Super Street Fighter IV AE/Seth: Difference between revisions

From SuperCombo Wiki
Line 68: Line 68:
|  |
|  |
|-
|-
|  |Close MP
|  |Close [[File:Strong.gif]]
| align="center"  |HL
| align="center"  |HL
| align="center"  |75
| align="center"  |75
Line 82: Line 82:
|  |
|  |
|-
|-
|  |Close HP
|  |Close [[File:Fierce.gif]]
| align="center"  |HL
| align="center"  |HL
| align="center"  |90[80]
| align="center"  |90[80]
Line 152: Line 152:
|  |
|  |
|-
|-
|  |Far MP
|  |Far [[File:Strong.gif]]
| align="center"  |HL
| align="center"  |HL
| align="center"  |60
| align="center"  |60
Line 166: Line 166:
|  |
|  |
|-
|-
|  |Far HP
|  |Far [[File:Fierce.gif]]
| align="center"  |HL
| align="center"  |HL
| align="center"  |80
| align="center"  |80
Line 236: Line 236:
|  |
|  |
|-
|-
|  |crouch MP
|  |crouch [[File:Strong.gif]]
| align="center"  |HL
| align="center"  |HL
| align="center"  |50
| align="center"  |50
Line 250: Line 250:
|  |
|  |
|-
|-
|  |crouch HP
|  |crouch [[File:Fierce.gif]]
| align="center"  |HL
| align="center"  |HL
| align="center"  |60*30
| align="center"  |60*30
Line 306: Line 306:
|  |
|  |
|-
|-
|  |Jump up [[File:Jab.gif]]
|  |Ju[[File:Strong.gif]] up [[File:Jab.gif]]
| align="center"  |H
| align="center"  |H
| align="center"  |50
| align="center"  |50
Line 320: Line 320:
|  |
|  |
|-
|-
|  |Jump up MP
|  |Ju[[File:Strong.gif]] up [[File:Strong.gif]]
| align="center"  |H
| align="center"  |H
| align="center"  |80
| align="center"  |80
Line 334: Line 334:
|  |
|  |
|-
|-
|  |Jump up HP
|  |Ju[[File:Strong.gif]] up [[File:Fierce.gif]]
| align="center"  |H
| align="center"  |H
| align="center"  |80
| align="center"  |80
Line 348: Line 348:
|  |
|  |
|-
|-
|  |Jump up LK
|  |Ju[[File:Strong.gif]] up LK
| align="center"  |H
| align="center"  |H
| align="center"  |45
| align="center"  |45
Line 362: Line 362:
|  |
|  |
|-
|-
|  |Jump up MK
|  |Ju[[File:Strong.gif]] up MK
| align="center"  |H
| align="center"  |H
| align="center"  |80
| align="center"  |80
Line 376: Line 376:
|  |
|  |
|-
|-
|  |Jump up HK
|  |Ju[[File:Strong.gif]] up HK
| align="center"  |H
| align="center"  |H
| align="center"  |100
| align="center"  |100
Line 390: Line 390:
|  |
|  |
|-
|-
|  |Jump forward [[File:Jab.gif]]
|  |Ju[[File:Strong.gif]] forward [[File:Jab.gif]]
| align="center"  |H
| align="center"  |H
| align="center"  |50
| align="center"  |50
