Street Fighter 6/Version/1.02: Difference between revisions

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(1.02 version)
 
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|date=September 27, 2023
|date=September 27, 2023
|summary=A.K.I. release. Bug fixes with some minor changes due to bugs
|summary=A.K.I. release. Bug fixes with some minor changes due to bugs
|links=[https://www.streetfighter.com/6/buckler/information/detail/battle_change20230927]   
|links=[https://www.streetfighter.com/6/buckler/en/battle_change/20230927 Patch Notes]   
}}
}}
<!--Full Version name: 1.0200.000-->
<!--Full Version name: 1.0200.000-->
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* A.K.I. released
* A.K.I. released
* Several bug fixes
* Several bug fixes
* Input recognition adjusted for supers
* Input recognition adjusted for Supers
* gauge gain on perfect parry adjusted
* Drive gauge gain on Perfect Parry adjusted
* Drive gauge gain during burnout increased for some moves
* Drive gauge gain during Burnout increased for some moves
* Chip damage during burnout for some moves fixed as there was a bug
* Chip damage during Burnout for some moves adjusted (bug fix)
* Assisted combos adjusted to improved functionality
* Assisted combos adjusted to improve functionality
* Forward dash buffer window increased 4 -> 7 frames
* Forward Dash buffer window increased 4 -> 7 frames

Latest revision as of 06:23, 28 June 2024

Version[[Street Fighter 6/Version/1.02|1.02]]
Game Version1.02
dateSeptember 27, 2023
SummaryA.K.I. release. Bug fixes with some minor changes due to bugs
Links[https://www.streetfighter.com/6/buckler/en/battle_change/20230927 Patch Notes]

A.K.I. Patch

  • A.K.I. released
  • Several bug fixes
  • Input recognition adjusted for Supers
  • Drive gauge gain on Perfect Parry adjusted
  • Drive gauge gain during Burnout increased for some moves
  • Chip damage during Burnout for some moves adjusted (bug fix)
  • Assisted combos adjusted to improve functionality
  • Forward Dash buffer window increased 4 -> 7 frames