Garou: Mark of the Wolves/Gato: Difference between revisions

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=Hitboxes=
=Hitboxes=
[[File:Garou_Gato_Grab.jpg]]
{| border="1em" cellspacing="0" width="20%" style="border: 1px solid #999; background: #F2F2F2;"
|-
| '''Command''' || '''Total Frames'''
|-
| Close [[File:B.gif]]/[[File:f.gif]] + [[File:snkc.gif]] || '''9'''
|}
<br>
[[File:Garou_Gato_ForwardTaunt.jpg]]
{| border="1em" cellspacing="0" width="20%" style="border: 1px solid #999; background: #F2F2F2;"
|-
| '''Command''' || '''Total Frames'''
|-
| [[File:f.gif]] + [[File:snka.gif]] + [[File:snkc.gif]] || '''10'''
|}
<br>
[[File:Garou_Gato_DownTaunt.jpg]]
{| border="1em" cellspacing="0" width="20%" style="border: 1px solid #999; background: #F2F2F2;"
|-
| '''Command''' || '''Total Frames'''
|-
| [[File:down.gif]] + [[File:snka.gif]] + [[File:snkc.gif]] || '''14'''
|}
<br>
[[File:Garou_Gato_cl.A.jpg]]
{| border="1em" cellspacing="0" width="20%" style="border: 1px solid #999; background: #F2F2F2;"
|-
| '''Command''' || '''Start Up''' || '''Hit'''|| '''Guard'''
|-
| '''Close''' [[File:Snka.gif]] || '''3''' || '''+6''' || '''+6'''
|}
<br>
[[File:Garou_Gato_cl.B.jpg]]
{| border="1em" cellspacing="0" width="20%" style="border: 1px solid #999; background: #F2F2F2;"
|-
| '''Command''' || '''Start Up''' || '''Hit'''|| '''Guard'''
|-
| '''Close''' [[File:Snkb.gif]] || '''5''' || '''+6''' || '''+6'''
|}
<br>
[[File:Garou_Gato_cl.C.jpg]]
{| border="1em" cellspacing="0" width="20%" style="border: 1px solid #999; background: #F2F2F2;"
|-
| '''Command''' || '''Start Up''' || '''Hit'''|| '''Guard'''
|-
| '''Close [[File:snkc.gif]]''' || '''5''' || '''+3''' || '''+3'''
|}
<br>
[[File:Garou_Gato_cl.D.jpg]]
{| border="1em" cellspacing="0" width="30%" style="border: 1px solid #999; background: #F2F2F2;"
|-
| '''Command''' || '''Start Up''' || '''Hit'''|| '''Guard'''
|-
| '''Close''' [[File:Snkd.gif]] || '''3''' || '''+5''' || '''+5'''
|}
<br>
[[File:Garou_Gato_s.A.jpg]]
{| border="1em" cellspacing="0" width="20%" style="border: 1px solid #999; background: #F2F2F2;"
|-
| '''Command''' || '''Start Up''' || '''Hit'''|| '''Guard'''
|-
| '''Far''' [[File:Snka.gif]]|| '''3''' || '''+1''' || '''+1'''
|}
<br>
[[File:Garou_Gato_s.B.jpg]]
{| border="1em" cellspacing="0" width="20%" style="border: 1px solid #999; background: #F2F2F2;"
|-
| '''Command''' || '''Start Up''' || '''Hit'''|| '''Guard'''
|-
| '''Far''' [[File:Snkb.gif]] || '''6''' || '''-3''' || '''-3'''
|}
<br>
[[File:Garou_Gato_s.C.jpg]]
{| border="1em" cellspacing="0" width="20%" style="border: 1px solid #999; background: #F2F2F2;"
|-
| '''Command''' || '''Start Up''' || '''Hit'''|| '''Guard'''
|-
| '''Far''' [[File:Snkc.gif]] || '''10''' || '''-4''' || '''-4'''
|}
<br>
[[File:Garou_Gato_s.D.jpg]]
{| border="1em" cellspacing="0" width="20%" style="border: 1px solid #999; background: #F2F2F2;"
|-
| '''Command''' || '''Start Up''' || '''Hit'''|| '''Guard'''
|-
| '''Far''' [[File:Snkd.gif]] || '''13''' || '''-1''' || '''-1'''
|}
<br>
[[File:Garou_Gato_cr.A.jpg]]
{| border="1em" cellspacing="0" width="20%" style="border: 1px solid #999; background: #F2F2F2;"
|-
| '''Command''' || '''Start Up''' || '''Hit'''|| '''Guard'''
|-
| [[File:down.gif]] [[File:Snka.gif]] || '''4''' || '''+6''' || '''+6'''
