Super Street Fighter IV AE/Balrog: Difference between revisions

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==Frame Data==
==Frame Data==
{| border="1em" cellspacing="0" width="100%" style="border: 1px solid #999; background: #F2F2F2;"
{| cellspacing="0" width="100%" style="border: 1px solid #999; background: #F2F2F2;"
|-   
|-   
!  |  
!  |  
Line 54: Line 54:
! align="center"  | Notes
! align="center"  | Notes
|-  
|-  
|  |Close LP
|  |Close [[File:Jab.gif]]
| align="center"  |HL
| align="center"  |HL
| align="center"  |20
| align="center"  |20
Line 68: Line 68:
|  |
|  |
|-
|-
|  |Close MP
|  |Close [[File:Strong.gif]]
| align="center"  |HL
| align="center"  |HL
| align="center"  |70
| align="center"  |70
Line 82: Line 82:
|  |
|  |
|-
|-
|  |Close HP
|  |Close [[File:Fierce.gif]]
| align="center"  |HL
| align="center"  |HL
| align="center"  |120
| align="center"  |120
Line 96: Line 96:
|  |
|  |
|-
|-
|  |Close LK
|  |Close [[File:Short.gif]]
| align="center"  |HL
| align="center"  |HL
| align="center"  |40
| align="center"  |40
Line 110: Line 110:
|  |
|  |
|-
|-
|  |Close MK
|  |Close [[File:Forward.gif]]
| align="center"  |HL
| align="center"  |HL
| align="center"  |90
| align="center"  |90
Line 124: Line 124:
|  |
|  |
|-
|-
|  |Close HK
|  |Close [[File:Roundhouse.gif]]
| align="center"  |HL
| align="center"  |HL
| align="center"  |100
| align="center"  |100
Line 138: Line 138:
|  |
|  |
|-
|-
|  |Far LP
|  |Far [[File:Jab.gif]]
| align="center"  |HL
| align="center"  |HL
| align="center"  |20
| align="center"  |20
Line 152: Line 152:
|  |
|  |
|-
|-
|  |Far MP
|  |Far [[File:Strong.gif]]
| align="center"  |HL
| align="center"  |HL
| align="center"  |90
| align="center"  |90
Line 166: Line 166:
|  |
|  |
|-
|-
|  |Far HP
|  |Far [[File:Fierce.gif]]
| align="center"  |HL
| align="center"  |HL
| align="center"  |100
| align="center"  |100
Line 180: Line 180:
|  |
|  |
|-
|-
|  |Far LK
|  |Far [[File:Short.gif]]
| align="center"  |HL
| align="center"  |HL
| align="center"  |40
| align="center"  |40
Line 194: Line 194:
|  |
|  |
|-
|-
|  |Far MK
|  |Far [[File:Forward.gif]]
| align="center"  |HL
| align="center"  |HL
| align="center"  |90
| align="center"  |90
Line 208: Line 208:
|  |
|  |
|-
|-
|  |Far HK
|  |Far [[File:Roundhouse.gif]]
| align="center"  |HL
| align="center"  |HL
| align="center"  |110
| align="center"  |110
Line 222: Line 222:
|  |
|  |
|-
|-
|  |crouch LP
|  |crouch [[File:Jab.gif]]
| align="center"  |HL
| align="center"  |HL
| align="center"  |20
| align="center"  |20
Line 236: Line 236:
|  |
|  |
|-
|-
|  |crouch MP
|  |crouch [[File:Strong.gif]]
| align="center"  |HL
| align="center"  |HL
| align="center"  |70
| align="center"  |70
Line 250: Line 250:
|  |
|  |
|-
|-
|  |crouch HP
|  |crouch [[File:Fierce.gif]]
| align="center"  |HL
| align="center"  |HL
| align="center"  |90
| align="center"  |90
Line 264: Line 264:
|  |
|  |
|-
|-
|  |crouch LK
|  |crouch [[File:Short.gif]]
| align="center"  |L
| align="center"  |L
| align="center"  |30
| align="center"  |30
Line 278: Line 278:
|  |
|  |
|-
|-
|  |crouch MK
|  |crouch [[File:Forward.gif]]
| align="center"  |L
| align="center"  |L
| align="center"  |70
| align="center"  |70
Line 292: Line 292:
|  |
|  |
|-
|-
|  |crouch HK
|  |crouch [[File:Roundhouse.gif]]
| align="center"  |L
