Garou: Mark of the Wolves/Terry: Difference between revisions

From SuperCombo Wiki
No edit summary
Line 16: Line 16:


== '''Special Command Moves''' ==
== '''Special Command Moves''' ==
{| border="1em" cellspacing="0" width="50%" style="border: 1px solid #999; background: #F2F2F2;"
|-
| '''Command''' || '''Move''' || '''Weak Damage'''|| '''Strong Damage'''
|-
| qcf + P || '''Ko'ou-Ken''' || 13 || 14
|-
| qcf + P (Close) || '''Ko'ou-Ken''' || 18 || 22
|-
| qcf + K || '''Hien Shippu-Kyaku''' || 16 || 17
|-
| dp + P || '''Kohou''' || 10 || 10
|-
| dp + P (Break) || '''Kohou''' || 10 || 10
|-
| qcb + A/B || '''Harai''' || 15 || NA
|-
| Ch. C/D lv1 || '''Sen''' || NA || 15
|-
| Ch. C/D lv2 || '''Sen''' || NA || 18
|-
| Ch. C/D lv3 || '''Sen''' || NA || 22
|-
| Ch. C/D lv4 || '''Sen''' || NA || 27
|-
| qcfx2 + P || '''Haou Shoukou Ken''' || 33 || 48
|-
| qcfx2 + K || '''Kyokugen Kohou''' || 35 || 51
|-
| qcfx3 + C (Press C Rapidly) lv1 || '''Ryuuko Ranbu ''' || NA || 31
|-
| qcfx3 + C (Press C Rapidly) lv2 || '''Ryuuko Ranbu ''' || NA || 43
|-
| qcfx3 + C (Press C Rapidly) lv3 || '''Ryuuko Ranbu ''' || NA || 55
|-
| qcfx3 + C (Press C Rapidly) lv4 || '''Ryuuko Ranbu ''' || NA || 61
|}
'''Power Wave''': ''QCF+P''<BR>
'''Power Wave''': ''QCF+P''<BR>
'''Burning Knuckle''': ''QCB+P''<BR>
'''Burning Knuckle''': ''QCB+P''<BR>
Line 21: Line 57:
'''Power Dunk''': ''F, D, DF+K''<BR>
'''Power Dunk''': ''F, D, DF+K''<BR>
'''Power Charge''': ''F, F+P (x3)''<BR>
'''Power Charge''': ''F, F+P (x3)''<BR>
== '''Super Moves''' ==
== '''Super Moves''' ==
'''Power Geyser''': ''QCFx2+A''
'''Power Geyser''': ''QCFx2+A''

Revision as of 08:11, 21 August 2010

Terry.PNG

Introduction

Terry Bogard, The Legendary Hungry Wolf. Terry has been present in almost every single SNK fighter ever made having not missed a single King of Fighters Tournament. He travels with Rock Howard to Second South Town to participate in the King of Fighters Maximum Mayhem Tournament to test and improve his skills.

Character Colors

File:Garouterry.png

Gameplay Overview

To come.

Move List

Command Normal Moves

Double Combination: Standing C, Forward+C.

Special Command Moves

Command Move Weak Damage Strong Damage
qcf + P Ko'ou-Ken 13 14
qcf + P (Close) Ko'ou-Ken 18 22
qcf + K Hien Shippu-Kyaku 16 17
dp + P Kohou 10 10
dp + P (Break) Kohou 10 10
qcb + A/B Harai 15 NA
Ch. C/D lv1 Sen NA 15
Ch. C/D lv2 Sen NA 18
Ch. C/D lv3 Sen NA 22
Ch. C/D lv4 Sen NA 27
qcfx2 + P Haou Shoukou Ken 33 48
qcfx2 + K Kyokugen Kohou 35 51
qcfx3 + C (Press C Rapidly) lv1 Ryuuko Ranbu NA 31
qcfx3 + C (Press C Rapidly) lv2 Ryuuko Ranbu NA 43
qcfx3 + C (Press C Rapidly) lv3 Ryuuko Ranbu NA 55
qcfx3 + C (Press C Rapidly) lv4 Ryuuko Ranbu NA 61

Power Wave: QCF+P
Burning Knuckle: QCB+P
Crack Shoot: QCB+K
Power Dunk: F, D, DF+K
Power Charge: F, F+P (x3)

Super Moves

Power Geyser: QCFx2+A

  • This super is an S. Power.
  • This super works as a good anti-air.

Triple Geyser: QCFx2+C

  • This is a P. Power super.
  • It's best not to combo this off a juggle or a counter juggle since not all hits will connect.
  • This super is combo-able after the Double Combination.

Buster Wolf: QCFx2+K

  • This move can be used as an anti-air if timed correctly.
  • An easy follow up to Terry's Power Dunk Brake

Attributes

Class: Medium Movement: Run

Frame Data

To come.

Attack Notes

To come.

Bread'n'Butter Combos

To come.

T.O.P. Notes

To come.

Overall Strategy

To come.

Matchup Notes

To come.

Advanced Tactics

To come.

Template:Garou: Mark of the Wolves