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=Biography= | [[File:Jacqui Briggs Loadscreen Render.png|575px|frameless|border]] | ||
==Biography== | |||
Like her father, Jax, Specialist Jacqueline Sonya ("Jacqui") Briggs has dedicated her life to soldiering, and excels at it. Unlike Cassie Cage, her best friend, Jacqui does not have her father's approval regarding her decision to join a secret Special Forces offshoot. After Jax's horrific experiences as a revenant in the service of Quan Chi, he wants to protect his daughter from a similar fate. Jacqui loves her father but yearns to help Earthrealm in its fight against hostile realms. A part of her wants revenge on those who hurt Jax. | Like her father, Jax, Specialist Jacqueline Sonya ("Jacqui") Briggs has dedicated her life to soldiering, and excels at it. Unlike Cassie Cage, her best friend, Jacqui does not have her father's approval regarding her decision to join a secret Special Forces offshoot. After Jax's horrific experiences as a revenant in the service of Quan Chi, he wants to protect his daughter from a similar fate. Jacqui loves her father but yearns to help Earthrealm in its fight against hostile realms. A part of her wants revenge on those who hurt Jax. | ||
= | |||
= | ==Variationless== | ||
==Basic== | |||
{| class="wikitable" | ===Basic=== | ||
! Name | |||
! Sequence | {| class="wikitable sortable" | ||
! Move Type | ! style="font-weight: bold;" | Name | ||
! Damage | ! style="font-weight: bold;" | Sequence | ||
! Block Damage | ! style="font-weight: bold;" | Move Type | ||
! Start-Up | ! style="font-weight: bold;" | Damage | ||
! Active | ! style="font-weight: bold;" | Block Damage | ||
! Recover | ! style="font-weight: bold;" | Start-Up | ||
! Block Adv. | ! style="font-weight: bold;" | Active | ||
! Hit Adv. | ! style="font-weight: bold;" | Recover | ||
! Cancel | ! style="font-weight: bold;" | Block Adv. | ||
! style="font-weight: bold;" | Hit Adv. | |||
! style="font-weight: bold;" | Cancel | |||
|- | |- | ||
| Quick Jab | | Quick Jab | ||
| | | 1 | ||
| High | | High | ||
| 2.00% | | 2.00% | ||
| 0. | | 0.40% | ||
| | | 6 | ||
| 2 | | 2 | ||
| 10 | | 10 | ||
| 2 | | 2 | ||
| | | 12 | ||
| | | 16 | ||
|- | |- | ||
| Light Kut | | Light Kut | ||
| B | | B+1 | ||
| Mid | | Mid | ||
| 3.00% | | 3.00% | ||
| 0. | | 0.60% | ||
| 16 | | 16 | ||
| 3 | | 3 | ||
| 23 | | 23 | ||
| 2 | | 2 | ||
| | | 19 | ||
| 27 | | 27 | ||
|- | |- | ||
| Sledge Fist | | Sledge Fist | ||
| F | | F+1 | ||
| Mid | | Mid | ||
| 5.00% | | 5.00% | ||
| 1. | | 1.0% | ||
| 15 | | 15 | ||
| 4 | | 4 | ||
| 14 | | 14 | ||
| 0 | | 0 | ||
| | | 21 | ||
| 25 | | 25 | ||
|- | |- | ||
| Low Metal | | Low Metal | ||
| D | | D+1 | ||
| Mid | | Mid | ||
| 2.00% | | 2.00% | ||
| 0. | | 0.40% | ||
| | | 7 | ||
| 2 | | 2 | ||
| 13 | | 13 | ||
| | | -4 | ||
| 13 | |||
| 17 | |||
|- | |- | ||
| Spec Hook | | Spec Hook | ||
| | | 2 | ||
| High | | High | ||
| 3.00% | | 3.00% | ||
| 0. | | 0.60% | ||
| 13 | | 13 | ||
| 2 | | 2 | ||
| 17 | | 17 | ||
| -1 | | -1 | ||
| | | 26 | ||
| 19 | | 19 | ||
|- | |- | ||
| Downward Hammer | | Downward Hammer | ||
| B | | B+2 | ||
| Overhead | | Overhead | ||
| 7.00% | | 7.00% | ||
| 1. | | 1.40% | ||
| 17 | | 17 | ||
| 3 | | 3 | ||
Line 89: | Line 94: | ||
| -5 | | -5 | ||
| 33 | | 33 | ||
| | | 30 | ||
|- | |- | ||
| Turnaround Punch | | Turnaround Punch | ||
| F | | F+2 | ||
| Mid | | Mid | ||
| 3.00% | | 3.00% | ||
| 0. | | 0.60% | ||
| 17 | | 17 | ||
| 4 | | 4 | ||
| 25 | | 25 | ||
| -1 | | -1 | ||
| | | 16 | ||
| 26 | | 26 | ||
|- | |- | ||
| Rising Steel | | Rising Steel | ||
| D | | D+2 | ||
| High | | High | ||
| 14.00% | | 14.00% | ||
| | | 2.80% | ||
| | | 9 | ||
| 5 | | 5 | ||
| 39 | | 39 | ||
Line 116: | Line 121: | ||
|- | |- | ||
| Side Boot | | Side Boot | ||
| | | 3 | ||
| High | | High | ||
| 5.00% | | 5.00% | ||
| 1. | | 1.00% | ||
| 14 | | 14 | ||
| 2 | | 2 | ||
| 21 | | 21 | ||
| -4 | | -4 | ||
| | | 13 | ||
| 21 | | 21 | ||
|- | |- | ||
| Steel Toe | | Steel Toe | ||
| B | | B+3 | ||
| Low | | Low | ||
| 3.00% | | 3.00% | ||
| 0. | | 0.60% | ||
| 16 | | 16 | ||
| 2 | | 2 | ||
| 21 | | 21 | ||
| -2 | | -2 | ||
| | | 13 | ||
| 25 | | 25 | ||
|- | |- | ||
| Roundhouse | | Roundhouse | ||
| F | | F+3 | ||
| Mid | | Mid | ||
| 9.00% | | 9.00% | ||
| | | 1.80% | ||
| 24 | | 24 | ||
| 3 | | 3 | ||
Line 152: | Line 157: | ||
|- | |- | ||
| *Downward Hammer | | *Downward Hammer | ||
| B | | F+3~B+2 | ||
| Overhead | | Overhead | ||