| align="center"  |L
| align="center"  |90
| align="center"  |90
Line 306: Line 306:
|  |
|  |
|-
|-
|  |Jump up LP
|  |Jump up [[File:Jab.gif]]
| align="center"  |H
| align="center"  |H
| align="center"  |50
| align="center"  |50
Line 320: Line 320:
|  |
|  |
|-
|-
|  |Jump up MP
|  |Jump up [[File:Strong.gif]]
| align="center"  |H
| align="center"  |H
| align="center"  |90
| align="center"  |90
Line 334: Line 334:
|  |
|  |
|-
|-
|  |Jump up HP
|  |Jump up [[File:Fierce.gif]]
| align="center"  |H
| align="center"  |H
| align="center"  |110
| align="center"  |110
Line 348: Line 348:
|  |
|  |
|-
|-
|  |Jump up LK
|  |Jump up [[File:Short.gif]]
| align="center"  |H
| align="center"  |H
| align="center"  |50
| align="center"  |50
Line 362: Line 362:
|  |
|  |
|-
|-
|  |Jump up MK
|  |Jump up [[File:Forward.gif]]
| align="center"  |H
| align="center"  |H
| align="center"  |80
| align="center"  |80
Line 376: Line 376:
|  |
|  |
|-
|-
|  |Jump up HK
|  |Jump up [[File:Roundhouse.gif]]
| align="center"  |H
| align="center"  |H
| align="center"  |110
| align="center"  |110
Line 390: Line 390:
|  |
|  |
|-
|-
|  |Jump forward LP
|  |Jump forward [[File:Jab.gif]]
| align="center"  |H
| align="center"  |H
| align="center"  |50
| align="center"  |50
Line 404: Line 404:
|  |
|  |
|-
|-
|  |Jump forward MP
|  |Jump forward [[File:Strong.gif]]
| align="center"  |H
| align="center"  |H
| align="center"  |80
| align="center"  |80
Line 418: Line 418:
|  |
|  |
|-
|-
|  |Jump forward HP
|  |Jump forward [[File:Fierce.gif]]
| align="center"  |H
| align="center"  |H
| align="center"  |90
| align="center"  |90
Line 432: Line 432:
|  |
|  |
|-
|-
|  |Jump forward LK
|  |Jump forward [[File:Short.gif]]
| align="center"  |H
| align="center"  |H
| align="center"  |50
| align="center"  |50
Line 446: Line 446:
|  |
|  |
|-
|-
|  |Jump forward MK
|  |Jump forward [[File:Forward.gif]]
| align="center"  |H
| align="center"  |H
| align="center"  |80
| align="center"  |80
Line 460: Line 460:
|  |
|  |
|-
|-
|  |Jump forward HK
|  |Jump forward [[File:Roundhouse.gif]]
| align="center"  |H
| align="center"  |H
| align="center"  |100
| align="center"  |100
Line 544: Line 544:
|  |
|  |
|-
|-
|  |Dash Straight LP
|  |Dash Straight [[File:Jab.gif]]
| align="center"  |HL
| align="center"  |HL
| align="center"  |100
| align="center"  |100
Line 558: Line 558:
|  |
|  |
|-
|-
|  |Dash Straight MP
|  |Dash Straight [[File:Strong.gif]]
| align="center"  |HL
| align="center"  |HL
| align="center"  |110
| align="center"  |110
Line 572: Line 572:
|  |
|  |
|-
|-
|  |Dash Straight HP
|  |Dash Straight [[File:Fierce.gif]]
| align="center"  |HL
| align="center"  |HL
| align="center"  |120
| align="center"  |120
Line 586: Line 586:
|  |
|  |
|-
|-
|  |Dash Straight EX
|  |Dash Straight [[File:EX.gif]]
| align="center"  |HL
| align="center"  |HL
| align="center"  |120
| align="center"  |120
Line 600: Line 600:
|  |
|  |
|-
|-
|  |Dash Upper LK
|  |Dash Upper [[File:Short.gif]]
| align="center"  |HL
| align="center"  |HL
| align="center"  |100
| align="center"  |100
Line 614: Line 614:
|  |
|  |
|-
|-
|  |Dash Upper MK
|  |Dash Upper [[File:Forward.gif]]
| align="center"  |HL
| align="center"  |HL
| align="center"  |110
| align="center"  |110
Line 628: Line 628:
|  |
|  |
|-
|-
|  |Dash Upper HK
|  |Dash Upper [[File:Roundhouse.gif]]
