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| ==Frame Data== | | ==Frame Data== |
| {| border="1em" cellspacing="0" width="100%" style="border: 1px solid #999; background: #F2F2F2;" | | {{SSFIVFrameDataHeader}} |
| |-
| | |
| ! |
| | {{SSFIVFrameDataSubHeader | Standing Close Attacks}} |
| ! align="center" | Block
| | {{SSFIVFrameDataRow | [[File:Jab.gif]] | HL | 30 | - | 20 | ch/sp/su | 3 | 4 | 5 | +3 | +7 | - | - | -}} |
| ! align="center" |
| | {{SSFIVFrameDataRow | [[File:Strong.gif]] | HL | 70 | - | 40 | sp/su | 6 | 4 | 11 | 0 | +3 | - | - | -}} |
| ! align="center" |
| | {{SSFIVFrameDataRow | [[File:Fierce.gif]] | HL | 100 | - | 60 | sp/su | 7 | 4 | 17 | -3 | +2 | - | - | [H] forces stand}} |
| ! align="center" | Super Meter
| | {{SSFIVFrameDataRow | [[File:Short.gif]] | HL | 30 | - | 20 | sp/su | 4 | 5 | 6 | 0 | +3 | - | - | -}} |
| ! align="center" |
| | {{SSFIVFrameDataRow | [[File:Forward.gif]] | HL | 40*30 | - | 40*40 | sp/su | 6 | 1*4 | 14 | -2 | +1 | - | - | -}} |
| ! align="center" |
| | {{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | HL | 40*70 | - | 60*20 | - | 6 | 2(8)4 | 18 | -4 | +2 | - | - | [H] forces stand}} |
| ! align="center" |
| | |
| ! align="center" |
| | {{SSFIVFrameDataSubHeader | Standing Far Attacks}} |
| ! align="center" | Frames
| | {{SSFIVFrameDataRow | [[File:Jab.gif]] | HL | 30 | - | 20 | - | 4 | 3 | 6 | +2 | +5 | - | - | -}} |
| ! align="center" |
| | {{SSFIVFrameDataRow | [[File:Strong.gif]] | H | 30*50 | - | 40*20 | - | 15 | 2(1)2 | 17 | -5 | +2 | - | - | -}} |
| ! |
| | {{SSFIVFrameDataRow | [[File:Fierce.gif]] | HL | 120 | - | 60 | - | 12 | 6 | 18 | -9 | 0 | - | - | hitbox counts as projectile}} |
| |- | | {{SSFIVFrameDataRow | [[File:Short.gif]] | HL | 50 | - | 20 | - | 5 | 3 | 10 | -2 | +1 | - | - | -}} |
| ! | Move Name
| | {{SSFIVFrameDataRow | [[File:Forward.gif]] | HL | 70 | - | 40 | - | 13 | 2 | 13 | -1 | +2 | - | - | -}} |
| ! align="center" | HL
| | {{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | HL | 100 | - | 60 | - | 10 | 2 | 22 | -6 | -2 | - | - | can juggle}} |
| ! align="center" | Damage
| | |
| ! align="center" | Stun
| | {{SSFIVFrameDataSubHeader | Crouching Attacks}} |
| ! align="center" | Gain
| | {{SSFIVFrameDataRow | [[File:Jab.gif]] | HL | 25 | - | 20 | - | 3 | 3 | 5 | +3 | +6 | - | - | -}} |
| ! align="center" | Cancel Ability
| | {{SSFIVFrameDataRow | [[File:Strong.gif]] | HL | 60 | - | 40 | - | 5 | 4 | 7 | +3 | +6 | - | - | -}} |
| ! align="center" | Startup
| | {{SSFIVFrameDataRow | [[File:Fierce.gif]] | HL | 100 | - | 60 | - | 5 | 8 | 18 | -8 | -3 | - | - | [H] forces stand}} |
| ! align="center" | Active
| | {{SSFIVFrameDataRow | [[File:Short.gif]] | L | 20 | - | 20 | - | 4 | 3 | 9 | -1 | +2 | - | - | -}} |
| ! align="center" | Recovery
| | {{SSFIVFrameDataRow | [[File:Forward.gif]] | L | 60 | - | 40 | - | 6 | 2 | 16 | -4 | -1 | - | - |}} |
| ! align="center" | On Guard
| | {{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | L | 100 | - | 60 | - | 9 | 2 | 24 | -8 | - | - | - | [H] hard knockdown}} |
| ! align="center" | On Hit
| | |
| ! align="left" | Notes
| | {{SSFIVFrameDataSubHeader | Straight Up Jump Attacks}} |
| |- | | {{SSFIVFrameDataRow | [[File:Jab.gif]] | H | 50 | - | 20 | - | 5 | 10 | - | - | - | - | - | -}} |
| | |Close LP | | {{SSFIVFrameDataRow | [[File:Strong.gif]] | H | 80 | - | 40 | - | 7 | 10 | - | - | - | - | - | [air H] limited juggle}} |
| | align="center" |HL | | {{SSFIVFrameDataRow | [[File:Fierce.gif]] | H | 110 | - | 60 | - | 8 | 4 | - | - | - | - | - | -}} |
| | align="center" |30 | | {{SSFIVFrameDataRow | [[File:Short.gif]] | H | 40 | - | 20 | - | 5 | 9 | - | - | - | - | - | -}} |
| | align="center" |-
| | {{SSFIVFrameDataRow | [[File:Forward.gif]] | H | 80 | - | 40 | - | 5 | 5 | - | - | - | - | - | -}} |
| | align="center" |20 | | {{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | H | 100 | - | 60 | - | 6 | 3(6)2 | - | - | - | - | - | -}} |
| | align="center" |ch/sp/su
| | |
| | align="center" |3 | | {{SSFIVFrameDataSubHeader | Angled Jump Attacks}} |
| | align="center" |3 | | {{SSFIVFrameDataRow | [[File:Jab.gif]] | H | 50 | - | 20 | - | 5 | 10 | - | - | - | - | - | -}} |
| | align="center" |5 | | {{SSFIVFrameDataRow | [[File:Strong.gif]] | H | 80 | - | 40 | - | 6 | 7 | - | - | - | - | - | -}} |
| | align="center" |+3 | | {{SSFIVFrameDataRow | [[File:Fierce.gif]] | H | 110 | - | 60 | - | 7 | 4 | - | - | - | - | - | -}} |
| | align="center" |+7 | | {{SSFIVFrameDataRow | [[File:Short.gif]] | H | 40 | - | 20 | - | 4 | 10 | - | - | - | - | - | -}} |
| | align="left" |- | | {{SSFIVFrameDataRow | [[File:Forward.gif]] | H | 70 | - | 40 | - | 6 | 7 | - | - | - | - | - | -}} |
| | | | | {{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | H | 100 | - | 60 | - | 6 | 4 | - | - | - | - | - | -}} |
| |- | | |
| | |Close MP | | {{SSFIVFrameDataSubHeader | Unique Attacks}} |
| | align="center" |HL | | {{SSFIVFrameDataRow | [[File:Left.gif]] + [[File:Strong.gif]] | HL | 60 | - | 40 | - | 5 | 6 | 12 | +2 | +6 | - | - | - | can juggle}} |
| | align="center" |70 | | {{SSFIVFrameDataRow | Target Combo 1 | HL | 60 | - | 40 | - | 6 | 4 | 11 | 0 | +3 | - | - | -}} |
| | align="center" |-
| | {{SSFIVFrameDataRow | Target Combo 2 | HL | 80 | - | 60 | - | 7 | 4 | 17 | -3 | +2 | - | - | won't hit crouching opponent}} |
| | align="center" |40 | | |
| | align="center" |sp/su | | {{SSFIVFrameDataSubHeader | Focus Attacks}} |
| | align="center" |6
| | {{SSFIVFrameDataRow | Focus Attack LVL 1 | HL | 60 | - | 20 | - | 21 | 2 | 36 | -22 | - | - | - | -}} |