| 7.00% | | 7.00% | ||
| 1. | | 1.40% | ||
| 17 | | 17 | ||
| 3 | | 3 | ||
Line 164: | Line 169: | ||
|- | |- | ||
| *Toe Stomp | | *Toe Stomp | ||
| B | | F+3~B+4 | ||
| Low | | Low | ||
| | | 7.00% | ||
| | | 1.40% | ||
| 16 | | 16 | ||
| 2 | | 2 | ||
| 21 | | 21 | ||
| -2 | | -2 | ||
| | | 13 | ||
| 25 | | 25 | ||
|- | |- | ||
| Low Heel | | Low Heel | ||
| D | | D+3 | ||
| Low | | Low | ||
| 2.00% | | 2.00% | ||
| 0. | | 0.40% | ||
| 8 | | 8 | ||
| 2 | | 2 | ||
Line 188: | Line 193: | ||
|- | |- | ||
| Fast Knee | | Fast Knee | ||
| | | 4 | ||
| Mid | | Mid | ||
| 5.00% | | 5.00% | ||
| 1. | | 1.00% | ||
| | | 8 | ||
| | | 3 | ||
| | | 28 | ||
| -13 | | -13 | ||
| | | 9 | ||
| | | 15 | ||
|- | |- | ||
| Helicopter | | Helicopter | ||
| B | | B+4 | ||
| Low | | Low | ||
| 7.00% | | 7.00% | ||
| 1. | | 1.40% | ||
| 17 | | 17 | ||
| 2 | | 2 | ||
| 27 | | 27 | ||
| - | | -6 | ||
| 22 | | 22 | ||
| 0 | | 0 | ||
|- | |- | ||
| Hop Kick | | Hop Kick | ||
| F | | F+4 | ||
| Mid | | Mid | ||
| 9.00% | | 9.00% | ||
| | | 1.80% | ||
| | | 35 | ||
| 3 | | 3 | ||
| 15 | | 15 | ||
Line 224: | Line 229: | ||
|- | |- | ||
| *Downward Hammer | | *Downward Hammer | ||
| B | | F+4~B+2 | ||
| Overhead | | Overhead | ||
| 7.00% | | 7.00% | ||
| 1. | | 1.40% | ||
| 17 | | 17 | ||
| 3 | | 3 | ||
Line 233: | Line 238: | ||
| -5 | | -5 | ||
| 33 | | 33 | ||
| | | 30 | ||
|- | |- | ||
| *Toe Stomp | | *Toe Stomp | ||
| B | | F+4~B+4 | ||
| Low | | Low | ||
| | | 7.00% | ||
| | | 1.40% | ||
| 16 | | 16 | ||
| 2 | | 2 | ||
| 21 | | 21 | ||
| -2 | | -2 | ||
| | | 13 | ||
| 25 | | 25 | ||
|- | |- | ||
| Deep Sweep | | Deep Sweep | ||
| D | | D+4 | ||
| Low | | Low | ||
| 3.00% | | 3.00% | ||
| 0. | | 0.60% | ||
| 13 | | 13 | ||
| 2 | | 2 | ||
Line 260: | Line 265: | ||
|- | |- | ||
| Stanky Leg | | Stanky Leg | ||
| | | 4~U+4 | ||
| Mid | | Mid | ||
| | | 9.00% | ||
| | | 1.80% | ||
| | | 9 | ||
| 5 | | 5 | ||
| | | 13 | ||
| 2 | | 2 | ||
| | | 63 | ||
| 0 | | 0 | ||
|- | |- | ||
| Jump Front Punch | | Jump Front Punch | ||
| | | J+1 | ||
| Overhead | | Overhead | ||
| 5.00% | | 5.00% | ||
| 1. | | 1.00% | ||
| 8 | | 8 | ||
| 4 | | 4 | ||
Line 284: | Line 289: | ||
|- | |- | ||
| Jump Back Punch | | Jump Back Punch | ||
| | | J+2 | ||
| Overhead | | Overhead | ||
| | | 5.00% | ||
| 1. | | 1.00% | ||
| 11 | | 11 | ||
| 5 | | 5 | ||
Line 296: | Line 301: | ||
|- | |- | ||
| Jump Front Kick | | Jump Front Kick | ||
| | | J+3 | ||
| Overhead | | Overhead | ||
| 7.00% | | 7.00% | ||
| 1. | | 1.40% | ||
| 9 | | 9 | ||
| 12 | | 12 | ||
Line 308: | Line 313: | ||
|- | |- | ||
| Jump Back Kick | | Jump Back Kick | ||
| | | J+4 | ||
| Overhead | | Overhead | ||
| 7.00% | | 7.00% | ||
| 1. | | 1.40% | ||
| | | 7 | ||
| | | 10 | ||
| 25 | | 25 | ||
| - | | -2 | ||
| | | 51 | ||
| | | 33 | ||
|- | |- | ||
| Jump Up | | Jump Up Punch | ||
| | | NJP | ||
| Overhead | | Overhead | ||
| 7.00% | | 7.00% | ||
| 1. | | 1.40% | ||
| | | 9 | ||
| | | 7 | ||
| 27 | | 27 | ||
| - | | -8 | ||
| 51 | | 51 | ||
| 0 | | 0 | ||
|- | |- | ||
| Jump Up | | Jump Up Kick | ||
| | | NJK | ||
| Overhead | | Overhead | ||
| 7.00% | | 7.00% | ||
| 1. | | 1.40% | ||
| 11 | | 11 | ||
| 3 | | 3 | ||
Line 343: | Line 348: | ||
| 0 | | 0 | ||
|- | |- | ||
| Throw ( | | Throw (Towards) | ||
| F+TH | | F+TH/1+3 | ||
| Throw | | Throw | ||
| 12.00% | | 12.00% | ||
| | | 2.00% | ||
| 10 | | 10 | ||
| 2 | | 2 | ||
| 24 | | 24 | ||
| 0 | | 0 | ||
| | | 0 | ||
| 34 | |||
|- | |- | ||
| * | | *Enhance | ||
| | | Throw~BL | ||
| Throw | | Throw | ||
| 0.00% | | 0.00% | ||
Line 367: | Line 372: | ||
| 0 | | 0 | ||
|- | |- | ||
| Throw ( | | Throw (Away) | ||
| TH | | TH/1+3 | ||
| Throw | | Throw | ||
| 12.00% | | 12.00% | ||
| | | 2.00% | ||
| 10 | | 10 | ||
| 2 | | 2 | ||
| 24 | | 24 | ||
| | | 0 | ||
| 0 | | 0 | ||
| 32 | | 32 | ||
|- | |- | ||
| * | | *Enhance | ||
| | | Throw~BL | ||
| Throw | | Throw | ||
| 0.00% | | 0.00% | ||
Line 392: | Line 397: | ||
|} | |} | ||
==Kombo== | ===Kombo=== | ||
{| class="wikitable" | |||
! Name | {| class="wikitable sortable" | ||
! Sequence | ! style="font-weight: bold;" | Name | ||
! Move Type | ! style="font-weight: bold;" | Sequence | ||
! Damage | ! style="font-weight: bold;" | Move Type | ||
! Block Damage | ! style="font-weight: bold;" | Damage | ||
! Start-Up | ! style="font-weight: bold;" | Block Damage | ||
! Active | ! style="font-weight: bold;" | Start-Up | ||
! Recover | ! style="font-weight: bold;" | Active | ||
! Block Adv. | ! style="font-weight: bold;" | Recover | ||