|}
<br>
[[File:Garou_Gato_cr.B.jpg]]
{| border="1em" cellspacing="0" width="20%" style="border: 1px solid #999; background: #F2F2F2;"
|-
| '''Command''' || '''Start Up''' || '''Hit'''|| '''Guard'''
|-
| [[File:down.gif]] [[File:Snkb.gif]] || '''4''' || '''+4''' || '''+4'''
|}
<br>
[[File:Garou_Gato_cr.C.jpg]]
{| border="1em" cellspacing="0" width="20%" style="border: 1px solid #999; background: #F2F2F2;"
|-
| '''Command''' || '''Start Up''' || '''Hit'''|| '''Guard'''
|-
| [[File:down.gif]] [[File:Snkc.gif]] || '''7''' || '''-1''' || '''-1'''
|}
<br>
[[File:Garou_Gato_cr.D.jpg]]
{| border="1em" cellspacing="0" width="20%" style="border: 1px solid #999; background: #F2F2F2;"
|-
| '''Command''' || '''Start Up''' || '''Hit'''|| '''Guard'''
|-
| [[File:down.gif]] [[File:Snkd.gif]]|| '''8''' || '''KD''' || '''-10'''
|}
<br>
[[File:Garou_Gato_j.A.jpg]]
{| border="1em" cellspacing="0" width="20%" style="border: 1px solid #999; background: #F2F2F2;"
|-
| '''Command''' || '''Start Up''' || '''Hit'''|| '''Guard'''
|-
| '''Jumping''' [[File:Snka.gif]] || '''4''' || '''?''' || '''?'''
|}
<br>
[[File:Garou_Gato_j.B.jpg]]
{| border="1em" cellspacing="0" width="20%" style="border: 1px solid #999; background: #F2F2F2;"
|-
| '''Command''' || '''Start Up''' || '''Hit'''|| '''Guard'''
|-
| '''Jumping''' [[File:Snkb.gif]] || '''6''' || '''?''' || '''?'''
|}
<br>
[[File:Garou_Gato_j.C.jpg]]
{| border="1em" cellspacing="0" width="20%" style="border: 1px solid #999; background: #F2F2F2;"
|-
| '''Command''' || '''Start Up''' || '''Hit'''|| '''Guard'''
|-
| '''Jumping''' [[File:Snkc.gif]] || '''7''' || '''?''' || '''?'''
|}
<br>
[[File:Garou_Gato_j.D.jpg]]
{| border="1em" cellspacing="0" width="20%" style="border: 1px solid #999; background: #F2F2F2;"
|-
| '''Command''' || '''Start Up''' || '''Hit'''|| '''Guard'''
|-
| '''Jumping''' [[File:Snkd.gif]] || '''10''' || '''?''' || '''?'''
|}
<br>
[[File:Garou_Gato_6A.jpg]]
{| border="1em" cellspacing="0" width="20%" style="border: 1px solid #999; background: #F2F2F2;"
|-
| '''Command''' || '''Start Up''' || '''Hit'''|| '''Guard'''
|-
| '''Jumping''' [[File:Snkd.gif]] || '''19''' || '''+1''' || '''+1'''
|}
<br>
[[File:Garou_Gato_6B.jpg]]
{| border="1em" cellspacing="0" width="20%" style="border: 1px solid #999; background: #F2F2F2;"
|-
| '''Command''' || '''Start Up''' || '''Hit'''|| '''Guard'''
|-
| '''Jumping''' [[File:Snkd.gif]] || '''13''' || '''+1''' || '''+1'''
|}
<br>
[[File:Garou_Gato_AB.jpg]]
{| border="1em" cellspacing="0" width="20%" style="border: 1px solid #999; background: #F2F2F2;"
|-
| '''Command''' || '''Start Up''' || '''Hit'''|| '''Guard'''
|-
| [[File:Snka.gif]] + [[File:Snkb.gif]] || '''8''' || '''-3''' || '''+3'''
|}
<br>
[[File:Garou_Gato_2AB.jpg]]
{| border="1em" cellspacing="0" width="30%" style="border: 1px solid #999; background: #F2F2F2;"
|-
| '''Command''' || '''Start Up''' || '''Hit'''|| '''Guard'''
|-
| [[File:down.gif]] + [[File:Snka.gif]] + [[File:Snkb.gif]] || '''8''' || '''-5''' || '''+1'''
|}
<br>
[[File:Garou_Gato_CD.jpg]]
{| border="1em" cellspacing="0" width="20%" style="border: 1px solid #999; background: #F2F2F2;"
|-
| '''Command''' || '''Start Up''' || '''Hit'''|| '''Guard'''
|-
| [[File:Snkc.gif]] + [[File:Snkd.gif]] || '''21''' || '''KD''' || '''?'''
|}
<br>


