CartoonFan18 (talk | contribs) No edit summary |
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{{NickBrawl2 Character Intro|char=Rocko |full=Rocko|short=Rocko | {{NickBrawl2 Character Intro|char=Rocko |full=[[File:NASB2_RockoStock.png|x30px]] Rocko|short=Rocko | ||
| franchise = Rocko's Modern Life | | franchise = Rocko's Modern Life | ||
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Just your average Joe. Not to be confused with a kangaroo. | Just your average Joe. Not to be confused with a kangaroo. | ||
== | == Playstyle == | ||
PLACEHOLDER | PLACEHOLDER | ||
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}} | }} | ||
}} | }} | ||
---- | ---- | ||
{{ProConTable | {{ProConTable | ||
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}} | }} | ||
---- | ---- | ||
== Moveset == | == Moveset == | ||
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{{MoveData | {{MoveData | ||
|image= NASB2_Rocko_LightNeutral-O-Punch.png | |image= NASB2_Rocko_LightNeutral-O-Punch.png | ||
|caption= " | |caption= "GIVE ME BACK MY DOG!" | ||
|name= O-Punch | |name= O-Punch | ||
|input= Light | |input= Light | ||
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{{MoveData | {{MoveData | ||
|image= NASB2_Rocko_LightForward-WallabyKick.png | |image= NASB2_Rocko_LightForward-WallabyKick.png | ||
|caption= | |caption= "Thank goodness they didn't call it the 'kangaroo kick'" | ||
|name= Wallaby Kick | |name= Wallaby Kick | ||
|input= Forward+Light | |input= Forward+Light | ||
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{{MoveData | {{MoveData | ||
|image= NASB2_Rocko_DashAttack-WallabyOnWheels.png | |image= NASB2_Rocko_DashAttack-WallabyOnWheels.png | ||
|caption= "Well these rental skates seem very nice | |caption= "Well these rental skates seem very nice" | ||
|name= Wallaby On Wheels | |name= Wallaby On Wheels | ||
|input= Light( | |input= Light (Running) | ||
|data= | |data= | ||
{{AttackData-NickBrawl2 | {{AttackData-NickBrawl2 | ||
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|caption= "THE ABDOMINAL SNOWMONKEY!" | |caption= "THE ABDOMINAL SNOWMONKEY!" | ||
|name= Abdominal Snowmonkey Defense 101 | |name= Abdominal Snowmonkey Defense 101 | ||
|input= | |input= Light (Airborne) | ||
|data= | |data= | ||
{{AttackData-NickBrawl2 | {{AttackData-NickBrawl2 | ||
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|caption= "IT'S NOT FUNNY!" | |caption= "IT'S NOT FUNNY!" | ||
|name= Tail Slap | |name= Tail Slap | ||
|input= | |input= Forward+Light (Airborne) | ||
|data= | |data= | ||
{{AttackData-NickBrawl2 | {{AttackData-NickBrawl2 | ||
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{{MoveData | {{MoveData | ||
|image= NASB2_Rocko_LightBackAir-KarateLesson.png | |image= NASB2_Rocko_LightBackAir-KarateLesson.png | ||
|caption= "And if things start to get iffy... kick him in the heiny | |caption= "And if things start to get iffy... kick him in the heiny" | ||
|name= Karate Lesson | |name= Karate Lesson | ||
|input= | |input= Back+Light (Airborne) | ||
|data= | |data= | ||
{{AttackData-NickBrawl2 | {{AttackData-NickBrawl2 | ||
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|caption= "You- you big dummyhead!" | |caption= "You- you big dummyhead!" | ||
|name= The Insensitive Selfish | |name= The Insensitive Selfish | ||
|input= | |input= Up+Light (Airborne) | ||
|data= | |data= | ||
{{AttackData-NickBrawl2 | {{AttackData-NickBrawl2 | ||
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|caption= "Hit him harder!" | |caption= "Hit him harder!" | ||
|name= Bat Bonk | |name= Bat Bonk | ||
|input= | |input= Down+Light (Airborne) | ||
|data= | |data= | ||
{{AttackData-NickBrawl2 | {{AttackData-NickBrawl2 | ||
