Super Dragon Ball Z: Difference between revisions

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*7/8/9+F character will back flip/jump higher.
*7/8/9+F character will back flip/jump higher.
*you can press F/G anytime during a jump to activate flight.
*you can press F/G anytime during a jump to activate flight.
"Tier List (so far)"
Super DragonBall Z tiers from Gamefaqs
S Class:
Frieza/Son Goku/Perfect Cell/Mira Trunks
A Class:
Piccolo Jr./Vegeta/17/18
B Class:
Son Gohan/16
C Class:
Chi Chi/Kuririn
But by now Kuririn should be higher than Chi Chi, and Piccolo should move to S class.


== Characters ==
== Characters ==

Revision as of 14:35, 23 December 2007

Super Dragon Ball Z (PS2)

Introduction

Originally an arcade game from Crafts & Meister, the PS2 version propose 6 extra characters and a rebalanced engine.


System

The game uses 4 buttons, the default configuration is:

  • Square for light attack (LA)
  • Triangle for heavy attack (HA)
  • X for guard (G)
  • Circle for jump/flight(F)
  • Square+Triangle (LA+HA) for throw (TH)
  • Square+X (LA+G)for light homing attack (LHA)
  • Triangle+X (HA+G) for heavy homing attack (HHA)
  • X+Circle (G+F) for dash (D)

SDBZ uses an 8-way run system. Here is the universal notation for each direction. The number system was derived from the numeric keypad on any standard computer keyboard.

    • 7 8 9
    • 4 5 6
    • 1 2 3
    • 1 = Down/Back
    • 2 = Down
    • 3 = Down/Forward
    • 4 = Back
    • 5 = Neutral
    • 6 = Forward
    • 7 = Up/Back
    • 8 = Up
    • 9 = Up Forward


Special Commands:

  • 6+LA/6+HA character will throw a Ki ball.
  • 4+F character will execute a back flip.
  • 7/8/9+F character will back flip/jump higher.
  • you can press F/G anytime during a jump to activate flight.


"Tier List (so far)" Super DragonBall Z tiers from Gamefaqs S Class: Frieza/Son Goku/Perfect Cell/Mira Trunks

A Class: Piccolo Jr./Vegeta/17/18

B Class: Son Gohan/16

C Class: Chi Chi/Kuririn

But by now Kuririn should be higher than Chi Chi, and Piccolo should move to S class.

Characters


Hidden Characters