Super Street Fighter IV AE/Evil Ryu: Difference between revisions

From SuperCombo Wiki
Line 11: Line 11:


{{SSFIVMoveListHeader}}
{{SSFIVMoveListHeader}}
{{SSFIVMoveListRow | | |  }}
{{SSFIVMoveListRow | Zugai Hasatsu | f + mp |  }}
{{SSFIVMoveListRow | | | }}
{{SSFIVMoveListRow | Senbukyaku | f + mk | goes over lows }}
{{SSFIVMoveListRow | | |  }}
{{SSFIVMoveListRow | Tenmakujinkyaku | in air, d + mk |  }}
{{SSFIVMoveListRow | | |  }}
{{SSFIVMoveListRow | Target Combo 1 | mp , hp |  }}
{{MoveListFooter}}
{{MoveListFooter}}



Revision as of 07:54, 9 June 2011

Super Street Fighter IV AESSFIVAE.png
Super Street Fighter IV AE#CharactersSuper Street Fighter IV AE/Controls and TerminologySuper Street Fighter IV AE/Basic ElementsSuper Street Fighter IV AE/Universal AbilitiesSuper Street Fighter IV AE/Game SystemsSSFIVAEHeaderButtons.png


Evil Ryu

SSFIV-Evil Ryu Face.jpg

-


In a nutshell

-


Moves

Unique Attacks

Name
Command
Notes
Zugai Hasatsu
f + mp
Senbukyaku
f + mk
goes over lows
Tenmakujinkyaku
in air, d + mk
Target Combo 1
mp , hp

Throws

Name
Command
Notes
f or n + lp + lk
throw
b + lp + lk
throw

Special Moves

Name
Command
Notes
Hadoken
qcf + p
ex
Shoryuken
dp + p
ex
Tatsumaki
qcb + k
ex , can be done in air
Ashura Senku
dp or rdp + 3p or 3k
Ryusokyaku
hcf + k
ex overheads

Super Combo

Name
Command
Notes
Raging Demon
lp lp f lk hp
throw

Ultra Combos

Name
Command
Notes
Metsu Hadoken
qcf qcf + 3p
hold 3p to charge it
Messatsu-Goshoryu
qcf qcf + 3k

The Basics

Combos


Strategy

Matchups

Frame Data