=Attack Notes=
=Attack Notes=

Revision as of 17:59, 12 October 2013

Gato.PNG
MOTW Logo.png

Introduction

A powerful fighter who has lost all memories, including those of his family. The huge scars on his back prompt him to become an assassin, and he travels the world defeating warriors. One day he finds himself in Southtown, where he enters the tournament. He does well, but near the finals he comes up against someone with the same fighting skills as himself. Winning, his opponent disappears. Gato realizes that it was an image of his father.

Character Colors

Gatocolors.JPG

Gameplay Overview

To come.

Move List

Command Moves

Muran-geri (Hop Kick): F.gif + Snkb.gif
Crossover: Snkc.gifSnkd.gif in the air
Sai-gaku (Hammer Smash): F.gif + Snka.gif

Special Command Moves

Command Move Weak Damage Strong Damage
Qcf.gif + Punch.gif Shin-ga 10 12
---F.gif, F.gif + Punch.gif Shin-ga 10 11
Qcb.gif + Kick.gif Fuu-ga 10 10
---Snka.gif Kou-Ga 15 NA
---Snkb.gif Sen-Ga 12 NA
---Snkc.gif Kyuu-Ga NA 13
---Snkd.gif Katsu-Ga NA 15
Dp.gif + Kick.gif Rai-ga 16 20
Dp.gif + Kick.gif (Break) Rai-ga 5 5
charge Down.gif, Up1.gif + Snkc.gif Houzan Sai Heki-ga NA 20
Qcf.gif, Qcf.gif + Punch.gif Rei-Ga 35 48
Qcf.gif, Qcf.gif + Kick.gif Ryuu-Ga' 32 43
Dp.gif + Snka.gifSnkb.gif Tenryuu Retsu-Ga NA 14
---Dp.gif + Snka.gifSnkb.gif Tenryuu Retsu-Ga NA 17
-----Dp.gif + Snka.gifSnkb.gif Tenryuu Retsu-Ga NA 32

Attributes

When a move can be canceled, it can either be canceled into a special/super/feint. Some moves that can't be canceled when they hit can be canceled when the opponent blocks while some moves that can be Special/Super canceled cannot be Feint Canceled.

