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[[File: | |||
[[File:Jacqui Briggs Loadscreen Render.png|575px|frameless|border]] | |||
==Biography== | ==Biography== | ||
Line 6: | Line 7: | ||
Like her father, Jax, Specialist Jacqueline Sonya ("Jacqui") Briggs has dedicated her life to soldiering, and excels at it. Unlike Cassie Cage, her best friend, Jacqui does not have her father's approval regarding her decision to join a secret Special Forces offshoot. After Jax's horrific experiences as a revenant in the service of Quan Chi, he wants to protect his daughter from a similar fate. Jacqui loves her father but yearns to help Earthrealm in its fight against hostile realms. A part of her wants revenge on those who hurt Jax. | Like her father, Jax, Specialist Jacqueline Sonya ("Jacqui") Briggs has dedicated her life to soldiering, and excels at it. Unlike Cassie Cage, her best friend, Jacqui does not have her father's approval regarding her decision to join a secret Special Forces offshoot. After Jax's horrific experiences as a revenant in the service of Quan Chi, he wants to protect his daughter from a similar fate. Jacqui loves her father but yearns to help Earthrealm in its fight against hostile realms. A part of her wants revenge on those who hurt Jax. | ||
== | ==Variationless== | ||
===Basic=== | ===Basic=== | ||
Line 30: | Line 25: | ||
|- | |- | ||
| Quick Jab | | Quick Jab | ||
| | | 1 | ||
| High | | High | ||
| 2.00% | | 2.00% | ||
| 0. | | 0.40% | ||
| | | 6 | ||
| 2 | | 2 | ||
| 10 | | 10 | ||
| 2 | | 2 | ||
| | | 12 | ||
| | | 16 | ||
|- | |- | ||
| Light Kut | | Light Kut | ||
| B | | B+1 | ||
| Mid | | Mid | ||
| 3.00% | | 3.00% | ||
| 0. | | 0.60% | ||
| 16 | | 16 | ||
| 3 | | 3 | ||
| 23 | | 23 | ||
| 2 | | 2 | ||
| | | 19 | ||
| 27 | | 27 | ||
|- | |- | ||
| Sledge Fist | | Sledge Fist | ||
| F | | F+1 | ||
| Mid | | Mid | ||
| 5.00% | | 5.00% | ||
| 1. | | 1.0% | ||
| 15 | | 15 | ||
| 4 | | 4 | ||
| 14 | | 14 | ||
| 0 | | 0 | ||
| | | 21 | ||
| 25 | | 25 | ||
|- | |- | ||
| Low Metal | | Low Metal | ||
| D | | D+1 | ||
| Mid | | Mid | ||
| 2.00% | | 2.00% | ||
| 0. | | 0.40% | ||
| | | 7 | ||
| 2 | | 2 | ||
| 13 | | 13 | ||
| | | -4 | ||
| 13 | |||
| 17 | |||
|- | |- | ||
| Spec Hook | | Spec Hook | ||
| | | 2 | ||
| High | | High | ||
| 3.00% | | 3.00% | ||
| 0. | | 0.60% | ||
| 13 | | 13 | ||
| 2 | | 2 | ||
| 17 | | 17 | ||
| -1 | | -1 | ||
| | | 26 | ||
| 19 | | 19 | ||
|- | |- | ||
| Downward Hammer | | Downward Hammer | ||
| B | | B+2 | ||
| Overhead | | Overhead | ||
| 7.00% | | 7.00% | ||
| 1. | | 1.40% | ||
| 17 | | 17 | ||
| 3 | | 3 | ||
Line 99: | Line 94: | ||
| -5 | | -5 | ||
| 33 | | 33 | ||
| | | 30 | ||
|- | |- | ||
| Turnaround Punch | | Turnaround Punch | ||
| F | | F+2 | ||
| Mid | | Mid | ||
| 3.00% | | 3.00% | ||
| 0. | | 0.60% | ||
| 17 | | 17 | ||
| 4 | | 4 | ||
| 25 | | 25 | ||
| -1 | | -1 | ||
| | | 16 | ||
| 26 | | 26 | ||
|- | |- | ||
| Rising Steel | | Rising Steel | ||
| D | | D+2 | ||
| High | | High | ||
| 14.00% | | 14.00% | ||
| | | 2.80% | ||
| | | 9 | ||
| 5 | | 5 | ||
| 39 | | 39 | ||
Line 126: | Line 121: | ||
|- | |- | ||
| Side Boot | | Side Boot | ||
| | | 3 | ||
| High | | High | ||
| 5.00% | | 5.00% | ||
| 1. | | 1.00% | ||
| 14 | | 14 | ||
| 2 | | 2 | ||
| 21 | | 21 | ||
| -4 | | -4 | ||
| | | 13 | ||
| 21 | | 21 | ||
|- | |- | ||
| Steel Toe | | Steel Toe | ||
| B | | B+3 | ||
| Low | | Low | ||
| 3.00% | | 3.00% | ||
| 0. | | 0.60% | ||
| 16 | | 16 | ||
| 2 | | 2 | ||
| 21 | | 21 | ||
| -2 | | -2 | ||
| | | 13 | ||
| 25 | | 25 | ||
|- | |- | ||
| Roundhouse | | Roundhouse | ||
| F | | F+3 | ||
| Mid | | Mid | ||
| 9.00% | | 9.00% | ||
| | | 1.80% | ||
| 24 | | 24 | ||
| 3 | | 3 | ||
Line 162: | Line 157: | ||
|- | |- | ||
| *Downward Hammer | | *Downward Hammer | ||
| B | | F+3~B+2 | ||
| Overhead | | Overhead | ||
| 7.00% | | 7.00% | ||
| 1. | | 1.40% | ||
| 17 | | 17 | ||
| 3 | | 3 | ||
Line 174: | Line 169: | ||
|- | |- | ||
| *Toe Stomp | | *Toe Stomp | ||
| B | | F+3~B+4 | ||
| Low | | Low | ||
| | | 7.00% | ||
| | | 1.40% | ||
| 16 | | 16 | ||
| 2 | | 2 | ||
| 21 | | 21 | ||
| -2 | | -2 | ||