! Hit Adv. | ! style="font-weight: bold;" | Block Adv. | ||
! Cancel | ! style="font-weight: bold;" | Hit Adv. | ||
! style="font-weight: bold;" | Cancel | |||
|- | |- | ||
| Quick Steel | | Quick Steel | ||
| | | 11 | ||
| Mid | | Mid | ||
| 3.00% | | 3.00% | ||
| 0. | | 0.60% | ||
| 7 | | 7 | ||
| 2 | | 2 | ||
| 13 | | 13 | ||
| 2 | | 2 | ||
| | | 31 | ||
| 17 | | 17 | ||
|- | |- | ||
| Trained Killer | | Trained Killer | ||
| | | 114 | ||
| Mid | | Mid | ||
| 5.00% | | 5.00% | ||
| 1. | | 1.00% | ||
| 9 | | 9 | ||
| 3 | | 3 | ||
Line 431: | Line 437: | ||
|- | |- | ||
| Operative | | Operative | ||
| | | 12 | ||
| Mid | | Mid | ||
| 3.00% | | 3.00% | ||
| 0. | | 0.60% | ||
| 9 | | 9 | ||
| 4 | | 4 | ||
| 15 | | 15 | ||
| 2 | | 2 | ||
| | | 27 | ||
| 17 | | 17 | ||
|- | |- | ||
| Tank | | Tank | ||
| | | 121 | ||
| Mid | | Mid | ||
| 2.00% | | 2.00% | ||
| 0. | | 0.40% | ||
| 15 | | 15 | ||
| 3 | | 3 | ||
Line 455: | Line 461: | ||
|- | |- | ||
| Bouncing Betty | | Bouncing Betty | ||
| | | 1212 | ||
| Mid | | Mid | ||
| 5.00% | | 5.00% | ||
| 1. | | 1.00% | ||
| 16 | | 16 | ||
| 2 | | 2 | ||
Line 467: | Line 473: | ||
|- | |- | ||
| Cranked | | Cranked | ||
| B | | B+12 | ||
| Mid | | Mid | ||
| 9.65% | | 9.65% | ||
| 0. | | 0.60% | ||
| 16 | | 16 | ||
| 1 | | 1 | ||
| | | 30 | ||
| - | | -3 | ||
| 23 | | 23 | ||
| 0 | | 0 | ||
|- | |- | ||
| Gunner | | Gunner | ||
| B | | B+14 | ||
| Low | | Low | ||
| 2.00% | | 2.00% | ||
| 0. | | 0.40% | ||
| 17 | | 17 | ||
| 2 | | 2 | ||
| 21 | | 21 | ||
| 2 | | 2 | ||
| | | 29 | ||
| 22 | | 22 | ||
|- | |- | ||
| Hawkeye | | Hawkeye | ||
| B | | B+142 | ||
| Mid | | Mid | ||
| 7.00% | | 7.00% | ||
| 1. | | 1.40% | ||
| 24 | | 24 | ||
| 2 | | 2 | ||
Line 503: | Line 509: | ||
|- | |- | ||
| Red Team | | Red Team | ||
| F | | F+12 | ||
| Mid | | Mid | ||
| 3.00% | | 3.00% | ||
| 0. | | 0.60% | ||
| 20 | | 20 | ||
| 1 | | 1 | ||
Line 515: | Line 521: | ||
|- | |- | ||
| The Trenches | | The Trenches | ||
| F | | F+121 | ||
| Overhead | | Overhead | ||
| 5.00% | | 5.00% | ||
| | | 0.00% | ||
| 18 | | 18 | ||
| 2 | | 2 | ||
| 20 | | 20 | ||
| | | 0 | ||
| 6 | | 6 | ||
| 0 | | 0 | ||
|- | |- | ||
| Danger Zone | | Danger Zone | ||
| | | 21 | ||
| Mid | | Mid | ||
| 2.00% | | 2.00% | ||
| 0. | | 0.40% | ||
| 14 | | 14 | ||
| 1 | | 1 | ||
| 12 | | 12 | ||
| 2 | | 2 | ||
| | | 29 | ||
| 21 | | 21 | ||
|- | |- | ||
| Fully United | | Fully United | ||
| | | 212 | ||
| Mid | | Mid | ||
| 7.00% | | 7.00% | ||
| 1. | | 1.40% | ||
| 20 | | 20 | ||
| 2 | | 2 | ||
| 23 | | 23 | ||
| - | | -2 | ||
| 38 | | 38 | ||
| 0 | | 0 | ||
|- | |- | ||
| Snake Eater | | Snake Eater | ||
| | | 23 | ||
| Mid | | Mid | ||
| 2.00% | | 2.00% | ||
| 0. | | 0.40% | ||
| 12 | | 12 | ||
| 2 | | 2 | ||
| | | 21 | ||
| - | | -5 | ||
| | | 14 | ||
| | | 18 | ||
|- | |- | ||
| Artillery | | Artillery | ||
| | | 233 | ||
| Mid | | Mid | ||
| 3.00% | | 3.00% | ||
| 0. | | 0.60% | ||
| | | 14 | ||
| 2 | | 2 | ||
| | | 25 | ||
| - | | -9 | ||
| | | 26 | ||
| | | 23 | ||
|- | |- | ||
| Buck Up | | Buck Up | ||
| | | 2334 | ||
| Mid | | Mid | ||
| 7.00% | | 7.00% | ||
| 1. | | 1.40% | ||
| 24 | | 24 | ||
| 2 | | 2 | ||
Line 587: | Line 593: | ||
|- | |- | ||
| VTOL | | VTOL | ||
| F | | F+2~U+2 | ||
| Mid | | Mid | ||
| | | 7.00% | ||
| 1. | | 1.40% | ||
| 16 | | 16 | ||
| 6 | | 6 | ||
Line 596: | Line 602: | ||
| -9 | | -9 | ||
| 41 | | 41 | ||
| | | 25 | ||
|- | |- | ||
| War Ship | | War Ship | ||
| F | | F+2~U+2~2+4 | ||
| | | Overhead | ||
| 7.00% | | 7.00% | ||
| 1. | | 1.40% | ||
| 22 | | 22 | ||
| 1 | | 1 | ||
Line 611: | Line 617: | ||
|- | |- | ||
| Dog Tags | | Dog Tags | ||
| | | 33 | ||
| Mid | | Mid | ||
| 7.00% | | 7.00% | ||
| 1. | | 1.40% | ||
| 22 | | 22 | ||
| 3 | | 3 | ||
Line 623: | Line 629: | ||
|- | |- | ||
| Jacqui's Justice | | Jacqui's Justice | ||
| B | | B+33 | ||
| Low | | Low | ||
| 7.00% | | 7.00% | ||
| 1. | | 1.40% | ||
| 18 | | 18 | ||
| 2 | | 2 | ||
| 18 | | 18 | ||
| -7 | | -7 | ||
| | | 32 | ||
| | | 23 | ||
|} | |} | ||
==Special== | ===Special=== | ||
{| class="wikitable" | |||
{| class="wikitable sortable" | |||
! style="font-weight: bold;" | Name | ! style="font-weight: bold;" | Name | ||
! style="font-weight: bold;" | Sequence | ! style="font-weight: bold;" | Sequence | ||
Line 650: | Line 657: | ||
|- | |- | ||
| Air Ground Smash | | Air Ground Smash | ||
| ( | | (Air) DD+4 | ||
| Low | | Low | ||
| 9.00% | | 9.00% | ||
Line 656: | Line 663: | ||
| 33 | | 33 | ||