| | align="center" |4
| | {{SSFIVFrameDataRow | Focus attack LVL 2 | HL | 80 | - | 40 | - | 17+12 | 2 | 36 | -16 | - | - | - | -}} |
| | align="center" |11 | | {{SSFIVFrameDataRow | Focus attack LVL 3 | - | 140 | - | 60 | - | 64 | 2 | 35 | - | - | - | - | -}} |
| | align="center" |0 | | |
| | align="center" |+3 | | {{SSFIVFrameDataSubHeader | Throws}} |
| | align="left" |- | | {{SSFIVFrameDataRow | Forward Throw | 0.91 | 130 | - | 40 | - | 3 | 2 | 20 | - | - | - | - | [H] hard knockdown}} |
| | | | | {{SSFIVFrameDataRow | Back throw | 0.91 | 130 | - | 40 | - | 3 | 2 | 20 | - | - | - | - | [H] hard knockdown}} |
| |- | | |
| | |Close HP | | {{SSFIVFrameDataSubHeader | Special Moves}} |
| | align="center" |HL | | {{SSFIVFrameDataRow | Gohadoken [[File:Jab.gif]] | HL | 60 | - | 10/20 | - | 13 | 33 | total 47 | -8 | -4 | - | - | [air H] limited juggle / can cancel on the 18-19f }} |
| | align="center" |100 | | {{SSFIVFrameDataRow | Gohadoken [[File:Strong.gif]] | HL | 60 | - | 10/20 | - | 13 | 31 | total 47 | -8 | -4 | - | - | [air H] limited juggle / can cancel on the 18-19f}} |
| | align="center" |- | | {{SSFIVFrameDataRow | Gohadoken [[File:Fierce.gif]] | HL | 60 | - | 10/20 | - | 13 | 28 | total 47 | -8 | -4 | - | - | [air H] limited juggle / can cancel on the 18-19f}} |
| | align="center" |60 | | {{SSFIVFrameDataRow | Gohadoken Charge | HL | 40*40 | - | 10/10*10 | - | 45 | - | total 77 | +2 | +6 | - | - | [air H] limited juggle / can cancel on the 62-63f}} |
| | align="center" |sp/su | | {{SSFIVFrameDataRow | Gohadoken [[File:EX.gif]] | HL | 50*50 | - | -250/0 | - | 13 | - | total 43 | +4 | +4 | - | - | [air H] limited juggle / can cancel on the 16-17f / can juggle}} |
| | align="center" |7 | | {{SSFIVFrameDataRow | Gorai Hadoken [[File:Jab.gif]] | HL | 60 | - | 10/20 | - | 28 | - | total 54 | -5 | - | - | - | [H] limited juggle / can cancel on the 30-31f / can juggle}} |
| | align="center" |4 | | {{SSFIVFrameDataRow | Gorai Hadoken [[File:Strong.gif]] | HL | 60*30 | - | 10/20*20 | - | 29 | - | total 61 | -3 | - | - | - | [H] limited juggle / can cancel on the 31-32f / can juggle}} |
| | align="center" |17 | | {{SSFIVFrameDataRow | Gorai Hadoken [[File:Fierce.gif]] | HL | 50*50*20 | - | 10/20*20&20 | - | 31 | - | total 69 | -1 | - | - | - | [H] limited juggle / can cancel on the 33-34f / can juggle}} |
| | align="center" |-3 | | {{SSFIVFrameDataRow | Gorai Hadoken [[File:EX.gif]] | HL | 50x3 | - | -250/0 | - | 25 | - | total 50 | +12 | - | - | - | [H] limited juggle / can cancel on the 27-28f / can juggle}} |
| | align="center" |+2 | | {{SSFIVFrameDataRow | Zanku Hadosho [[File:Jab.gif]] | HL | 70 | - | 5/40 | - | 5 | 4 | post landing 11 | - | - | - | - | [air H] limited juggle / projectile hitbox / from the 15f to 7 frame before landing, can cancel into tatsumaki or super}} |
| | align="left" |[H] forces stand | | {{SSFIVFrameDataRow | Zanku Hadosho [[File:Strong.gif]] | HL | 70 | - | 5/40 | - | 5 | 4 | post landing 11 | - | - | - | - | [air H] limited juggle / projectile hitbox / from the 15f to 7 frame before landing, can cancel into tatsumaki or super}} |
| | | | | {{SSFIVFrameDataRow | Zanku Hadosho [[File:Fierce.gif]] | HL | 70 | - | 5/40 | - | 5 | 4 | post landing 16 | - | - | - | - | [air H] limited juggle / projectile hitbox}} |
| |- | | {{SSFIVFrameDataRow | Goshoryuken [[File:Jab.gif]] | HL | 80*40[80*30*30] | - | 30/40*20[40*10*10] | - | 3 | 2*12 | 14+10 | -15 | - | - | - | 1-16 lower half full invi / 1-4 throw invi / 5 onwards airborne / if the 1st hit lands, will get full hit(3 hit) / [H] limited juggle / 2nd hit can juggle / only 2nd hit of the full hit can be cancelled / [ ] represents full hit property}} |
| | |Close LK | | {{SSFIVFrameDataRow | Goshoryuken [[File:Strong.gif]] | HL | 70*40[70*50*30] | - | 20/40*20[40*10*10] | - | 3 | 2*12 | 25+10 | -26 | - | - | - | 1-4 full invi / 5-16 lower half full invi / 5 onwards airborne / if the 1st hit lands, will get full hit(3 hit) / [H] limited juggle / 2nd hit can juggle / only 2nd hit of the full hit can be cancelled / [ ] represents full hit property}} |
| | align="center" |HL | | {{SSFIVFrameDataRow | Goshoryuken [[File:Fierce.gif]] | HL | 80*40[80*50*30] | - | 20/40*20[40*10*10] | - | 3 | 4*12 | 28+10 | -29 | - | - | - | 1-8 full invi / 9-10 hit invi / 11-18 lower half full invi / 8 onwards airborne / if the 1st hit lands, will get full hit(3 hit) / [H] limited juggle / 2nd hit can juggle / only 2nd hit of the full hit can be cancelled / [ ] represents full hit property}} |
| | align="center" |30 | | {{SSFIVFrameDataRow | Goshoryuken [[File:EX.gif]] | HL | 100*70*80[100*50*40] | - | -250/0 | - | 3 | 4*2*10 | 28+10 | -27 | - | - | - | 1~16f invincible, 6~46f airborne, 1st~2nd hit cancellable until airborne, launch, 2nd hit juggle(1)}} |
| | align="center" |- | | {{SSFIVFrameDataRow | Tatsumaki [[File:Short.gif]] | HL | 110 | - | 30/20 | - | 11 | 2(6)2 | 12+10 | -9 | - | - | - | 7-20 lower half projectile invi / 7 onwards airborne / [H] limited juggle / armor break / doesnt hit crouching opponent / 2nd kick has rear hitbox}} |
| | align="center" |20 | | {{SSFIVFrameDataRow | Tatsumaki [[File:Forward.gif]] | HL | 80*50 | - | 30/20*10 | - | 5 | 2(5)2(5)2(5)1 | 16+10 | -22[-8] | - | - | - | -}} |
| | align="center" |sp/su | | {{SSFIVFrameDataRow | Tatsumaki [[File:Roundhouse.gif]] | HL | 80*40*40 | - | 30/20*10*10 | - | 5 | 2(4)[2(5)1](5)[1(5)1](5)1 | 13+10 | -13[-1] | - | - | - | -}} |
