Asura Buster: Eternal Warriors/Leon/Introduction: Difference between revisions

From SuperCombo Wiki
(Reworked strengths and weaknesses)
m (Detailed weakness about tall hurtbox)
Line 17: Line 17:
* Large meter gauge allows him to escape juggles often
* Large meter gauge allows him to escape juggles often
| cons =
| cons =
* Very tall hurtbox makes getting in a struggle  
* Very tall hurtbox makes getting in a struggle and enables character-specific mixups
* Committal ground game
* Committal ground game
* Especially vulnerable to air-to-ground blockstrings due to charge input
* Especially vulnerable to air-to-ground blockstrings due to charge input  
* Poor ability to convert hits past close range
* Poor ability to convert hits past close range
* Fairly low damage
* Fairly low damage

Revision as of 20:46, 17 September 2023

Leon is a swordsman dual-wielding a longsword and shortsword with the power to imbue electricity into them.

An arrogant and narcissistic knight who comes from the same noble yet reclusive kingdom as Lightning, Leon is ordered by his king to investigate the mystery of the lost continent.

Leon plays similarly to Lightning in Asura Blade: Sword of Dynasty and is a defensive charge character with long reaching normals.

Overview

AB Leon Pose.png
Leon is a charge character with solid range and disjoint.
Pros Cons
  • Strong reactive guard cancel options
  • Potent all-around offense
  • Normals have great range and disjoint
  • Large meter gauge allows him to escape juggles often
  • Very tall hurtbox makes getting in a struggle and enables character-specific mixups
  • Committal ground game
  • Especially vulnerable to air-to-ground blockstrings due to charge input
  • Poor ability to convert hits past close range
  • Fairly low damage
  • Subpar low-hitting options for offense
  • Situational uses for meter
  • Very niche boost mode