Command Cancel on Hit Cancel on Block Feint Cancel
Far Snka.gif O O O
Far Snkb.gif O O O
Far Snkc.gif X X X
Far Snkd.gif X O O (on block)
Close Snka.gif O O O
Close Snkb.gif O O O
Close Snkc.gif O O O
Close Snkd.gif O(1st hit) O(1st hit) O (1st hit)
Down.gif Snka.gif O O O
Down.gif Snkb.gif X X X
Down.gif Snkc.gif O O O
Down.gif Snkd.gif X X X
jump Snka.gif NA NA NA
jump Snkb.gif NA NA NA
jump Snkc.gif NA NA NA
jump Snkd.gif NA NA NA
hop Snka.gif NA NA NA
hop Snkb.gif NA NA NA
hop Snkc.gif NA NA NA
hop Snkd.gif NA NA NA
Snka.gif + Snkb.gif NA NA NA
Down.gif + Snka.gif + Snkb.gif O X O
F.gif + Snka.gif X X X
F.gif + Snkb.gif X X X

Frame Data

Legend :
Command = the input for the attack.
Start Up = How many start up frames an attack has.
Hit = When the attack hits.
Block = When the attack is blocked.
+ signifies how many advantage frames the attacker has.
- signifies how many disadvantage frames the attacker has.
KD means the attack will knock the opponent down.

Command Start Up Hit Guard
Close Snka.gif 3 +6 +6
Close Snkb.gif 5 +6 +6
Close Snkc.gif 5 +3 +3
Close Snkd.gif 3 +5 +5
Far Snka.gif 3 +1 +1
Far Snkb.gif 6 -3 -3
Far Snkc.gif 10 -4 -4
Far Snkd.gif 13 -1 -1
Down.gif Snka.gif 4 +6 +6
Down.gif Snkb.gif 4 +4 +4
Down.gif Snkc.gif 7 -1 -1
Down.gif Snkd.gif 8 KD -10
Snka.gif + Snkb.gif 8 -1 +3
Down.gif + Snka.gif + Snkb.gif 9 -5 -1
F.gif + Snka.gif 19 +1 +1
F.gif + Snkb.gif 13 +1 +1
Qcf.gif + Snka.gif 7 -1 -1
F.gif, F.gif + Punch.gif NA KD -9
Qcf.gif + Snkc.gif 16 -5 -5
F.gif, F.gif + Punch.gif NA KD -11
Dp.gif + Snkb.gif 3 KD -37
Dp.gif + Snkb.gif (Break) 3 KD +6
Dp.gif + Snkd.gif 3 KD -38
Dp.gif + Snkd.gif (Break) 3 KD +6
Qcb.gif + Snkb.gif 6 -11 -11
Qcb.gif + Snkd.gif 7 KD -19
----Snka.gif 11 NA
----Snkb.gif 4 KD
----Snkc.gif 9 NA
----Snkd.gif 7 KD
Snkc.gifSnkd.gif 21 KD -19
Qcf.gif, Qcf.gif + Snka.gif 0 KD -8
Qcf.gif, Qcf.gif + Snkc.gif 0 KD -8
Qcf.gif, Qcf.gif + Snkb.gif 4 KD -55
Qcf.gif, Qcf.gif + Snkd.gif 4 KD -79
Dp.gif + Snka.gif + Snkb.gif 11 -9 -9
---Dp.gif + Snka.gif + Snkb.gif -14 -14
-----Dp.gif + Snka.gif + Snkb.gif KD -21