| | align="center" |4 | | {{SSFIVFrameDataRow | Tatsumaki [[File:EX.gif]] | HL | 30x4*40 | - | -250/0 | - | 11 | 1(3)1(3)1(3)1(3)1 | 18+10 | -1 | - | - | - | 6-27 lower half projectile invi / 5 onwards airborne / 1st~4th hit [ground H] forces stand / 1st~4th hit [air H] or 5th hit [ground H] limited juggle / can juggle}} |
| | align="center" |5 | | {{SSFIVFrameDataRow | Tatsumaki [[File:Short.gif]] (air) | HL | 70 | - | 10/30 | - | 9 | 2(6)2(6)2 | post landing 10 | - | - | - | - | [H] limited juggle / will only do 1 hit / 2nd kick has rear hitbox}} |
| | align="center" |6 | | {{SSFIVFrameDataRow | Tatsumaki [[File:Forward.gif]] (air) | HL | 60*60 | - | 10/30*30 | - | 7 | 2(6)2(6)2 | post landing 10 | - | - | - | - | [H] limited juggle / the [ ] in active frames only hit once, the 2nd kick hits behind / 3rd hit can juggle}} |
| | align="center" |0 | | {{SSFIVFrameDataRow | Tatsumaki [[File:Roundhouse.gif]] (air) | HL | 80*80 | - | 10/30*30 | - | 7 | 2(6)2(6)2 | post landing 10 | - | - | - | - | [H] limited juggle / the [ ] in active frames only hit once, the 2nd kick hits behind / 3rd hit can juggle}} |
| | align="center" |+3 | | {{SSFIVFrameDataRow | Tatsumaki [[File:EX.gif]] (air) | HL | 40x5 | - | -250/0 | - | 7 | 1(3)1(3)1(3)1(3)1 | post landing 4 | - | - | - | - | [H] limited juggle / can juggle}} |
| | align="left" |-
| | {{SSFIVFrameDataRow | Sekisei Jiraiken [[File:Jab.gif]] | HL | 130 | - | 30/30 | - | 18 | 7 | 21 | -7 | - | - | - | 2-21 airborne / [H] hard knockdown / can juggle}} |
| | |
| | {{SSFIVFrameDataRow | Sekisei Jiraiken [[File:Strong.gif]] | HL | 100 | - | 30/30 | - | 18 | 7 | 20 | -6 | - | - | - | 1 full invi / 2-21 airborne / [H] hard knockdown / can juggle}} |
| |- | | {{SSFIVFrameDataRow | Sekisei Jiraiken [[File:Fierce.gif]] | HL | 140[90] | - | 30/30 | - | 30 | 11 | 15 | -1 | - | - | - | 4-33 airborne / [H] hard knockdown / [ ] value represents if hit from a distance}} |
| | |Close MK | | {{SSFIVFrameDataRow | Sekisei Jiraiken [[File:EX.gif]] | HL*H | 80*90 | - | -250/0 | - | 23 | 4*3 | 29 | -9 | - | - | - | 1 full invi / 2-8 lower half full invi / 2-26 airborne / 1st hit [air hit] limited juggle / 2nd hit [ground H] hard knockdown, [air H] limited juggle / can juggle}} |
| | align="center" |HL | | {{SSFIVFrameDataRow | Rakan Dantojin [[File:Jab.gif]] | HL | 120 | - | 20/60 | - | 17 | 2 | 25 | -2 | +1 | - | - | [air H] free juggle}} |
| | align="center" |40*30 | | {{SSFIVFrameDataRow | Rakan Dantojin [[File:Strong.gif]] | HL | 120 | - | 20/60 | - | 30 | 2 | 25 | -4 | - | - | - | [H] limited juggle (cant juggle)}} |
| | align="center" |- | | {{SSFIVFrameDataRow | Rakan Dantojin [[File:Fierce.gif]] | HL | 120[100] | - | 20/60 | - | 28*34 | 2 | 25 | -8 | - | - | - | 10-25 projectile invi / [H] limited juggle (cant juggle) / hitbox active on contact with opponent, can hit cross up / value in [ ] is if hit as cross up}} |
| | align="center" |40*40 | | {{SSFIVFrameDataRow | Rakan Dantojin [[File:EX.gif]] | HL | 100[80] | - | -250/0 | - | 29*34 | 2 | 31 | -10 | - | - | - | 1f till 3rd recovery frame, projectile invi / [H] limited juggle / hitbox active on contact with opponent, can hit cross up / value in [ ] is if hit as cross up}} |
| | align="center" |sp/su | | |
| | align="center" |6 | | {{SSFIVFrameDataSubHeader | Super Combo}} |
| | align="center" |1*4 | | {{SSFIVFrameDataRow | Super Combo | 1.0 | 350 | 0 | -1000/0 | - | 1+0 | 36 | 13 | - | - | - | - | 1~post freeze 2, full invi / [H] hard knockdown / can be cancelled from any normal moves}} |
| | align="center" |14 | | {{SSFIVFrameDataRow | Super Combo | 1.0 | 350 | 0 | -1000/0 | - | 1+0 | 30 | 32 | - | - | - | - | 1~post freeze 6, full invi / [H] hard knockdown / can be cancelled from jump normal moves}} |
| | align="center" |-2 | | |
| | align="center" |+1 | | {{SSFIVFrameDataSubHeader | Ultra Combos}} |
| | align="left" |- | | {{SSFIVFrameDataRow | Ultra Combo 1 PPP| HL | 38x7*84[450] | - | 0/0 | - | 0+11 | 1(1) until edge of screen | Total 101 | -3 | - | - | - | 1~post freeze 12, full invi / [H] hard knockdown / armor break / 1st hit land will lock into full animation / value in [ ] for full animation / 1st hit count as physical hit(not projectile)}} |
| | | | | {{SSFIVFrameDataRow | Ultra Combo 1 KKK| - | 45x7*60 | - | 0/0 | - | 0+10 | - | Total 94 | - | - | - | - | 1~11f invincible, 1~7 hit launch vs air (untechable), 8th hit launch (untechable), juggle(8), [] = minimum stun for all hits}} |
| |- | | {{SSFIVFrameDataRow | Ultra Combo 1 (air)| HL | 45x8 | - | 0/0 | - | 0+14 | - | post landing 51 | -25 | - | - | - | 1~post freeze 5, full invi / [H] hard knockdown}} |
| | |Close HK | | {{SSFIVFrameDataRow | Ultra Combo 2 | HL | 225*38x7[525] | - | 0/0 | - | 0+8 | 2*3x7 | 43+41 | 48 | -30 | - | - | 1~post freeze 12, full invi / [H] hard knockdown / armor break / 1st hit land will lock / values in [ ] for full animation / 1st hit does 0 chip damage}} |
| | align="center" |HL | | |
| | align="center" |40*70 | | {{SSFIVFrameDataFooter}} |
| | align="center" |-
| |
| | align="center" |60*20 | |
| | align="center" |- | |
| | align="center" |6 | |
| | align="center" |2(8)4 | |
| | align="center" |18
| |
| | align="center" |-4 | |
| | align="center" |+2 | |
| | align="left" |[H] forces stand
| |
| | | | |
| |- | |
| | |F+LP | |
| | align="center" |HL | |
| | align="center" |30 | |
| | align="center" |- | |
| | align="center" |20 | |
| | align="center" |-
| |
| | align="center" |4 | |
| | align="center" |3 | |
| | align="center" |6 | |
| | align="center" |+2 | |
| | align="center" |+5 | |
| | align="left" |- | |
| | | | |
| |- | |
| | |F+MP | |
| | align="center" |H | |
