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Released in arcades in 2005, ''The King of Fighters XI'' is SNK's latest and hotly anticipated 2D fighting exploit. Featuring a roster of over 40 characters, XI continues the saga set out in ''[[The King of Fighters 2003|KoF 2003]]'' as Ash Crimson continues his hunt for power. Featuring a series of new gameplay systems such as Skill Stocks and Dream Cancels, KoF XI shakes up the established ''King of Fighters'' formula. Add onto that the 3-man tag system from KoF 2003 and SNK strikes back with an A+ title in an age of dying 2D fighters. | Released in arcades in 2005, ''The King of Fighters XI'' is SNK's latest and hotly anticipated 2D fighting exploit. Featuring a roster of over 40 characters, XI continues the saga set out in ''[[The King of Fighters 2003|KoF 2003]]'' as Ash Crimson continues his hunt for power. Featuring a series of new gameplay systems such as Skill Stocks and Dream Cancels, KoF XI shakes up the established ''King of Fighters'' formula. Add onto that the 3-man tag system from KoF 2003 and SNK strikes back with an A+ title in an age of dying 2D fighters. | ||
[[Image:KoFXI screen3.jpg| | [[Image:KoFXI screen3.jpg|caption|Kyo's fireball returns. This game also marks the final appearance of Iori's flames.]] | ||
[[Image:KoFXI screen2.jpg| | [[Image:KoFXI screen2.jpg|caption|Console-exclusive hidden characters Robert Garcia and Tung Fu Rue. Both retain their moves from NeoGeo Battle Coliseum.]] | ||
==Game Versions== | ==Game Versions== | ||
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|Attack Cancel Forward Roll ||AB during normal or command attacks | |Attack Cancel Forward Roll ||AB during normal or command attacks | ||
|} | |} | ||
== | ==Strategy== | ||
===Tiers=== | ===Tiers=== | ||
# Kula, Gato | |||
# Oswald | |||
# Duck, Eiji, Jenet, Gai, Kim | |||
# Ralf, Clark, Kyo, Jyazu, Silber, Ryo | |||
# Ash, K', Terry, Maxima, Vanessa | |||
# EVERYBODY ELSE | |||
'''Or''' | '''Or''' | ||
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===Character Usage At Tougeki 2006=== | ===Character Usage At Tougeki 2006=== | ||
~ Courtesy of Snowman ~ | |||
# Gato - 46 | # Gato - 46 | ||
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*[[Gai Tendou (KOF:XI)|Gai Tendou]] | *[[Gai Tendou (KOF:XI)|Gai Tendou]] | ||
*[[Sho Hayate (KOF:XI)|Sho Hayate]] | *[[Sho Hayate (KOF:XI)|Sho Hayate]] | ||
*[[Silver (KOF:XI)|Silber]] | *[[Silver (KOF:XI)|Silber/Silver]] | ||
*[[Jazu (KOF:XI)|Jazu]] | *[[Jazu (KOF:XI)|Jazu/Jyazu]] | ||
===Boss Characters (Playable on PS2 Only)=== | ===Boss Characters (Playable on PS2 Only)=== | ||
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==PS2 Arranged Mode== | ==PS2 Arranged Mode== | ||
== Codes == | ==Codes== | ||
*[[Arcade]] | *[[Arcade]] | ||
*[[PS2 (KOF:XI)|PS2]] | *[[PS2 (KOF:XI)|PS2]] | ||
[[Category:The King of Fighters XI]] | [[Category:The King of Fighters XI]] |
Revision as of 14:37, 17 August 2009
Introduction
Released in arcades in 2005, The King of Fighters XI is SNK's latest and hotly anticipated 2D fighting exploit. Featuring a roster of over 40 characters, XI continues the saga set out in KoF 2003 as Ash Crimson continues his hunt for power. Featuring a series of new gameplay systems such as Skill Stocks and Dream Cancels, KoF XI shakes up the established King of Fighters formula. Add onto that the 3-man tag system from KoF 2003 and SNK strikes back with an A+ title in an age of dying 2D fighters.
Game Versions
- Arcade (Atomiswave)
- Playstation 2
Game Mechanics
Controls
The buttons are laid out differently from previous incarnations of the KOF series. While the familiar Neo Geo KOF names and functionality have been kept, the basic buttons have been rearranged, and a fifth has been added:
(A) (C) (E) (B) (D)
A = Light Punch
B = Light Kick
C = Strong Punch
D = Strong Kick
E = Blow-Off Attack
Start = Taunt
Special Commands
Move | Command |
---|---|
Tag/Shift | AC (first character) BD (second character) |
Quick Shift | During certain attacks, AC or BD |
Saving Shift | AC or BD when hit |
Guard Cancel Shift | AC or BD when blocking |
Emergency Evade/Rolling | AB |
Guard Cancel Emergency Evade | f or b+AB when blocking |
Guard Cancel Blow-Off | E when blocking |
Fall Breaker/Recovery | AB or f+AB before hitting the ground |
Throw Escape | f or b+C or D |
Attack Cancel Forward Roll | AB during normal or command attacks |
Strategy
Tiers
- Kula, Gato
- Oswald
- Duck, Eiji, Jenet, Gai, Kim
- Ralf, Clark, Kyo, Jyazu, Silber, Ryo
- Ash, K', Terry, Maxima, Vanessa
- EVERYBODY ELSE
Or
SS-tier ~ Gato, Kula
S-tier ~ Oswald, Eiji, Duck (2P), Kim, Clark, Hayate*
A-tier ~ Ralf, Duck, Kyo, Maxima, Ryo, Gai
B-tier ~ Jenet, K', Ash, Terry, Shen, Jyazu, Silber, Vanessa, Kensou
C-tier ~ Malin, Iori, Duolon, Adelheid, Benimaru, Elisabeth
D-tier ~ Yuri, Ramon, Mary, Shingo, King, Griffon
E-tier ~ Kasumi, Momoko, Athena, Whip, Hayate*
Character Usage At Tougeki 2006
~ Courtesy of Snowman ~
- Gato - 46
- Kula - 38
- Oswald - 28
- Kim - 11
- Duck King/Clark - 8
- Maxima - 7
- Eiji - 6
- Kyo - 5
- Ash/Ralf/Terry - 4
- K'/Duo Lon/B.Jenet - 3
- Ryo/B.Mary - 2
- Yuri/Elisabeth/Kensou/Shen/Athena/Malin/Iori - 1