| | | 13 | ||
| 25 | | 25 | ||
|- | |- | ||
| Low Heel | | Low Heel | ||
| D | | D+3 | ||
| Low | | Low | ||
| 2.00% | | 2.00% | ||
| 0. | | 0.40% | ||
| 8 | | 8 | ||
| 2 | | 2 | ||
Line 198: | Line 193: | ||
|- | |- | ||
| Fast Knee | | Fast Knee | ||
| | | 4 | ||
| Mid | | Mid | ||
| 5.00% | | 5.00% | ||
| 1. | | 1.00% | ||
| | | 8 | ||
| | | 3 | ||
| | | 28 | ||
| -13 | | -13 | ||
| | | 9 | ||
| | | 15 | ||
|- | |- | ||
| Helicopter | | Helicopter | ||
| B | | B+4 | ||
| Low | | Low | ||
| 7.00% | | 7.00% | ||
| 1. | | 1.40% | ||
| 17 | | 17 | ||
| 2 | | 2 | ||
| 27 | | 27 | ||
| - | | -6 | ||
| 22 | | 22 | ||
| 0 | | 0 | ||
|- | |- | ||
| Hop Kick | | Hop Kick | ||
| F | | F+4 | ||
| Mid | | Mid | ||
| 9.00% | | 9.00% | ||
| | | 1.80% | ||
| | | 35 | ||
| 3 | | 3 | ||
| 15 | | 15 | ||
Line 234: | Line 229: | ||
|- | |- | ||
| *Downward Hammer | | *Downward Hammer | ||
| B | | F+4~B+2 | ||
| Overhead | | Overhead | ||
| 7.00% | | 7.00% | ||
| 1. | | 1.40% | ||
| 17 | | 17 | ||
| 3 | | 3 | ||
Line 243: | Line 238: | ||
| -5 | | -5 | ||
| 33 | | 33 | ||
| | | 30 | ||
|- | |- | ||
| *Toe Stomp | | *Toe Stomp | ||
| B | | F+4~B+4 | ||
| Low | | Low | ||
| | | 7.00% | ||
| | | 1.40% | ||
| 16 | | 16 | ||
| 2 | | 2 | ||
| 21 | | 21 | ||
| -2 | | -2 | ||
| | | 13 | ||
| 25 | | 25 | ||
|- | |- | ||
| Deep Sweep | | Deep Sweep | ||
| D | | D+4 | ||
| Low | | Low | ||
| 3.00% | | 3.00% | ||
| 0. | | 0.60% | ||
| 13 | | 13 | ||
| 2 | | 2 | ||
Line 270: | Line 265: | ||
|- | |- | ||
| Stanky Leg | | Stanky Leg | ||
| | | 4~U+4 | ||
| Mid | | Mid | ||
| | | 9.00% | ||
| | | 1.80% | ||
| | | 9 | ||
| 5 | | 5 | ||
| | | 13 | ||
| 2 | | 2 | ||
| | | 63 | ||
| 0 | | 0 | ||
|- | |- | ||
| Jump Front Punch | | Jump Front Punch | ||
| | | J+1 | ||
| Overhead | | Overhead | ||
| 5.00% | | 5.00% | ||
| 1. | | 1.00% | ||
| 8 | | 8 | ||
| 4 | | 4 | ||
Line 294: | Line 289: | ||
|- | |- | ||
| Jump Back Punch | | Jump Back Punch | ||
| | | J+2 | ||
| Overhead | | Overhead | ||
| | | 5.00% | ||
| 1. | | 1.00% | ||
| 11 | | 11 | ||
| 5 | | 5 | ||
Line 306: | Line 301: | ||
|- | |- | ||
| Jump Front Kick | | Jump Front Kick | ||
| | | J+3 | ||
| Overhead | | Overhead | ||
| 7.00% | | 7.00% | ||
| 1. | | 1.40% | ||
| 9 | | 9 | ||
| 12 | | 12 | ||
Line 318: | Line 313: | ||
|- | |- | ||
| Jump Back Kick | | Jump Back Kick | ||
| | | J+4 | ||
| Overhead | | Overhead | ||
| 7.00% | | 7.00% | ||
| 1. | | 1.40% | ||
| | | 7 | ||
| | | 10 | ||
| 25 | | 25 | ||
| - | | -2 | ||
| | | 51 | ||
| | | 33 | ||
|- | |- | ||
| Jump Up | | Jump Up Punch | ||
| | | NJP | ||
| Overhead | | Overhead | ||
| 7.00% | | 7.00% | ||
| 1. | | 1.40% | ||
| | | 9 | ||
| | | 7 | ||
| 27 | | 27 | ||
| - | | -8 | ||
| 51 | | 51 | ||
| 0 | | 0 | ||
|- | |- | ||
| Jump Up | | Jump Up Kick | ||
| | | NJK | ||
| Overhead | | Overhead | ||
| 7.00% | | 7.00% | ||
| 1. | | 1.40% | ||
| 11 | | 11 | ||
| 3 | | 3 | ||
Line 353: | Line 348: | ||
| 0 | | 0 | ||
|- | |- | ||
| Throw ( | | Throw (Towards) | ||
| F+TH | | F+TH/1+3 | ||
| Throw | | Throw | ||
| 12.00% | | 12.00% | ||
| | | 2.00% | ||
| 10 | | 10 | ||
| 2 | | 2 | ||
| 24 | | 24 | ||
| 0 | | 0 | ||
| | | 0 | ||
| 34 | |||
|- | |- | ||
| * | | *Enhance | ||
| | | Throw~BL | ||
| Throw | | Throw | ||
| 0.00% | | 0.00% | ||
Line 377: | Line 372: | ||
| 0 | | 0 | ||
|- | |- | ||
| Throw ( | | Throw (Away) | ||
| TH | | TH/1+3 | ||
| Throw | | Throw | ||
| 12.00% | | 12.00% | ||
| | | 2.00% | ||
| 10 | | 10 | ||
| 2 | | 2 | ||
| 24 | | 24 | ||
| | | 0 | ||
| 0 | | 0 | ||
| 32 | | 32 | ||
|- | |- | ||
| * | | *Enhance | ||
| | | Throw~BL | ||
| Throw | | Throw | ||
| 0.00% | | 0.00% | ||
Line 418: | Line 413: | ||
|- | |- | ||
| Quick Steel | | Quick Steel | ||
| | | 11 | ||
| Mid | | Mid | ||
| 3.00% | | 3.00% | ||
| 0. | | 0.60% | ||
| 7 | | 7 | ||
| 2 | | 2 | ||
| 13 | | 13 | ||
| 2 | | 2 | ||
| | | 31 | ||
| 17 | | 17 | ||
|- | |- | ||
| Trained Killer | | Trained Killer | ||
| | | 114 | ||
| Mid | | Mid | ||
| 5.00% | | 5.00% | ||
| 1. | | 1.00% | ||
| 9 | | 9 | ||
| 3 | | 3 | ||
Line 442: | Line 437: | ||
|- | |- | ||
| Operative | | Operative | ||
| | | 12 | ||