| 3 | | 3 | ||
| | | 27 | ||
| 0 | | 0 | ||
| | | 23 | ||
| 0 | | 0 | ||
|- | |- | ||
| Air Ground Tremor | | Air Ground Tremor | ||
| ( | | (Air) DD+4+BL | ||
| Low | | Low | ||
| 12.00% | | 12.00% | ||
Line 668: | Line 675: | ||
| 33 | | 33 | ||
| 3 | | 3 | ||
| | | 27 | ||
| 0 | | 0 | ||
| | | 63 | ||
| 0 | | 0 | ||
|- | |- | ||
| Air Fake Out | | Air Fake Out | ||
| ( | | (Air) DU+4 | ||
| N/A | | N/A | ||
| 0.00% | | 0.00% | ||
Line 681: | Line 688: | ||
| 0 | | 0 | ||
| 28 | | 28 | ||
| | | 0 | ||
| | | 0 | ||
| 0 | | 0 | ||
|- | |- | ||
| Forces Rush | | Forces Rush | ||
| | | BF+1 | ||
| High | | High | ||
| 9.60% | | 9.60% | ||
Line 698: | Line 705: | ||
|- | |- | ||
| Forces Charge | | Forces Charge | ||
| | | BF+1+BL | ||
| High | | High | ||
| 12.60% | | 12.60% | ||
| 1. | | 1.63% | ||
| 12 | | 12 | ||
| 6 | | 6 | ||
Line 710: | Line 717: | ||
|- | |- | ||
| Bionic Dash | | Bionic Dash | ||
| | | BF+2 | ||
| Mid | | Mid | ||
| 6.00% | | 6.00% | ||
Line 717: | Line 724: | ||
| 4 | | 4 | ||
| 33 | | 33 | ||
| - | | -9 | ||
| 41 | | 41 | ||
| 0 | | 0 | ||
|- | |- | ||
| Bionic Blast | | Bionic Blast | ||
| | | BF+2+BL | ||
| Mid | | Mid | ||
| 16.00% | | 16.00% | ||
| 1. | | 1.38% | ||
| | | 22 | ||
| | | 3 | ||
| | | 35 | ||
| | | 0 | ||
| 20 | | 20 | ||
| 0 | | 0 | ||
|- | |- | ||
| Gauntlet Strike | | Gauntlet Strike | ||
| | | BF+4 | ||
| Mid | | Mid | ||
| 15.00% | | 15.00% | ||
| 1. | | 1.38% | ||
| 16 | | 16 | ||
| 3 | | 3 | ||
Line 746: | Line 753: | ||
|- | |- | ||
| Gauntlet Flurry | | Gauntlet Flurry | ||
| | | BF+4+BL | ||
| Mid | | Mid | ||
| 17.00% | | 17.00% | ||
| 1. | | 1.38% | ||
| 16 | | 16 | ||
| 3 | | 3 | ||
Line 758: | Line 765: | ||
|- | |- | ||
| Tech Shield | | Tech Shield | ||
| | | DB+1 | ||
| N/A | | N/A | ||
| 0.00% | | 0.00% | ||
Line 765: | Line 772: | ||
| 28 | | 28 | ||
| 3 | | 3 | ||
| | | 0 | ||
| | | 0 | ||
| 0 | | 0 | ||
|- | |- | ||
| Advanced Tech | | Advanced Tech | ||
| | | DB+1+BL | ||
| N/A | | N/A | ||
| 0.00% | | 0.00% | ||
Line 777: | Line 784: | ||
| 28 | | 28 | ||
| 3 | | 3 | ||
| | | 0 | ||
| | | 0 | ||
| 0 | | 0 | ||
|- | |- | ||
Line 784: | Line 791: | ||
| SS+BL | | SS+BL | ||
| Mid | | Mid | ||
| | | 6.00% | ||
| 3.50% | | 3.50% | ||
| 22 | | 22 | ||
Line 793: | Line 800: | ||
| 0 | | 0 | ||
|} | |} | ||
==High Tech== | |||
Gains short range Plasma Blasts and Plasma Gauntlet | |||
{| class="wikitable" | Gains short range Plasma Blasts and Plasma Gauntlet attacks get enhanced. | ||
! Name | |||
! Sequence | ===Kombo=== | ||
! Move Type | |||
! Damage | {| class="wikitable sortable" | ||
! Block Damage | ! style="font-weight: bold;" | Name | ||
! Start-Up | ! style="font-weight: bold;" | Sequence | ||
! Active | ! style="font-weight: bold;" | Move Type | ||
! Recover | ! style="font-weight: bold;" | Damage | ||
! Block Adv. | ! style="font-weight: bold;" | Block Damage | ||
! Hit Adv. | ! style="font-weight: bold;" | Start-Up | ||
! Cancel | ! style="font-weight: bold;" | Active | ||
! style="font-weight: bold;" | Recover | |||
! style="font-weight: bold;" | Block Adv. | |||
! style="font-weight: bold;" | Hit Adv. | |||
! style="font-weight: bold;" | Cancel | |||
|- | |||
| Cranked | |||
| B+12 | |||
| Mid | |||
| 11.26-13.77-18.08% | |||
| 0.60-0.96-1.32% | |||
| 16 | |||
| 1 | |||
| 30 | |||
| -3 | |||
| 23 | |||
| 0 | |||
|- | |||
| War Ship | |||
| F+2~U+2~2+4 | |||
| Overhead | |||
| 13.69-16.46-19.24% | |||
| 1.00-1.40-1.80% | |||
| 22 | |||
| 1 | |||
| 28 | |||
| 2 | |||
| 35 | |||
| 0 | |||
|- | |||
|} | |||
===Kombo=== | |||
{| class="wikitable sortable" | |||
! style="font-weight: bold;" | Name | |||
! style="font-weight: bold;" | Sequence | |||
! style="font-weight: bold;" | Move Type | |||
! style="font-weight: bold;" | Damage | |||
! style="font-weight: bold;" | Block Damage | |||
! style="font-weight: bold;" | Start-Up | |||
! style="font-weight: bold;" | Active | |||
! style="font-weight: bold;" | Recover | |||
! style="font-weight: bold;" | Block Adv. | |||
! style="font-weight: bold;" | Hit Adv. | |||
! style="font-weight: bold;" | Cancel | |||
|- | |||
| Forces Rush | |||
| BF+1 | |||
| High | |||
| 7.70-9.84-12.89% | |||
| 1.25-1.49-1.73% | |||
| 12 | |||
| 6 | |||
| 42 | |||
| -27 | |||
| 21 | |||
| 0 | |||
|- | |||
| Forces Charge | |||
| BF+1+BL | |||
| High | |||
| 10.70-13.20-16.65% | |||
| 1.63-2.23-2.83% | |||
| 12 | |||
| 6 | |||
| 42 | |||
| -27 | |||
| 21 | |||
| 0 | |||
|- | |- | ||
| Gauntlet Spark | | Gauntlet Spark | ||
