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Tekken 3 maintains the same basic fighting system as its predecessors, but brings improvements, such as significantly more detailed graphics and animation, 15 new characters added to the game's roster, and faster and more fluid gameplay. Perhaps the most noticeable change in Tekken 3 is sidestepping, allowing fighters to step "into" or "out of" the background. Jumping was toned down in Tekken 3, no longer allowing fighters to jump to extreme heights (as was present in previous games) but keeping leaps to reasonable, realistic heights which made air combat more controllable. The improved engine allowed for quick recoveries from knock-downs, more escapes from tackles and stuns, and newly-created combo throws. | Tekken 3 maintains the same basic fighting system as its predecessors, but brings improvements, such as significantly more detailed graphics and animation, 15 new characters added to the game's roster, and faster and more fluid gameplay. Perhaps the most noticeable change in Tekken 3 is sidestepping, allowing fighters to step "into" or "out of" the background. Jumping was toned down in Tekken 3, no longer allowing fighters to jump to extreme heights (as was present in previous games) but keeping leaps to reasonable, realistic heights which made air combat more controllable. The improved engine allowed for quick recoveries from knock-downs, more escapes from tackles and stuns, and newly-created combo throws. | ||
[[Category: Tekken 3]] | [[Category: Tekken 3]] | ||
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* [[True Ogre (T3)|True Ogre]] | * [[True Ogre (T3)|True Ogre]] | ||
* [[Yoshimitsu (T3)|Yoshimitsu]] | * [[Yoshimitsu (T3)|Yoshimitsu]] | ||
Revision as of 06:56, 12 April 2013
Introduction
Tekken 3 is the third game in the Tekken series of games. It was released in Arcades in Summer 1997, and for the PlayStation on March 26, 1998 (Japan), October 1998 (United States), and November 1998 (Europe) by Namco.
Characters
Game Mechanics
Mechanics of Tekken 1.
Basic Strategy
Basic and Advanced Strategy
Tier List
Tier List of T1.
Game Mechanics
Tekken 3 maintains the same basic fighting system as its predecessors, but brings improvements, such as significantly more detailed graphics and animation, 15 new characters added to the game's roster, and faster and more fluid gameplay. Perhaps the most noticeable change in Tekken 3 is sidestepping, allowing fighters to step "into" or "out of" the background. Jumping was toned down in Tekken 3, no longer allowing fighters to jump to extreme heights (as was present in previous games) but keeping leaps to reasonable, realistic heights which made air combat more controllable. The improved engine allowed for quick recoveries from knock-downs, more escapes from tackles and stuns, and newly-created combo throws.