| Mid | | Mid | ||
| 3.00% | | 3.00% | ||
| 0. | | 0.60% | ||
| 9 | | 9 | ||
| 4 | | 4 | ||
| 15 | | 15 | ||
| 2 | | 2 | ||
| | | 27 | ||
| 17 | | 17 | ||
|- | |- | ||
| Tank | | Tank | ||
| | | 121 | ||
| Mid | | Mid | ||
| 2.00% | | 2.00% | ||
| 0. | | 0.40% | ||
| 15 | | 15 | ||
| 3 | | 3 | ||
Line 466: | Line 461: | ||
|- | |- | ||
| Bouncing Betty | | Bouncing Betty | ||
| | | 1212 | ||
| Mid | | Mid | ||
| 5.00% | | 5.00% | ||
| 1. | | 1.00% | ||
| 16 | | 16 | ||
| 2 | | 2 | ||
Line 478: | Line 473: | ||
|- | |- | ||
| Cranked | | Cranked | ||
| B | | B+12 | ||
| Mid | | Mid | ||
| 9.65% | | 9.65% | ||
| 0. | | 0.60% | ||
| 16 | | 16 | ||
| 1 | | 1 | ||
| | | 30 | ||
| - | | -3 | ||
| 23 | | 23 | ||
| 0 | | 0 | ||
|- | |- | ||
| Gunner | | Gunner | ||
| B | | B+14 | ||
| Low | | Low | ||
| 2.00% | | 2.00% | ||
| 0. | | 0.40% | ||
| 17 | | 17 | ||
| 2 | | 2 | ||
| 21 | | 21 | ||
| 2 | | 2 | ||
| | | 29 | ||
| 22 | | 22 | ||
|- | |- | ||
| Hawkeye | | Hawkeye | ||
| B | | B+142 | ||
| Mid | | Mid | ||
| 7.00% | | 7.00% | ||
| 1. | | 1.40% | ||
| 24 | | 24 | ||
| 2 | | 2 | ||
Line 514: | Line 509: | ||
|- | |- | ||
| Red Team | | Red Team | ||
| F | | F+12 | ||
| Mid | | Mid | ||
| 3.00% | | 3.00% | ||
| 0. | | 0.60% | ||
| 20 | | 20 | ||
| 1 | | 1 | ||
Line 526: | Line 521: | ||
|- | |- | ||
| The Trenches | | The Trenches | ||
| F | | F+121 | ||
| Overhead | | Overhead | ||
| 5.00% | | 5.00% | ||
| | | 0.00% | ||
| 18 | | 18 | ||
| 2 | | 2 | ||
| 20 | | 20 | ||
| | | 0 | ||
| 6 | | 6 | ||
| 0 | | 0 | ||
|- | |- | ||
| Danger Zone | | Danger Zone | ||
| | | 21 | ||
| Mid | | Mid | ||
| 2.00% | | 2.00% | ||
| 0. | | 0.40% | ||
| 14 | | 14 | ||
| 1 | | 1 | ||
| 12 | | 12 | ||
| 2 | | 2 | ||
| | | 29 | ||
| 21 | | 21 | ||
|- | |- | ||
| Fully United | | Fully United | ||
| | | 212 | ||
| Mid | | Mid | ||
| 7.00% | | 7.00% | ||
| 1. | | 1.40% | ||
| 20 | | 20 | ||
| 2 | | 2 | ||
| 23 | | 23 | ||
| - | | -2 | ||
| 38 | | 38 | ||
| 0 | | 0 | ||
|- | |- | ||
| Snake Eater | | Snake Eater | ||
| | | 23 | ||
| Mid | | Mid | ||
| 2.00% | | 2.00% | ||
| 0. | | 0.40% | ||
| 12 | | 12 | ||
| 2 | | 2 | ||
| | | 21 | ||
| - | | -5 | ||
| | | 14 | ||
| | | 18 | ||
|- | |- | ||
| Artillery | | Artillery | ||
| | | 233 | ||
| Mid | | Mid | ||
| 3.00% | | 3.00% | ||
| 0. | | 0.60% | ||
| | | 14 | ||
| 2 | | 2 | ||
| | | 25 | ||
| - | | -9 | ||
| | | 26 | ||
| | | 23 | ||
|- | |- | ||
| Buck Up | | Buck Up | ||
| | | 2334 | ||
| Mid | | Mid | ||
| 7.00% | | 7.00% | ||
| 1. | | 1.40% | ||
| 24 | | 24 | ||
| 2 | | 2 | ||
Line 598: | Line 593: | ||
|- | |- | ||
| VTOL | | VTOL | ||
| F | | F+2~U+2 | ||
| Mid | | Mid | ||
| | | 7.00% | ||
| 1. | | 1.40% | ||
| 16 | | 16 | ||
| 6 | | 6 | ||
Line 607: | Line 602: | ||
| -9 | | -9 | ||
| 41 | | 41 | ||
| | | 25 | ||
|- | |- | ||
| War Ship | | War Ship | ||
| F | | F+2~U+2~2+4 | ||
| | | Overhead | ||
| 7.00% | | 7.00% | ||
| 1. | | 1.40% | ||
| 22 | | 22 | ||
| 1 | | 1 | ||
Line 622: | Line 617: | ||
|- | |- | ||
| Dog Tags | | Dog Tags | ||
| | | 33 | ||
| Mid | | Mid | ||
| 7.00% | | 7.00% | ||
| 1. | | 1.40% | ||
| 22 | | 22 | ||
| 3 | | 3 | ||
Line 634: | Line 629: | ||
|- | |- | ||
| Jacqui's Justice | | Jacqui's Justice | ||
| B | | B+33 | ||
| Low | | Low | ||
| 7.00% | | 7.00% | ||
| 1. | | 1.40% | ||
| 18 | | 18 | ||
| 2 | | 2 | ||
| 18 | | 18 | ||
| -7 | | -7 | ||
| | | 32 | ||
| | | 23 | ||
|} | |} | ||
Line 662: | Line 657: | ||
|- | |- | ||
| Air Ground Smash | | Air Ground Smash | ||
| ( | | (Air) DD+4 | ||
| Low | | Low | ||
| 9.00% | | 9.00% | ||
Line 668: | Line 663: | ||
| 33 | | 33 | ||
| 3 | | 3 | ||
| | | 27 | ||
| 0 | | 0 | ||
| | | 23 | ||
| 0 | | 0 | ||
|- | |- | ||
| Air Ground Tremor | | Air Ground Tremor | ||
| ( | | (Air) DD+4+BL | ||
| Low | | Low | ||
| 12.00% | | 12.00% | ||
Line 680: | Line 675: | ||
| 33 | | 33 | ||
| 3 | | 3 | ||
| | | 27 | ||
| 0 | | 0 | ||
| | | 63 | ||
| 0 | | 0 | ||
|- | |- | ||
| Air Fake Out | | Air Fake Out | ||
| ( | | (Air) DU+4 | ||
| N/A | | N/A | ||
| 0.00% | | 0.00% | ||
Line 693: | Line 688: | ||
| 0 | | 0 | ||
| 28 | | 28 | ||
| | | 0 | ||
| | | 0 | ||
| 0 | | 0 | ||