| | align="center" |30*50 | |
| | align="center" |- | |
| | align="center" |40*20 | |
| | align="center" |- | |
| | align="center" |15 | |
| | align="center" |2(1)2 | |
| | align="center" |17 | |
| | align="center" |-5 | |
| | align="center" |+2 | |
| | align="left" |- | |
| | | | |
| |- | |
| | |F+HP | |
| | align="center" |HL | |
| | align="center" |120 | |
| | align="center" |- | |
| | align="center" |60 | |
| | align="center" |- | |
| | align="center" |12 | |
| | align="center" |6 | |
| | align="center" |18 | |
| | align="center" |-9 | |
| | align="center" |0 | |
| | align="left" |hitbox counts as projectile | |
| | | | |
| |- | |
| | |F+LK | |
| | align="center" |HL | |
| | align="center" |50 | |
| | align="center" |-
| |
| | align="center" |20
| |
| | align="center" |-
| |
| | align="center" |5
| |
| | align="center" |3 | |
| | align="center" |10 | |
| | align="center" |-2 | |
| | align="center" |+1 | |
| | align="left" |- | |
| | | | |
| |- | |
| | |F+MK | |
| | align="center" |HL | |
| | align="center" |70 | |
| | align="center" |-
| |
| | align="center" |40 | |
| | align="center" |- | |
| | align="center" |13 | |
| | align="center" |2 | |
| | align="center" |13 | |
| | align="center" |-1 | |
| | align="center" |+2 | |
| | align="left" |-
| |
| | |
| |
| |- | |
| | |F+HK | |
| | align="center" |HL | |
| | align="center" |100 | |
| | align="center" |- | |
| | align="center" |60 | |
| | align="center" |- | |
| | align="center" |10 | |
| | align="center" |2 | |
| | align="center" |22 | |
| | align="center" |-6 | |
| | align="center" |-2 | |
| | align="left" |can juggle | |
| | | | |
| |- | |
| | |crouch LP | |
| | align="center" |HL | |
| | align="center" |25 | |
| | align="center" |-
| |
| | align="center" |20 | |
| | align="center" |- | |
| | align="center" |3 | |
| | align="center" |3 | |
| | align="center" |5 | |
| | align="center" |+3 | |
| | align="center" |+6 | |
| | align="left" |- | |
| | | | |
| |- | |
| | |crouch MP | |
| | align="center" |HL | |
| | align="center" |60 | |
| | align="center" |- | |
| | align="center" |40
| |
| | align="center" |-
| |
| | align="center" |5 | |
| | align="center" |4 | |
| | align="center" |7 | |
| | align="center" |+3 | |
| | align="center" |+6 | |
| | align="left" |- | |
| | | | |
| |- | |
| | |crouch HP | |
| | align="center" |HL | |
| | align="center" |90 | |
| | align="center" |- | |
| | align="center" |60 | |
| | align="center" |- | |
| | align="center" |5 | |
| | align="center" |8 | |
| | align="center" |18 | |
| | align="center" |-8 | |
| | align="center" |-3 | |
| | align="left" |[H] forces stand | |
| | | | |
| |- | |
| | |crouch LK | |
| | align="center" |L | |
| | align="center" |20 | |
| | align="center" |- | |
| | align="center" |20 | |
| | align="center" |- | |
| | align="center" |4 | |
| | align="center" |3 | |
| | align="center" |9 | |
| | align="center" |-1 | |
| | align="center" |+2 | |
| | align="left" |- | |
| | | | |
| |- | |
| | |crouch MK | |
| | align="center" |L | |
| | align="center" |60 | |
| | align="center" |- | |
| | align="center" |40 | |
| | align="center" |- | |
| | align="center" |6 | |
| | align="center" |2 | |
| | align="center" |16 | |
| | align="center" |-4 | |
| | align="center" |-1 | |
| | align="left" |- | |
| | | | |
| |- | |
| | |crouch HK | |
| | align="center" |L | |
| | align="center" |100 | |
| | align="center" |- | |
| | align="center" |60 | |
| | align="center" |-
| |
| | align="center" |9 | |
| | align="center" |2 | |
| | align="center" |24 | |
| | align="center" |-8 | |
| | align="center" |- | |
| | align="left" |[H] hard knockdown | |
| | | | |
| |- | |
| | |Jump up LP | |
| | align="center" |H | |
| | align="center" |50 | |
| | align="center" |- | |
| | align="center" |20 | |
| | align="center" |- | |
| | align="center" |5 | |
| | align="center" |10 | |
| | align="center" |- | |
| | align="center" |- | |
| | align="center" |- | |
| | align="left" |- | |
| | |
| |
| |- | |
| | |Jump up MP | |
| | align="center" |H | |
| | align="center" |80 | |
| | align="center" |- | |
| | align="center" |40 | |
| | align="center" |- | |
| | align="center" |7 | |
| | align="center" |10 | |
| | align="center" |- | |
| | align="center" |- | |
| | align="center" |- | |
| | align="left" |[air H] limited juggle | |
| | |
| |
| |- | |
| | |Jump up HP | |
| | align="center" |H | |
| | align="center" |110 | |
| | align="center" |-
| |
| | align="center" |60 | |
| | align="center" |- | |
| | align="center" |8
| |
| | align="center" |4
| |
| | align="center" |- | |
| | align="center" |-
| |
| | align="center" |- | |
| | align="left" |- | |
| | | | |
| |- | |
| | |Jump up LK | |
| | align="center" |H | |
| | align="center" |40 | |
| | align="center" |- | |
| | align="center" |20 | |
| | align="center" |- | |
| | align="center" |5 | |
| | align="center" |9 | |
| | align="center" |- | |
| | align="center" |- | |
| | align="center" |- | |
| | align="left" |- | |
| | | | |
| |- | |
| | |Jump up MK | |
| | align="center" |H
| |
| | align="center" |80
| |
| | align="center" |-
| |
| | align="center" |40 | |
| | align="center" |-
| |
| | align="center" |5 | |
| | align="center" |5 | |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="left" |- | |
| | | | |
| |- | |
| | |Jump up HK | |
| | align="center" |H | |
| | align="center" |100 | |
| | align="center" |- | |
| | align="center" |60 | |
| | align="center" |- | |
| | align="center" |6 | |
| | align="center" |3(6)2 | |
| | align="center" |- | |
| | align="center" |- | |
| | align="center" |- | |
| | align="left" |- | |
| | | | |
| |- | |