Line 404: Line 404:
|  |
|  |
|-
|-
|  |Jump forward MP
|  |Ju[[File:Strong.gif]] forward [[File:Strong.gif]]
| align="center"  |H
| align="center"  |H
| align="center"  |50*30
| align="center"  |50*30
Line 418: Line 418:
|  |
|  |
|-
|-
|  |Jump forward HP
|  |Ju[[File:Strong.gif]] forward [[File:Fierce.gif]]
| align="center"  |H
| align="center"  |H
| align="center"  |80
| align="center"  |80
Line 432: Line 432:
|  |
|  |
|-
|-
|  |Jump forward LK
|  |Ju[[File:Strong.gif]] forward LK
| align="center"  |H
| align="center"  |H
| align="center"  |45
| align="center"  |45
Line 446: Line 446:
|  |
|  |
|-
|-
|  |Jump forward MK
|  |Ju[[File:Strong.gif]] forward MK
| align="center"  |H
| align="center"  |H
| align="center"  |70
| align="center"  |70
Line 460: Line 460:
|  |
|  |
|-
|-
|  |Jump forward HK
|  |Ju[[File:Strong.gif]] forward HK
| align="center"  |H
| align="center"  |H
| align="center"  |90
| align="center"  |90
Line 474: Line 474:
|  |
|  |
|-
|-
|  |Head Stomp (1)
|  |Head Sto[[File:Strong.gif]] (1)
| align="center"  |H
| align="center"  |H
| align="center"  |50
| align="center"  |50
Line 488: Line 488:
|  |
|  |
|-
|-
|  |Head Stomp (2)
|  |Head Sto[[File:Strong.gif]] (2)
| align="center"  |H
| align="center"  |H
| align="center"  |30
| align="center"  |30
Line 502: Line 502:
|  |
|  |
|-
|-
|  |Head Stomp (3)
|  |Head Sto[[File:Strong.gif]] (3)
| align="center"  |H
| align="center"  |H
| align="center"  |35
| align="center"  |35
Line 530: Line 530:
|  |
|  |
|-
|-
|  |Triangle Jump
|  |Triangle Ju[[File:Strong.gif]]
| align="center"  |-
| align="center"  |-
| align="center"  |-
| align="center"  |-
Line 656: Line 656:
|  |
|  |
|-
|-
|  |Shoryuken MP
|  |Shoryuken [[File:Strong.gif]]
| align="center"  |HL
| align="center"  |HL
| align="center"  |90*60
| align="center"  |90*60
Line 670: Line 670:
|  |
|  |
|-
|-
|  |Shoryuken HP
|  |Shoryuken [[File:Fierce.gif]]
| align="center"  |HL
| align="center"  |HL
| align="center"  |100*80
| align="center"  |100*80
Line 796: Line 796:
|  |
|  |
|-
|-
|  |Tandem Engine MP
|  |Tandem Engine [[File:Strong.gif]]
| align="center"  |3.50
| align="center"  |3.50
| align="center"  |0
| align="center"  |0
Line 810: Line 810:
|  |
|  |
|-
|-
|  |Tandem Engine HP
|  |Tandem Engine [[File:Fierce.gif]]
| align="center"  |4.50
| align="center"  |4.50
| align="center"  |0
| align="center"  |0