|- | |- | ||
| Forces Rush | | Forces Rush | ||
| | | BF+1 | ||
| High | | High | ||
| 9.60% | | 9.60% | ||
Line 710: | Line 705: | ||
|- | |- | ||
| Forces Charge | | Forces Charge | ||
| | | BF+1+BL | ||
| High | | High | ||
| 12.60% | | 12.60% | ||
| 1. | | 1.63% | ||
| 12 | | 12 | ||
| 6 | | 6 | ||
Line 722: | Line 717: | ||
|- | |- | ||
| Bionic Dash | | Bionic Dash | ||
| | | BF+2 | ||
| Mid | | Mid | ||
| 6.00% | | 6.00% | ||
Line 729: | Line 724: | ||
| 4 | | 4 | ||
| 33 | | 33 | ||
| - | | -9 | ||
| 41 | | 41 | ||
| 0 | | 0 | ||
|- | |- | ||
| Bionic Blast | | Bionic Blast | ||
| | | BF+2+BL | ||
| Mid | | Mid | ||
| 16.00% | | 16.00% | ||
| 1. | | 1.38% | ||
| | | 22 | ||
| | | 3 | ||
| | | 35 | ||
| | | 0 | ||
| 20 | | 20 | ||
| 0 | | 0 | ||
|- | |- | ||
| Gauntlet Strike | | Gauntlet Strike | ||
| | | BF+4 | ||
| Mid | | Mid | ||
| 15.00% | | 15.00% | ||
| 1. | | 1.38% | ||
| 16 | | 16 | ||
| 3 | | 3 | ||
Line 758: | Line 753: | ||
|- | |- | ||
| Gauntlet Flurry | | Gauntlet Flurry | ||
| | | BF+4+BL | ||
| Mid | | Mid | ||
| 17.00% | | 17.00% | ||
| 1. | | 1.38% | ||
| 16 | | 16 | ||
| 3 | | 3 | ||
Line 770: | Line 765: | ||
|- | |- | ||
| Tech Shield | | Tech Shield | ||
| | | DB+1 | ||
| N/A | | N/A | ||
| 0.00% | | 0.00% | ||
Line 777: | Line 772: | ||
| 28 | | 28 | ||
| 3 | | 3 | ||
| | | 0 | ||
| | | 0 | ||
| 0 | | 0 | ||
|- | |- | ||
| Advanced Tech | | Advanced Tech | ||
| | | DB+1+BL | ||
| N/A | | N/A | ||
| 0.00% | | 0.00% | ||
Line 789: | Line 784: | ||
| 28 | | 28 | ||
| 3 | | 3 | ||
| | | 0 | ||
| | | 0 | ||
| 0 | | 0 | ||
|- | |- | ||
Line 796: | Line 791: | ||
| SS+BL | | SS+BL | ||
| Mid | | Mid | ||
| | | 6.00% | ||
| 3.50% | | 3.50% | ||
| 22 | | 22 | ||
Line 806: | Line 801: | ||
|} | |} | ||
== | ==High Tech== | ||
Gains short range Plasma Blasts and Plasma Gauntlet attacks get enhanced. | |||
===Kombo=== | |||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
Line 824: | Line 819: | ||
! style="font-weight: bold;" | Hit Adv. | ! style="font-weight: bold;" | Hit Adv. | ||
! style="font-weight: bold;" | Cancel | ! style="font-weight: bold;" | Cancel | ||
|- | |||
| Cranked | |||
| B+12 | |||
| Mid | |||
| 11.26-13.77-18.08% | |||
| 0.60-0.96-1.32% | |||
| 16 | |||
| 1 | |||
| 30 | |||
| -3 | |||
| 23 | |||
| 0 | |||
|- | |||
| War Ship | |||
| F+2~U+2~2+4 | |||
| Overhead | |||
| 13.69-16.46-19.24% | |||
| 1.00-1.40-1.80% | |||
| 22 | |||
| 1 | |||
| 28 | |||
| 2 | |||
| 35 | |||
| 0 | |||
|- | |||
|} | |||
===Kombo=== | |||
{| class="wikitable sortable" | |||
! style="font-weight: bold;" | Name | |||
! style="font-weight: bold;" | Sequence | |||
! style="font-weight: bold;" | Move Type | |||
! style="font-weight: bold;" | Damage | |||
! style="font-weight: bold;" | Block Damage | |||
! style="font-weight: bold;" | Start-Up | |||
! style="font-weight: bold;" | Active | |||
! style="font-weight: bold;" | Recover | |||
! style="font-weight: bold;" | Block Adv. | |||
! style="font-weight: bold;" | Hit Adv. | |||
! style="font-weight: bold;" | Cancel | |||
|- | |||
| Forces Rush | |||
| BF+1 | |||
| High | |||
| 7.70-9.84-12.89% | |||
| 1.25-1.49-1.73% | |||
| 12 | |||
| 6 | |||
| 42 | |||
| -27 | |||
| 21 | |||
| 0 | |||
|- | |||
| Forces Charge | |||
| BF+1+BL | |||
| High | |||
| 10.70-13.20-16.65% | |||
| 1.63-2.23-2.83% | |||
| 12 | |||
| 6 | |||
| 42 | |||
| -27 | |||
| 21 | |||
| 0 | |||
|- | |- | ||
| Gauntlet Spark | | Gauntlet Spark | ||
| | | DB+2 | ||
| N/A | | N/A | ||
| 0.00% | | 0.00% | ||
Line 833: | Line 893: | ||
| 0 | | 0 | ||
| 60 | | 60 | ||
| | | 0 | ||
| | | 0 | ||
| 0 | | 0 | ||
|- | |- | ||
| Gauntlet Ignite | | Gauntlet Ignite | ||
| | | DB+2+BL | ||
| N/A | | N/A | ||
| 0.00% | | 0.00% | ||
Line 845: | Line 905: | ||
| 0 | | 0 | ||
| 60 | | 60 | ||
| | | 0 | ||
| | | 0 | ||
| 0 | | 0 | ||
|- | |- | ||
| Quick Burst | | Quick Burst | ||
| | | DF+2 | ||
| Mid | | Mid | ||
| 10.00% | | 10.00% | ||
Line 857: | Line 917: | ||
| 7 | | 7 | ||
| 19 | | 19 | ||
| | | -1 | ||
| 14 | | 14 | ||
| 0 | | 0 | ||
|- | |- | ||
| *Charge Level 1 | | *Charge Level 1 | ||
| Hold | | DF+Hold 2 (13f) | ||
| Mid | | Mid | ||