| | |Jump forward LP | |
| | align="center" |H | |
| | align="center" |50 | |
| | align="center" |- | |
| | align="center" |20 | |
| | align="center" |-
| |
| | align="center" |5
| |
| | align="center" |10
| |
| | align="center" |-
| |
| | align="center" |- | |
| | align="center" |- | |
| | align="left" |- | |
| | |
| |
| |- | |
| | |Jump forward MP
| |
| | align="center" |H
| |
| | align="center" |80 | |
| | align="center" |- | |
| | align="center" |40 | |
| | align="center" |- | |
| | align="center" |6 | |
| | align="center" |7 | |
| | align="center" |- | |
| | align="center" |- | |
| | align="center" |- | |
| | align="left" |- | |
| | | | |
| |- | |
| | |Jump forward HP | |
| | align="center" |H | |
| | align="center" |110 | |
| | align="center" |- | |
| | align="center" |60 | |
| | align="center" |-
| |
| | align="center" |7 | |
| | align="center" |4
| |
| | align="center" |- | |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="left" |-
| |
| | | | |
| |-
| |
| | |Jump forward LK
| |
| | align="center" |H | |
| | align="center" |40 | |
| | align="center" |-
| |
| | align="center" |20 | |
| | align="center" |- | |
| | align="center" |4 | |
| | align="center" |10 | |
| | align="center" |- | |
| | align="center" |- | |
| | align="center" |- | |
| | align="left" |- | |
| | | | |
| |- | |
| | |Jump forward MK | |
| | align="center" |H | |
| | align="center" |70
| |
| | align="center" |-
| |
| | align="center" |40
| |
| | align="center" |-
| |
| | align="center" |6
| |
| | align="center" |7
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="center" |- | |
| | align="left" |- | |
| | | | |
| |- | |
| | |Jump forward HK | |
| | align="center" |H | |
| | align="center" |100 | |
| | align="center" |- | |
| | align="center" |60
| |
| | align="center" |-
| |
| | align="center" |6
| |
| | align="center" |4
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="left" |- | |
| | | | |
| |- | |
| | |B+MP | |
| | align="center" |HL | |
| | align="center" |60 | |
| | align="center" |-
| |
| | align="center" |40
| |
| | align="center" |-
| |
| | align="center" |5
| |
| | align="center" |6
| |
| | align="center" |12
| |
| | align="center" |+2
| |
| | align="center" |+6
| |
| | align="left" |can juggle
| |
| | | | |
| |- | |
| | |Target Combo 1 | |
| | align="center" |HL | |
| | align="center" |60 | |
| | align="center" |- | |
| | align="center" |40
| |
| | align="center" |-
| |
| | align="center" |6
| |
| | align="center" |4 | |
| | align="center" |11
| |
| | align="center" |0 | |
| | align="center" |+3
| |
| | align="left" |-
| |
| | | | |
| |- | |
| | |Target Combo 2 | |
| | align="center" |HL | |
| | align="center" |80 | |
| | align="center" |-
| |
| | align="center" |60
| |
| | align="center" |-
| |
| | align="center" |7
| |
| | align="center" |4
| |
| | align="center" |17
| |
| | align="center" |-3
| |
| | align="center" |+2
| |
| | align="left" |wont hit crouching opponent
| |
| | | | |
| |- | |
| | |Focus Attack LVL 1 | |
| | align="center" |HL | |
| | align="center" |60 | |
| | align="center" |- | |
| | align="center" |20 | |
| | align="center" |- | |
| | align="center" |21 | |
| | align="center" |2
| |
| | align="center" |36
| |
| | align="center" |-22
| |
| | align="center" |- | |
| | align="left" |- | |
| | | | |
| |- | |
| | |Focus attack LVL 2 | |
| | align="center" |HL | |
| | align="center" |80 | |
| | align="center" |- | |
| | align="center" |40 | |
| | align="center" |- | |
| | align="center" |17+12 | |
| | align="center" |2
| |
| | align="center" |36
| |
| | align="center" |-16
| |
| | align="center" |-
| |
| | align="left" |-
| |
| | |
| |
| |- | |
| | |Focus attack LVL 3
| |
| | align="center" |-
| |
| | align="center" |140 | |
| | align="center" |-
| |
| | align="center" |60 | |
| | align="center" |-
| |
| | align="center" |64 | |
| | align="center" |2 | |
| | align="center" |35 | |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="left" |-
| |
| | |
| |
| |- | |
| | |Forward Throw
| |
| | align="center" |0.91
| |
| | align="center" |130 | |
| | align="center" |- | |
| | align="center" |40
| |
| | align="center" |-
| |
| | align="center" |3 | |
| | align="center" |2
| |
| | align="center" |20 | |
| | align="center" |- | |
| | align="center" |-
| |
| | align="left" |[H] hard knockdown
| |
| | | | |
| |- | |
| | |Back throw | |
| | align="center" |0.91 | |
| | align="center" |130 | |
| | align="center" |- | |
| | align="center" |40
| |
| | align="center" |-
| |
| | align="center" |3 | |
| | align="center" |2
| |
| | align="center" |20 | |
| | align="center" |- | |
| | align="center" |- | |
| | align="left" |[H] hard knockdown | |
| | | | |
| |- | |
| | |Hadouken LP | |
| | align="center" |HL | |
| | align="center" |60 | |
| | align="center" |-
| |
| | align="center" |10/20 | |
| | align="center" |-
| |
| | align="center" |13 | |
| | align="center" |33 | |
| | align="center" |total 47 | |
| | align="center" |-8
| |
| | align="center" |-4
| |
| | align="left" |[air H] limited juggle / can cancel on the 18-19f
| |
| | | | |
| |- | |
| | |Hadouken MP | |
| | align="center" |HL | |
| | align="center" |60 | |
| | align="center" |- | |
| | align="center" |10/20 | |
| | align="center" |- | |
| | align="center" |13 | |
| | align="center" |31 | |
| | align="center" |total 47 | |
| | align="center" |-8 | |
| | align="center" |-4 | |
| | align="left" |[air H] limited juggle / can cancel on the 18-19f
| |
| | | | |
| |- | |
| | |Hadouken HP | |
| | align="center" |HL | |
| | align="center" |60 | |
| | align="center" |- | |
| | align="center" |10/20 | |