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|Safety=-0 | |Safety=-0 | ||
|description= | |description= | ||
* | * Very good range (almost as long as a stage platform) and kill power. Has windboxes at the end of its range that may or may not come in handy. | ||
* | * Colloquially known as "Joe Biden" | ||
}} | }} | ||
}}<br> | }}<br> | ||
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|Safety=-0 | |Safety=-0 | ||
|description= | |description= | ||
* | * Unusual for an up strong as it launches Rocko into a high jump. There is a powerful initial hit, and weaker hits while ascending and falling. | ||
* | * Rocko can drift freely left or right on the pogo stick to mixup where he lands. | ||
* The move recovers in the air if you fall farther than your initial ground level (i.e. use off a platform and drift off the side). | |||
}} | }} | ||
}}<br> | }}<br> | ||
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|Safety=-0 | |Safety=-0 | ||
|description= | |description= | ||
* | * Most situational of Rocko's ground strongs. Powerful spike if hit, and at a VERY specific spacing can hit ledgehangs. | ||
}} | }} | ||
}}<br> | }}<br> | ||
=== Air Strong Attacks === | === Air Strong Attacks === | ||
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{{MoveData | {{MoveData | ||
|image= NASB2_Rocko_ChargeForwardAir-TheScreamFromTheOpening.png | |image= NASB2_Rocko_ChargeForwardAir-TheScreamFromTheOpening.png | ||
|caption= " | |caption= "SPUNKYYYYYYY!" | ||
|name= The Scream from the Opening | |name= The Scream from the Opening | ||
|input= | |input= Strong (Airborne) | ||
|data= | |data= | ||
{{AttackData-NickBrawl2 | {{AttackData-NickBrawl2 | ||
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{{MoveData | {{MoveData | ||
|image= NASB2_Rocko_ChargeUpAir-SadCryingClownInAnIronLung.png | |image= NASB2_Rocko_ChargeUpAir-SadCryingClownInAnIronLung.png | ||
|caption= "I've always wanted one | |caption= "I've always wanted one" | ||
|name= Sad Crying Clown in an Iron Lung | |name= Sad Crying Clown in an Iron Lung | ||
|input= | |input= Up+Strong (Airborne) | ||
|data= | |data= | ||
{{AttackData-NickBrawl2 | {{AttackData-NickBrawl2 | ||
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|caption= "How did all this junk get in here?" | |caption= "How did all this junk get in here?" | ||
|name= Gutter Ball | |name= Gutter Ball | ||
|input= | |input= Down+Strong (Airborne) | ||
|data= | |data= | ||
{{AttackData-NickBrawl2 | {{AttackData-NickBrawl2 | ||
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* Press neutral special while Spunky is out to command him to turn around. | * Press neutral special while Spunky is out to command him to turn around. | ||
* Tip: you can grab Spunky and redirect him with your throws! | * Tip: you can grab Spunky and redirect him with your throws! | ||
* When Spunky runs around on his own, he has a detection box that tells him to pounce when it touches an enemy. If Spunky is grabbed and thrown, he is a constant hitbox instead. | |||
}} | }} | ||
}}<br> | }}<br> | ||
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* Rocko hops on the Suck-O-Matic, an automatic vacuum that pulls opponents in and then launches them away. | * Rocko hops on the Suck-O-Matic, an automatic vacuum that pulls opponents in and then launches them away. | ||
* The non-slime version rockets Rocko forward continuously. Press a button to cancel this move at any time while it's active. | * The non-slime version rockets Rocko forward continuously. Press a button to cancel this move at any time while it's active. | ||
* Not a command grab. Sadly. | |||
}} | }} | ||
}}<br> | }}<br> | ||
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* Rocko pulls out his jackhammer, which bounces on the ground repeatedly, dealing damage. | * Rocko pulls out his jackhammer, which bounces on the ground repeatedly, dealing damage. | ||
* Tip: combine Spunky with the Jackhammer to have it move even faster! | * Tip: combine Spunky with the Jackhammer to have it move even faster! | ||
* When Spunky is riding the jackhammer, you can spawn a second Spunky separate from the first. | * PATCHED OUT AS OF VERSION 1.3: When Spunky is riding the jackhammer, you can spawn a second Spunky separate from the first. | ||
}} | }} | ||
}}<br> | }}<br> | ||
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|description= | |description= | ||
* Rocko grabs a rocket and flies up, then quickly plummets diagonally. | * Rocko grabs a rocket and flies up, then quickly plummets diagonally. | ||
* This move is extremely easy to accidentally reverse. Input Diagonally Up + Special to avoid SDing offstage. | |||
}} | |||
}}<br> | |||
=== Grab/Throws === | |||
{{MoveData | |||
|image= NASB2_Rocko_Grab.png | |||
|caption= | |||
|name= Grab | |||
|input= Grab | |||
|data= | |||
{{AttackData-NickBrawl2 | |||
|Damage=00% | |||
|Startup=0 | |||
|Active=0-0 | |||
|Total Frames=0 | |||
|Safety=-0 | |||
|description= | |||
* DESCRIPTION PLACEHOLDER | |||
* DESCRIPTION PLACEHOLDER | |||
}} | |||
}}<br> | |||
{{MoveData | |||
|image= NASB2_Rocko_Pummel.png | |||
|caption= | |||
|name= Grab Pummel | |||
|input= Light (Grabbing) | |||
|data= | |||
{{AttackData-NickBrawl2 | |||
|Damage=00% | |||
|Startup=0 | |||
|Active=0-0 | |||
|Total Frames=0 | |||
|Safety=-0 | |||
|description= | |||
* DESCRIPTION PLACEHOLDER | |||
* DESCRIPTION PLACEHOLDER | |||
}} | |||
}}<br> | |||
{{MoveData | |||
|image= NASB2_Rocko_UpThrow.png | |||
|caption= | |||
|name= Up Throw | |||
|input= Up (Grabbing) | |||
|data= | |||
{{AttackData-NickBrawl2 | |||
|Damage=00% | |||
|Startup=0 | |||
|Active=0-0 | |||
|Total Frames=0 | |||
|Safety=-0 | |||
|description= | |||
* DESCRIPTION PLACEHOLDER | |||
* DESCRIPTION PLACEHOLDER | |||
}} | |||
}}<br> | |||
{{MoveData | |||
|image= NASB2_Rocko_ForwardThrow.png | |||
|caption= | |||
|name= Forward Throw | |||
|input= Forward (Grabbing) | |||
|data= | |||
{{AttackData-NickBrawl2 | |||
|Damage=00% | |||
|Startup=0 | |||
|Active=0-0 | |||
|Total Frames=0 | |||
|Safety=-0 | |||
|description= | |||
* DESCRIPTION PLACEHOLDER | |||
* DESCRIPTION PLACEHOLDER | * DESCRIPTION PLACEHOLDER | ||
}} | }} | ||
}}<br> | }}<br> | ||
{{MoveData | |||
|image= NASB2_Rocko_DownThrow.png | |||
|caption= | |||
|name= Down Throw | |||
|input= Down (Grabbing) | |||
|data= | |||
{{AttackData-NickBrawl2 | |||
|Damage=00% | |||
|Startup=0 | |||
|Active=0-0 | |||
|Total Frames=0 | |||
|Safety=-0 | |||
|description= | |||
* DESCRIPTION PLACEHOLDER | |||
* DESCRIPTION PLACEHOLDER | |||
}} | |||
}}<br> | |||
{{MoveData | |||
|image= NASB2_Rocko_BackThrow.png | |||
|caption= | |||
|name= Back Throw | |||
|input= Back (Grabbing) | |||
|data= | |||
{{AttackData-NickBrawl2 | |||
|Damage=00% | |||
|Startup=0 | |||
|Active=0-0 | |||
|Total Frames=0 | |||
|Safety=-0 | |||
|description= | |||
* DESCRIPTION PLACEHOLDER | |||
* DESCRIPTION PLACEHOLDER | |||
}} | |||
}}<br> | |||
=== Super === | === Super === | ||
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|image= NASB2_Rocko_Super.png | |image= NASB2_Rocko_Super.png | ||
|caption= "YOU'RE FIRED!" | |caption= "YOU'RE FIRED!" | ||
|name= | |name= Super | ||
|input= Slime+Light | |input= Slime+Light | ||
|data= | |data= | ||
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}} | }} | ||
}}<br> | }}<br> | ||
=== Taunts === | === Taunts === | ||
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|image= NASB2_Rocko_TauntNeutral.png | |image= NASB2_Rocko_TauntNeutral.png | ||
