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== '''Command Normal Moves''' == | == '''Command Normal Moves''' == | ||
'''"Overhead Elbow"<br> | '''"Overhead Elbow"<br> | ||
f A | f A<br> | ||
<br> | |||
'''"D Dance Cancel"<br> | |||
D, cancel with C (can be only be done approximately 1/4+ screen from opponent) | |||
== '''Special Command Moves''' == | == '''Special Command Moves''' == |
Revision as of 18:24, 14 March 2006
Gameplay Overview
To come.
Move List
Command Normal Moves
"Overhead Elbow"
f A
"D Dance Cancel"
D, cancel with C (can be only be done approximately 1/4+ screen from opponent)
Special Command Moves
Tiger Flame Punch
qcf A (Slow Speed Projectile)
qcf C (Fast Speed Projectile)
Steam Blast Kick
qcf B (Forward flying double kick knock down)
qcf D (Diagonal flying double kick knock down)
Dragon Flash Upper
hold then release C
Tiger Flash Kick
hold then release D
*Koho (Break Move)
dp P (Rising uppercut move)
Super Moves
Haou Shoukou Ken
qcf x2 P (Multiple hit projectile)
Kyokugen Ko Hou
qcf x2 K (Multiple hit rising uppercut)
**Dragon-Tiger Fandango (Hidden Super)
qcf x3 C repeatedly
Attributes
To come.
Frame Data
To come.
Attack Notes
To come.
Bread'n'Butter Combos
Double Juggle Super Uppercut Combo (Corner)
1) j D
2) D
3) dp A (break)
4) qcf B
5) qcf x2 K
More to come
T.O.P. Notes
To Come.
Overall Strategy
To come.
Matchup Notes
To come.
Advanced Tactics
To come.