CartoonFan18 (talk | contribs) No edit summary |
(Added several moves frame data, split UpSpecial into 2 moves for the grounded and aerial versions, added descriptions for her Ultimate) |
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{{NickBrawl2 Character Intro|char=Korra |full=Korra|short=Korra | {{NickBrawl2 Character Intro|char=Korra |full=Korra|short=Korra | ||
| franchise = The Legend of Korra | | franchise = Avatar: The Legend of Korra | ||
| homestage = | | homestage = Harmonic Convergence | ||
| weight = | | weight = 1.09 | ||
| fallspeed = | | fallspeed = 1.48 | ||
| gravity = | | gravity = 1.275 | ||
| runspeed = PLACEHOLDER | | runspeed = PLACEHOLDER | ||
| airspeed = | | airspeed = 0.93 | ||
| placeholderone = | | placeholderone = | ||
| placeholdertwo = | | placeholdertwo = | ||
| placeholderthree = | | placeholderthree = | ||
| charactercord = | | charactercord = https://discord.gg/gNYSpBcpcB | ||
|content= | |content= | ||
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|data= | |data= | ||
{{AttackData-NickBrawl2 | {{AttackData-NickBrawl2 | ||
|Damage= | |Damage= 3% | ||
|Startup= | |Startup= 4 | ||
|Active= | |Active= 4-5 | ||
|Total Frames= | |Total Frames= 21 | ||
|Safety=- | |Safety= -5 | ||
|description= | |description= | ||
* | * 4 Hit Jab Combo, more data necessary to input, lotta cancel windows. | ||
* | * Can be Combo'd into itself at mid percents, and Up Charge at mid to high percents. | ||
}} | }} | ||
}}<br> | }}<br> | ||
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|data= | |data= | ||
{{AttackData-NickBrawl2 | {{AttackData-NickBrawl2 | ||
|Damage= | |Damage= 10% | ||
|Startup= | |Startup= 15 | ||
|Active= | |Active= 15-22 | ||
|Total Frames= | |Total Frames= 37 | ||
|Safety=- | |Safety= -14 | ||
|description= | |description= | ||
* | * Korra whips her arms around and bends water outwards | ||
* | * Doesn't kill, but is disjointed and fairly long range. Can be slime cancelled into your imagination. | ||
}} | }} | ||
}}<br> | }}<br> | ||
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|data= | |data= | ||
{{AttackData-NickBrawl2 | {{AttackData-NickBrawl2 | ||
|Damage=00% | |Damage= 00% | ||
|Startup=0 | |Startup= 0 | ||
|Active=0-0 | |Active= 0-0 | ||
|Total Frames=0 | |Total Frames= 0 | ||
|Safety=-0 | |Safety= -0 | ||
|description= | |description= | ||
* DESCRIPTION PLACEHOLDER | * DESCRIPTION PLACEHOLDER | ||
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|image= NASB2_Korra_SpecialUp-EarthAirImpulse.png | |image= NASB2_Korra_SpecialUp-EarthAirImpulse.png | ||
|caption= CAPTION PLACEHOLDER | |caption= CAPTION PLACEHOLDER | ||
|name= Earth | |name= Earth Impulse | ||
|input= Up+Special | |||
|data= | |||
{{AttackData-NickBrawl2 | |||
|Damage= 6% | |||
|Startup= 13 | |||
|Active= 13-32 | |||
|Total Frames= 32 | |||
|Safety= +20 | |||
|description= | |||
* Korra propels herself upwards with a rock while on the ground. | |||
* Cancellable into any action as early as frame 15 | |||
* Massively plus on block if Korra cancels as soon as she can. By airdodgeing downwards, Korra can perform another Earth Impulse on an opponents shield with as little as a 3 frame gap in pressure. | |||
}} | |||
}}<br> | |||
{{MoveData | |||
|image= NASB2_Korra_SpecialUp-EarthAirImpulse.png | |||
|caption= CAPTION PLACEHOLDER | |||
|name= Air Impulse | |||
|input= Up+Special | |input= Up+Special | ||
|data= | |data= | ||
{{AttackData-NickBrawl2 | {{AttackData-NickBrawl2 | ||
|Damage=00% | |Damage=00% | ||
|Startup= | |Startup=13 | ||
|Active=0-0 | |Active=0-0 | ||
|Total Frames=0 | |Total Frames=0 | ||
|Safety=-0 | |Safety=-0 | ||
|description= | |description= | ||
* Korra propels herself upwards | * Korra propels herself upwards with a gust of wind while in the air. | ||
* | * Leaves her in special fall | ||
* Does not snap to ledge | |||
}} | }} | ||
}}<br> | }}<br> | ||
=== | === Ultimate === | ||
{{MoveData | {{MoveData | ||
|image= NASB2_Korra_Super.png | |image= NASB2_Korra_Super.png | ||
|caption= " | |caption= "Time to Use the Avatar State!" | ||
|name= | |name= Time to Use the Avatar State! | ||
|input= Slime+Light | |input= Slime+Light | ||
|data= | |data= | ||
{{AttackData-NickBrawl2 | {{AttackData-NickBrawl2 | ||
|Damage= | |Damage= 40% | ||
|Startup= | |Startup= 26 | ||
|Active= | |Active= 1 or 4? | ||
|Total Frames= | |Total Frames= 48 | ||
|Safety= | |Safety= N/A | ||
|description= | |description= | ||
* | * Invincible for the moves entire duration, making it effectively unpunishable if Korra is grounded and blocks or spot dodges. | ||
* | * Punishable only if she is airborn, and only if she is not in ledge grabbing range. The window is 4 frames if she decides to airdodge. | ||
* The move is very buggy and weird as of the 1.2 version of the game, making it very hard to fully understand. | |||
* Time to Use the Avatar State! | |||
}} | }} | ||
}}<br> | }}<br> |
Revision as of 16:21, 24 November 2023
About
PLACEHOLDER
Gameplay
PLACEHOLDER
Korra
Franchise |
Avatar: The Legend of Korra |
---|---|
Home Stage |
Harmonic Convergence |
Weight |
1.09 |
Fall Speed |
1.48 |
Gravity |
1.275 |
Run Speed |
PLACEHOLDER |
Air Speed |
0.93 |
Charactercord |
Strengths | Weaknesses |
---|---|
|
|
Moveset
Ground Light Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
3% | 4 | 4-5 | 21 | -5 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
10% | 15 | 15-22 | 37 | -14 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Air Light Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Ground Strong Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Air Strong Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Special Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
6% | 13 | 13-32 | 32 | +20 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 13 | 0-0 | 0 | -0 | |
|
Ultimate
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
40% | 26 | 1 or 4? | 48 | N/A | |
|
Taunts
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Combos
- PLACEHOLDER
- PLACEHOLDER
- PLACEHOLDER
Matchups
+2 | PLACEHOLDER |
+1 | PLACEHOLDER |
0 | PLACEHOLDER |
-1 | PLACEHOLDER |
-2 | PLACEHOLDER |
Strategy
- PLACEHOLDER
- PLACEHOLDER
- PLACEHOLDER
Techniques
- PLACEHOLDER
- PLACEHOLDER
- PLACEHOLDER
Other Resources
- PLACEHOLDER
- PLACEHOLDER
- PLACEHOLDER
Costumes