Killer Instinct (2013)/Rash: Difference between revisions

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(Rash Character Infobox)
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{{stub}}
{{stub}}
{{KI2013 Character Infobox
|name=Rash
|image=KI2013_Rash_CSS.png
|forward walk speed= 53f to cross two large training mode squares
|backwards walk speed= 59f to cross two large training mode squares
|forward dash duration= Has a Forward Run
|backdash duration= 24f
|pre-jump frames= 5f
|jump duration= 39f
|landing recovery= 4f
|advantage post grounded combo breaker= +1
}}

Revision as of 00:56, 29 January 2023


Introduction

Lore

Originally a software programmer named Dave Shar, Rash was transformed into an anthropomorphic amphibian after being sucked into his computer. Along with his buddies Zitz and Pimple, this bodacious toad fights to protect the virtual world from the Dark Queen and her minions.

Rash PLACEHOLDER GAMEPLAY OVERVIEW

Strengths Weaknesses
  • In Progress
  • Not great defense: While Rash has a metered reversal, he'd rather use it when his Instinct is full to back it up. If you can pin Rash down, you can make him hold your offense.

Universal Mechanics

Instinct

Turbo Tunnel: Rash summons a bevy of bikes that drive in from off-screen. After the initial bike, call more with HP+HK. Bikes cause stagger on grounded hit and recap on air hit.

Combat Traits

Battlemaniac: Rash can do an automatic opener by mashing St. LP or St. LK.

KI2013 Rash CSS.png
Character Data
Forward Walk Speed 53f to cross two large training mode squares
Backwards Walk Speed 59f to cross two large training mode squares
Forward Dash Duration Has a Forward Run
Backdash Duration 24f
Pre-Jump Frames 5f
Jump Duration 39f
Landing Recovery 4f
Advantage Post Grounded Combo Breaker +1