Super Street Fighter IV AE/Oni: Difference between revisions

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{{SSFIVMoveListRow | Tatsumaki | qcb + k | ex , Can be done in air armorbreak  }}
{{SSFIVMoveListRow | Tatsumaki | qcb + k | ex , Can be done in air armorbreak  }}
{{SSFIVMoveListRow | Sekisei Jiraiken | dp + k | ex version overheads on the first hit }}
{{SSFIVMoveListRow | Sekisei Jiraiken | dp + k | ex version overheads on the first hit }}
{{SSFIVMoveListRow | Rakan Dantojin | qcf + k | ex version is projectile-invincible. mk has projectile-invincibility only during the forward movement at start-up. armorbreak }}
{{SSFIVMoveListRow | Rakan Dantojin | hcf + k | ex version is projectile-invincible. mk has projectile-invincibility only during the forward movement at start-up. armorbreak }}
{{MoveListFooter}}
{{MoveListFooter}}



Revision as of 14:43, 9 June 2011

Super Street Fighter IV AESSFIVAE.png
Super Street Fighter IV AE#CharactersSuper Street Fighter IV AE/Controls and TerminologySuper Street Fighter IV AE/Basic ElementsSuper Street Fighter IV AE/Universal AbilitiesSuper Street Fighter IV AE/Game SystemsSSFIVAEHeaderButtons.png


Oni

SSFIV-Oni Face.jpg

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In a nutshell

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Moves

Unique Attacks

Name
Command
Notes
Ganka Uchi
b + mp
Target Combo 1
f + lp , mp
Target Combo 2
b + mp , hp

Throws

Name
Command
Notes
f or n + lp + lk
throw
b + lp + lk
throw

Special Moves

Name
Command
Notes
Gouhadoken
qcf + p
hold p to charge, ex
Gorai Hadoken
hcb + p
ex
Zanku Hadosho
in air, qcb + p
air dash forward or back
Goshoryuken
dp + p
ex
Tatsumaki
qcb + k
ex , Can be done in air armorbreak
Sekisei Jiraiken
dp + k
ex version overheads on the first hit
Rakan Dantojin
hcf + k
ex version is projectile-invincible. mk has projectile-invincibility only during the forward movement at start-up. armorbreak

Super Combo

Name
Command
Notes
Raging Demon
lp lp f lk hp
throw can be done in air, only hits airborne opponent

Ultra Combos

Name
Command
Notes
Meido Gohado
qcf qcf + p
can be done in air,  upward variation on the ground
Tenchi Sokaigen
hcf hcf + p

The Basics

Combos


Strategy

Matchups

Frame Data