
|
-
|
0
|
-
|
-
|
-
|
Total 34
|
-
|
-
|
13~19f Invincible, 13~19f (translate)
|
|
Kaihou
|
-
|
-
|
-
|
0
|
-
|
-
|
-
|
Total 42
|
-
|
-
|
14~23f Invincible, 14~23f (translate)
|
|
Kaihou
|
-
|
-
|
-
|
-250/0
|
-
|
-
|
-
|
Total 32
|
-
|
-
|
1~13f strike and projectile invincible, 14~22f invincible, 14~22f (translate)
|
|
Byakko Soushouda
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
Total 24
|
-
|
-
|
1~24f lower body strike and projectile invincible
|
|
Byakko Soushouda
|
HL
|
120
|
150
|
20/60
|
su
|
16
|
13
|
11
|
-5
|
+2
|
Floats opponent, armor break, projectile hitbox
|
|
Byakko Soushouda
|
HL
|
150
|
250
|
30/60
|
su
|
22
|
13
|
9
|
+2
|
-
|
Floats opponent, armor break, projectile hitbox
|
|
Byakko Soushouda
|
HL
|
150
|
250
|
0
|
su
|
25
|
13
|
13
|
-10
|
-
|
1~20f lowerbody strike and projectile invincible, floats opponent, armor break, projectile hitbox,
|
|
Senkyuutai
|
HL
|
70*50
|
100*50
|
30/30*30
|
su
|
5
|
3*3
|
33+14
|
-29
|
-
|
1~5f invincible, 5f~ airborne, 6~10f immune to projectiles, can juggle
|
|
Senkyuutai
|
HL
|
70*50
|
100*50
|
30/30*30
|
su
|
6~24
|
3*3
|
27+14
|
-24
|
-
|
1~[11~31f] projectile invincible, [6~24f]~ airborne, can juggle, (translate), (translate)
|
|
Senkyuutai
|
HL
|
70*60
|
100*100
|
30/30*30
|
su
|
7~38
|
3*3
|
23+14
|
-21
|
-
|
1~[11~43f] projectile invincible, [7~38f]~ airborne, can juggle, (translate), (translate)
|
|
Senkyuutai
|
HL
|
45*45*65
|
50*100*100
|
-250/0
|
su
|
4~31
|
1*1*2
|
27+17
|
-25
|
-
|
1~[11~34f] projectile invincible, [4~31f]~ airborne, can juggle, (translate), (translate)
|
|
Zenpou Tenshin
|
0.96
|
0
|
0
|
10/30
|
-
|
10
|
2
|
48
|
-
|
+7
|
Forces stand
|
|
Zenpou Tenshin
|
1.19
|
0
|
0
|
-250/0
|
-
|
7
|
2
|
48
|
-
|
+7
|
1~8f throw invincible, forces stand
|
|
Super Combo
|
-
|
-
|
-
|
-1000/0
|
-
|
1+0
|
430
|
7
|
-
|
-
|
1~2f Invincible, (translate), (translate) follows 10f and 20f, (translate), (translate) damage 1/4, lasts 430 frames
|
|
Ultra Combo 1
|
HL
|
480
|
0
|
0/0
|
-
|
0+8
|
5
|
43
|
-28
|
-
|
1~9f Invincible, untechable knockdown, on hit goes into animation
|
|
Ultra Combo 2
|
HL
|
60*45x3*255[440]
|
0
|
0/0
|
-
|
0+4~32
|
2(2)5(7)3(7)3(9)3
|
37+20
|
-79
|
-
|
1~32f projectile invincible, untechable knockdown on [1st-5th air hit], can juggle, [1st ground hit] goes into animation
|
|
|
Block
|
|
|
Super Meter
|
|
|
|
|
Frames
|
|
|
Move Name
|
HL
|
Damage
|
Stun
|
Gain
|
Cancel Ability
|
Startup
|
Active
|
Recovery
|
On Guard
|
On Hit
|
Notes
|