JoJo's Bizarre Adventure: Heritage for the Future/Young Joseph/Introduction: Difference between revisions

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=Introduction=
{{FP Box
Joseph Joestar (ジョセフ・ジョースター Josefu Jōsutā) also known as Jojo, is the main protagonist of Battle Tendency, a core ally in Stardust Crusaders, being a grandfather of the story's main protagonist, Jotaro Kujo. The younger version of Joseph is one of the hidden characters in the game.
|header=Overview
|content=Joseph Joestar (ジョセフ・ジョースター Josefu Jōsutā) also known as Jojo, is the main protagonist of Battle Tendency, a core ally in Stardust Crusaders, being a grandfather of the story's main protagonist, Jotaro Kujo. The younger version of Joseph is one of the hidden characters in the game.


According to the game's Story Mode, a missed opportunity in the manga, Alessi uses his Stand to de-age Joseph, however, instead of becoming a child, he becomes a young man in his prime.
According to the game's Story Mode, a missed opportunity in the manga, Alessi uses his Stand to de-age Joseph, however, instead of becoming a child, he becomes a young man in his prime.


Young Joseph (Youngseph for short) does not have a Stand yet, instead, he uses his Hamon based attacks and signature Clackers, making a lot of references to the part 2 of the main story. Also, unlike his older version, he is more of a zoning type character with some better rushdown tools, allowing for a more careless playstyle.
Young Joseph (Youngseph for short) does not have a Stand yet, instead, he uses his Hamon based attacks and signature Clackers, making a lot of references to the part 2 of the main story. Also, unlike his older version, he is more of a zoning type character with some better rushdown tools, allowing for a more careless playstyle.
 
{{StrengthsAndWeaknessesHFTF
= Pros and Cons =
| intro =  
=== Pros ===
[[File:HFTF Khan Taunt.gif|frameless|center|conman]]
* Strong pressure tools
| pros = * Strong pressure tools
* Amazing jump-in attacks
* Amazing jump-in attacks
* Simple combos
* Simple combos
* Can set his unblockable Super to hit certain character for high damage in a combo
* Can set his unblockable Super to hit certain character for high damage in a combo
* Can run instead of dash, this also gives him instant run cancels
* Can run instead of dash, this also gives him instant run cancels
 
| cons = * Passive Stand character (technically no Stand at all)
=== Cons ===
* Passive Stand character (technically no Stand at all)
* Gains a lot of super meter but has little to no use from it
* Gains a lot of super meter but has little to no use from it
* Very situational combos that either require very tight timing or projectile attacks
* Very situational combos that either require very tight timing or projectile attacks
* All projectile attacks have very long windups
* All projectile attacks have very long windups
* Slowest recovery in the game
* Slowest recovery in the game
| footnote = test
}}
}}


[[Category: Jojo's Bizarre Adventure]]
[[Category: Jojo's Bizarre Adventure]]

Revision as of 08:39, 15 March 2021

Overview

Joseph Joestar (ジョセフ・ジョースター Josefu Jōsutā) also known as Jojo, is the main protagonist of Battle Tendency, a core ally in Stardust Crusaders, being a grandfather of the story's main protagonist, Jotaro Kujo. The younger version of Joseph is one of the hidden characters in the game.

According to the game's Story Mode, a missed opportunity in the manga, Alessi uses his Stand to de-age Joseph, however, instead of becoming a child, he becomes a young man in his prime.

Young Joseph (Youngseph for short) does not have a Stand yet, instead, he uses his Hamon based attacks and signature Clackers, making a lot of references to the part 2 of the main story. Also, unlike his older version, he is more of a zoning type character with some better rushdown tools, allowing for a more careless playstyle.

conman
Pros Cons
  • Strong pressure tools
  • Amazing jump-in attacks
  • Simple combos
  • Can set his unblockable Super to hit certain character for high damage in a combo
  • Can run instead of dash, this also gives him instant run cancels
  • Passive Stand character (technically no Stand at all)
  • Gains a lot of super meter but has little to no use from it
  • Very situational combos that either require very tight timing or projectile attacks
  • All projectile attacks have very long windups
  • Slowest recovery in the game