Garou: Mark of the Wolves/Hokutomaru: Difference between revisions

From SuperCombo Wiki
Line 15: Line 15:


== '''Special Command Moves''' ==
== '''Special Command Moves''' ==
'''Human Mower<br>
'''Human Mower''' (hold attck button to cancel move)<br>
qcb P (hold button to cancel move)<br>
qcb A (single slash knock down) <br>
qcb C (double slash knock down) <br>
<br>
<br>
'''Falling Slash<br>
'''Falling Slash''' (also possible in air)<br>
qcb K (also possible in air)<br>
qcb B (drops straight down without attacking)<br>
qcb D (drops down on opponent with a slash knock down attack)<br>
<br>
<br>
'''*Sonic Blast (Break Move)<br>
'''*Sonic Blast (Break Move)<br>
Line 25: Line 27:
<br>
<br>
'''Dirks<br>
'''Dirks<br>
qcf P (also possible in air)<br>
qcf A (single shuriken projectile)<br>
qcf C (triple shuriken projectile)<br>
<br>
'''Aerial Dirks<br>
in the air, qcf A (slow shuriken projectile)<br>
in the air, qcf C (fast shuriken projectile)<br>


== '''Super Moves''' ==
== '''Super Moves''' ==

Revision as of 03:30, 13 March 2006

Gameplay Overview

To come.

Move List

Command Normal Moves

"Slide Kick"
df B

"Double Kick Launcher"
df D

"Double Jump"
j any direction into another j of any direction

Special Command Moves

Human Mower (hold attck button to cancel move)
qcb A (single slash knock down)
qcb C (double slash knock down)

Falling Slash (also possible in air)
qcb B (drops straight down without attacking)
qcb D (drops down on opponent with a slash knock down attack)

*Sonic Blast (Break Move)
qcf K

Dirks
qcf A (single shuriken projectile)
qcf C (triple shuriken projectile)

Aerial Dirks
in the air, qcf A (slow shuriken projectile)
in the air, qcf C (fast shuriken projectile)

Super Moves

Super Killer Dirks / Flaming Lament
qcf x2 P (press AB to cancel move)

Secret Deadly Tornado / Ultimate Hidden Imbroglio
qcf x2 K

Attributes

To come.

Frame Data

To come.

Attack Notes

To come.

Bread'n'Butter Combos

(Corner) j D, D, qf K (break), df D, qcb D (immediately) or qcf x2 K

(Anywhere) j D, B, D, qcb A or, qcf x2 P

More to come

T.O.P. Notes

This is a rising attack that is good for one hit and travels at a 45 degree angle. It has a slow start and can be used as an anti-air. Don't ever get this attack blocked!

Overall Strategy

To come.

Matchup Notes

To come.

Advanced Tactics

To come.