Data from Howard's Arena

Hitboxes

Garou Gato Grab.jpg

Command Total Frames
Close B.gif/F.gif + Snkc.gif 9


Garou Gato ForwardTaunt.jpg

Command Total Frames
F.gif + Snka.gif + Snkc.gif 10



Garou Gato DownTaunt.jpg

Command Total Frames
Down.gif + Snka.gif + Snkc.gif 14


Garou Gato cl.A.jpg

Command Start Up Hit Guard
Close Snka.gif 3 +6 +6


Garou Gato cl.B.jpg

Command Start Up Hit Guard
Close Snkb.gif 5 +6 +6


Garou Gato cl.C.jpg

Command Start Up Hit Guard
Close Snkc.gif 5 +3 +3


Garou Gato cl.D.jpg

Command Start Up Hit Guard
Close Snkd.gif 3 +5 +5


Garou Gato s.A.jpg

Command Start Up Hit Guard
Far Snka.gif 3 +1 +1


Garou Gato s.B.jpg

Command Start Up Hit Guard
Far Snkb.gif 6 -3 -3


Garou Gato s.C.jpg

Command Start Up Hit Guard
Far Snkc.gif 10 -4 -4


Garou Gato s.D.jpg

Command Start Up Hit Guard
Far Snkd.gif 13 -1 -1



Garou Gato cr.A.jpg

Command Start Up Hit Guard
Down.gif Snka.gif 4 +6 +6


Garou Gato cr.B.jpg

Command Start Up Hit Guard
Down.gif Snkb.gif 4 +4 +4


Garou Gato cr.C.jpg

Command Start Up Hit Guard
Down.gif Snkc.gif 7 -1 -1


Garou Gato cr.D.jpg

Command Start Up Hit Guard
Down.gif Snkd.gif 8 KD -10


Garou Gato j.A.jpg

Command Start Up Hit Guard
Jumping Snka.gif 4 ? ?


Garou Gato j.B.jpg

Command Start Up Hit Guard
Jumping Snkb.gif 6 ? ?


Garou Gato j.C.jpg

Command Start Up Hit Guard
Jumping Snkc.gif 7 ? ?



Garou Gato j.D.jpg

Command Start Up Hit Guard
Jumping Snkd.gif 10 ? ?


Garou Gato 6A.jpg

Command Start Up Hit Guard
Jumping Snkd.gif 19 +1 +1


Garou Gato 6B.jpg

Command Start Up Hit Guard
Jumping Snkd.gif 13 +1 +1



File:Garou Gato AB.jpg

Command Start Up Hit Guard
Snka.gif + Snkb.gif 8 -3 +3


File:Garou Gato 2AB.jpg

Command Start Up Hit Guard
Down.gif + Snka.gif + Snkb.gif 8 -5 +1


Garou Gato CD.jpg

Command Start Up Hit Guard
Snkc.gif + Snkd.gif 21 KD ?


Attack Notes

To come.

Combos

Anywhere:-
1- Jumping C-->Crouching C-->QCF+C then F, F+C

  • This one of Gato's best (if not the best) BnB combo as it does a good amount of damage & gives you a good amount of power guage energy.

2- Jumping C-->Down+AB-->F, D, DF+AB 3 times

3- Standing C-->QCB+B then A

  • A rather odd looking combo, just press the A button a split second after the QCB+B for the combo to work.

4- Standing/Crouching A 2 times-->QCFx2+P

Corner only:-
5- Jumping C-->Down+AB-->QCB+B then C-->QCFx2+P

  • You must time pressing the C button & then quickly input the super as Gato lands.

5b- Jumping C-->Down+AB-->QCB+B then C-->Standing A-->QCFx2+P

  • A small alteration of the above combo, if you're fast you can link a Standing A before the super.

6- Jumping C-->Standing C-->F, D, DF+B-->QCFx2+P

  • An easy corner super which does a fair amount of damage.

7- Jumping C-->Down+AB-->QCB+D then B-->QCB+B then B (only the follow-up will hit, but do this move 1 or 4 times)-->F, D, DF+B-->QCFx2+P

  • Gato's most powerful combo! If your timing is right you can add up to 4 B follow-ups of the QCB+B! You can get usually 1 follow-up, but even with that this combo does around 75% damage! The only other hard part is comboing the F, D, DF+B & then properly inputting the super as Gato lands.

T.O.P. Notes

To Come.

Overall Strategy

To Come.

Matchup Notes

To come.

Advanced Tactics

Stomp Cancel

Gato's stomp cancel is mainly used to build meter. To preform the stomp cancel you need to do Qcb.gif + Kick.gif, Snka.gif. The Snka.gif follow-up will throw a projectile that will hit the ground, but if you time it just right, Gato won't leave the ground, he'll just stay on the floor. The proper timing is when Gato has his arms fully stretched out during his Qcb.gif + Kick.gif you hit Snka.gif, any later/earlier and you'll get nothing, or his projectile.

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