| align="center"  |HL
| align="center"  |HL
| align="center"  |120
| align="center"  |120
Line 642: Line 642:
|  |
|  |
|-
|-
|  |Dash Upper EX
|  |Dash Upper [[File:EX.gif]]
| align="center"  |HL
| align="center"  |HL
| align="center"  |120
| align="center"  |120
Line 656: Line 656:
|  |
|  |
|-
|-
|  |Dash Ground Straight LP
|  |Dash Ground Straight [[File:Jab.gif]]
| align="center"  |L
| align="center"  |L
| align="center"  |90
| align="center"  |90
Line 670: Line 670:
|  |
|  |
|-
|-
|  |Dash Ground Straight MP
|  |Dash Ground Straight [[File:Strong.gif]]
| align="center"  |L
| align="center"  |L
| align="center"  |100
| align="center"  |100
Line 684: Line 684:
|  |
|  |
|-
|-
|  |Dash Ground Straight HP
|  |Dash Ground Straight [[File:Fierce.gif]]
| align="center"  |L
| align="center"  |L
| align="center"  |110
| align="center"  |110
Line 698: Line 698:
|  |
|  |
|-
|-
|  |Dash Ground Straight EX
|  |Dash Ground Straight [[File:EX.gif]]
| align="center"  |L
| align="center"  |L
| align="center"  |110
| align="center"  |110
Line 712: Line 712:
|  |
|  |
|-
|-
|  |Dash Swing Blow LP
|  |Dash Swing Blow [[File:Jab.gif]]
| align="center"  |H
| align="center"  |H
| align="center"  |80
| align="center"  |80
Line 726: Line 726:
|  |
|  |
|-
|-
|  |Dash Swing Blow MP
|  |Dash Swing Blow [[File:Strong.gif]]
| align="center"  |H
| align="center"  |H
| align="center"  |90
| align="center"  |90
Line 740: Line 740:
|  |
|  |
|-
|-
|  |Dash Swing Blow HP
|  |Dash Swing Blow [[File:Fierce.gif]]
| align="center"  |H
| align="center"  |H
| align="center"  |100
| align="center"  |100
Line 754: Line 754:
|  |
|  |
|-
|-
|  |Dash Swing Blow EX
|  |Dash Swing Blow [[File:EX.gif]]
| align="center"  |H
| align="center"  |H
| align="center"  |100
| align="center"  |100
Line 768: Line 768:
|  |
|  |
|-
|-
|  |Dash Ground Smash LK
|  |Dash Ground Smash [[File:Short.gif]]
| align="center"  |HL
| align="center"  |HL
| align="center"  |100
| align="center"  |100
Line 782: Line 782:
|  |
|  |
|-
|-
|  |Dash Ground Smash MK
|  |Dash Ground Smash [[File:Forward.gif]]
| align="center"  |HL
| align="center"  |HL
| align="center"  |110
| align="center"  |110
Line 796: Line 796:
|  |
|  |
|-
|-
|  |Dash Ground Smash HK
|  |Dash Ground Smash [[File:Roundhouse.gif]]
| align="center"  |HL
| align="center"  |HL
| align="center"  |120
| align="center"  |120
Line 810: Line 810:
|  |
|  |
|-
|-
|  |Dash Ground Smash EX
|  |Dash Ground Smash [[File:EX.gif]]
| align="center"  |HL
| align="center"  |HL
| align="center"  |120
| align="center"  |120
Line 824: Line 824:
|  |
|  |
|-
|-
|  |Buffalo Headbutt LP
|  |Buffalo Headbutt [[File:Jab.gif]]
| align="center"  |HL
| align="center"  |HL
| align="center"  |100
| align="center"  |100
Line 838: Line 838:
|  |
|  |
|-
|-
|  |Buffalo Headbutt MP
|  |Buffalo Headbutt [[File:Strong.gif]]
| align="center"  |HL
| align="center"  |HL
| align="center"  |100
| align="center"  |100
Line 852: Line 852:
|  |
|  |
|-
|-
|  |Buffalo Headbutt HP
|  |Buffalo Headbutt [[File:Fierce.gif]]
| align="center"  |HL
| align="center"  |HL
| align="center"  |100
| align="center"  |100
Line 866: Line 866:
|  |
|  |
|-
|-
|  |Buffalo Headbutt EX
|  |Buffalo Headbutt [[File:EX.gif]]
| align="center"  |HL
| align="center"  |HL
| align="center"  |100
| align="center"  |100