| | | DB+2 | ||
| N/A | | N/A | ||
| 0.00% | | 0.00% | ||
Line 817: | Line 893: | ||
| 0 | | 0 | ||
| 60 | | 60 | ||
| | | 0 | ||
| | | 0 | ||
| 0 | | 0 | ||
|- | |- | ||
| Gauntlet Ignite | | Gauntlet Ignite | ||
| | | DB+2+BL | ||
| N/A | | N/A | ||
| 0.00% | | 0.00% | ||
Line 829: | Line 905: | ||
| 0 | | 0 | ||
| 60 | | 60 | ||
| | | 0 | ||
| | | 0 | ||
| 0 | | 0 | ||
|- | |- | ||
| Quick Burst | | Quick Burst | ||
| | | DF+2 | ||
| Mid | | Mid | ||
| 10.00% | | 10.00% | ||
Line 841: | Line 917: | ||
| 7 | | 7 | ||
| 19 | | 19 | ||
| | | -1 | ||
| 14 | | 14 | ||
| 0 | | 0 | ||
|- | |- | ||
| *Charge Level 1 | | *Charge Level 1 | ||
| Hold | | DF+Hold 2 (13f) | ||
| Mid | | Mid | ||
| | | 12.00% | ||
| 2. | | 2.50% | ||
| | | 28 | ||
| 7 | | 7 | ||
| 19 | | 19 | ||
| | | 8 | ||
| 14 | | 14 | ||
| 0 | | 0 | ||
|- | |- | ||
| *Charge Level 2 | | *Charge Level 2 | ||
| Hold | | DF+Hold 2 (39f) | ||
| Mid | | Mid | ||
| | | 14.00% | ||
| 2. | | 2.75% | ||
| | | 54 | ||
| 7 | | 7 | ||
| 19 | | 19 | ||
| | | 7 | ||
| 14 | | 14 | ||
| 0 | |||
|- | |||
| **Cancel | |||
| Dash during Charge | |||
| N/A | |||
| 0.00% | |||
| 0.00% | |||
| 0 | |||
| 0 | |||
| 0 | |||
| 0 | |||
| 0 | |||
| 0 | | 0 | ||
|- | |- | ||
| Plasma Burst | | Plasma Burst | ||
| | | DF+2+BL | ||
| Mid | | Mid | ||
| 14.30% | | 14.30% | ||
Line 888: | Line 964: | ||
| 16 | | 16 | ||
| 27 | | 27 | ||
| | | 27 | ||
| 2 | |||
| 31 | | 31 | ||
| 0 | | 0 | ||
|} | |} | ||
==Shotgun== | |||
Gains medium range Shotgun Blast and Low Shotgun Blast. | Gains medium range Shotgun Blast and Low Shotgun Blast. | ||
{| class="wikitable" | |||
! Name | ===Kombo=== | ||
! Sequence | {| class="wikitable sortable" | ||
! Move Type | ! style="font-weight: bold;" | Name | ||
! Damage | ! style="font-weight: bold;" | Sequence | ||
! Block Damage | ! style="font-weight: bold;" | Move Type | ||
! Start-Up | ! style="font-weight: bold;" | Damage | ||
! Active | ! style="font-weight: bold;" | Block Damage | ||
! Recover | ! style="font-weight: bold;" | Start-Up | ||
! Block Adv. | ! style="font-weight: bold;" | Active | ||
! Hit Adv. | ! style="font-weight: bold;" | Recover | ||
! Cancel | ! style="font-weight: bold;" | Block Adv. | ||
! style="font-weight: bold;" | Hit Adv. | |||
! style="font-weight: bold;" | Cancel | |||
|- | |- | ||
| Back Shot | | Back Shot | ||
| F | | F+12~2+4 | ||
| High | | High | ||
| 5.00% | | 5.00% | ||
| | | 0.00% | ||
| 11 | | 11 | ||
| 1 | | 1 | ||
| 18 | | 18 | ||
| | | 0 | ||
| | | 60 | ||
| 0 | | 0 | ||
|- | |||
|} | |||
===Special=== | |||
{| class="wikitable sortable" | |||
! style="font-weight: bold;" | Name | |||
! style="font-weight: bold;" | Sequence | |||
! style="font-weight: bold;" | Move Type | |||
! style="font-weight: bold;" | Damage | |||
! style="font-weight: bold;" | Block Damage | |||
! style="font-weight: bold;" | Start-Up | |||
! style="font-weight: bold;" | Active | |||
! style="font-weight: bold;" | Recover | |||
! style="font-weight: bold;" | Block Adv. | |||
! style="font-weight: bold;" | Hit Adv. | |||
! style="font-weight: bold;" | Cancel | |||
|- | |- | ||
| Single Barrel | | Single Barrel | ||
| | | DF+2 | ||
| High | | High | ||
| 9.00% | | 9.00% | ||
Line 929: | Line 1,025: | ||
| 25 | | 25 | ||
| -1 | | -1 | ||
| | | 17 | ||
| 0 | | 0 | ||
|- | |- | ||
| Double Barrel | | Double Barrel | ||
| | | DF+2+BL | ||
| High | | High | ||
| 14.70% | | 14.70% | ||
| 4. | | 4.26% | ||
| 12 | | 12 | ||
| 21 | | 21 | ||
| 29 | | 29 | ||
| - | | -1 | ||
| 39 | | 39 | ||
| 0 | | 0 | ||
|- | |- | ||
| Low Blow | | Low Blow | ||
| | | DB+2 | ||
| Low | | Low (Close)/Mid (Far) | ||
| 5.00% | | 5.00% (Close)/1.00% (Far) | ||
| 1. | | 1.63% | ||
| 18 | | 18 | ||
| 6 | | 6 | ||
| 28 | | 28 | ||
| - | | -11 | ||
| 17 | | 17 | ||
| 0 | | 0 | ||
|- | |- | ||
| Low Blast | | Low Blast | ||
| | | DB+2+BL | ||
| Low | | Low (Close)/Mid (Far) | ||
| 9.00% | | 9.00% (Close)/1.00% (Far) | ||
| 1. | | 1.63% | ||
| 13 | | 13 | ||
| 6 | | 6 | ||
| 28 | | 28 | ||
| - | | -11 | ||
| | | 40 | ||
| 0 | | 0 | ||
|} | |} | ||
==Full Auto== | |||
Gains Long range Machine Gun and Rocket attacks. | Gains Long range Machine Gun and Rocket attacks. | ||
{| class="wikitable" | |||
! Name | ===Special=== | ||
! Sequence | |||
! Move Type | {| class="wikitable sortable" | ||
! Damage | ! style="font-weight: bold;" | Name | ||
! Block Damage | ! style="font-weight: bold;" | Sequence | ||
! Start-Up | ! style="font-weight: bold;" | Move Type | ||