| | align="center" |-
| |
| | align="center" |13
| |
| | align="center" |28
| |
| | align="center" |total 47
| |
| | align="center" |-8
| |
| | align="center" |-4
| |
| | align="left" |[air H] limited juggle / can cancel on the 18-19f
| |
| | | | |
| |- | |
| | |Hadouken charge | |
| | align="center" |HL | |
| | align="center" |40*40 | |
| | align="center" |- | |
| | align="center" |10/10*10 | |
| | align="center" |-
| |
| | align="center" |45 | |
| | align="center" |- | |
| | align="center" |total 77 | |
| | align="center" |+2 | |
| | align="center" |+6
| |
| | align="left" |[air H] limited juggle / can cancel on the 62-63f
| |
| | | | |
| |- | |
| | |Hadoken EX | |
| | align="center" |HL | |
| | align="center" |50*50 | |
| | align="center" |- | |
| | align="center" |-250/0
| |
| | align="center" |-
| |
| | align="center" |13
| |
| | align="center" |-
| |
| | align="center" |total 43
| |
| | align="center" |+4
| |
| | align="center" |+4
| |
| | align="left" |[air H] limited juggle / can cancel on the 16-17f / can juggle
| |
| | |
| |
| |- | |
| | |Denjin Hadouken LP | |
| | align="center" |HL | |
| | align="center" |60 | |
| | align="center" |- | |
| | align="center" |10/20 | |
| | align="center" |-
| |
| | align="center" |28
| |
| | align="center" |-
| |
| | align="center" |total 54
| |
| | align="center" |-5
| |
| | align="center" |-
| |
| | align="left" |[H] limited juggle / can cancel on the 30-31f / can juggle
| |
| | |
| |
| |- | |
| | |Denjin Hadouken MP | |
| | align="center" |HL | |
| | align="center" |60*30 | |
| | align="center" |-
| |
| | align="center" |10/20*20 | |
| | align="center" |- | |
| | align="center" |29
| |
| | align="center" |-
| |
| | align="center" |total 61
| |
| | align="center" |-3
| |
| | align="center" |-
| |
| | align="left" |[H] limited juggle / can cancel on the 31-32f / can juggle
| |
| | | | |
| |- | |
| | |Denjin Hadouken HP | |
| | align="center" |HL | |
| | align="center" |50*50*20 | |
| | align="center" |- | |
| | align="center" |10/20*20*20
| |
| | align="center" |-
| |
| | align="center" |31
| |
| | align="center" |-
| |
| | align="center" |total 69
| |
| | align="center" |-1
| |
| | align="center" |-
| |
| | align="left" |[H] limited juggle / can cancel on the 33-34f / can juggle
| |
| | |
| |
| |- | |
| | |Denjin Hadouken EX | |
| | align="center" |HL | |
| | align="center" |50x3
| |
| | align="center" |-
| |
| | align="center" |-250/0 | |
| | align="center" |-
| |
| | align="center" |25 | |
| | align="center" |- | |
| | align="center" |Total 50 | |
| | align="center" |+12 | |
| | align="center" |-
| |
| | align="left" |[H] limited juggle / can cancel on the 27-28f / can juggle
| |
| | |
| |
| |- | |
| | |Airdash LP | |
| | align="center" |HL | |
| | align="center" |70 | |
| | align="center" |- | |
| | align="center" |5/40 | |
| | align="center" |-
| |
| | align="center" |5 | |
| | align="center" |4 | |
| | align="center" |post landing 11 | |
| | align="center" |- | |
| | align="center" |- | |
| | align="left" |[air H] limited juggle / projectile hitbox / from the 15f to 7 frame before landing, can cancel into tatsumaki or super
| |
| | |
| |
| |-
| |
| | |Airdash MP
| |
| | align="center" |HL
| |
| | align="center" |70
| |
| | align="center" |-
| |
| | align="center" |5/40
| |
| | align="center" |-
| |
| | align="center" |5
| |
| | align="center" |4
| |
| | align="center" |post landing 11
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="left" |[air H] limited juggle / projectile hitbox / from the 15f to 7 frame before landing, can cancel into tatsumaki or super
| |
| | |
| |
| |-
| |
| | |Airdash HP
| |
| | align="center" |HL
| |
| | align="center" |70
| |
| | align="center" |-
| |
| | align="center" |5/40
| |
| | align="center" |-
| |
| | align="center" |5
| |
| | align="center" |4
| |
| | align="center" |post landing 16
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="left" |[air H] limited juggle / projectile hitbox
| |
| | |
| |
| |-
| |
| | |Shoryuken LP
| |
| | align="center" |HL
| |
| | align="center" |80*40[80*30*30]
| |
| | align="center" |-
| |
| | align="center" |30/40*20[40*10*10]
| |
| | align="center" |-
| |
| | align="center" |3
| |
| | align="center" |2*12
| |
| | align="center" |14+10
| |
| | align="center" |-15
| |
| | align="center" |-
| |
| | align="left" |1-16 lower half full invi / 1-4 throw invi / 5 onwards airborne / if the 1st hit lands, will get full hit(3 hit) / [H] limited juggle / 2nd hit can juggle / only 2nd hit of the full hit can be cancelled / [ ] represents full hit property
| |
| | |
| |
| |-
| |
| | |Shoryuken MP
| |
| | align="center" |HL
| |
| | align="center" |70*40[70*50*30]
| |
| | align="center" |-
| |
| | align="center" |20/40*20[40*10*10]
| |
| | align="center" |-
| |
| | align="center" |3
| |
| | align="center" |2*12
| |
| | align="center" |25+10
| |
| | align="center" |-26
| |
| | align="center" |-
| |
| | align="left" |1-4 full invi / 5-16 lower half full invi / 5 onwards airborne / if the 1st hit lands, will get full hit(3 hit) / [H] limited juggle / 2nd hit can juggle / only 2nd hit of the full hit can be cancelled / [ ] represents full hit property
| |
| | |
| |
| |-
| |
| | |Shoryuken HP
| |
| | align="center" |HL
| |
| | align="center" |80*40[80*50*30]
| |
| | align="center" |-
| |
| | align="center" |20/40*20[40*10*10]
| |
| | align="center" |-
| |
| | align="center" |3
| |
| | align="center" |4*12
| |
| | align="center" |28+10
| |
| | align="center" |-29
| |
| | align="center" |-
| |