Revision as of 00:54, 2 June 2011

Introduction

Move Analysis

Normal Moves

Normal Throws

Command Normals

Focus / Saving Attack

Special Moves

Super Move

Ultra Moves

The Basics

Combos

Strategy

Matchups

Frame Data

Block Super Meter Frames
Move Name HL Damage Stun Gain Cancel Ability Startup Active Recovery On Guard On Hit Notes
Close Jab.gif HL 20 50 20 ch/sp/su 4 2 7 +2 +5
Close Strong.gif HL 70 100 40 sp/su 6 4 12 -2 +4
Close Fierce.gif HL 120 200 60 su 5 5 16 -3 +2
Close Short.gif HL 40 50 20 ch/sp/su 3 2 7 +2 +5
Close Forward.gif HL 90 100 40 sp/su 5 4 13 -3 0
Close Roundhouse.gif HL 100 200 60 su 7 2 13 +3 +7
Far Jab.gif HL 20 50 20 ch/sp/su 4 2 4 +5 +8
Far Strong.gif HL 90 100 40 su 7 2 16 -4 -1
Far Fierce.gif HL 100 200 60 - 9 4 21 -7 -3
Far Short.gif HL 40 50 20 ch/su 4 2 10 -1 +2
Far Forward.gif HL 90 100 40 su 9 3 12 -1 +2
Far Roundhouse.gif HL 110 200 60 - 8 2 20 -4 0
crouch Jab.gif HL 20 50 20 ch/sp/su 3 2 5 +4 +7
crouch Strong.gif HL 70 100 40 sp/su 7 4 12 -2 +1
crouch Fierce.gif HL 90 200 60 su 7 5 21 -8 -3
crouch Short.gif L 30 50 20 sp/su 4 2 9 0 +3
crouch Forward.gif L 70 100 40 su 8 2 8 +4 +7
crouch Roundhouse.gif L 90 120 60 su 8 2 22 -6 -
Jump up Jab.gif H 50 50 20 - 5 2 - - -
Jump up Strong.gif H 90 100 40 - 5 4 - - -
Jump up Fierce.gif H 110 200 60 - 5 9 - - -
Jump up Short.gif H 50 50 20 - 5 3 - - -
Jump up Forward.gif H 80 100 40 - 6 2 - - -
Jump up Roundhouse.gif H 110 200 60 - 5 2 - - -
Jump forward Jab.gif H 50 50 20 - 4 3 - - -
Jump forward Strong.gif H 80 100 40 - 7 3 - - -
Jump forward Fierce.gif H 90 200 60 - 6 7 - - -
Jump forward Short.gif H 50 50 20 - 5 6 - - -
Jump forward Forward.gif H 80 100 40 - 7 2 - - -
Jump forward Roundhouse.gif H 100 200 60 - 8 6 - - -
Focus Attack LVL 1 HL 90 100 20 - 21 2 35 -21 -21
Focus attack LVL 2 HL 120 150 40 - 17+12 2 35 -15 -
Focus attack LVL 3 - 170 200 60 - 65 2 35 - -
Forward Throw 0.93 130 160 40 - 3 2 20 - -
Back throw 0.93 130 100 40 - 3 2 20 - -
Dash Straight Jab.gif HL 100 100 20/30 su 13[4] 7 17 -3 -2
Dash Straight Strong.gif HL 110 150 20/30 su 22[7] 6 19 -6 -1
Dash Straight Fierce.gif HL 120 200 20/30 su 35[7] 6 20 -8 -1
Dash Straight EX.gif HL 120 200 -250/0 su 35[7] 6 17 -2 +2
Dash Upper Short.gif HL 100 100 20/30 su 14[5] 4 20 -3 -1