|caption= "Heffer! This isn't coffee!" | |caption= "Heffer! This isn't coffee!" | ||
|name= | |name= Taunt | ||
|input= Taunt | |input= Taunt | ||
|data= | |data= | ||
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|image= NASB2_Rocko_TauntDown.png | |image= NASB2_Rocko_TauntDown.png | ||
|caption= "Heh heh. Good as new, ey?" | |caption= "Heh heh. Good as new, ey?" | ||
|name= | |name= Down Taunt | ||
|input= Down+Taunt | |input= Down+Taunt | ||
|data= | |data= | ||
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|image= NASB2_Rocko_TauntUp.png | |image= NASB2_Rocko_TauntUp.png | ||
|caption= "Oh baby, oh baby, oh baby!" | |caption= "Oh baby, oh baby, oh baby!" | ||
|name= | |name= Up Taunt | ||
|input= Up+Taunt | |input= Up+Taunt | ||
|data= | |data= | ||
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}} | }} | ||
}}<br> | }}<br> | ||
---- | ---- | ||
== | == Strategy == | ||
* PLACEHOLDER | * PLACEHOLDER | ||
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== | == Techniques == | ||
* PLACEHOLDER | * PLACEHOLDER | ||
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== | == Combos == | ||
* PLACEHOLDER | * PLACEHOLDER | ||
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* PLACEHOLDER | * PLACEHOLDER | ||
---- | |||
== Matchups == | |||
{| class="wikitable" | |||
|- | |||
| '''+2''' || | |||
|- | |||
| '''+1''' || | |||
|- | |||
| '''0''' || [[File:NASB2_Sponge_Icon.png|x80px]] [[File:NASB2_Patrick_Icon.png|x80px]] [[File:NASB2_Squidward_Icon.png|x80px]] [[File:NASB2_Plankton_Icon.png|x80px]] [[File:NASB2_ElTigre_Icon.png|x80px]] [[File:NASB2_Rocko_Icon.png|x80px]] [[File:NASB2_Jimmy_Icon.png|x80px]] [[File:NASB2_Lucy_Icon.png|x80px]] [[File:NASB2_Beavers-Daggett_Icon.png|x80px]] [[File:NASB2_Beavers-Norbert_Icon.png|x80px]] [[File:NASB2_Garfield_Icon.png|x80px]] [[File:NASB2_Aang_Icon.png|x80px]] [[File:NASB2_Korra_Icon.png|x80px]] [[File:NASB2_Azula_Icon.png|x80px]] [[File:NASB2_Raphael_Icon.png|x80px]] [[File:NASB2_Donatello_Icon.png|x80px]] [[File:NASB2_April_Icon.png|x80px]] [[File:NASB2_Danny_Icon.png|x80px]] [[File:NASB2_Ember_Icon.png|x80px]] [[File:NASB2_Gertie_Icon.png|x80px]] [[File:NASB2_Gerald_Icon.png|x80px]] [[File:NASB2_Nigel_Icon.png|x80px]] [[File:NASB2_Zim_Icon.png|x80px]] [[File:NASB2_Jenny_Icon.png|x80px]] [[File:NASB2_Reptar_Icon.png|x80px]] [[File:NASB2_RenStimpy_Icon.png|x80px]] [[File:NASB2_Krabs_Icon.png|x80px]] [[File:NASB2_Zuko_Icon.png|x80px]] | |||
|- | |||
| '''1''' || | |||
|- | |||
| '''2''' || | |||
|} | |||
---- | ---- | ||
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* PLACEHOLDER | * PLACEHOLDER | ||
* PLACEHOLDER | * PLACEHOLDER | ||
=== Videos === | |||
PLACEHOLDER | |||
Latest revision as of 19:25, 7 June 2024
About
Just your average Joe. Not to be confused with a kangaroo.
Playstyle
PLACEHOLDER
Strengths | Weaknesses |
---|---|
|
|
Moveset
Ground Light Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Air Light Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 4 | 2, 8 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Ground Strong Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Air Strong Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Special Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Grab/Throws
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Super
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Taunts
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Strategy
- PLACEHOLDER
- PLACEHOLDER
- PLACEHOLDER
Techniques
- PLACEHOLDER
- PLACEHOLDER
- PLACEHOLDER
Combos
- PLACEHOLDER
- PLACEHOLDER
- PLACEHOLDER
Matchups
+2 | |
+1 | |
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1 | |
2 |
Other Resources
- PLACEHOLDER
- PLACEHOLDER
- PLACEHOLDER
Videos
PLACEHOLDER
Costumes