| | | 12.00% | ||
| 2. | | 2.50% | ||
| | | 28 | ||
| 7 | | 7 | ||
| 19 | | 19 | ||
| | | 8 | ||
| 14 | | 14 | ||
| 0 | | 0 | ||
|- | |- | ||
| *Charge Level 2 | | *Charge Level 2 | ||
| Hold | | DF+Hold 2 (39f) | ||
| Mid | | Mid | ||
| | | 14.00% | ||
| 2. | | 2.75% | ||
| | | 54 | ||
| 7 | | 7 | ||
| 19 | | 19 | ||
| | | 7 | ||
| 14 | | 14 | ||
| 0 | |||
|- | |||
| **Cancel | |||
| Dash during Charge | |||
| N/A | |||
| 0.00% | |||
| 0.00% | |||
| 0 | |||
| 0 | |||
| 0 | |||
| 0 | |||
| 0 | |||
| 0 | | 0 | ||
|- | |- | ||
| Plasma Burst | | Plasma Burst | ||
| | | DF+2+BL | ||
| Mid | | Mid | ||
| 14.30% | | 14.30% | ||
Line 904: | Line 964: | ||
| 16 | | 16 | ||
| 27 | | 27 | ||
| | | 27 | ||
| 2 | |||
| 31 | | 31 | ||
| 0 | | 0 | ||
|} | |} | ||
==Shotgun== | |||
Gains medium range Shotgun Blast and Low Shotgun Blast. | Gains medium range Shotgun Blast and Low Shotgun Blast. | ||
===Kombo=== | |||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
! style="font-weight: bold;" | Name | ! style="font-weight: bold;" | Name | ||
Line 927: | Line 989: | ||
|- | |- | ||
| Back Shot | | Back Shot | ||
| F | | F+12~2+4 | ||
| High | | High | ||
| 5.00% | | 5.00% | ||
| | | 0.00% | ||
| 11 | | 11 | ||
| 1 | | 1 | ||
| 18 | | 18 | ||
| | | 0 | ||
| | | 60 | ||
| 0 | | 0 | ||
|- | |||
|} | |||
===Special=== | |||
{| class="wikitable sortable" | |||
! style="font-weight: bold;" | Name | |||
! style="font-weight: bold;" | Sequence | |||
! style="font-weight: bold;" | Move Type | |||
! style="font-weight: bold;" | Damage | |||
! style="font-weight: bold;" | Block Damage | |||
! style="font-weight: bold;" | Start-Up | |||
! style="font-weight: bold;" | Active | |||
! style="font-weight: bold;" | Recover | |||
! style="font-weight: bold;" | Block Adv. | |||
! style="font-weight: bold;" | Hit Adv. | |||
! style="font-weight: bold;" | Cancel | |||
|- | |- | ||
| Single Barrel | | Single Barrel | ||
| | | DF+2 | ||
| High | | High | ||
| 9.00% | | 9.00% | ||
Line 947: | Line 1,025: | ||
| 25 | | 25 | ||
| -1 | | -1 | ||
| | | 17 | ||
| 0 | | 0 | ||
|- | |- | ||
| Double Barrel | | Double Barrel | ||
| | | DF+2+BL | ||
| High | | High | ||
| 14.70% | | 14.70% | ||
| 4. | | 4.26% | ||
| 12 | | 12 | ||
| 21 | | 21 | ||
| 29 | | 29 | ||
| - | | -1 | ||
| 39 | | 39 | ||
| 0 | | 0 | ||
|- | |- | ||
| Low Blow | | Low Blow | ||
| | | DB+2 | ||
| Low | | Low (Close)/Mid (Far) | ||
| 5.00% | | 5.00% (Close)/1.00% (Far) | ||
| 1. | | 1.63% | ||
| 18 | | 18 | ||
| 6 | | 6 | ||
| 28 | | 28 | ||
| - | | -11 | ||
| 17 | | 17 | ||
| 0 | | 0 | ||
|- | |- | ||
| Low Blast | | Low Blast | ||
| | | DB+2+BL | ||
| Low | | Low (Close)/Mid (Far) | ||
| 9.00% | | 9.00% (Close)/1.00% (Far) | ||
| 1. | | 1.63% | ||
| 13 | | 13 | ||
| 6 | | 6 | ||
| 28 | | 28 | ||
| - | | -11 | ||
| | | 40 | ||
| 0 | | 0 | ||
|} | |} | ||
==Full Auto== | |||
Gains Long range Machine Gun and Rocket attacks. | Gains Long range Machine Gun and Rocket attacks. | ||
===Special=== | |||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
Line 1,003: | Line 1,083: | ||
! style="font-weight: bold;" | Hit Adv. | ! style="font-weight: bold;" | Hit Adv. | ||
! style="font-weight: bold;" | Cancel | ! style="font-weight: bold;" | Cancel | ||
|- | |||
| Forces Rush | |||
| BF+1 | |||
| High | |||
| 8.65% | |||
| 1.25% | |||
| 12 | |||
| 6 | |||
| 42 | |||
| -27 | |||
| 21 | |||
| 0 | |||
|- | |||
| Forces Charge | |||
| BF+1+BL | |||
| High | |||
| 11.65% | |||
| 1.64% | |||
| 12 | |||
| 6 | |||
| 42 | |||
| -27 | |||
| 21 | |||
| 0 | |||
|- | |- | ||
| Hand Cannon | | Hand Cannon | ||
| | | DF+2 | ||
| High | | High | ||
| 7. | | 7.41% | ||
| 5.00% | | 5.00% | ||
| 14 | | 14 | ||
Line 1,017: | Line 1,121: | ||
|- | |- | ||
| *Enhance | | *Enhance | ||
| BL | | DF+2~BL | ||
| Mid | | Mid | ||
| 7.00% | | 7.00% | ||
| 1.88% | | 1.88% | ||
| 9 | | 9 | ||
| | | 71 | ||
| - | | -20 | ||
| -15 | | -15 | ||
| 22 | | 22 | ||
Line 1,029: | Line 1,133: | ||
|- | |- | ||
| Low Rocket | | Low Rocket | ||
| | | DB+3 | ||
| Low | | Low | ||
| 8.00% | | 8.00% | ||
Line 1,041: | Line 1,145: | ||
|- | |- | ||
| Rocket Crater | | Rocket Crater | ||