! Active | ! style="font-weight: bold;" | Damage | ||
! Recover | ! style="font-weight: bold;" | Block Damage | ||
! Block Adv. | ! style="font-weight: bold;" | Start-Up | ||
! Hit Adv. | ! style="font-weight: bold;" | Active | ||
! Cancel | ! style="font-weight: bold;" | Recover | ||
! style="font-weight: bold;" | Block Adv. | |||
! style="font-weight: bold;" | Hit Adv. | |||
! style="font-weight: bold;" | Cancel | |||
|- | |||
| Forces Rush | |||
| BF+1 | |||
| High | |||
| 8.65% | |||
| 1.25% | |||
| 12 | |||
| 6 | |||
| 42 | |||
| -27 | |||
| 21 | |||
| 0 | |||
|- | |||
| Forces Charge | |||
| BF+1+BL | |||
| High | |||
| 11.65% | |||
| 1.64% | |||
| 12 | |||
| 6 | |||
| 42 | |||
| -27 | |||
| 21 | |||
| 0 | |||
|- | |- | ||
| Hand Cannon | | Hand Cannon | ||
| | | DF+2 | ||
| High | | High | ||
| 7. | | 7.41% | ||
| 5.00% | | 5.00% | ||
| 14 | | 14 | ||
Line 997: | Line 1,121: | ||
|- | |- | ||
| *Enhance | | *Enhance | ||
| BL | | DF+2~BL | ||
| Mid | | Mid | ||
| 7.00% | | 7.00% | ||
| 1.88% | | 1.88% | ||
| 9 | | 9 | ||
| | | 71 | ||
| - | | -20 | ||
| -15 | | -15 | ||
| 22 | | 22 | ||
Line 1,009: | Line 1,133: | ||
|- | |- | ||
| Low Rocket | | Low Rocket | ||
| | | DB+3 | ||
| Low | | Low | ||
| 8.00% | | 8.00% | ||
Line 1,021: | Line 1,145: | ||
|- | |- | ||
| Rocket Crater | | Rocket Crater | ||
| | | DB+3+BL | ||
| Low | | Low | ||
| 12.00% | | 12.00% | ||
Line 1,033: | Line 1,157: | ||
|- | |- | ||
| *Delay | | *Delay | ||
| | | DB+3+BL~Hold 3 | ||
| | | N/A | ||
| | | 0.00% | ||
| | | 0.00% | ||
| | | 0 | ||
| | | 0 | ||
| | | 0 | ||
| | | 0 | ||
| | | 0 | ||
| | | 0 | ||
|- | |- | ||
| Up Rocket | | Up Rocket | ||
| | | DB+2 | ||
| High | | High | ||
| 8.00% | | 8.00% | ||
| 2.00% | | 2.00% | ||
| 12 | | 12 | ||
| | | 71 | ||
| - | | -45 | ||
| | | -3 | ||
| 44 | | 44 | ||
| 0 | | 0 | ||
|- | |- | ||
| Rocket Power | | Rocket Power | ||
| | | DB+2+BL | ||
| High | | High | ||
| | | 11.70% | ||
| | | 3.50% | ||
| | | 32 | ||
| | | 15 | ||
| - | | -1 | ||
| | | 7 | ||
| | | 81 | ||
| 0 | | 0 | ||
|} | |} | ||
==Finishing Moves== | ==Finishing Moves== | ||
{| class="wikitable sortable" | |||
! style="font-weight: bold;" | Name | |||
! style="font-weight: bold;" | Sequence | |||
| style="font-weight: bold;" | Easy Input | |||
! style="font-weight: bold;" | Available Variations | |||
! style="font-weight: bold;" | Move Type | |||
! style="font-weight: bold;" | Requirements | |||
|- | |||
| Blown Out (Close) | |||
| BFBF+2 | |||
| BL+Hold 1 | |||
| All | |||
| Fatality | |||
| Winning (Anywhere) | |||
|- | |||
| Fist Pump (Close) | |||
| FDB+4 | |||
| BL+Hold 2 | |||
| All | |||
| Fatality | |||
| Winning (Anywhere) | |||
|- | |||
| Stage Fatality (Close) | |||
| DFD+4 | |||
| None | |||
| All | |||
| Fatality | |||
| Winning (depends on the stage) | |||
|- | |||
| Mind Blown | |||
| BF+2+BL | |||
| None | |||
| All | |||
| Brutality | |||
| Final hit must be: Bionic Blast (BF+2+BL). Must perform FFF (Foward, Foward, Foward) during final hit | |||
|- | |||
| Gun Show | |||
| BF+4+BL | |||
| None | |||
| All | |||
| Brutality | |||
| Final hit must be Gauntlet Flurry (BF+4+BL). Must Hold 4 during final hit | |||
|- | |||
| Shrapnel | |||
| DB+2 | |||
| None | |||
| Shotgun | |||
| Brutality | |||
| Must use 3 stage interactions during the match. Final hit must be from either: Low Blow (DB+2) or Low Blast (DB+2+BL) | |||
|- | |||
| Heavy Artillery | |||
| DF+2 | |||
| None | |||
| Full Auto | |||
| Brutality | |||
| Must land 3 Up-Rockets (DB+2) during the match. Final hit must be: Hand Cannon (DF+2) | |||
|- | |||
| Aftershock | |||
| (Air) DD+4 | |||
| None | |||
| High Tech | |||
| Brutality | |||
| Gauntlet Spark (DB+3) or Gauntlet Ignite (DB+2+BL) must be active. Final hit must be either: Air Ground Smash (Air DD+4) or Air Ground Tremor (Air DD+4+BL) | |||
|- | |||
|} | |||
==Other pages== | |||
{{MKXFooter}} | |||
[[Category: Mortal Kombat X]] |
Latest revision as of 13:55, 24 May 2023
Biography
Like her father, Jax, Specialist Jacqueline Sonya ("Jacqui") Briggs has dedicated her life to soldiering, and excels at it. Unlike Cassie Cage, her best friend, Jacqui does not have her father's approval regarding her decision to join a secret Special Forces offshoot. After Jax's horrific experiences as a revenant in the service of Quan Chi, he wants to protect his daughter from a similar fate. Jacqui loves her father but yearns to help Earthrealm in its fight against hostile realms. A part of her wants revenge on those who hurt Jax.