| | align="left" |1-8 full invi / 9-10 hit invi / 11-18 lower half full invi / 8 onwards airborne / if the 1st hit lands, will get full hit(3 hit) / [H] limited juggle / 2nd hit can juggle / only 2nd hit of the full hit can be cancelled / [ ] represents full hit property
| |
| | |
| |
| |-
| |
| | |Shoryuken EX
| |
| | align="center" |HL
| |
| | align="center" |100*70*80[100*50*40]
| |
| | align="center" |-
| |
| | align="center" |-250/0
| |
| | align="center" |-
| |
| | align="center" |3
| |
| | align="center" |4*2*10
| |
| | align="center" |28+10
| |
| | align="center" |-27
| |
| | align="center" |-
| |
| | align="left" |1-18 full invi / 5 onwards airborne / if the 1st hit lands, will get full hit(3 hit) / [H] limited juggle / 2nd and 3rd hit can juggle / only 2nd hit of the full hit can be cancelled / [ ] represents full hit property
| |
| | |
| |
| |-
| |
| | |Hurricane Kick LK
| |
| | align="center" |HL
| |
| | align="center" |110
| |
| | align="center" |-
| |
| | align="center" |30/20
| |
| | align="center" |-
| |
| | align="center" |11
| |
| | align="center" |2(6)2
| |
| | align="center" |12+10
| |
| | align="center" |-9
| |
| | align="center" |-
| |
| | align="left" |7-20 lower half projectile invi / 7 onwards airborne / [H] limited juggle / armor break / doesnt hit crouching opponent / 2nd kick has rear hitbox
| |
| | |
| |
| |-
| |
| | |Hurricane Kick MK
| |
| | align="center" |HL
| |
| | align="center" |80*50
| |
| | align="center" |-
| |
| | align="center" |30/20*10
| |
| | align="center" |-
| |
| | align="center" |5
| |
| | align="center" |2(5)2(5)2(5)1
| |
| | align="center" |16+10
| |
| | align="center" |-22[-8]
| |
| | align="center" |-
| |
| | align="left" |-
| |
| | |
| |
| |-
| |
| | |Hurricane Kick HK
| |
| | align="center" |HL
| |
| | align="center" |80*40*40
| |
| | align="center" |-
| |
| | align="center" |30/20*10*10
| |
| | align="center" |-
| |
| | align="center" |5
| |
| | align="center" |2(4)[2(5)1](5)[1(5)1](5)1
| |
| | align="center" |13+10
| |
| | align="center" |-13[-1]
| |
| | align="center" |-
| |
| | align="left" |-
| |
| | |
| |
| |-
| |
| | |Hurricane Kick EX
| |
| | align="center" |HL
| |
| | align="center" |30x4*40
| |
| | align="center" |-
| |
| | align="center" |-250/0
| |
| | align="center" |-
| |
| | align="center" |11
| |
| | align="center" |1(3)1(3)1(3)1(3)1
| |
| | align="center" |18+10
| |
| | align="center" |-1
| |
| | align="center" |-
| |
| | align="left" |6-27 lower half projectile invi / 5 onwards airborne / 1st~4th hit [ground H] forces stand / 1st~4th hit [air H] or 5th hit [ground H] limited juggle / can juggle
| |
| | |
| |
| |-
| |
| | |Hurricane Kick LK (air)
| |
| | align="center" |HL
| |
| | align="center" |70
| |
| | align="center" |-
| |
| | align="center" |10/30
| |
| | align="center" |-
| |
| | align="center" |9
| |
| | align="center" |2(6)2(6)2
| |
| | align="center" |post landing 10
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="left" |[H] limited juggle / will only do 1 hit / 2nd kick has rear hitbox
| |
| | |
| |
| |-
| |
| | |Hurricane Kick MK (air)
| |
| | align="center" |HL
| |
| | align="center" |60*60
| |
| | align="center" |-
| |
| | align="center" |10/30*30
| |
| | align="center" |-
| |
| | align="center" |7
| |
| | align="center" |2(6)2(6)2
| |
| | align="center" |post landing 10
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="left" |[H] limited juggle / the [ ] in active frames only hit once, the 2nd kick hits behind / 3rd hit can juggle
| |
| | |
| |
| |-
| |
| | |Hurricane Kick HK (air)
| |
| | align="center" |HL
| |
| | align="center" |80*80
| |
| | align="center" |-
| |
| | align="center" |10/30*30
| |
| | align="center" |-
| |
| | align="center" |7
| |
| | align="center" |2(6)2(6)2
| |
| | align="center" |post landing 10
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="left" |[H] limited juggle / the [ ] in active frames only hit once, the 2nd kick hits behind / 3rd hit can juggle
| |
| | |
| |
| |-
| |
| | |Hurricane Kick EX (air)
| |
| | align="center" |HL
| |
| | align="center" |40x5
| |
| | align="center" |-
| |
| | align="center" |-250/0
| |
| | align="center" |-
| |
| | align="center" |7
| |
| | align="center" |1(3)1(3)1(3)1(3)1
| |
| | align="center" |post landing 4
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="left" |[H] limited juggle / can juggle
| |
| | |
| |
| |-
| |
| | |Ground Slam LP
| |
| | align="center" |HL
| |
| | align="center" |130
| |
| | align="center" |-
| |
| | align="center" |30/30
| |
| | align="center" |-
| |
| | align="center" |18
| |
| | align="center" |7
| |
| | align="center" |21
| |
| | align="center" |-7
| |
| | align="center" |-
| |
| | align="left" |2-21 airborne / [H] hard knockdown / can juggle
| |
| | |
| |
| |-
| |
| | |Ground Slam MP
| |
| | align="center" |HL
| |
| | align="center" |100
| |
| | align="center" |-
| |
| | align="center" |30/30
| |
| | align="center" |-
| |
| | align="center" |18
| |
| | align="center" |7
| |
| | align="center" |20
| |
| | align="center" |-6
| |
| | align="center" |-
| |
| | align="left" |1 full invi / 2-21 airborne / [H] hard knockdown / can juggle
| |
| | |
| |
| |-
| |
| | |Ground Slam HP
| |
| | align="center" |HL
| |
| | align="center" |140[90]
| |
| | align="center" |-
| |
| | align="center" |30/30
| |
| | align="center" |-
| |
| | align="center" |30
| |
| | align="center" |11
| |
| | align="center" |15
| |
| | align="center" |-1
| |
| | align="center" |-
| |
| | align="left" |4-33 airborne / [H] hard knockdown / [ ] value represents if hit from a distance
| |
| | |
| |
| |-
| |
| | |Ground Slam EX
| |
| | align="center" |H*HL