| | | DB+3+BL | ||
| Low | | Low | ||
| 12.00% | | 12.00% | ||
Line 1,053: | Line 1,157: | ||
|- | |- | ||
| *Delay | | *Delay | ||
| | | DB+3+BL~Hold 3 | ||
| | | N/A | ||
| | | 0.00% | ||
| | | 0.00% | ||
| | | 0 | ||
| | | 0 | ||
| | | 0 | ||
| | | 0 | ||
| | | 0 | ||
| | | 0 | ||
|- | |- | ||
| Up Rocket | | Up Rocket | ||
| | | DB+2 | ||
| High | | High | ||
| 8.00% | | 8.00% | ||
| 2.00% | | 2.00% | ||
| 12 | | 12 | ||
| | | 71 | ||
| - | | -45 | ||
| | | -3 | ||
| 44 | | 44 | ||
| 0 | | 0 | ||
|- | |- | ||
| Rocket Power | | Rocket Power | ||
| | | DB+2+BL | ||
| High | | High | ||
| | | 11.70% | ||
| | | 3.50% | ||
| | | 32 | ||
| | | 15 | ||
| - | | -1 | ||
| | | 7 | ||
| | | 81 | ||
| 0 | | 0 | ||
|} | |} | ||
==Finishing Moves== | |||
{| class="wikitable sortable" | |||
! style="font-weight: bold;" | Name | |||
! style="font-weight: bold;" | Sequence | |||
| style="font-weight: bold;" | Easy Input | |||
! style="font-weight: bold;" | Available Variations | |||
! style="font-weight: bold;" | Move Type | |||
! style="font-weight: bold;" | Requirements | |||
|- | |||
| Blown Out (Close) | |||
| BFBF+2 | |||
| BL+Hold 1 | |||
| All | |||
| Fatality | |||
| Winning (Anywhere) | |||
|- | |||
| Fist Pump (Close) | |||
| FDB+4 | |||
| BL+Hold 2 | |||
| All | |||
| Fatality | |||
| Winning (Anywhere) | |||
|- | |||
| Stage Fatality (Close) | |||
| DFD+4 | |||
| None | |||
| All | |||
| Fatality | |||
| Winning (depends on the stage) | |||
|- | |||
| Mind Blown | |||
| BF+2+BL | |||
| None | |||
| All | |||
| Brutality | |||
| Final hit must be: Bionic Blast (BF+2+BL). Must perform FFF (Foward, Foward, Foward) during final hit | |||
|- | |||
| Gun Show | |||
| BF+4+BL | |||
| None | |||
| All | |||
| Brutality | |||
| Final hit must be Gauntlet Flurry (BF+4+BL). Must Hold 4 during final hit | |||
|- | |||
| Shrapnel | |||
| DB+2 | |||
| None | |||
| Shotgun | |||
| Brutality | |||
| Must use 3 stage interactions during the match. Final hit must be from either: Low Blow (DB+2) or Low Blast (DB+2+BL) | |||
|- | |||
| Heavy Artillery | |||
| DF+2 | |||
| None | |||
| Full Auto | |||
| Brutality | |||
| Must land 3 Up-Rockets (DB+2) during the match. Final hit must be: Hand Cannon (DF+2) | |||
|- | |||
| Aftershock | |||
| (Air) DD+4 | |||
| None | |||
| High Tech | |||
| Brutality | |||
| Gauntlet Spark (DB+3) or Gauntlet Ignite (DB+2+BL) must be active. Final hit must be either: Air Ground Smash (Air DD+4) or Air Ground Tremor (Air DD+4+BL) | |||
|- | |||
|} | |||
==Other pages== | |||
{{MKXFooter}} | |||
[[Category: Mortal Kombat X]] |
Latest revision as of 13:55, 24 May 2023
Biography
Like her father, Jax, Specialist Jacqueline Sonya ("Jacqui") Briggs has dedicated her life to soldiering, and excels at it. Unlike Cassie Cage, her best friend, Jacqui does not have her father's approval regarding her decision to join a secret Special Forces offshoot. After Jax's horrific experiences as a revenant in the service of Quan Chi, he wants to protect his daughter from a similar fate. Jacqui loves her father but yearns to help Earthrealm in its fight against hostile realms. A part of her wants revenge on those who hurt Jax.
Variationless
Basic
Name | Sequence | Move Type | Damage | Block Damage | Start-Up | Active | Recover | Block Adv. | Hit Adv. | Cancel |
---|---|---|---|---|---|---|---|---|---|---|
Quick Jab | 1 | High | 2.00% | 0.40% | 6 | 2 | 10 | 2 | 12 | 16 |
Light Kut | B+1 | Mid | 3.00% | 0.60% | 16 | 3 | 23 | 2 | 19 | 27 |
Sledge Fist | F+1 | Mid | 5.00% | 1.0% | 15 | 4 | 14 | 0 | 21 | 25 |
Low Metal | D+1 | Mid | 2.00% | 0.40% | 7 | 2 | 13 | -4 | 13 | 17 |
Spec Hook | 2 | High | 3.00% | 0.60% | 13 | 2 | 17 | -1 | 26 | 19 |
Downward Hammer | B+2 | Overhead | 7.00% | 1.40% | 17 | 3 | 34 | -5 | 33 | 30 |
Turnaround Punch | F+2 | Mid | 3.00% | 0.60% | 17 | 4 | 25 | -1 | 16 | 26 |
Rising Steel | D+2 | High | 14.00% | 2.80% | 9 | 5 | 39 | -18 | 26 | 0 |
Side Boot | 3 | High | 5.00% | 1.00% | 14 | 2 | 21 | -4 | 13 | 21 |
Steel Toe | B+3 | Low | 3.00% | 0.60% | 16 | 2 | 21 | -2 | 13 | 25 |
Roundhouse | F+3 | Mid | 9.00% | 1.80% | 24 | 3 | 30 | -5 | 45 | 0 |