Variationless
Basic
Name | Sequence | Move Type | Damage | Block Damage | Start-Up | Active | Recover | Block Adv. | Hit Adv. | Cancel |
---|---|---|---|---|---|---|---|---|---|---|
Quick Jab | 1 | High | 2.00% | 0.40% | 6 | 2 | 10 | 2 | 12 | 16 |
Light Kut | B+1 | Mid | 3.00% | 0.60% | 16 | 3 | 23 | 2 | 19 | 27 |
Sledge Fist | F+1 | Mid | 5.00% | 1.0% | 15 | 4 | 14 | 0 | 21 | 25 |
Low Metal | D+1 | Mid | 2.00% | 0.40% | 7 | 2 | 13 | -4 | 13 | 17 |
Spec Hook | 2 | High | 3.00% | 0.60% | 13 | 2 | 17 | -1 | 26 | 19 |
Downward Hammer | B+2 | Overhead | 7.00% | 1.40% | 17 | 3 | 34 | -5 | 33 | 30 |
Turnaround Punch | F+2 | Mid | 3.00% | 0.60% | 17 | 4 | 25 | -1 | 16 | 26 |
Rising Steel | D+2 | High | 14.00% | 2.80% | 9 | 5 | 39 | -18 | 26 | 0 |
Side Boot | 3 | High | 5.00% | 1.00% | 14 | 2 | 21 | -4 | 13 | 21 |
Steel Toe | B+3 | Low | 3.00% | 0.60% | 16 | 2 | 21 | -2 | 13 | 25 |
Roundhouse | F+3 | Mid | 9.00% | 1.80% | 24 | 3 | 30 | -5 | 45 | 0 |
*Downward Hammer | F+3~B+2 | Overhead | 7.00% | 1.40% | 17 | 3 | 34 | -5 | 33 | 26 |
*Toe Stomp | F+3~B+4 | Low | 7.00% | 1.40% | 16 | 2 | 21 | -2 | 13 | 25 |
Low Heel | D+3 | Low | 2.00% | 0.40% | 8 | 2 | 15 | -4 | 11 | 15 |
Fast Knee | 4 | Mid | 5.00% | 1.00% | 8 | 3 | 28 | -13 | 9 | 15 |
Helicopter | B+4 | Low | 7.00% | 1.40% | 17 | 2 | 27 | -6 | 22 | 0 |
Hop Kick | F+4 | Mid | 9.00% | 1.80% | 35 | 3 | 15 | 2 | 47 | 0 |
*Downward Hammer | F+4~B+2 | Overhead | 7.00% | 1.40% | 17 | 3 | 34 | -5 | 33 | 30 |
*Toe Stomp | F+4~B+4 | Low | 7.00% | 1.40% | 16 | 2 | 21 | -2 | 13 | 25 |
Deep Sweep | D+4 | Low | 3.00% | 0.60% | 13 | 2 | 22 | -6 | 18 | 22 |
Stanky Leg | 4~U+4 | Mid | 9.00% | 1.80% | 9 | 5 | 13 | 2 | 63 | 0 |
Jump Front Punch | J+1 | Overhead | 5.00% | 1.00% | 8 | 4 | 25 | 2 | 12 | 35 |
Jump Back Punch | J+2 | Overhead | 5.00% | 1.00% | 11 | 5 | 25 | 2 | 21 | 39 |
Jump Front Kick | J+3 | Overhead | 7.00% | 1.40% | 9 | 12 | 25 | -4 | 49 | 37 |
Jump Back Kick | J+4 | Overhead | 7.00% | 1.40% | 7 | 10 | 25 | -2 | 51 | 33 |
Jump Up Punch | NJP | Overhead | 7.00% | 1.40% | 9 | 7 | 27 | -8 | 51 | 0 |
Jump Up Kick | NJK | Overhead | 7.00% | 1.40% | 11 | 3 | 27 | -5 | 35 | 0 |
Throw (Towards) | F+TH/1+3 | Throw | 12.00% | 2.00% | 10 | 2 | 24 | 0 | 0 | 34 |
*Enhance | Throw~BL | Throw | 0.00% | 0.00% | 1 | 0 | 0 | 0 | 0 | 0 |
Throw (Away) | TH/1+3 | Throw | 12.00% | 2.00% | 10 | 2 | 24 | 0 | 0 | 32 |
*Enhance | Throw~BL | Throw | 0.00% | 0.00% | 1 | 0 | 0 | 0 | 0 | 0 |
Kombo
Name | Sequence | Move Type | Damage | Block Damage | Start-Up | Active | Recover | Block Adv. | Hit Adv. | Cancel |
---|---|---|---|---|---|---|---|---|---|---|
Quick Steel | 11 | Mid | 3.00% | 0.60% | 7 | 2 | 13 | 2 | 31 | 17 |
Trained Killer | 114 | Mid | 5.00% | 1.00% | 9 | 3 | 23 | 2 | 47 | 20 |
Operative | 12 | Mid | 3.00% | 0.60% | 9 | 4 | 15 | 2 | 27 | 17 |
Tank | 121 | Mid | 2.00% | 0.40% | 15 | 3 | 24 | 1 | 22 | 25 |
Bouncing Betty | 1212 | Mid | 5.00% | 1.00% | 16 | 2 | 22 | 2 | 9 | 28 |
Cranked | B+12 | Mid | 9.65% | 0.60% | 16 | 1 | 30 | -3 | 23 | 0 |
Gunner | B+14 | Low | 2.00% | 0.40% | 17 | 2 | 21 | 2 | 29 | 22 |
Hawkeye | B+142 | Mid | 7.00% | 1.40% | 24 | 2 | 33 | -7 | 17 | 0 |
Red Team | F+12 | Mid | 3.00% | 0.60% | 20 | 1 | 17 | 2 | 33 | 27 |
The Trenches | F+121 | Overhead | 5.00% | 0.00% | 18 | 2 | 20 | 0 | 6 | 0 |
Danger Zone | 21 | Mid | 2.00% | 0.40% | 14 | 1 | 12 | 2 | 29 | 21 |
Fully United | 212 | Mid | 7.00% | 1.40% | 20 | 2 | 23 | -2 | 38 | 0 |
Snake Eater | 23 | Mid | 2.00% | 0.40% | 12 | 2 | 21 | -5 | 14 | 18 |
Artillery | 233 | Mid | 3.00% | 0.60% | 14 | 2 | 25 | -9 | 26 | 23 |
Buck Up | 2334 | Mid | 7.00% | 1.40% | 24 | 2 | 19 | 2 | 51 | 0 |
VTOL | F+2~U+2 | Mid | 7.00% | 1.40% | 16 | 6 | 31 | -9 | 41 | 25 |
War Ship | F+2~U+2~2+4 | Overhead | 7.00% | 1.40% | 22 | 1 | 28 | 2 | 35 | 0 |
Dog Tags | 33 | Mid | 7.00% | 1.40% | 22 | 3 | 36 | -11 | 0 | 31 |
Jacqui's Justice | B+33 | Low | 7.00% | 1.40% | 18 | 2 | 18 | -7 | 32 | 23 |
Special
Name | Sequence | Move Type | Damage | Block Damage | Start-Up | Active | Recover | Block Adv. | Hit Adv. | Cancel |
---|---|---|---|---|---|---|---|---|---|---|
Air Ground Smash | (Air) DD+4 | Low | 9.00% | 2.13% | 33 | 3 | 27 | 0 | 23 | 0 |
Air Ground Tremor | (Air) DD+4+BL | Low | 12.00% | 2.50% | 33 | 3 | 27 | 0 | 63 | 0 |
Air Fake Out | (Air) DU+4 | N/A | 0.00% | 0.00% | 1 | 0 | 28 | 0 | 0 | 0 |
Forces Rush | BF+1 | High | 9.60% | 1.25% | 12 | 6 | 42 | -27 | 21 | 0 |
Forces Charge | BF+1+BL | High | 12.60% | 1.63% | 12 | 6 | 42 | -27 | 21 | 0 |
Bionic Dash | BF+2 | Mid | 6.00% | 1.75% | 25 | 4 | 33 | -9 | 41 | 0 |
Bionic Blast | BF+2+BL | Mid | 16.00% | 1.38% | 22 | 3 | 35 | 0 | 20 | 0 |
Gauntlet Strike | BF+4 | Mid | 15.00% | 1.38% | 16 | 3 | 45 | -31 | 10 | 0 |
Gauntlet Flurry | BF+4+BL | Mid | 17.00% | 1.38% | 16 | 3 | 45 | -31 | -2 | 0 |
Tech Shield | DB+1 | N/A | 0.00% | 0.00% | 11 | 28 | 3 | 0 | 0 | 0 |
Advanced Tech | DB+1+BL | N/A | 0.00% | 0.00% | 11 | 28 | 3 | 0 | 0 | 0 |
Chest Kavity | SS+BL | Mid | 6.00% | 3.50% | 22 | 2 | 27 | 7 | 0 | 0 |
High Tech
Gains short range Plasma Blasts and Plasma Gauntlet attacks get enhanced.