| |
| | align="center" |80*90
| |
| | align="center" |-
| |
| | align="center" |-250/0
| |
| | align="center" |-
| |
| | align="center" |23
| |
| | align="center" |4*3
| |
| | align="center" |29
| |
| | align="center" |-9
| |
| | align="center" |-
| |
| | align="left" |1 full invi / 2-8 lower half full invi / 2-26 airborne / 1st hit [air hit] limited juggle / 2nd hit [ground H] hard knockdown, [air H] limited juggle / can juggle
| |
| | |
| |
| |-
| |
| | |Slash LK
| |
| | align="center" |HL
| |
| | align="center" |120
| |
| | align="center" |-
| |
| | align="center" |20/60
| |
| | align="center" |-
| |
| | align="center" |17
| |
| | align="center" |2
| |
| | align="center" |25
| |
| | align="center" |-2
| |
| | align="center" |+1
| |
| | align="left" |[air H] free juggle
| |
| | |
| |
| |-
| |
| | |Slash MK
| |
| | align="center" |HL
| |
| | align="center" |120
| |
| | align="center" |-
| |
| | align="center" |20/60
| |
| | align="center" |-
| |
| | align="center" |30
| |
| | align="center" |2
| |
| | align="center" |25
| |
| | align="center" |-4
| |
| | align="center" |-
| |
| | align="left" |[H] limited juggle (cant juggle)
| |
| | |
| |
| |-
| |
| | |Slash HK
| |
| | align="center" |HL
| |
| | align="center" |120[100]
| |
| | align="center" |-
| |
| | align="center" |20/60
| |
| | align="center" |-
| |
| | align="center" |28*34
| |
| | align="center" |2
| |
| | align="center" |25
| |
| | align="center" |-8
| |
| | align="center" |-
| |
| | align="left" |10-25 projectile invi / [H] limited juggle (cant juggle) / hitbox active on contact with opponent, can hit cross up / value in [ ] is if hit as cross up
| |
| | |
| |
| |-
| |
| | |Slash EX
| |
| | align="center" |HL
| |
| | align="center" |100[80]
| |
| | align="center" |-
| |
| | align="center" |-250/0
| |
| | align="center" |-
| |
| | align="center" |29*34
| |
| | align="center" |2
| |
| | align="center" |31
| |
| | align="center" |-10
| |
| | align="center" |-
| |
| | align="left" |1f till 3rd recovery frame, projectile invi / [H] limited juggle / hitbox active on contact with opponent, can hit cross up / value in [ ] is if hit as cross up
| |
| | |
| |
| |-
| |
| | |Super Combo
| |
| | align="center" |1.0
| |
| | align="center" |350
| |
| | align="center" |-
| |
| | align="center" |-1000/0
| |
| | align="center" |-
| |
| | align="center" |1+0
| |
| | align="center" |36
| |
| | align="center" |13
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="left" |1~post freeze 2, full invi / [H] hard knockdown / can be cancelled from any normal moves
| |
| | |
| |
| |-
| |
| | |Super Combo (air)
| |
| | align="center" |1.0
| |
| | align="center" |350
| |
| | align="center" |-
| |
| | align="center" |-1000/0
| |
| | align="center" |-
| |
| | align="center" |1+0
| |
| | align="center" |30
| |
| | align="center" |32
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="left" |1~post freeze 6, full invi / [H] hard knockdown / can be cancelled from jump normal moves
| |
| | |
| |
| |-
| |
| | |Ultra Combo 1 PPP
| |
| | align="center" |HL
| |
| | align="center" |38x7*84[450]
| |
| | align="center" |-
| |
| | align="center" |0/0
| |
| | align="center" |-
| |
| | align="center" |0+11
| |
| | align="center" |1(1) until edge of screen
| |
| | align="center" |Total 101
| |
| | align="center" |-3
| |
| | align="center" |-
| |
| | align="left" |1~post freeze 12, full invi / [H] hard knockdown / armor break / 1st hit land will lock into full animation / value in [ ] for full animation / 1st hit count as physical hit(not projectile)
| |
| | |
| |
| |-
| |
| | |Ultra Combo 1 KKK
| |
| | align="center" |-
| |
| | align="center" |45x7*60
| |
| | align="center" |-
| |
| | align="center" |0/0
| |
| | align="center" |-
| |
| | align="center" |0+10
| |
| | align="center" |-
| |
| | align="center" |Total 94
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="left" |1~post freeze 9, full invi / [H] hard knockdown / wont hit opponent on ground
| |
| | |
| |
| |-
| |
| | |Ultra Combo 1 (air)
| |
| | align="center" |HL
| |
| | align="center" |45x8
| |
| | align="center" |-
| |
| | align="center" |0/0
| |
| | align="center" |-
| |
| | align="center" |0+14
| |
| | align="center" |-
| |
| | align="center" |post landing 51
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="left" |1~post freeze 5, full invi / [H] hard knockdown
| |
| | |
| |
| |-
| |
| | |Ultra Combo 2
| |
| | align="center" |HL
| |
| | align="center" |225*38x7[525]
| |
| | align="center" |-
| |
| | align="center" |0/0
| |
| | align="center" |-
| |
| | align="center" |0+8
| |
| | align="center" |2*3x7
| |
| | align="center" |48 | |
| | align="center" |-30
| |
| | align="center" |-
| |
| | align="left" |1~post freeze 12, full invi / [H] hard knockdown / armor break / 1st hit land will lock / values in [ ] for full animation / 1st hit does 0 chip damage
| |
| | |
| |
| |-
| |
| ! |
| |
| ! align="center" | Block
| |
| ! align="center" |
| |
| ! align="center" |
| |
| ! align="center" | Super Meter
| |
| ! align="center" |
| |
| ! align="center" |
| |
| ! align="center" |
| |
| ! align="center" |
| |
| ! align="center" | Frames
| |
| ! align="center" |
| |
| ! |
| |
| |-
| |
| ! | Move Name
| |
| ! align="center" | HL
| |
| ! align="center" | Damage
| |
| ! align="center" | Stun
| |
| ! align="center" | Gain
| |
| ! align="center" | Cancel Ability
| |
| ! align="center" | Startup
| |
| ! align="center" | Active
| |
| ! align="center" | Recovery
| |
| ! align="center" | On Guard
| |
| ! align="center" | On Hit
| |
| | align="left" | Notes
| |
| |-
| |
| |}
| |