*Downward Hammer | F+3~B+2 | Overhead | 7.00% | 1.40% | 17 | 3 | 34 | -5 | 33 | 26 |
*Toe Stomp | F+3~B+4 | Low | 7.00% | 1.40% | 16 | 2 | 21 | -2 | 13 | 25 |
Low Heel | D+3 | Low | 2.00% | 0.40% | 8 | 2 | 15 | -4 | 11 | 15 |
Fast Knee | 4 | Mid | 5.00% | 1.00% | 8 | 3 | 28 | -13 | 9 | 15 |
Helicopter | B+4 | Low | 7.00% | 1.40% | 17 | 2 | 27 | -6 | 22 | 0 |
Hop Kick | F+4 | Mid | 9.00% | 1.80% | 35 | 3 | 15 | 2 | 47 | 0 |
*Downward Hammer | F+4~B+2 | Overhead | 7.00% | 1.40% | 17 | 3 | 34 | -5 | 33 | 30 |
*Toe Stomp | F+4~B+4 | Low | 7.00% | 1.40% | 16 | 2 | 21 | -2 | 13 | 25 |
Deep Sweep | D+4 | Low | 3.00% | 0.60% | 13 | 2 | 22 | -6 | 18 | 22 |
Stanky Leg | 4~U+4 | Mid | 9.00% | 1.80% | 9 | 5 | 13 | 2 | 63 | 0 |
Jump Front Punch | J+1 | Overhead | 5.00% | 1.00% | 8 | 4 | 25 | 2 | 12 | 35 |
Jump Back Punch | J+2 | Overhead | 5.00% | 1.00% | 11 | 5 | 25 | 2 | 21 | 39 |
Jump Front Kick | J+3 | Overhead | 7.00% | 1.40% | 9 | 12 | 25 | -4 | 49 | 37 |
Jump Back Kick | J+4 | Overhead | 7.00% | 1.40% | 7 | 10 | 25 | -2 | 51 | 33 |
Jump Up Punch | NJP | Overhead | 7.00% | 1.40% | 9 | 7 | 27 | -8 | 51 | 0 |
Jump Up Kick | NJK | Overhead | 7.00% | 1.40% | 11 | 3 | 27 | -5 | 35 | 0 |
Throw (Towards) | F+TH/1+3 | Throw | 12.00% | 2.00% | 10 | 2 | 24 | 0 | 0 | 34 |
*Enhance | Throw~BL | Throw | 0.00% | 0.00% | 1 | 0 | 0 | 0 | 0 | 0 |
Throw (Away) | TH/1+3 | Throw | 12.00% | 2.00% | 10 | 2 | 24 | 0 | 0 | 32 |
*Enhance | Throw~BL | Throw | 0.00% | 0.00% | 1 | 0 | 0 | 0 | 0 | 0 |
Kombo
Name | Sequence | Move Type | Damage | Block Damage | Start-Up | Active | Recover | Block Adv. | Hit Adv. | Cancel |
---|---|---|---|---|---|---|---|---|---|---|
Quick Steel | 11 | Mid | 3.00% | 0.60% | 7 | 2 | 13 | 2 | 31 | 17 |
Trained Killer | 114 | Mid | 5.00% | 1.00% | 9 | 3 | 23 | 2 | 47 | 20 |
Operative | 12 | Mid | 3.00% | 0.60% | 9 | 4 | 15 | 2 | 27 | 17 |
Tank | 121 | Mid | 2.00% | 0.40% | 15 | 3 | 24 | 1 | 22 | 25 |
Bouncing Betty | 1212 | Mid | 5.00% | 1.00% | 16 | 2 | 22 | 2 | 9 | 28 |
Cranked | B+12 | Mid | 9.65% | 0.60% | 16 | 1 | 30 | -3 | 23 | 0 |
Gunner | B+14 | Low | 2.00% | 0.40% | 17 | 2 | 21 | 2 | 29 | 22 |
Hawkeye | B+142 | Mid | 7.00% | 1.40% | 24 | 2 | 33 | -7 | 17 | 0 |
Red Team | F+12 | Mid | 3.00% | 0.60% | 20 | 1 | 17 | 2 | 33 | 27 |
The Trenches | F+121 | Overhead | 5.00% | 0.00% | 18 | 2 | 20 | 0 | 6 | 0 |
Danger Zone | 21 | Mid | 2.00% | 0.40% | 14 | 1 | 12 | 2 | 29 | 21 |
Fully United | 212 | Mid | 7.00% | 1.40% | 20 | 2 | 23 | -2 | 38 | 0 |
Snake Eater | 23 | Mid | 2.00% | 0.40% | 12 | 2 | 21 | -5 | 14 | 18 |
Artillery | 233 | Mid | 3.00% | 0.60% | 14 | 2 | 25 | -9 | 26 | 23 |
Buck Up | 2334 | Mid | 7.00% | 1.40% | 24 | 2 | 19 | 2 | 51 | 0 |
VTOL | F+2~U+2 | Mid | 7.00% | 1.40% | 16 | 6 | 31 | -9 | 41 | 25 |
War Ship | F+2~U+2~2+4 | Overhead | 7.00% | 1.40% | 22 | 1 | 28 | 2 | 35 | 0 |
Dog Tags | 33 | Mid | 7.00% | 1.40% | 22 | 3 | 36 | -11 | 0 | 31 |
Jacqui's Justice | B+33 | Low | 7.00% | 1.40% | 18 | 2 | 18 | -7 | 32 | 23 |
Special
Name | Sequence | Move Type | Damage | Block Damage | Start-Up | Active | Recover | Block Adv. | Hit Adv. | Cancel |
---|---|---|---|---|---|---|---|---|---|---|
Air Ground Smash | (Air) DD+4 | Low | 9.00% | 2.13% | 33 | 3 | 27 | 0 | 23 | 0 |
Air Ground Tremor | (Air) DD+4+BL | Low | 12.00% | 2.50% | 33 | 3 | 27 | 0 | 63 | 0 |
Air Fake Out | (Air) DU+4 | N/A | 0.00% | 0.00% | 1 | 0 | 28 | 0 | 0 | 0 |
Forces Rush | BF+1 | High | 9.60% | 1.25% | 12 | 6 | 42 | -27 | 21 | 0 |
Forces Charge | BF+1+BL | High | 12.60% | 1.63% | 12 | 6 | 42 | -27 | 21 | 0 |
Bionic Dash | BF+2 | Mid | 6.00% | 1.75% | 25 | 4 | 33 | -9 | 41 | 0 |
Bionic Blast | BF+2+BL | Mid | 16.00% | 1.38% | 22 | 3 | 35 | 0 | 20 | 0 |
Gauntlet Strike | BF+4 | Mid | 15.00% | 1.38% | 16 | 3 | 45 | -31 | 10 | 0 |
Gauntlet Flurry | BF+4+BL | Mid | 17.00% | 1.38% | 16 | 3 | 45 | -31 | -2 | 0 |
Tech Shield | DB+1 | N/A | 0.00% | 0.00% | 11 | 28 | 3 | 0 | 0 | 0 |
Advanced Tech | DB+1+BL | N/A | 0.00% | 0.00% | 11 | 28 | 3 | 0 | 0 | 0 |
Chest Kavity | SS+BL | Mid | 6.00% | 3.50% | 22 | 2 | 27 | 7 | 0 | 0 |
High Tech
Gains short range Plasma Blasts and Plasma Gauntlet attacks get enhanced.