Revision as of 00:30, 2 June 2011

Introduction

Move Analysis

Normal Moves

Normal Throws

Command Normals

Focus / Saving Attack

Special Moves

Super Move

Ultra Moves

The Basics

Combos

Strategy

Matchups

Frame Data

Block Super Meter Frames
Move Name HL Damage Stun Gain Cancel Ability Startup Active Recovery On Guard On Hit Notes
Close Jab.gif HL 30 50 20 ch/sp/su 4 2 5 +4 +7
Close Strong.gif HL 75 100 40 sp/su 5 2 10 +2 +5
Close Fierce.gif HL 90[80] 200[150] 60 sp/su 4 5 20 -7 -2
Close LK HL 35 50 20 - 4 2 6 +3 +6
Close MK HL 70 100 40 sp/su 7 2 12 0 +3
Close HK HL 40*70 125*75 60*20 su 7 2*2 16 0 +5
Far Jab.gif HL 30 50 20 ch/sp/su 5 2 5 +4 +7
Far Strong.gif HL 60 100 40 su 6 2 13 -1 +2
Far Fierce.gif HL 80 200 60 - 13 3 30 -15 -11
Far LK HL 40 50 20 - 4 2 8 +1 +4
Far MK HL 60 100 40 - 8 3 12 -1 +2
Far HK HL 90 200 60 - 10 3 18 -3 +1
crouch Jab.gif HL 20 50 20 ch/sp/su 4 2 6 +3 +6
crouch Strong.gif HL 50 100 40 sp/su 5 2 11 -1 +3
crouch Fierce.gif HL 60*30 100*100 60*20 sp/su 10 2(2)2 19 -3 -
crouch LK L 20 50 20 ch/sp/su 5 2 8 +1 +4
crouch MK L 50 100 40 sp/su 7 3 14 -5 -1
crouch HK L 80 100 60 - 8 2 25 -9 -
JuStrong.gif up Jab.gif H 50 50 20 - 5 5 - - -
JuStrong.gif up Strong.gif H 80 100 40 - 6 4 - - -
JuStrong.gif up Fierce.gif H 80 200 60 - 4 2 - - -
JuStrong.gif up LK H 45 50 20 - 5 6 - - -
JuStrong.gif up MK H 80 100 40 - 6 9 - - -
JuStrong.gif up HK H 100 200 60 - 7 4 - - -
JuStrong.gif forward Jab.gif H 50 50 20 - 4 10 - - -
JuStrong.gif forward Strong.gif H 50*30 50*50 40*20 - 4 2*3 - - -
JuStrong.gif forward Fierce.gif H 80 200 60 - 4 4 - - -
JuStrong.gif forward LK H 45 50 20 - 6 8 - - -
JuStrong.gif forward MK H 70 100 40 - 6 5 - - -
JuStrong.gif forward HK H 90 200 60 - 6 8 - - -
Head StoStrong.gif (1) H 50 50 40 - 3 3 7 - -
Head StoStrong.gif (2) H 30 50 40 - 4 3 7 - -
Head StoStrong.gif (3) H 35 50 40 - 5 3 7 - -
Dive Kick H 60 100 60 - 12 Until ground - - -
Triangle JuStrong.gif - - - - - - - - - -
Focus Attack LVL 1 HL 65 100 20 - 21 2 35 -21 -21
Focus attack LVL 2 HL 85 150 40 - 17+12 2 35 -15 -
Focus attack LVL 3 - 150 200 60 - 65 2 35 - -
Forward Throw 0.9 130 150 40 - 3 2 20 - -
Back throw 0.9 130 150 40 - 3 2 20 - -
Sonic Boom (all) HL 60 50 10/20 su 14 - 47 -5 -1
Sonic Boom EX HL 45*45 50*50 -250/0 su 14 - 58 -3 +1
Shoryuken Jab.gif HL 80*60 100*50 30/40*10*10 su 5 2*16 11+13 -19 -
Shoryuken Strong.gif HL 90*60 100*50 30/40*10*10 su 5 2*16 21+13 -29 -
Shoryuken Fierce.gif HL 100*80 100*50 30/40*10*10 su 5 2*16 24+13 -32 -
Shoryuken EX HL 100*50 100*50 -250/0 su 5 2*16 26+13 -34 -
Shoryuken (2nd) HL 40 25 0/10 - 4 8 13 - -
Shoryuken (3rd) HL 10[20x5] 10[10x5] 0/10[0] - 4 20[4x5] 13 - -
Hyakuretsu LK HL 10*110 0*100 20/10*35 - 12 2 36 -24 -
Hyakuretsu MK HL 10*120 0*150 20/10*35 - 14 2 36 -24 -
Hyakuretsu HK HL 20*130 0*200 20/10*35 - 16 2 36 -24 -
Hyakuretsu EX HL 20*100 0*250 -250/0 - 16 2 36 -24 -
Tandem Engine Jab.gif 2.50 0 0 10/1 - 21 24 25 +19 +23
Tandem Engine Strong.gif 3.50 0 0 10/1 - 24 25 25 +19 +23
Tandem Engine Fierce.gif 4.50 0 0 10/1 - 26 25 25 +19 +23
Tandem Engine EX HL 0 0 -500/0 - 23 24 25 +19 +23
Spinning Pile Driver ??? 130 200 30/80 - 3 2 49 - -
Spinning Pile Driver EX 1.13 170 200 -250/0 - 3 2 49 - -
Yoga Teleport - 0 0 - - - - 48 - -
Super Combo HL 10x20*120 0 -1000/0 - 1+5 80 81 -45 -
Ultra Combo 1 HL 380 0 0/0 - 1+10 - 66 -25 -
Ultra Combo 2 HL 0*24x13*60 0 0/0 - 1+10 80 104 -89 -
Block Super Meter Frames
Move Name HL Damage Stun Gain Cancel Ability Startup Active Recovery On Guard On Hit Notes
Notes: