The King of Fighters '97/Orochi: Difference between revisions

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|align="center"| HL
|align="center"| HL
|colspan="2" | [[image:Orochi97_stA.png|center]]
|colspan="2" | [[image:Orochi97_stA.png|center]]
|
|Hit stun: 17 frames.
|-
|-
! [[image:snkb.gif]]
! [[image:snkb.gif]]
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|valign="bottom" style="border-right:0px;"|[[image:Orochi97_stB1.png|center]]
|valign="bottom" style="border-right:0px;"|[[image:Orochi97_stB1.png|center]]
|valign="bottom" style="border-right:0px;"|[[image:Orochi97_stB2.png|center]]
|valign="bottom" style="border-right:0px;"|[[image:Orochi97_stB2.png|center]]
|
|Special-move hitboxes. Hit stun: 33 frames.
|-
|-
! [[image:snkc.gif]]
! [[image:snkc.gif]]
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|align="center"| H
|align="center"| H
|valign="bottom" colspan="2" style="border-right:0px;"| [[image:Orochi97_stC.png|center]]
|valign="bottom" colspan="2" style="border-right:0px;"| [[image:Orochi97_stC.png|center]]
|
|Special-move hitboxes. Hit stun: 33 frames.
|-
|-
! [[image:snkd.gif]]
! [[image:snkd.gif]]
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|valign="bottom" style="border-right:0px;"|[[image:Orochi97_stD2.png|center]]
|valign="bottom" style="border-right:0px;"|[[image:Orochi97_stD2.png|center]]
|
|
|-
! [[image:snkc.gif]]+[[image:snkd.gif]]
|align="center"| 13/5/26
|align="center"|
|align="center"|
|align="center"| HL
|valign="bottom" colspan="2" style="border-right:0px;"| [[image:Orochi97_stCD.png|center]]
|Special-move hitbox.
|-
|-
|colspan="8" align="center"| '''Jump'''
|colspan="8" align="center"| '''Jump'''
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|align="center"| HL
|align="center"| HL
|colspan="2"| [[image:Orochi97_jCD.png|center]]
|colspan="2"| [[image:Orochi97_jCD.png|center]]
|  
|Special-move hitbox.
|-
|-
|colspan="8" align="center"| '''Special moves'''
|colspan="8" align="center"| '''Special moves'''
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|Projectile priority: 3D, not negatable.
|Projectile priority: 3D, not negatable.
|-
|-


|}
|}


==Throws==
==Throws==

Revision as of 23:39, 18 November 2016

Introduction

Movelist

Movelist

Frames Advantage Cancel Block Hitbox Notes
Standing Far/Close/Crouch
Snka.gif 5/6/17 HL
Orochi97 stA.png
Hit stun: 17 frames.
Snkb.gif 3/4+4/19 HL
Orochi97 stB1.png
Orochi97 stB2.png
Special-move hitboxes. Hit stun: 33 frames.
Snkc.gif 17/3/25 H
Orochi97 stC.png
Special-move hitboxes. Hit stun: 33 frames.
Snkd.gif 3/4+4/19 HL
Orochi97 stD1.png
Orochi97 stD2.png
Snkc.gif+Snkd.gif 13/5/26 HL
Orochi97 stCD.png
Special-move hitbox.
Jump
Punch.giforKick.gif 7/11/- -/- H
Orochi97 jABCD.png
Snkc.gif+Snkd.gif 6/5/- KD/- HL
Orochi97 jCD.png
Special-move hitbox.
Special moves
qcf+Snka.gif 17/17/25 HL
Orochi97 qcfA1.png
Orochi97 qcfA1.png
Projectile priority: 3B, not negatable.
qcf+Snkb.gif 10/22/30 HL
Orochi97 qcfB.png
qcf+Snkc.gif 12/22/34 HL
Orochi97 qcfC.png
qcf+Snkd.gif 0/9/0 HL
Orochi97 qcfD.png
Projectile priority: 3B.
hcb+Snka.gif 27/13/29 HL
Orochi97 hcbA.png
Projectile priority: 3C, not negatable.
hcb+Snkb.gif 31/13/29 HL
hcb+Snkc.gif 35/13/29 HL
hcb+Snkd.gif 39/13/29 HL
DM/SDM
qcb+Punch.gif 16/69/30 HL
Orochi97 qcbA.png
Projectile priority: 3D, not negatable.

Throws

Special Moves

Super Moves

Combos

Strategies