Kombo
Name | Sequence | Move Type | Damage | Block Damage | Start-Up | Active | Recover | Block Adv. | Hit Adv. | Cancel |
---|---|---|---|---|---|---|---|---|---|---|
Cranked | B+12 | Mid | 11.26-13.77-18.08% | 0.60-0.96-1.32% | 16 | 1 | 30 | -3 | 23 | 0 |
War Ship | F+2~U+2~2+4 | Overhead | 13.69-16.46-19.24% | 1.00-1.40-1.80% | 22 | 1 | 28 | 2 | 35 | 0 |
Kombo
Name | Sequence | Move Type | Damage | Block Damage | Start-Up | Active | Recover | Block Adv. | Hit Adv. | Cancel |
---|---|---|---|---|---|---|---|---|---|---|
Forces Rush | BF+1 | High | 7.70-9.84-12.89% | 1.25-1.49-1.73% | 12 | 6 | 42 | -27 | 21 | 0 |
Forces Charge | BF+1+BL | High | 10.70-13.20-16.65% | 1.63-2.23-2.83% | 12 | 6 | 42 | -27 | 21 | 0 |
Gauntlet Spark | DB+2 | N/A | 0.00% | 0.00% | 1 | 0 | 60 | 0 | 0 | 0 |
Gauntlet Ignite | DB+2+BL | N/A | 0.00% | 0.00% | 1 | 0 | 60 | 0 | 0 | 0 |
Quick Burst | DF+2 | Mid | 10.00% | 2.25% | 15 | 7 | 19 | -1 | 14 | 0 |
*Charge Level 1 | DF+Hold 2 (13f) | Mid | 12.00% | 2.50% | 28 | 7 | 19 | 8 | 14 | 0 |
*Charge Level 2 | DF+Hold 2 (39f) | Mid | 14.00% | 2.75% | 54 | 7 | 19 | 7 | 14 | 0 |
**Cancel | Dash during Charge | N/A | 0.00% | 0.00% | 0 | 0 | 0 | 0 | 0 | 0 |
Plasma Burst | DF+2+BL | Mid | 14.30% | 3.88% | 16 | 27 | 27 | 2 | 31 | 0 |
Shotgun
Gains medium range Shotgun Blast and Low Shotgun Blast.
Kombo
Name | Sequence | Move Type | Damage | Block Damage | Start-Up | Active | Recover | Block Adv. | Hit Adv. | Cancel |
---|---|---|---|---|---|---|---|---|---|---|
Back Shot | F+12~2+4 | High | 5.00% | 0.00% | 11 | 1 | 18 | 0 | 60 | 0 |
Special
Name | Sequence | Move Type | Damage | Block Damage | Start-Up | Active | Recover | Block Adv. | Hit Adv. | Cancel |
---|---|---|---|---|---|---|---|---|---|---|
Single Barrel | DF+2 | High | 9.00% | 2.13% | 12 | 4 | 25 | -1 | 17 | 0 |
Double Barrel | DF+2+BL | High | 14.70% | 4.26% | 12 | 21 | 29 | -1 | 39 | 0 |
Low Blow | DB+2 | Low (Close)/Mid (Far) | 5.00% (Close)/1.00% (Far) | 1.63% | 18 | 6 | 28 | -11 | 17 | 0 |
Low Blast | DB+2+BL | Low (Close)/Mid (Far) | 9.00% (Close)/1.00% (Far) | 1.63% | 13 | 6 | 28 | -11 | 40 | 0 |
Full Auto
Gains Long range Machine Gun and Rocket attacks.
Special
Name | Sequence | Move Type | Damage | Block Damage | Start-Up | Active | Recover | Block Adv. | Hit Adv. | Cancel |
---|---|---|---|---|---|---|---|---|---|---|
Forces Rush | BF+1 | High | 8.65% | 1.25% | 12 | 6 | 42 | -27 | 21 | 0 |
Forces Charge | BF+1+BL | High | 11.65% | 1.64% | 12 | 6 | 42 | -27 | 21 | 0 |
Hand Cannon | DF+2 | High | 7.41% | 5.00% | 14 | 224 | -172 | -10 | 8 | 58 |
*Enhance | DF+2~BL | Mid | 7.00% | 1.88% | 9 | 71 | -20 | -15 | 22 | 0 |
Low Rocket | DB+3 | Low | 8.00% | 2.00% | 31 | 4 | 15 | -1 | 57 | 0 |
Rocket Crater | DB+3+BL | Low | 12.00% | 2.50% | 31 | 4 | 15 | -1 | 57 | 0 |
*Delay | DB+3+BL~Hold 3 | N/A | 0.00% | 0.00% | 0 | 0 | 0 | 0 | 0 | 0 |
Up Rocket | DB+2 | High | 8.00% | 2.00% | 12 | 71 | -45 | -3 | 44 | 0 |
Rocket Power | DB+2+BL | High | 11.70% | 3.50% | 32 | 15 | -1 | 7 | 81 | 0 |
Finishing Moves
Name | Sequence | Easy Input | Available Variations | Move Type | Requirements |
---|---|---|---|---|---|
Blown Out (Close) | BFBF+2 | BL+Hold 1 | All | Fatality | Winning (Anywhere) |
Fist Pump (Close) | FDB+4 | BL+Hold 2 | All | Fatality | Winning (Anywhere) |
Stage Fatality (Close) | DFD+4 | None | All | Fatality | Winning (depends on the stage) |
Mind Blown | BF+2+BL | None | All | Brutality | Final hit must be: Bionic Blast (BF+2+BL). Must perform FFF (Foward, Foward, Foward) during final hit |
Gun Show | BF+4+BL | None | All | Brutality | Final hit must be Gauntlet Flurry (BF+4+BL). Must Hold 4 during final hit |
Shrapnel | DB+2 | None | Shotgun | Brutality | Must use 3 stage interactions during the match. Final hit must be from either: Low Blow (DB+2) or Low Blast (DB+2+BL) |
Heavy Artillery | DF+2 | None | Full Auto | Brutality | Must land 3 Up-Rockets (DB+2) during the match. Final hit must be: Hand Cannon (DF+2) |
Aftershock | (Air) DD+4 | None | High Tech | Brutality | Gauntlet Spark (DB+3) or Gauntlet Ignite (DB+2+BL) must be active. Final hit must be either: Air Ground Smash (Air DD+4) or Air Ground Tremor (Air DD+4+BL) |