Kombo
Name | Sequence | Move Type | Damage | Block Damage | Start-Up | Active | Recover | Block Adv. | Hit Adv. | Cancel |
---|---|---|---|---|---|---|---|---|---|---|
Cranked | B+12 | Mid | 11.26-13.77-18.08% | 0.60-0.96-1.32% | 16 | 1 | 30 | -3 | 23 | 0 |
War Ship | F+2~U+2~2+4 | Overhead | 13.69-16.46-19.24% | 1.00-1.40-1.80% | 22 | 1 | 28 | 2 | 35 | 0 |
Kombo
Name | Sequence | Move Type | Damage | Block Damage | Start-Up | Active | Recover | Block Adv. | Hit Adv. | Cancel |
---|---|---|---|---|---|---|---|---|---|---|
Forces Rush | BF+1 | High | 7.70-9.84-12.89% | 1.25-1.49-1.73% | 12 | 6 | 42 | -27 | 21 | 0 |
Forces Charge | BF+1+BL | High | 10.70-13.20-16.65% | 1.63-2.23-2.83% | 12 | 6 | 42 | -27 | 21 | 0 |
Gauntlet Spark | DB+2 | N/A | 0.00% | 0.00% | 1 | 0 | 60 | 0 | 0 | 0 |
Gauntlet Ignite | DB+2+BL | N/A | 0.00% | 0.00% | 1 | 0 | 60 | 0 | 0 | 0 |
Quick Burst | DF+2 | Mid | 10.00% | 2.25% | 15 | 7 | 19 | -1 | 14 | 0 |
*Charge Level 1 | DF+Hold 2 (13f) | Mid | 12.00% | 2.50% | 28 | 7 | 19 | 8 | 14 | 0 |
*Charge Level 2 | DF+Hold 2 (39f) | Mid | 14.00% | 2.75% | 54 | 7 | 19 | 7 | 14 | 0 |
**Cancel | Dash during Charge | N/A | 0.00% | 0.00% | 0 | 0 | 0 | 0 | 0 | 0 |
Plasma Burst | DF+2+BL | Mid | 14.30% | 3.88% | 16 | 27 | 27 | 2 | 31 | 0 |
Shotgun
Gains medium range Shotgun Blast and Low Shotgun Blast.
Kombo
Name | Sequence | Move Type | Damage | Block Damage | Start-Up | Active | Recover | Block Adv. | Hit Adv. | Cancel |
---|---|---|---|---|---|---|---|---|---|---|
Back Shot | F+12~2+4 | High | 5.00% | 0.00% | 11 | 1 | 18 | 0 | 60 | 0 |
Special
Name | Sequence | Move Type | Damage | Block Damage | Start-Up | Active | Recover | Block Adv. | Hit Adv. | Cancel |
---|---|---|---|---|---|---|---|---|---|---|
Single Barrel | DF+2 | High | 9.00% | 2.13% | 12 | 4 | 25 | -1 | 17 | 0 |
Double Barrel | DF+2+BL | High | 14.70% | 4.26% | 12 | 21 | 29 | -1 | 39 | 0 |
Low Blow | DB+2 | Low (Close)/Mid (Far) | 5.00% (Close)/1.00% (Far) | 1.63% | 18 | 6 | 28 | -11 | 17 | 0 |
Low Blast | DB+2+BL | Low (Close)/Mid (Far) | 9.00% (Close)/1.00% (Far) | 1.63% | 13 | 6 | 28 | -11 | 40 | 0 |
Full Auto
Gains Long range Machine Gun and Rocket attacks.
Special
Name | Sequence | Move Type | Damage | Block Damage | Start-Up | Active | Recover | Block Adv. | Hit Adv. | Cancel |
---|---|---|---|---|---|---|---|---|---|---|
Forces Rush | BF+1 | High | 8.65% | 1.25% | 12 | 6 | 42 | -27 | 21 | 0 |
Forces Charge | BF+1+BL | High | 11.65% | 1.64% | 12 | 6 | 42 | -27 | 21 | 0 |
Hand Cannon | DF+2 | High | 7.41% | 5.00% | 14 | 224 | -172 | -10 | 8 | 58 |
*Enhance | DF+2~BL | Mid | 7.00% | 1.88% | 9 | 71 | -20 | -15 | 22 | 0 |
Low Rocket | DB+3 | Low | 8.00% | 2.00% | 31 | 4 | 15 | -1 | 57 | 0 |
Rocket Crater | DB+3+BL | Low | 12.00% | 2.50% | 31 | 4 | 15 | -1 | 57 | 0 |
*Delay | DB+3+BL~Hold 3 | N/A | 0.00% | 0.00% | 0 | 0 | 0 | 0 | 0 | 0 |
Up Rocket | DB+2 | High | 8.00% | 2.00% | 12 | 71 | -45 | -3 | 44 | 0 |
Rocket Power | DB+2+BL | High | 11.70% | 3.50% | 32 | 15 | -1 | 7 | 81 | 0 |
Finishing Moves
Name | Sequence | Easy Input | Available Variations | Move Type | Requirements |
---|---|---|---|---|---|
Blown Out (Close) | BFBF+2 | BL+Hold 1 | All | Fatality | Winning (Anywhere) |
Fist Pump (Close) | FDB+4 | BL+Hold 2 | All | Fatality | Winning (Anywhere) |
Stage Fatality (Close) | DFD+4 | None | All | Fatality | Winning (depends on the stage) |
Mind Blown | BF+2+BL | None | All | Brutality | Final hit must be: Bionic Blast (BF+2+BL). Must perform FFF (Foward, Foward, Foward) during final hit |
Gun Show | BF+4+BL | None | All | Brutality | Final hit must be Gauntlet Flurry (BF+4+BL). Must Hold 4 during final hit |
Shrapnel | DB+2 | None | Shotgun | Brutality | Must use 3 stage interactions during the match. Final hit must be from either: Low Blow (DB+2) or Low Blast (DB+2+BL) |
Heavy Artillery | DF+2 | None | Full Auto | Brutality | Must land 3 Up-Rockets (DB+2) during the match. Final hit must be: Hand Cannon (DF+2) |
Aftershock | (Air) DD+4 | None | High Tech | Brutality | Gauntlet Spark (DB+3) or Gauntlet Ignite (DB+2+BL) must be active. Final hit must be either: Air Ground Smash (Air DD+4) or Air Ground Tremor (Air DD+4+BL) |