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= Introduction = | |||
To come. | |||
=Gameplay Overview= | =Gameplay Overview= | ||
To come. | To come. |
Revision as of 20:22, 14 March 2006
Introduction
To come.
Gameplay Overview
To come.
Move List
Command Normal Moves
Grif Fall
df x2 C (during C throw, while opponent's feet are in the air)
Special Command Moves
Justice Hurricane
360 P (near opponent)
Olympus Over
qcb K (*can only break D version)
Poseidon Wave
rdp P (*can only break C version)
Active Tupian
dp P
Hercules' Heave
hcf B (near opponent)
Icarus Crash
during any j qcf A (near opponent)
Super Moves
Big Fall
720 P (near opponent)
Daedalus Attack
qcf x2 K
Attributes
To come.
Frame Data
To come.
Attack Notes
To come.
Bread'n'Butter Combos
S Combo
1) hcf B
2) qcf x2 B
P Combo
1) j D
2) A (far A takes off slightly more than close A)
3) qcf x2 D
More To Come
T.O.P. Notes
Tizoc's TOP move is a drop kick with a fair amount of priority. It is not easily punishable by most moves and has decent recovery.
Overall Strategy
Grab, Grab, GRAB!!
Matchup Notes
To come.
Advanced Tactics
Here are some VERY important notes to help you get in some grabs.
1) Tizoc's f BC feint has upper invincibility frames. This is ESPECIALLY useful!
2) Tizoc's taunt has lower invincibility frames.
3) A helpful shortcut to get in a 360 is to do a tk motion instead.
More To come.