Dash Upper Forward.gif HL 110 150 20/30 su 22[7] 4 20 -5 +1
Dash Upper Roundhouse.gif HL 120 200 20/30 su 35[7] 4 21 -7 +1
Dash Upper EX.gif HL 120 200 -250/0 su 35[7] 4 18 -1 +4
Dash Ground Straight Jab.gif L 90 100 20/30 su 22[13] 8 21 -8 -
Dash Ground Straight Strong.gif L 100 150 20/30 su 29[14] 8 21 -10 -
Dash Ground Straight Fierce.gif L 110 200 20/30 su 42[14] 8 21 -11 -
Dash Ground Straight EX.gif L 110 200 -250/0 su 42[14] 8 17 -3 -
Dash Swing Blow Jab.gif H 80 100 20/30 su 31[22] 5 21 -5 +10
Dash Swing Blow Strong.gif H 90 150 20/30 su 38[23] 5 21 -7 +10
Dash Swing Blow Fierce.gif H 100 200 20/30 su 51[23] 5 21 -8 +10
Dash Swing Blow EX.gif H 100 200 -250/0 su 51[23] 5 21 -5 +10
Dash Ground Smash Short.gif HL 100 100 20/30 su 21[12] 8 20 -5 -
Dash Ground Smash Forward.gif HL 110 150 20/30 su 28[13] 8 20 -7 -
Dash Ground Smash Roundhouse.gif HL 120 200 20/30 su 41[13] 8 20 -9 -
Dash Ground Smash EX.gif HL 120 200 -250/0 su 41[13] 8 16 -3 -
Buffalo Headbutt Jab.gif HL 100 200 30/40 - 8 11 10+22 -22 -
Buffalo Headbutt Strong.gif HL 100 200 30/40 - 10 11 10+22 -22 -
Buffalo Headbutt Fierce.gif HL 100 200 30/40 - 12 11 10+22 -21 -
Buffalo Headbutt EX.gif HL 100 200 -250/0 - 12 11 10+22 -21 -
Turn Punch LVL1 HL 130 200 30/40 su 30 7 13 -2 +2
Turn Punch LVL2 HL 150 210 30/40 su 30 7 16 -5 -1
Turn Punch LVL3 HL 180 220 30/40 su 30 8 18 -8 -4
Turn Punch LVL4 HL 210 230 30/40 su 30 9 21 -12 -8
Turn Punch LVL5 HL 250 240 30/40 su 30 10 22 -14 -10
Turn Punch LVL6 HL 280 250 30/40 su 30 11 24 -17 -13
Turn Punch LVL7 HL 410 260 30/40 su 30 12 26 -20 -16
Turn Punch LVL8 HL 460 270 30/40 su 30 13 29 -24 -20
Turn Punch LVL9 HL 510 280 30/40 su 30 15 32 -29 -25
Turn Punch Final HL 560 290 30/40 su 30 16 36 -34 -30
Super Combo HL 60x4*105 0 -1000/0 - 1+9 6(8)6(7)6(8)6(15)3 31 -14 -
Super Combo (???) HL 60x4*105 0 -1000/0 - 1+7 6(8)6(8)6(8)6(16)3 31 -
Ultra Combo 1 HL 45x2*38x2*45x2*38x2*53x3 0 0/0 - 0+11 3*3(8)3*3(7)3*3(8)3*3(15)1x3 39 -26 -
Ultra Combo 1 (???) HL 45x2*38x2*45x2*38x2*53x3 0 0/0 - 0+10 3*3(8)3*3(7)3*3(8)3*3(16)1x3 39 -26 -
Ultra Combo 2 1.09 300 700 0/0 - 0+1 3 58 - -
Block Super Meter Frames
Move Name HL Damage Stun Gain Cancel Ability Startup Active Recovery On Guard On Hit Notes
Notes: